Wargames that include battlefield promotion/improvement by replacing/flipping counters
Michael Weber
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What wargames include the promotion/improvement of units within the game? I am looking at games were the actual unit is improved and not simply reinforced
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1. Board Game: Advanced Squad Leader [Average Rating:7.96 Overall Rank:209] [Average Rating:7.96 Unranked]
Michael Weber
Germany
Wendeburg
Germany
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Units can "battle harden" in combat, thereby being replaced with a unit of the same type, but higher class (for instance a German 4-6-7 first line squad would battle harden to a 4-6-8 Elite squad)
 
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2. Board Game: The Civil War [Average Rating:7.65 Overall Rank:936]
Michael Weber
Germany
Wendeburg
Germany
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In Civil war the generals can be promoted from one star all the way to four star generals
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3. Board Game: Hearts and Minds: Vietnam 1965-1975 [Average Rating:7.57 Overall Rank:2153]
Michael Weber
Germany
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Germany
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After battle, participating units may become upgraded by turning veteran
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4. Board Game: Shifting Sands [Average Rating:7.30 Overall Rank:1806]
Michael Weber
Germany
Wendeburg
Germany
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In shifting sands tanks units are replaced with better tank units after the play of certain event cards (although this is not so much a battlefield promotion, but more of a "reinforcement" I ruled out for this list)
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5. Board Game: Battle Over Britain [Average Rating:6.56 Overall Rank:5639]
Michael Weber
Germany
Wendeburg
Germany
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In Battle over Britain some units start as GREEN units (such as the Polish volunteer squadron) and loose this status after taking part in battle(s)
 
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6. Board Game: The War for the Union [Average Rating:7.06 Overall Rank:6007]
Alfred Wallace
United States
Champaign
IL
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Here, units enter the game as militia or volunteers, and after appropriate seasoning graduate to higher levels of toughness and quality.
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7. Board Game: The Barbarossa Campaign [Average Rating:7.90 Overall Rank:2956]
Alfred Wallace
United States
Champaign
IL
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The weak initial USSR units gradually upgrade to higher and higher levels of competence, helping to drive the Germans back.
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8. Board Game: Hornet Leader: Carrier Air Operations [Average Rating:7.89 Overall Rank:1166] [Average Rating:7.89 Unranked]
Alfred Wallace
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Champaign
IL
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The various --- Leader games have pilots who start at a certain experience/skill level, and move up as they compile missions.
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9. Board Game: Lincoln's War [Average Rating:6.54 Overall Rank:6677]
Wendell
United States
Yellow Springs
Ohio
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Generals generally start at one-star; all can be promoted to two, and some can be promoted to three.
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10. Board Game: Combat Commander: Europe [Average Rating:7.90 Overall Rank:104]
Richard Irving
United States
Salinas
California
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Units can be given Veteran status and add a counter which improves all stats by 1.
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11. Board Game: A House Divided [Average Rating:7.08 Overall Rank:969]
Richard Irving
United States
Salinas
California
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In this classic, a player can promote a Militia to Veteran or Veteran to Crack unit after each winning battle and once per turn.
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12. Board Game: World in Flames [Average Rating:7.51 Overall Rank:952] [Average Rating:7.51 Unranked]
Wendell
United States
Yellow Springs
Ohio
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One of the WIF expansions introduces Guard Banner Armies for the Soviets, where after a successful combat against the Germans, you can (subject to certain restrictions) replace a normal unit with its GBA equivalent. It's a good way to increase the power of the Red Army - and the originals go back in the force pool and can be built again.
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13. Board Game: Red Star Rising: The War in Russia, 1941-1944 [Average Rating:7.59 Overall Rank:3249]
Iain K
United States
Arvada
Colorado
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The Soviet play may promote units to Guards status/abilities, this is part of the game's very interesting aspect of force preservation.
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14. Board Game: No Retreat! The Russian Front [Average Rating:7.86 Overall Rank:657]
Judd Vance
United States
Wichita
Kansas
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I think Soviet units can improve after a certain point. I think they start off as brittle units that flip to the stronger (red) side, but only take 1 hit to destroy, but after a certain point, they become full 2-step units, able to take 2 hits.

I could be way off, though, because I had a tough time wrapping my mind around that part of the rules, so if I'm off, please clarify. Oh yeah, I think some units can become fortified units, or something like that...
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15. Board Game: Empires in Arms [Average Rating:7.55 Overall Rank:982]
Evil Bob
Canada
Montreal
Quebec
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Militia units can be removed from the map and return 3 months later upgraded to regular infantry units.
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16. Board Game: Soldier King [Average Rating:5.90 Overall Rank:10398]
dave bcs
United States
College Station
Texas
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This one had mechanics similar to House Divided: Militia to Veteran to Crack, only this one is for up to four players. I wish I could find this one again. dmd
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17. Board Game: The Awful Green Things From Outer Space [Average Rating:6.49 Overall Rank:1643]
Pokey 64
United States
Niagara Falls
New York
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The "awful green things" keep getting better.

Eggs and fragments become babies, babies become adults and adults lay more eggs.

(insert forboding music score here)
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18. Board Game: Devil's Den [Average Rating:6.61 Overall Rank:5503]
Mike W
United States
Illinois
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Brigade and Regimental commanders in Devil's Den can be become casualties, causing subordinate commanders to receive a battlefield promotion. Although that actually makes the overall unit worse.
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