Games Played at Southampton on Board - 2013-03-11
Adam H
United Kingdom
Southampton
Hampshire
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Games Played at Southampton on Board on Monday 11th March 2013.

In which we brave the harsh and bone chilling winds to combat aliens in space, fight giant monster battles, compete over territory in Italy, perform a little magic, and play a some fantasy football.

Attended by:


Adam Field
United Kingdom
Southampton
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Jacob Busby
United Kingdom
Southampton
Unspecified
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Russell Calbert
United Kingdom
Southampton
hampshire
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Will Morris
United Kingdom
Southampton
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dave dave
United Kingdom
Hampshire
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Tony Hughes
United Kingdom
Southampton
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… and me.
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1. Board Game: Space Hulk: Death Angel – The Card Game [Average Rating:6.99 Overall Rank:530]
Adam H
United Kingdom
Southampton
Hampshire
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Brought by:
Adam H

Played by:
* Adam F
* Adam H
* Jacob
* Russ


A game of Sisyphean setups.

Adam F, Jacob, and I decided to get this underway and then just as I'd finished setting up Russ came in. So, new location cards, shuffle another set of marines in and ... then Will walks in. Rinse and repeat for the arrival of Dave. By the time that Tony walked in I'd reached my limit as, fortunately, had the game so setup was halted until we could decided on whether to start a six player game instead or split into two groups.

Not really having any astoundingly appealing six player options to hand Will, Dave, and Tony decided to setup and play other things whilst Adam F, Jacob, Russ, and I finally managed to board the Space Hulk.

Our mission: to penetrate the derelict ship, find the genestealer nest, and kill the broodlords that called it home. Easy.

Space Marine assignments were pretty much random but we had:

Adam F: Sergeant Lorenzo and Brother Deino
Jacob: Sergeant Gideon and Brother Noctis
Russ: Brothers Leon and Valencio
Me: Brothers Claudio and Goriel

We started off confidently and competently enough easily managing to control the genestealer threat and making our way out of the airlock and into the bowls of the ship.

Passing through the Munitorium saw the threat level escalate with some seemingly unshakable packs of genestealers hounding us at every step. Fortunately Brother Claudio proved most adept at dispatching the Genestealer threat, gallantly engaging in close quarters combat and dispatching multiple foes. Similarly, Sergeant Gideon did an admirable job of holding back the swarm--becoming a virtually impenetrable wall with his shield. Unfortunatly, Brother Leon proved rather inept at wielding his autocannon--doing more damage to the hull then the alien menace crawling over and out of it.

Sergeant Lorenzo was the first of us to fall. Heading up the formation he was taken by surprise and viciously eviscerated by the genestealers before any of his brothers could lend support.

Despite the set back we moved onwards into the Teleportarium from where we would be able to teleport across the vast distance of the hulk to our goal. Moving with haste lest we be beset by more of the alien horde we teleported almost instantly and--despite the hastily entered teleportation program--all of our marines arrived safely but one room away from the genestealers lair.

We were not so fortunate, however, in what else the teleport picked up. The swarms of genestealers that had been hounding us dogged us still. It was thus in the confusion following our teleport that Brother Noctis fell.

Once more our brave marines formed up their ranks and took the fight back to the monstrous genestealers. Once more Brother Claudio proved his valour in combat. Once more the autocannon of Brother Leon failed to find it's mark and dispatch but one or two foes.

Despite our efforts the genestealer threat seemed all but unstoppable, their numbers every growing. So it was that Sergeant Gideon made one last, fateful, stand. Ushering his brothers through the doorway to the genestealer lair he then disabled the door control and faced the swarm alone. A noble sacrifice, and one that bought the remaining marines the time they so desperately needed for now they were faced with not one but two broodlords.

We acted quickly, before the broodlords could react and call upon their lesser brethren, with Brother Leon unleashing a torrent of bullets upon a broodlord and finally finding his mark, shredding the hell-spawn in a shower of shells, blood, and ichor. Brother Claudio meanwhile charged and the other broodlord and with the same fearless determination he had displayed throughout the mission sunk the blades of this power claws deep into its flesh.

Our mission, then, was a success. We lost three of our brothers but had reclaimed a mighty Space Hulk for the Emperor!



It should be noted that as much as we won we did play one rule incorrectly. When being attacked by swarms not facing a marine we used support tokens to re-roll the die on (I think) two occasions that resulted in the marine being saved where otherwise he would have (and should have) perished. Much thanks to the rulebook that mentions such an important rule pages away from the "resolving genestealer attacks" section.
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2. Board Game: King of Tokyo [Average Rating:7.26 Overall Rank:228]
Adam H
United Kingdom
Southampton
Hampshire
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Brought by:
Dave

Played by:
* Dave
* Tony
* Will


The first pick for this threesome of space marine rejects.
 
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3. Board Game: Condottiere [Average Rating:6.76 Overall Rank:799]
Adam H
United Kingdom
Southampton
Hampshire
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Brought by:
Will

Played by:
* Dave
* Tony
* Will


… and the second.
 
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4. Board Game: King of Tokyo [Average Rating:7.26 Overall Rank:228]
Adam H
United Kingdom
Southampton
Hampshire
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Brought by:
Dave

Played by:
1. Will
-. Dave
-. Tony


… and then they ended up back where they started.

We conquered the Space Hulk in time to see Wills Kraken reach a point based victory.
 
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5. Board Game: Seasons [Average Rating:7.45 Overall Rank:161]
Adam H
United Kingdom
Southampton
Hampshire
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Brought by:
Adam H

Played by:
1. Adam H
2. Tony
3. Dave


The third showing of this in three weeks, and my third game but Tony and Daves first.

This made it a little uneven as it is definitely a game that benefits from multiple plays. The first play-through can be particular hard as things won't really "click" until halfway through but you start the game by drafting cards that will inform the remainder of the game. Makes things a little unfair.

Still, I'm glad to be getting a (relatively) high number of plays of this in as it's highly enjoyable. I really enjoy the tension of not knowing if your plans are going to come to fruition or not due to the random nature of the dice and the associated "pace" of the game. Paired with that you have the fun and reward of getting the "right" cards and being able to chain things together for some quite impressive feeling plays.

So, had did things play out this time? Well, it's probably easiest to describe based on where we finished:

Dave finished in third with some 112(?) points. He'd been able to perform a few high value transmutations near the end of the game and had been slowly siphoning gems from Tony and I throughout (with a pair of Figrim the Avaricious.) Unfortunately Dave was left with a card in hand at the end of the game and didn't have any thing of high value in play.

Tony finished in second with ~140 points. This was despite double dipping into the "additional" actions for a 12 point penalty. In addition to suffering the highest penalty Tony also seemed to have the biggest end-game points swing pulling up from a somewhat distant third to a comfortable middle placed second. His end game saw a particular benefit from chaining several cards, helped greatly by Lewis Greyface and my having a full reserve of mixed energy. In comparison to Dave, Tony managed to clear his hand--getting ten cards to the table--and had higher scoring cards such as the Runic Cube of Eolis.

Me, I managed to accrue 185(?) points and finished first. This was mainly down to a few things: having cards that reduced the cost of summoning and gave a gem bonus on summoning, having cards that boosted the reward of transmuting and (through other players actions) being able to summon the Amulet of Water (free energy!) multiple times, getting "free" cards (again, aided in part by other players), and having similarly high value cards to Tony (including my own Runic Cube.) Unfortunately for me I just missed out on a 40 point end of game bonus for having two copies of Ragfield’s Helm in play due to Tony having played an equal number of cards.

So, all in all a good game, and one which is garnering interest both from those that have and have not yet played it. Will it make it to the table four weeks in a row next week? Time will tell.
 
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6. Board Game: Blood Bowl: Team Manager – The Card Game – Sudden Death [Average Rating:7.80 Unranked] [Average Rating:7.80 Unranked]
Adam H
United Kingdom
Southampton
Hampshire
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Brought by:
Will

Played by:
* Jacob
* Russ
* Will


Will was eager to get this recently purchased expansion to the recent group favourite Blood Bowl: Team Manager to the table and, whilst we feared the time a full six player game might take, Jacob and Russ were happy to oblige.
 
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