GCL Mafia 116: F/M/K (I warned you)
Chris Ferejohn
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Welcome to GCL Mafia Division's weekly list! If you stumbled onto this list by accident (or on purpose!) and want to know more about the Game Chat League concept, please see the wiki. If you want to look at past GCL Mafia lists, go here: GameChat League: Mafia Division Subscription Thread

Our current roster in order of preparation (next week's poster in bold):

Rishi
Dolus
ecargo
McJarvis
mith
mattbcha1
tscook
Thesp
Butterfly0038
cferejohn
touchstonethefool
fdubois

Once again with the "putting something you should actually read in the header". I've made 10 groupings of three games each by a secret and magic algorithm. There's a poll for each in which you have to choose one to "F", one to "M", and one to "K". I don't think the polls support something that complex, so you're on your own recognizance for honesty. In case you don't know what F/M/K is, or need some guidance as to what it means for games:

F - Stands for what you think it stands for
This is a game you want to play now and play hard, but you expect that in 3 or 4 years you'll barely remember it, perhaps selling or trading it if that's the kind of thing you do.

M - Marry
You and this game are in it for the long haul. Even if you go for months, or even years, without playing it, you don't think you'll ever get rid of it because you know you're going to want to play it again when you have the time/right group of people.

K - Kill
Burn it with fire.

For each item you must choose one game for each letter. No bigamy, fooling around, or multiple homicide.

Please add an item to represent your gaming life for the week of March 25-31, 2013. List any games played along with any other information that you deem appropriate. Also, feel free to give life updates, fun facts, or any other super exciting and utterly interesting thoughts you may have.
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1. Board Game: Marry, Date or Dump? [Average Rating:4.36 Overall Rank:14727]
Chris Ferejohn
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Mountain View
California
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Poll: F/M/K - Twilight Struggle/Brass/Troyes
F/M/K
  F M K
Twilight Struggle
Brass
Troyes
      16 answers
Poll created by cferejohn
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2. Board Game: Marry, Date or Dump? [Average Rating:4.36 Overall Rank:14727]
Chris Ferejohn
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Poll: F/M/K - Through the Ages, Mage Knight, Goa
F/M/K
  F M K
Through the Ages
Mage Knight
Goa
      15 answers
Poll created by cferejohn
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3. Board Game: Marry, Date or Dump? [Average Rating:4.36 Overall Rank:14727]
Chris Ferejohn
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Poll: F/M/K - Agricola, Caylus, Game of Thrones, the Board Game
F/M/K
  F M K
Agricola
Caylus
Game of Thrones Board Game
      16 answers
Poll created by cferejohn
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4. Board Game: Marry, Date or Dump? [Average Rating:4.36 Overall Rank:14727]
Chris Ferejohn
United States
Mountain View
California
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Poll: F/M/K - Puerto Rico, Castles of Burgundy, Age of Steam
F/M/K
  F M K
Puerto Rico
Castles of Burgundy
Age of Steam
      16 answers
Poll created by cferejohn
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5. Board Game: Marry, Date or Dump? [Average Rating:4.36 Overall Rank:14727]
Chris Ferejohn
United States
Mountain View
California
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Poll: F/M/K - Eclipse, Dominion, Summoner Wars
F/M/K
  F M K
Eclipse
Dominion
Summoner Wars
      16 answers
Poll created by cferejohn
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6. Board Game: Marry, Date or Dump? [Average Rating:4.36 Overall Rank:14727]
Chris Ferejohn
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California
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Poll: F/M/K - Android: Netrunner, Ora Et Labora, Trajan
F/M/K
  F M K
Android: Netrunner
Ora Et Labora
Trajan
      14 answers
Poll created by cferejohn
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7. Board Game: Marry, Date or Dump? [Average Rating:4.36 Overall Rank:14727]
Chris Ferejohn
United States
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Poll: F/M/K - Power Grid, Tzolk'in, Steam
F/M/K
  F M K
Power Grid
Tzolk'in
Steam
      13 answers
Poll created by cferejohn
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8. Board Game: Marry, Date or Dump? [Average Rating:4.36 Overall Rank:14727]
Chris Ferejohn
United States
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Poll: F/M/K - Le Havre, 7 Wonders, Tigris and Euphrates
F/M/K
  F M K
Le Havre
7 Wonders
Tigris and Euphrates
      14 answers
Poll created by cferejohn
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9. Board Game: Marry, Date or Dump? [Average Rating:4.36 Overall Rank:14727]
Chris Ferejohn
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Poll: F/M/K - Dominant Species, El Grande, Terra Mystica
F/M/K
  F M K
Dominant Species
El Grande
Terra Mystica
      13 answers
Poll created by cferejohn
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10. Board Game: Marry, Date or Dump? [Average Rating:4.36 Overall Rank:14727]
Chris Ferejohn
United States
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California
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Poll: F/M/K - Race for the Galaxy, Princes of Florence, Lords of Waterdeep
F/M/K
  F M K
Race for the Galaxy
Princes of Florence
Lords of Waterdeep
      15 answers
Poll created by cferejohn
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11. Board Game: We the People: Fight Tyranny [Average Rating:5.84 Unranked]
Rishi A.
United States
Alexandria
Virginia
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And now for the big announcement. My reign of terror is over.

I am proud to hand over point of contact/leadership duties for GCL Mafia over to:

Philip Newman
United States
Richardson
Texas
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This means that any users who are interested in GCL Mafia will contact mith first instead of me. Also, if there's any disagreements about how the GCL is organized, then mith has final say. I am willing to continue help out with recruiting, but I'm hoping to take more of a backseat for that.

I am not leaving the GCL. But, as most of you know, I am somewhat haphazard in my participation lately. So, I think you all need someone who will be around most weeks.

Likely, most of you will not see any permanent changes. The GCL is fairly self-governing as it is right now. But I think it'll still be nice to have someone to be keeping an eye on things.
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12. Board Game: Keyflower [Average Rating:7.89 Overall Rank:44]
Grace P.
United States
Turlock
California
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Flash Duel: Second Edition 2
Keyflower* 2
Qin 2
Cinque Terre* 1
Fleet 1
Ghooost!* 1
The Valkyrie Incident* 1

Spot holder. More to come after class.

I don't count Flash Duel: Second Edition as new since I played the original. It wasn't as fun as I remembered. I got it in the most recent math trade and may try to dump it in the next.

Cinque Terre is friend and local designer Chris Handy's newest game/release. It has a TtR feel but with pick-up-and-deliver mechanics. A little light for my tastes (as it's not really a gamer's game) but I can see how it may appeal to a lighter/family audience.

Ghooost! was pretty bad. It was a little frustrating and generally not fun. Thoroughly unmemorable.

The Valkyrie Incident is one of the three games I got in the latest Small Box Games Kickstarter. I enjoyed it. It had a bit of a deckbuilder feel to it. Would need to play it more to get a better idea of what I think.

Keyflower was Eurotastic. I enjoy the bidding/production mechanics as well as having to arrange your village. It all blends together smoothly. I'd like to try it with more than two, but as a 2-player game, it seemed to work very well.
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13. Board Game: 1830: Railways & Robber Barons [Average Rating:7.83 Overall Rank:172] [Average Rating:7.83 Unranked]
Jimmy Okolica
United States
Washington Township
Ohio
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1x 1830: Railways & Robber Barons
2x Race for the Galaxy

It was a very quiet week due to my dad coming into town. He was here from Thursday through Sunday and we spent Tuesday and Wednesday getting ready for him and his girlfriend. So, my only plays were 1830 on Monday and a pair of games of RftG on Saturday. On the plus side, I did see my first 1830 bankruptcy... We played the Empire Builder variant and while not bad, it didn't seem to add anything (afterwards we discussed that the only way the new Private was worthwhile was if someone opened the N&W early). We started with only a little money and 3 out of the 5 of us tried to start companies in the first SR and a 4th started a company in the second or third. Payouts were low and the game developed slowly. Finally with the 4+4 exposed, 4 of us decided to start companies (definitely a bad suggestion). The player who grabbed the 4+4 and a 5 (and was starting his first company) did fine. I bought a 5 and shuffled a train. The third player bought the 5+5 and the 6, eliminating the 3s and forcing an existing company into an emergency train buy. Before that happened, the fourth new company bought the 6+6 forcing me into an emergency train buy. I scraped up the $1100 for the diesel with $37 to spare, forcing another existing company into an emergency train buy. The first existing company couldn't come up with enough cash and bankrupted the president (the second existing company would have done the same to the other president). Winning score was about $1600.
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14. Board Game: Android: Netrunner [Average Rating:7.92 Overall Rank:42]
Rishi A.
United States
Alexandria
Virginia
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No plays last week. Here's my plays for March, since I think it's been at least that long since I posted.

Android: Netrunner x8
Coup x2
Kingdom Builder x2
The Resistance: Avalon x2
Animal Upon Animal
Dixit
Cards Against Humanity
Love Letter
Mexica
Spot it!
Star Wars: The Card Game
Tokaido
Ticket to Ride Map Collection: Volume 3 – The Heart of Africa

I am sure I'll have things to say about particular games, but I would prefer to have questions asked of me. I will say that I got talked into playing Cards Against Humanity. I knew it wasn't my kind of game and I hated it. My comment on the game will sum it up:

Quote:
I think anyone seeing my rating for this game would figure that I would find this game offensive, which I don't. It's dirty Apples to Apples and yes, there's SLIGHTLY more to this and I recognize that, but it doesn't mean that the game doesn't fall victim to the trappings of Apples to Apples. The game just gets tiresome after a while. I stopped playing Apples to Apples because after seeing the same cards a lot, the game started to feel the same every time and got dull. I could imagine the problem being worse in this version because the cards are so unique. The winning card frequently seemed to be a card that was funny regardless of what it was paired with. How does that not get old?


Anyway, I'm not trying to troll here. I know the game has its fans.

Finally, a basketball-related anecdote. I was working on my NCAA tournament bracket and Becca saw me doing a lot of research for it. So she wanted to fill one out. Bear in mind that she only watched maybe half a dozen college basketball games over the course of the year and did zero research. She just kind of filled it out. So we made a bet that whoever did better in the bracket would win six hours of gaming of their choice with the loser. (Not consecutive.) Now I didn't do badly in the pool I actually entered (which Becca didn't enter) - if Michigan wins tonight, I'll actually take second out of 40 participants. But Becca still mopped the floor with me. So if you see a lot of plays of Geistesblitz in the next few weeks, you'll know why.
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15. Board Game: Mord im Arosa [Average Rating:6.59 Overall Rank:1731]
Travis Dean
United States
Escondido
CA
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4x Myrmes
2x *Mice and Mystics
2x *Rise!
Alien Labyrinth
*Ca$h 'n Gun$
*Ca$h 'n Gun$: Yakuzas
*Cock & Bull
Ghost Stories
*Kamisado Schnupperspiel
Mage Knight Board Game
*Mord im Arosa
*A Maze
The Resistance
Tichu
*Tsuro of the Seas
War of the Ring (second edition)
*Ys

*new to me

So I had a War of the Ring game scheduled, a game night on Tuesday, and Kingdom-Con over the weekend. So I got in quite a bit of gaming and a lot of new games in. We also ended up purchasing a copy of Mice & Mystics since Jennifer and I will probably enjoy playing it together.

Myrmes

2 plays online and 2 plays at the con. I'm still loving this game and despite people saying how this feels very samey, I'm reacting quite a bit to how the season dice come up and how other players place on the board. This was a big hit at the convention, and I'm still winning a good % of my games. I'm finding that my winning scores are usually in the mid 70s, but sometimes in the mid 60s.

Mice and Mystics

I checked this out of the con library on Friday to learn the rules. The only game I ever checked out of the library at the con. Immediately somebody sat down to play it with me. So instead of just looking at the pretty pieces and reading the rulebook, we frantically set up, skimmed the rules, and started playing. We did so many things wrong (both making things easier and harder, but probably harder overall), but had fun and enjoyed ourselves. We weren't rolling for our own movement, so Nez, who has a starting movement value of 1, was clunking along behind everybody, smashing any bugs that dared approach him.

That night/next morning, I read the rulebook online and we played again on Sunday. This time with Jennifer and 2 other people. Jennifer loved it and so we picked up a copy.

I always pictured the game in my head as being like Descent except without the OL, and in many ways it is. Although it is MUCH more simplified. I strongly prefer Descent to this game, and wouldn't have picked it up if Jennifer hadn't loved it and the components so much. It is a great game and I'm going to enjoy playing it, but I like the deeper gameplay Descent has to offer. And since I've only done the first scenario, I'm definitely looking forward to other scenarios. Our second game was also more difficult because we had one more surge in it, and faced both a centipede and a spider throughout, instead of just rats. I looked at my copy of the game, and some monsters are much more difficult!

Rise!

Jennifer and I finally broke this out to play Saturday night. Conceptually, with both sides not interacting with each other, blue will win by going second (since red only takes one action on their first turn). I suggested Jennifer be the second player, but she didn't, so we played passively and I ended up winning without too much effort. We weren't very aggressive.

I wanted to explore an aggressive strategy, because conceptually, I couldn't figure it out (but to be fair to myself, I tried not to think about it too in-depth or look into it until after Jennifer and I had played the game at least once). So I set up the game again and started playing myself. Resolving to have blue be defensive and build towers while red moved in and attacked. It started getting very interesting, with nothing being built, and every now and then one side would get down to 3-5 discs left on the board. Jennifer took over playing red around this point, and we had quite a battle now that we were being more aggressive, and it made for a much more intense game. I eventually won this game as well, but I think it's because Jennifer stopped pushing to stop my towers, to try something different instead.

I definitely need to explore this game more. I remember reading a thread by some users who said they would play for hours and seemingly make no progress in the game. After seeing how aggressive our game was, if Jennifer hadn't chosen to leave me be to finish my towers, I could have seen us moving in that same direction. So I'm still not sure if this is a bad game or a great game. I enjoy it, I certainly do. But it has so much for me to learn about.

Alien Labyrinth

I demoed my cousin's game at game night, and everybody loved it. He set up a booth at Kingdom-Con (The Game Crafter paid his entry fee for the con), and everybody seemed to love the game. He even sold a few copies. More exciting than that, he was approached with a free entry into Comic-Con in San Diego to demo his game!

Ca$h 'n Gun$
Ca$h 'n Gun$: Yakuzas

We played this with 9 players at game night on Tuesday. It was pretty fun, but apparently there wasn't enough shooting of Yakuzas. At the end of the game, everybody was dead except for all 3 people in my mafia, and 1 Yakuza member. But the Yakuzas still had a ton of money and won.

Cock & Bull

This game was surprisingly fun for how simple it is, but has virtually no decisions to be made in the game. So very fun, yes, but only slightly more complex than LCR in deciding what to do. Basically each die has 3 cocks, 2 bulls, and a monkey. On the board is a space for each die face, and you get two dice. You roll until you lose your turn (you roll a monkey and a non-monkey). If you roll doubles, then you flip over one of your opponent's colors on the face to your color, or place one of your colors there if all of your opponent's colors are already flipped over. If you control all of those faces (3 cocks, 2 bulls, or 1 monkey), you instead move up on the peg track an extra 2, 3, or 6 spaces (depending on which double you rolled). If you roll a bull and a cock, then you can either go up 1 point on the score track, or remove your opponent's lowest ranked color from the board (cock, then bull, then monkey). You win by either reaching the end of the track (around 40 points I think), or by covering all 6 faces of the board with your colors.

Ghost Stories

We played this and forgot that we could share tao tokens. We clearly aren't very good either, as we didn't even make it to the boss this time. We did make much better use of buddhas, though. But all 3 of us had only played once before. Somebody later came in to fill in for the 4th taoist whom we were collectively playing up to that point, and he was much more experienced than us, but I think he said he's also never won on easy. This is still the #1 game on my wish list so I can play it more and get better at it. I also really want to play this solo.

Kamisado Schnupperspiel

This was a very fun and very unusual abstract. It's a chessboard, except there are 8 different colors for each square for each row, which are spread across the board in a recognizable pattern. You can move your pieces as far forward or diagonally forward as you wish, and whichever color of the space you land on, your opponent must move that piece next. The goal is to get one piece to the other side. I didn't read the full rules, but my cousin said he stopped when he got to the complicated setup based on how far the pieces progressed. I'd be interested in playing this again.

Mage Knight Board Game

I'm glad I solo'd this a week ago, as we ended up playing it at Game night on Tuesday. One of our friends, who invited us to this game night, moved to the bay area, and his last wish was to play Rex or Game of Thrones. I didn't think we would get enough people to play it, and we didn't, but I knew he was almost equally wanting to play Mage Knight, so I brought it.

Mord im Arosa

Mord im Arosa is a very interesting game. It's a 7 story hotel with a square cutout in the top center of each floor. 2 red victims are dropped in the hole, along with a couple of clue tokens from each player. The game is played in 2 phases. First, players investigate floors to find out where the victims are. Each failure causes one of their clue tokens to be dropped into the hotel, while a success puts the victim on a board on the floor they were found on.

The second phase is finding the culprit. You either accuse other player(s) and check a floor for their clue tokens, or try to cover up your tracks and check a floor looking for your own. In either case, a miss results in dropping another clue into the hotel. And no matter what, you clear the floor and drop all the clue tokens from that floor back into the hotel. For each success, when accusing your opponents add a cube for each clue found of theirs, and when cleaning up your tracks you remove a cube of your own from that floor on the board for each of your cubes found.

Once ten cubes of one player are on the board, you score. Any clues on the same floor as a victim is 3 points, adjacent floors are 2 points, and every other floor is 1 point. Lowest score wins!

I won, but it was a 2-player game and I can see it being better with more players. Still, pretty fun game!

A Maze

Since my cousin was running the game crafter booth, I asked to try out A Maze. It didn't look like the most interesting game, but I was curious and grew up loving mazes. 2 kids joined us later, which gave us a full complement of 4 players. I quickly got stuck in my own corner with no possible escape route and now wild tiles to move to (which are the ones that get rotated around). I also didn't have any action cards to rotate all tiles or swap tiles. So I was annoyed. But quickly enough things changed by other players' actions that freed me from where I was stuck. So I moved out and was able to make a path to the opposite corner. But the damage was already done. I couldn't move fast enough to beat one of the kids who made it to the end first.

Everyone starts in a corner, and has to get to the opposite corner like Chinese Checkers with one marble. And no jumping. And building the board/maze as you play. So it wasn't too bad. It could definitely use some improvement though. I need to submit a feedback form.

The Resistance

We played 9-player resistance with a new copy of resistance. I like the new components. We didn't play with plot cards though, which made me sad. I was one of the spies, and the first round had my 2 partners on it. It passed. The second round had the same team, plus one. It had 2 fails. The assumption was either the 2 spies or the 2 resistance were spies. No combination thereof. We ended up getting a group of 4 for the next mission, who hadn't been on a mission, yet. I failed that one, but there was no suspicion on me. The fourth mission ended up getting approved with me on it, as well as the last player who hadn't participated, yet. So we knew she was resistance. As we were flipping up the cards, the second to last one was a failure. Yay! Then the last card. Another failure. What? The new member accidentally through a fail. Fortunately, it had no affect on the game at that point.

Tichu

We played half a game of Tichu at the con. I'm starting to think I really suck whenever I'm not on Jennifer's team. Our score was horrible in comparison!

Tsuro of the Seas

I got to try Tsuro of the Seas. I strongly prefer Tsuro over this. Especially 2-player when you have 6 dragons instead of just 3. All the dragons moving around is too chaotic. And the board looks a lot more busy and stressful to me than Tsuro does.

War of the Ring (second edition)

I taught a friend to play this on Monday. This was my second time playing, and I took the Free Peoples. I started with moving the fellowship along, and was doing alright, but not far past Moria I decided to go for a military victory. I took (can't remember the name of it) the stronghold by itself east of Moria when he left it fairly open. I took it and held it weakly, but held it. I then started amassing for an assault on Orthanc with several companions and musterings and event cards. It ended up in a siege with 4-5 elites of his in the stronghold. Not a good start. But I was mustering and marching in elites. It was late, so I decided to gamble, knowing the odds were against me and I could've won the steady battle with more reinforcements, but ended up losing Gandalf the White, Aragorn, and Gimli all in one battle. Oh well. I later walked a lonely unit into his vacant backdoor up North to steal the win.

Ys

Another new game I played for the first time at the con was Ys. I need to reread the rules now that I know what's going on to figure out everything I did wrong. As well as yell at Rio Grande for giving me moldy, smelly orange player pieces and ask politely for replacements. The game felt like it moved surprisingly quick and was very simple to understand but incredibly fun! And next time I think I would love to play with the King's Favor variant, which is really very simple from the looks of it. I just hadn't gotten to reading it beforehand.
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16. Board Game: Garibaldi: The Escape [Average Rating:6.62 Overall Rank:3330]
James Keith
United States
Oakland
California
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"Watch, but do not govern; stop war, but do not wage it; protect, but do not control; and first, survive!" - Cordwainer Smith
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"So long, play actor!"
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New Games

Augsburg 1520 x1
Kemet x1
Garibaldi: The Escape x1

Old Games

Through the Desert x1
Jaipur x1
Cloud 9 x2
Escape from the Aliens in Outer Space x2
Meuterer x1
Android: Netrunner (With the usual) x2
Olympos (w/ Olympos: Oikoumene) x1
China x1

A nice group of games after a dry spell! Augsburg 1520 was a neat little engine building game with a poker-like bidding system. I was interested in the managing of both money and cards (you use money to buy cards, and then use the cards to bid for stuff). In the end, the whole package was unfortunately somewhat less intriguing as a whole than I had hoped, though I did like the above mentioned component parts.

Kemet was sort of a half-euro, half-ameritrash game about slamming minis together. It's got a card-based battle system like Game of Thrones, a smorgasbord of upgrade tiles like Olympos and a host of cool monster-minis. I found that the overall balance reminded me of Merchants & Marauders in that there are plenty of ways of banking VPs to balance out any combat losses you might encounter (and there's a *lot* of combat in Kemet). There's certainly less mechanical cruft than in M&M, and it could potentially be a comfortable medium weight game with the right players. It may ultimately be a bit samey, as my usual gaming partner and I were worried that replay value may be a bit low due to how central battles are (there are ways to earn VP's without stomping on fellow players, but the preponderance and ease with which military VP's are earned means they can't be ignored). All in all, not bad.

I'm a fan of Letters from Whitechapel, though there are a few snags in it that prevent it from being a favorite. I sought out Garibaldi: The Escape because it offered a similar package in one third the time, and after one play I'm already liking it more. One of the troubles with Whitechapel was that any slip in vigilance for the policemen often allowed Jack to run away with the game. Board space and movement are much more restrictive in Garibaldi, which seems to make for much more uniformly tense games. While it may be annoying not to have the movement cards you need (I definitely lost the game because I wasn't able to draw the one card I needed to escape), it doesn't feel that hampering overall. We'll see how well it holds up over multiple plays, but I'm pretty hopeful.
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17. Board Game: Zero [Average Rating:5.65 Overall Rank:11476]
Philip Newman
United States
Richardson
Texas
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No plays this week... and even my Brass tournament game finished quickly, which means my only ongoing games right now are the incredibly slow-moving 7 Wonders team game on DominionStrategy.com, and the Mafia game.

I haven't even played any video games in a while; need to get back to Zelda before I forget how to play.
 
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18. Board Game: Rattus [Average Rating:6.82 Overall Rank:787]
Matthew C
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Ok, let's try this again. I have two weeks worth of games to catch up on, so here's my exhaustive list of apparently-not-polled-games:

Hansa Teutonica: East Expansion

Dungeon Lords
Gloom (2x)
Guillotine
Battle Cattle
Galaxy Trucker
Forbidden Island
Ticket To Ride: USA (2x)
Lords of Waterdeep
7 Wonders (4x)
Rattus (2x)
Castle Panic

Hansa Tuetonica: East Expansion I actually just found out like two days ago that I've been playing the bonus markers completely wrong. While surfing the official FAQ a comment about when you can place Bonus Markers didn't make any sense, so I scrummaged through my rules and realized that you're supposed to move them from their starting locations. Oh. Placing them on new routes certainly makes the game much more interesting. I'll try that next time. Yeaah. As for this play, it was my first with the expansion; we only had three people so I'll reserve judgement until I've played it again.

Dungeon Lords] I bought this game a few years ago, and it was too complicated for us then. Since my brothers and I are avid D&D fans, I thought it would be a great pick. However, we had never played a worker placement game before, so it kind of fell flat. Since we're much more familiar with games now, I decided to bring this back out recently and we've been playing it every few weeks. It's definitely 'caught on' and I bought the Festival Seasons expansion while at my FLGS for TableTop Day (at discount since I was demoing Ticket to Ride).

Gloom Aforementioned FLGS decided to host a Gloom tournament for their promos, but they didn't actually have a store copy of the game. Rather than opening one of theirs, they asked me to bring my copy for people to use. I felt obligated to actually remember how to play before teaching other people. The first game we played only lasted 5 rounds though as I was able to quickly put my family out of their misery.

Guillotine A nice quick filler. One of my go-to filler games when trying to convince people to play Hanabi fails. Actually, my group has been a bit hesitant with playing Hanabi, which surprises me.

Battle Cattle My younger brother bought me this Steve Jackson game for my birthday last year. It sat on my shelf for about 6 months before he insisted on trying it. It's filled with puns, so it can't be all that bad, right? Well, we've played it a few times now and it's not a terrible game, but it definitely drags on for much longer than need be.

Ticket to Ride As I mentioned, my FLGS asked if I could run some demos of Ticket to Ride for them. I was only too happy to oblige, as I enjoy the game quite a bit. In both games I botched my last turn by forgetting to claim my last route (which in both cases I could have) to win me the game. Doh. Still, the new players won which I suppose is actually a good thing anyway.

7 Wonders I learned to play this after teaching a few people to play Ticket to Ride. It was exactly what I expected it to be, and while I enjoy the game I think it's a fad and overpriced. That being said, I've played it 4 times in the past two weeks (one of my brothers picked up a copy since then). I won the last three games we've played: once by Science, once by Military, and once by Blue VP buildings. I think most people forget that you can't rely on the same strategy over multiple games or people will draft against you. Since the others were also knew, their delay in drafting against me was only beneficial to me.

Galaxy Trucker I played a quick 2-phase game of Galaxy Trucker during TableTop Day. It was a weird match as the two people I was teaching were actually children, one six and one nine. With some help, they picked up the gist of the game though, and I think fun times were had.

Forbidden Island Used as a filler game while waiting for another to start. We won on the last turn, although I think we forgot to shuffle the waters rises once so we should have drowned.

Lords of Waterdeep This is a game I've been meaning to play for a while now. Everyone talks about it being a fantastic intro Worker Placement game. However, as I mentioned, we've been playing a bit of Dungeon Lords recently. I was not overly impressed because it was missing my favorite part of Dungeon Lords: the hidden worker orders. I did okay in the game, although I was misinformed on a few key rules which really put me out of contention. I would play again, but have no desire to own. Also, it's totally "themed".

Castle Panic My wife played this during TableTop Day and really enjoyed it. I enjoy playing games with her, so we bought a copy since it was on sale. I sat down with her yesterday to play it for the first time. For it being a 'kids' game, we definitely almost lost. Once we get a few games under our belts I'll see about looking into its expansion, which I hear is very necessary for long-term repeatability.

RattusAhh, the last game on my list, and the one which I have marked up front. This was a new game to me, and one I have been interested in. Everything I'd read pointed toward it being a 45 minute game, which is just about perfect to play with my wife, who gets bored after about an hour. This is definitely in that sweet spot. The role selection is pretty clever, and it really does feel like a plague is spreading throughout the land. I'm definitely looking forward to playing more often, and it has nothing to do with my winning both games so far. Yep, totally nothing...
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19. Board Game: Mice and Mystics [Average Rating:7.41 Overall Rank:220] [Average Rating:7.41 Unranked]
Jennifer Dean
United States
California
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Waiting for law school to end, so I can game again!
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Since Last Posted:
Betrayal at House on the Hill 2
Ca$h 'n Gun$ w/ Ca$h 'n Gun$: Yakuzas x 1
Ghost Stories x1
Glory to Rome x1
Chinatown 1
Elder Sign 1
Get Bit! 1
Haggis 1
No Thanks! 1
Timeline: Diversity 1
Wizard 1


This Week
Ys x1
Dominion x1
Ca$h 'n Gun$ w/ Ca$h 'n Gun$: Yakuzas x 1
The Resistance x1
Tichu x1
Glory to Rome x1
Rise! x2
Mice and Mystics x1

I've been a little mentally drained with some of the fun stuff going on with my job- which hasn't left me much in the mood for gaming, but I thought I'd post a little bit of a catch up post.

We were able to attend a mini-con this weekend, which was pretty fun. We mostly played standard stuff,but I also got the opportunity to help out with the game-crafter booth. I also I think sold a copy of Elder Sign to some gamers who had rules questions.

I was really excited to have the opportunity to play Ys. I was a little rusty on the rules, not having played in six months or so. I really enjoy how the game melds the auction area control mechanics. It was an enjoyable game- but I couldn't quite remember one of the final scoring mechanics & was cheated of victory in the very end.

I also really enjoyed the components and story-telling in Mice & Mystics. I'm curious about the potential in this game, and think it possibly makes a nice addition for playing with non-gamers/ kids. Since we picked it up at the end of the con, I'm interested in getting a little more play out of it.

We've also started semi-regularly attending/ hosting a game group here. I'm hoping that having something regularly scheduled will get me back into the swing of things while I'm pre semester!


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20. Board Game: Amyitis [Average Rating:6.97 Overall Rank:814]
Fabrice Dubois
France
La Garenne Colombes
Hauts de Seine
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Amyitis x2 (online on BGA) : a friend of mine gathered 28 players (french) to begin a small tournament on BGA. This is really a pleasure to play this game on a regular basis. One of the best Ystari games.

Android:Netrunner x2 (FTF) : with my buddy, we decided to play for Noise-Workshop-Aesop to verify some consideration about the actual meta. We played NBN and Jinteki in order to see if a linkless Noise deck can survive against traces, tags and damage.

Caylus x1 (online on BGA). Always a pleasure to play this game. It was a long time since my last play, hence my poor score.
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21. Board Game: Race for the Galaxy [Average Rating:7.77 Overall Rank:49]
Chris Ferejohn
United States
Mountain View
California
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Pitying fools as hard as I can...
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Only two games this week, squeezed in before Game of Thrones on Sunday:

Race for the Galaxy


Played Race again in the first time in, like, forever. 3 player game with my wife and my friend Grey. First expansion included, with goals. My starting hand was kind of meh, but then it seemed everything I drew started helping - I ended up with a nice produce/consume loop with Diversified Economy that I was able to crank a couple times. Didn't get a 6-point develops down so my points on board weren't great. Grey and I tied on VPs but I edged him on tiebreaker.

Martian Dice


After Race and before Game of Thrones got in a game of Martian Dice. It was about as exciting a game of it as you can have, with Grey and I fighting back and forth of the lead until we both stalled out and Hilary shot by us to win at the very end.

Game of Thrones was good. I think the actor who plays Bran shot up about 4 inches in the off season. I am displeased at the evident absence of the Brave Companions and (especially) Strong Belwas (though it's possible he could still get added).
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