New to you a year ago Apr 13 => Has it stood the test of time?
Martin G
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Bristol
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Grimwold's new-to-you geeklists are the highlight of my month on the 'geek. They motivate me to review the new games I've played (and recycle my entries as comments), and they allow me to read the thoughts of some of the most insightful BGGers on new and classic games.

But the new-to-me list is inevitably full of first impressions. I'm interested in hearing how those games that seemed so great at the time stood up to multiple plays. Did you actually play them that much after the first month? Did a game you dismissed at the time turn out to be better in retrospect?

Add an entry with the same game you chose for the New to you Apr 12 geeklist. Link to your entry in that geeklist, then write down your thoughts on the game you chose a year on. If your impression of some of the other games you wrote up that month have changed, let us know about that too.

The hot game that month was Lords of Waterdeep - has it stood the test of time?

I'll be starting these lists mid-month, so we don't have to keep up with this list and Grimwold's (and several other monthly ones) all at the same time. You can subscribe to the announcement thread for reminders.
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1. Board Game: Triumvirate [Average Rating:6.75 Overall Rank:2114]
Martin G
United Kingdom
Bristol
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Item for Geeklist "New to you April 2012 => Best new boardgame"

Here's a month where I'd definitely flip the top two.

I played Triumvirate four times in April 2012, but am rather to shocked to discover that the time I got it out last month was the only time since. I guess there aren't that many occasions I want a 2-player trick-taker, and my wife and I moved on to other games. I still think it's a neat little game, but I do worry about how much is determined by random deal of the scoring cards. 8 -> 7

Divinare on the other hand was played once in Apr 12 and 10 times since, and I've recently acquired my own copy. My initial worries about lack of control have been replaced by a growing appreciation of the subtlety (and screwage) of the game. I still haven't tried the 2p version but I slightly prefer 3p to 4p. A game that feels different to anything else I own is an impressive achievement. 7 -> 8

I just had my second play of Primordial Soup a year on from my first and loved it! The first game dragged a bit, but the second was played briskly and with relish by all involved. I don't think it will become an every day (or even every month) game for me, but it's a charming oddity to have in my collection. 7 -> 7

Mhing got three further plays as it made it into rotation with my wife for a while, but like Triumvirate has dropped out. I would like to play more of this and Mah-Jong soon though. 7 -> 7

Magical Athlete got another play and continued to be silly fun. No replays for the rest.

Expansion-wise, Kingdom Builder: Nomads has been included in all my many plays of KB since I acquired it. I really like two of the powers it adds (Caravan and Quarry) and enjoy the short-term scoring goals, but don't care to play with 5p and am not a huge fan of the nomad tents. I would much rather just see new powers and kingdom cards than other bells and whistles, but Crossroads seems to be going yet further from my desires in that regard.
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2. Board Game: Gonzaga [Average Rating:6.59 Overall Rank:2347]
Tom P
United Kingdom
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A quiet month, so an easy choice this time.

Gonzaga was better than I thought it was. I may have been influenced slightly by the sneaky win I pulled off, but it's still a solid 7 for me.

Zombie in my Pocket was OK but not great when I played it solo. I've since played it 2p and it's a lot better but I can't see it getting played that much.

Bananagrams was just as pointless as I expected given that you can just play speed Scrabble with regular tiles. I guess some people like the pencil case it comes in.

UPDATE

In attempting to write an entry for May's list I realised that a) I played no new to me games in May 2012 and b) I missed a few off this month, so here they are, and my best new game changes as a result (though I'll keep the list entry as it is):

Spot it! was brilliant fun. I still don't own a copy, how can this be?!

Medina replaces Gonzaga as my favourite new game this month. Dry, abstract, spatial awareness and screwage. Just my cup of tea

I haven't actually played since but really want to.

Scene It? Friends. I debated whether to admit to this. All I'll say is that it wasn't my copy, not my choice and that I almost won by answering every question with 'Joey'.

Eketorp is nice to have as a decent 6p game. As Martin commented, there's no 'arc' to it which can make for a rather mechanical feel if you're not careful, but played at a good pace and with the right mindset I think it's still a decent game. Played quite a few times but not recently. Should get it out again, I like it!
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3. Board Game: BITS [Average Rating:6.47 Overall Rank:3579]
Andy
United Kingdom
Manchester
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Item for Geeklist "New to you April 2012 => Best new boardgame"

I chose BITS for my New2U entry last April, but it was only up against Beer & Pretzels.

We don't own it, and although I enjoyed it and it has potential to be better than FITS, we haven't rushed out to buy it, and it has not made a re-appearance out the monthly game group where we played it.
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4. Board Game: Walnut Grove [Average Rating:7.01 Overall Rank:947]
W M
United Kingdom
Rugby
Warwickshire
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I don't often add to Grimwold's list, and I definitely didn't last April. Our son was born in March and I have very hazy memories for that month.

It turns out I played Walnut Grove twice. I remember not enjoying it much and being quite disappointed. It ended much too soon, and it didn't feel like you could accomplish much or get an engine going at all before it finished. I gave it a 7 but would probably now rate it a 6 as my ratings are usually slightly high. I didn't play it again and it was traded soon after.

Also new in April was Power Grid: The First Sparks which I picked up in the Heron games sale. It was that or Ora et Labora and I kind of wish I'd gone for the other. I had hoped it would be a less mathy Power Grid with a better theme that works for two players. While I enjoyed the mechanics, it didn't really work for two and we found some of the special cards were unbalanced. This led to a runaway leader problem. The pieces are nice, but I'd rather wait for more players and get a game of standard power grid in. I played it a couple more times then it too got traded away. I'll give it a 7 as I'd be happy to give it another try with more players.
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5. Board Game: Colossal Arena [Average Rating:6.79 Overall Rank:764]
Laszlo Molnar
Hungary
Budapest
Hungary
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Colossal Arena
Only one replay, in the following weeks, even though I want to introduce my colleagues to the game. So, no new opinion.

Botswana/Thor
A not too distant, but lighter and faster older brother of Colossal Arena; this one got a few plays with colleagues and my wife and remained a fun, light, short game.

Kreuz & Quer
Another Knizia, very Take it Easy!-like, so my wife keeps winning it.

Korsar (Loot)(Loot)
Even though this one is rather simple and luck-dependent, it became an instant hit with non-gamer colleagues who all wanted a copy of it. So we had a few more plays, it was fun.

Touché
I had the chance to replay this game with colleagues last week but didn't want to... One bad experience is enough.

Children’s games:
Piccobello
My son has grown older and we haven't played Piccobello in the past few months but it had a few replays and he quite enjoyed it. I think soon it's time to introduce my daughter to this game.
Piranhas
Had a few plays with my son, no change in my opinion.
Cards4You
A year ago I was disappointed as this box is advertised as 4 card games in one for age 4+, while only one of the rules was really for this age, not even very good game at that. Since then I learned the games for 7+ and 8+-year-olds, practically variants of some light Knizias; my son enjoyed the 8+ game but isn't old (experienced) enough for the 7+ one.
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6. Board Game: Dominion: Seaside [Average Rating:8.06 Unranked] [Average Rating:8.06 Unranked]
Bill Kunes
United States
Cincinnati
Ohio
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Dominion: Seaside



We discovered Dominion earlier this year... have accummulated lots of plays in a short time... and it did not disappoint. We really like the addition of the Duration cards and are looking forward to exploring the other twists (coins, islands, pirate ships, etc.) in weeks ahead.

We recently introduced the base game to my sister and her husband. Our hope is that Dominion will become a regular for our hang out times (my sister is not much of a gamer), and that Seaside will only further extend the replayability and keep everyone's interest.


We've played with the Seaside cards 36x thus far and continue to enjoy the variety it brings to the table. Since last April we have also added the Intrigue expansion so we are sharing table time between the two.

We've also introduced some Dominion playing friends to Seaside who have gone out and picked up their own copy. I know many people recommend Prosperity as the expansion to get. I have not played it yet, but believe Seaside is a deserving expansion for any Dominion player looking to expand their Dominion variety.

meeple Keep playing...
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7. Board Game: Innovation [Average Rating:7.24 Overall Rank:279]
Sharon Khan
United Kingdom
Shefford
Bedfordshire
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5 new-to-me games last April, but only one of them has stood the test ot time - in fact I've only had one further play of the other four games put together. However, the other game was an amazing find!


Innovation
Initial Rating:
Current Geek Rating: 10
Total Plays: 125


It's hard to believe it was only a year ago that we picked up Innovation. It was one of our most played games last year, and still is our favourite 2 player "lunchtime" game - a game that we can guarantee will take about half an hour, and has enough variability and interest that we're still choosing it regularly over 100 plays later. I picked up the expansion at the same time (in a MathTrade), but we still haven't opened it - just haven't felt the need - there's enough variability in the base game. Almost all of those plays are 2 player as well - we rapidly discovered it was not good with 4, and although we very occasionally pull it out with 3, it's definitely found it's best niche as a 2 player game, which in my opinion is how it plays best.





Alien Frontiers
Initial rating:
Current geek rating: 7
Total Plays: 2


I quite enjoyed my first play of this, but not enough to buy it, and we never managed to trade for it over the next few months. Eventually I played the game again at the Club, and it's now dropped off my trade list anyway. Although there are some very nice aspects to the game, there is too much of a temptation for players to be offended by the player interaction, and the downtime can be horrendous, as it's almost impossible to plan much between your turns. I'll probably be willing to play it every year or so at the club, if I happen to fall into a game, but I doubt I'll seek it out too often. I would be interested to see if I like it more with less players.



Not played again and have no desire to:
Circus Maximus
Giza: The Great Pyramid
Oceania

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8. Board Game: Merkator [Average Rating:7.05 Overall Rank:834]
Bryan Maxwell
United States
Burtchville
Michigan
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Fearsome Floors was my game of the month at the time, though in hindsight I have to give the edge to Merkator.

Merkator: 5 plays last April, 7 plays since. All of these have been 2-player games with my wife. It's been about 8 months since we've played it, but it was hot with us for a few months. It was my most-played boardgame of 2012.

Fearsome Floors: 3 plays last April, 1 play since. This is a nifty game that deserves to be played more, particularly since it scales up to 7 and we often have 6-7 players. It's unique and worth keeping.

Rumble in the House: 1 play last April, 2 plays since: I don't have many quick fillers that seat up to 6, and this is a pretty good one. It's dead simple (probably too simple for many gamers) and fits (mostly) into a very small box. Another keeper.

Manhattan Project:
1 play last April, 1 play since. As much as I appreciate the unique theme and the very cool artwork, the gameplay wasn't special enough for me to keep it around. Players' turns tended to turn into long wankery - watching someone place several workers, move cubes around and make long combos. This was a near miss for me.

Lords of Waterdeep: 3 plays last April, 0 plays since. Perfectly adequate but not memorable in any way.
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9. Board Game: Innovation [Average Rating:7.24 Overall Rank:279]
Pedro Silva
Portugal
Matosinhos
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A year ago, I gave the nod to Innovation because I thought it was the one I was most likely to acquire. I have since gotten it through a maths trade. Unfortunately, it did not go that well with the group and I've only played it a single time after that first play, immediately after getting it. I still like the game but I can see that others find it too chaotic. Must try with two because I think that will probably allow for greater control and some tactical play, if not strategic on the first few plays. We'll see...

Principato was the one I did not choose for the nod. However, it was played a few more times (total 5) than Innovation. Is it a better game? Not really. It's just different and ended up being more pleasing to the rest of my group. Another one I got through a trade and that I intend to keep around for a while.

I haven't played 1812: The Invasion of Canada again but would like to.

Eketorp was only played once more since that first time. Another trade that has been kept around mostly because the game has some unique mechanisms that I find interesting. Although it went reasonably well with the group, I don't see it returning very often. I guess I'll keep it for a while longer.

I haven't played The Castles of Burgundy again and honestly haven't felt too inclined to do it. Like I said at the time, mechanically it is quite sound and even interesting but it felt dry. The Feld titles I've tried have been a bit hit and miss... I like Notre Dame and Strasbourg quite well but haven't really enjoyed Trajan or this one. Maybe it's his more complex titles that just take it a bit too much over the edge for me. I don't know. I expect I'll play The Castles of Burgundy again and I'll probably find it again good from a mechanical point of view but not really capable of getting me emotionally involved.

I'd really like to revisit Labyrinth: The War on Terror, 2001 – ? whenever possible. Although my first and single play was just a learning experience, the game showed some promise and I'd like to see if that promise comes true.

I haven't tried Dark Moon again. I liked it at the time but the occasion in which I feel like playing Battlestar Galactica: The Board Game but haven't got the time to hasn't happened again...

I only played The Manhattan Project once more after the first. Another ok game with a curious take on the worker placement genre. It's good and I'll probably play again if invited.

Lot's of new stuff a year ago. Nothing clearly bad and a few things to try and play again in the future. Not a bad month at all...
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10. Board Game: 1812: The Invasion of Canada [Average Rating:7.39 Overall Rank:641]
Brian Boyle
Australia
Sydney
NSW
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New to me April 12

5 plays since, and I voted it my best game of 2012.

I still think that there are balance issues (against the Americans) but remains an enjoyable game, with simple, streamlined play using an elegant dice-rolling system that is surprisingly thematic. 8.5 (2012) 8 (2013).

With potential imbalance issues addressed 1775: Rebellion is high on my wish list for this year.

Steel Driver Only 1 more play since last year. More through lack of opportunity than anything else. Second game felt more like a series of positioning for the pay-off at the end, and I can see the game having a limited number of plays 8 (2012) 7 (2013)

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11. Board Game: Dominion: Governor Promo Card [Average Rating:7.77 Unranked] [Average Rating:7.77 Unranked]
Ben Lott
United States
Mason
Michigan
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Here is my original entry to the geeklist: Item for Geeklist "New to you April 2012 => Best new boardgame"



Dominion: Governor Promo Card (Played 2 times since April 2012) - I still think this is my favorite promo card ever. It just has that nice variety of choices, and it keeps people involved on other players' turns. There are only 2 reasons that this hasn't been played more since last year: 1) We always play Dominion with a random setup, so we'll only play it when it is randomly drawn; and 2) We were in danger of over-playing Dominion for awhile there, so we've taken a breather for a few months. I hope to play Dominion again soon, and when we do I hope we randomly select this card.


Not played since April 2012, and don't need to play again






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12. Board Game: Runewars: Banners of War [Average Rating:8.23 Unranked] [Average Rating:8.23 Unranked]
Netherlands
Enschede
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Item for Geeklist "New to you April 2012 => Best new boardgame"

Last year I picked Banners of War as my game of the month. Though we didn't play it again for a long time, we finally managed another game a while ago, and it's still a really nice addition to the base game. We still haven't used everything (no optional rules).

Somehow AH doesn't get played as much anymore, so Arkham Horror: Innsmouth Horror Expansion didn't really see any extra plays. It's still nice to have the extra stuff, and I'm sure we'll get back to AH at some point.

The City got some more plays, I still think it's an ok game.

Zauberschwert & Drachenei didn't get played again. We should give this another go, especially since I also have the expansion lying around unplayed.
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13. Board Game: London [Average Rating:7.40 Overall Rank:263]
Marcel Sagel
Netherlands
Groningen
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Item for Geeklist "New to you April 2012 => Best new boardgame"

London was my favourite new game of April 2012, and I've played it one time since. Has it stood the test of time? Well, hard to say - I liked both plays but the friend who owned the game didn't, and I wasn't so smitten by the game that I felt the need to purchase my own copy. So it left our gaming group and I probably won't play again.
A part of me says that's too bad, another part of me says "so what, plenty of other games to spend your time on."

The other games that were new to me in April 2012 (Ad Astra and Alba Longa) were average, and I haven't played them again. There's too little time and too many good games to worry about the average ones.
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14. Board Game: Rat Hot [Average Rating:6.32 Overall Rank:2672]
Jon Enns
Canada
Herbert
Saskatchewan
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A wonderful 2 player tile laying game that I bought in a geek auction last year after having it on my wish list for years. Well, it paid off!

Last year I had played it 15 times and rated it:

Now I have played it 35 times and my rating is:
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15. Board Game: Reiner Knizia's Decathlon [Average Rating:6.22 Overall Rank:2976]
meepleonboard
United Kingdom
Somerset/London
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Last year I gave the best new game award to Reiner Knizia's Decathlon and we have played it a few times since, although only 4 times over the year. As much as a free game can stay in a collection, it stays in the collection.

Dungeon Lords came in second last year after a long and painful first attempt. Since then it's only been to the table once, but it was a much more worthwhile endeavour, and it currently sits in the "to play" pile. In retrospect there is no doubt that this is better than Decathlon, even if I have yet to protect my dungeon from those pesky marauders.

Lastly was Rome: Imperium, Circus Maximus, Hannibal vs Rome which had no further plays after its first visit to the table. On ok but not really exciting (for us) collection of three games, it was eventually sold.
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16. Board Game: The Manhattan Project [Average Rating:7.45 Overall Rank:219]
Chris Marling
United Kingdom
Cambridge
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Item for Geeklist "New to you April 2012 => Best new boardgame"

Very little has changed for me since last year. The Manhattan Project was my favourite of the new games I'd played a year ago and still is today. I've now given it seven plays in total and enjoy it every time; it has a very safe place in my collection, I'm always happy to play and still rate it a 9. I really like the end game tension, as (unless you're a card counting type) you can't really be sure who is going to win when; and I still think the theme/art style work really well throughout.

I'm still happy I bought Oregon at the cheap price of £7.99, despite it only getting five plays to date. It's on my trade list, but if it stays on the shelf that's fine with me - I'm sure it will get the occasional play. Again, my rating of 7 hasn't changed; it's fun, but not a classic for me. I like random in my games, but there just seems to be a little too much chaos here for me to really get a hold on things. I'm convinced I could play much better than someone else and still lose (or vice versa, more likely).

Neither Hab & Gut nor Steam made a particularly good impression on me, although I can see why other people liked them. I don't own either though, and they haven't hit the table for me since.
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17. Board Game: Hanabi [Average Rating:7.17 Overall Rank:277]
Jeff Wolfe
United States
Columbus
Ohio
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Item for Geeklist "New to you April 2012 => Best new boardgame"

Hard to believe my first play of this was only a year ago, because I've played it a lot in the last year. It's interesting that I considered it a difficult choice to make this game of the month, because I haven't played any of the other games again in the meantime.

The thing that made it a difficult choice is that Hanabi is a memory game, and in general I do not like memory games. But it also involves cooperative play and logic, both of which appeal to me. So the question was, will the appealing aspects outweigh the detracting aspects. Clearly, the answer is Yes.
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18. Board Game: Haggis [Average Rating:7.01 Overall Rank:696]
Samo Oleami
Slovenia
Ljubljana
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After a month playing with euro gaming club I came with this observation:

Me on thematic games (apr. 2012) wrote:
I just can't get the right kind of atmosphere in my gaming club. The problem is: they just play the game. My experience with a different group showed that you are not supposed to just play these games if you want something out of it. You're supposed to enjoy yourself, have fun, chat with players, make jokes and create a ride that is enjoyable for everyone. (And with Cash & Guns: roleplay!) My euro group is just too stiff I guess, but something as direct as Time's up worked. Or maybe these are just games suited to enjoying the time with people who you know well - friends and long time gaming colleagues.


This is still my main problem with gaming. Games I enjoy the most, most people don't know how to invest into and so the games flop. Either the social aspect is missing (and it's shouldn't be for the game to work) or the game is just too subtle for typical euro gamers. I have no idea. Here my gripe was mostly in creating the right kind of atmosphere and now I see there are games I would only play with friends. Playing them by the letter of the rules just doesn't work. I don't play to play the game, I play to have a social experience. I recently also found the old problem of people being too emotional or upset while playing games with conflict, making them no fun. Which just sucks. My most happy gaming recently was with teenagers who have natural competitiveness. So the games that have proven the test of time and currently work with me are those solid as a brick games that force people into interaction and socialising. Not many of them around though.

Proven itself by time

Haggis 9 --> 10
My currently favourite 2 player game.

Growing up with a classic trick taking game (Slovenian Tarock - I play 4 players only) this is close to my heart. Having consequently picked up Tichu, and enjoying it, I do appreciate Haggis more. Haggis gives me more control and is much more about calculating risk. And I like a 2 player game which is direct and in your face, and yet doesn't feel like fighting. It's a mystery, but even the nastiest of traditional card games seem to evoke less bad feelings than simple my dudes are killing your dudes (heaven forbid if my dudes are burning down your precios stable or whathaveyouu).

Time's Up! / Celebrities 8 --> 10
My top party game for most social occasions.

I've been impressed by this game from the start - it is of that sturdy type that creates fun with any kind of people. And since I made my own copy - Slovenian title recall variant (films, (80s) pop songs, children books and stuff) it's really gotten popular. Brilliant dramaturgy of the game = talk a lot, talk less, don't talk. And the more you play the more important the memory and understanding your partner - which associations work with them and which don't. I've been a PR and I do appreciate a game where clever structure and selection of informations matters. Heck I'd even conduct a job interview with this.
And it's public domain, so what more do you want?

Ca$h 'n Gun$ + Ca$h 'n Gun$: Yakuzas 6.5 --> 7 (base), 8 (exp).

A case where the right group made all the difference. C&G without roleplaying doesn't seem right. And two shotguns around the same table is silly. And some Fun Lovin' Criminals will get you in the right mood (Pulp fiction soundtrack as well, the game does seem to have 1990s vibe). Getting the rules right helps as well - when we played it right we had a whole evening of this - 4 games slowly stepping up the complexity and playing with yakuzas in teams and all the special powers and items is for me the way to go. But you need to build it up, so you don't overwhelm players.

First impression was on mark

Mr. Jack 7.5 --> 7

Okay this is a weird case. I brought a borrowed game home and my GF was crazy about it. Why? Because it has Sherlock Holmes (she's a fan of the new BBC series). NY version didn't seem to interest her: no Sherlock and map doesn't look as nice. The gameplay itself is solid, good 2 player cat and mouse game with some deduction going on (or not, my GF reads my mind, so it doesn't matter what I do). Played it some months later and it was okay, but her mind was elsewhere - my GF had fallen in love with Thunderstone and Mr. Jack has fallen from the wishlist. Still a good game, theme works and it's head to head in that noncombatant sort of way that seems necessary these days...

Haven't played since

Arkham Horror: Dunwich Horror Expansion 7 --> 5

Played AH in euro gaming club which is not the proper way to play. It was okay, but nothing I really miss in my copy of AH. We don't play that often anyhow. If I ever want an AH expansion this one is the one to get, but I don't think I ever will.

Dungeons & Dragons: Castle Ravenloft Board Game 6.5 --> 3.5

Maybe we needed a better group atmosphere for this. Theme is not strong enough for me (it's hack'n'shlash) and I'm not too fond of co-op games these days unless they're something very special. This one isn't. Also it seems that everybody forgot about this D&D co-op trilogy by now.

Fallen from favour

Dominant Species 7.5 --> 4

So what happened? I played this once with a too competitive and AP prone group (lacking in good vibe atmospehere) and it was a 3 hour butchering of brains and I don't want to play since. It's too complicated and convoluted and long for what it is. And too chaotic and messy, similar to it's grampa El Grande. For WP/Area Control mix AoE III does it better as it's shorter and less AP prone. My top Area control game is still CITOW which does everything right.

Battlestar Galactica: The Board Game ??? --> 7.5 --> 4

Games too long for what they are have fallen from favour with me. Even more so games too convoluted and complicated for their own good. Again, this one I'd have to play with friends to fully appreciate it as I did enjoy an uneventful game in a friendly atmosphere with a group I only once met better than an eventful game in unfriendly situation. Then again, Resistance does it better and I'm not fond of it either. I'm sticking with Werewolves (variant without player elimination).
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19. Board Game: Neue Heimat [Average Rating:7.29 Overall Rank:1519]
Dave Peters
United States
Belmont
California
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A year ago this month, I'd played five new games (with one listed by BGG as an expansion.) I had some opinions last year, and am happy to say they've mostly held up to the passage of time.

Neue Heimat -- (Five plays last April; five since.) _8.5_ (no change)
(images by duchamp & msaari)

This one is still easily leading the slate. While I can't claim I'm much better at playing today than I was a year ago, I've definitely enjoyed the learning experience. It's volatile, anti-intuitive, and strangely attractive: I've had a lot of success in inflicting it on others.

Seeland -- (Three plays last April; two plays since) _7.7_ (no change)
(images by Kopernikus & lacxox)

This one is quite charming - and (though I'd not expected it; it had been pitched to me as a 2p game) worked well with 3 as well. It's easy enough to explain, and not difficult to get to the table: I'll hope to be playing it for a while.

Confucius -- (One play last April, none since) _7.7_ (no change)
(images by Alan Paull & Ceryon)

In retrospect, I'm a bit sad that this one hasn't made it back to the table: I really enjoyed the initial outing. (It surprised me, in fact, that it was as long as a year ago that I'd played. The play, subjectively, feels far more recent.) I'm still very enthusiastic about this one - and, were I to get it played, I wouldn't be surprised if it made it to second on the long-term version of this list.

Power Grid: The First Sparks -- (One play last April, none since) _7_ (no change)
(images by Henning & henk.rolleman)

No additional plays due to no opportunity. I don't own a copy. I'd be completely happy to play again, but I think it isn't something I need to own. Like its predecessor, it's one that I expect might increase in rating were I to get it played more often.

The New Era -- (One play last April, none since) _5_ (no change)
(images by W Eric Martin & trzewik)

My initial experience of this one was sufficiently negative that I'm modestly dreading a reprise. The rating is perhaps artificially high as I hope (irrationally?) that I might have been mistaken in my initial observations. If not, the rating deserves to fall; and I'm in no hurry to make that the determination.

Many thanks to my youngsters, the BAP attenders, the back-on-Friday Lunch folk, and the Wednesday Night gang for some great game experiences over the past year.
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20. Board Game: Jaipur [Average Rating:7.53 Overall Rank:106]
Steve Kennedy

New Hampshire
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I was still sort of new to BGG so I didn't post something last April either.

My wife brought this one back from a trip and it has consistently been one of our favorite 2-player games. It tends to go with us to the coffee shop or on trips as it plays fast enough and takes up less space than say "Rivals of Catan."

I've been singing its praises ever since and even talked about it with the owner of our FLGS. I was pleased that they had a large batch of them finally in stock.
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21. Board Game: High Society [Average Rating:6.82 Overall Rank:792]
Johannes cum Grano Salis
United States
Finger Lakes
New York
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This doesn't seem right. I could swear that I've played High Society more than 3 times, but thus spake my play log. Might just be a problem with a.) incomplete playlogging, coupled with b.) not always adding an item for the original New To You Geeklists.

I can tell you that one of my two High Society plays in April 2012 was the dreaded "first four cards for auction are the red cards." This was ludicrously unfun. We played again and the game ended with one player not having any items. It's a clever conceit that the player with the least money immediately loses, but it seems to me to have a pretty wide range of outcomes, not all predictable, enjoyable, or controllable. I suppose that's forgivable with a short playtime, but I'm frankly tired of making that concession. Bring me a good game or get the &$#% out of my collection. My play log says I played it once more past 4/12, but I think I've played this one 5 times overall and not 3. Regardless, it has not stood the test of time. Dismissed. Shoo.

Incan Gold was a donation to my in-laws' gaming collection, and I played this with my nephews last Easter. As short games go, it's not bad. Good for some laughs. If you play this competitively, you are doing it wrong. Verdict: Has stood the test of time.

That's it! Last April was largely devoted to replaying games I like, which is the way I want it to be.
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22. Board Game: King of Tokyo [Average Rating:7.26 Overall Rank:228]
Wes Baker
United States
Fredericksburg
Virginia
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Item for Geeklist "New to you April 2012 => Best new boardgame"

Last April, there were only three games that were new to me and the ratings have very much changed.

I had rated Ghost Stories (Then: 8/10, 2 plays; Now: 7/10, 3 plays) higher than I do now. I think that rating came down because the game started feeling a bit samey and completely dependent on die rolls. I’d still be happy to play it, but I no longer feel the drive to buy it.

King of Tokyo (Then: 7/10, 1 play; Now, 8/10, 11 plays) is clearly a keeper: a fun little filler that can be a main event if that’s all the time you have. I don’t recommend playing with only two, it’s completely based on how quickly you can kill the other person, but as soon as you hit three players it’s pretty good. I own Power Up, but I haven’t had a chance to play with it yet.

Then there’s Dominant Species (Then: 6/10, 1 play; Now: 8/10, 1 play with a bunch of iOS plays). My opinion changed quite a bit due to the iOS app and being able to play the game with little downtime. After playing it there, I decided to buy it, but I haven’t had a chance to play it since. I’m looking forward to getting it to the table soon, maybe this weekend in fact.
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23. Board Game: Fast Flowing Forest Fellers [Average Rating:6.52 Overall Rank:1795]
Steve Duff
Canada
Ottawa
Ontario
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Original entry

No plays since last April. I tried to play it last time we played with friends, but we ran out of time.

Still in my collection, and I have no plans on getting rid of it.
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24. Board Game: Can't Stop [Average Rating:6.84 Overall Rank:636]
E&E's Spellenmolen
Belgium
Meerhout
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Last year in March we've played 70 games, 9 of them were new at that time!



Schotten Totten
11 plays

As we thought last year: this is a nice filler game with 2 players. It seems easy in the beginning but you can play quite strategical if you want!






Ticket to Ride Map Collection: Volume 2 – India & Switzerland
13 plays

The Switzerland-map is our favorite Ticket-map to play with 2 or 3 players! We've tried India one and do like it either, but didn't play it again afterwards...






Carcassonne: Expansion 3 – The Princess & The Dragon
4 plays

Of all Carcassonne-expansions that we've tried, this is the one we don't like..






7 Wonders
15 plays

Is this only one year ago?? We tried it with 4 players for the first time, and doubted about the 2 player-variant. After one year we've played it 15 times, often with more players but few times with the two of us, and we do like it a lot! Hope to play this game again soon
Of all games that were new in April 2012, we've played this the most after one year!!



Olympicards

1 play




We didn't like the game last year. It was fun to play once, but it would probably be boring after few times..




Stone Age
12 plays

Last year we tried for the first time, immediately with its expansion. We bought the base game later on, but we didn't buy/play the expansion again. We'd still like to buy it once..





Pinguin-Party
1 play

We didn't play this game after it's first try. It felt as a strategical children's game. Maybe we should play it again once, in some occasions..







The Pillars of the Earth
8 plays

Last year we expected this game to have many plays but we only played it 8 times this year.. My girlfriend likes this game very much but I prefer other games..






Yspahan
10 plays

Last year we didn't like the game after the first game and we didn't want to have it in our collection. Few months later it was very cheap in our local game shop and bought the game. We've played it already 10 times now, and we do appreciate the game more than we did last year!
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25. Board Game: Pastiche [Average Rating:6.86 Overall Rank:1156]
Charles Hasegawa
United States
Chandler
Arizona
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April was a quite month for new games last year, with this, First Sparks, TAMSK, Tal der Konige, and Ys.

Pastiche is a decent family game / gateway game with a theme that is fairly intuitive.

As for the rest:
* I love Power Grid - I hated First Sparks. Compared to PG, this has no soul. I don't mind the dumbed-down versions of games generally, but I did here.

* TAMSK - it was an ok game, but felt more like a novelty game than part of the GIPF series proper (which is why it was tossed I'm sure).

* Tal def Konige - decent enough abstract with a gimmick board/box (triangle). Its certainly pretty enough, but not my favorite in the abstract with a theme pasted on category.

* Ys - again, just ok. Though to be fair, I have this same feeling when I play most Ystari games. They sound good through the rules, but seem to miss the mark in playing for me.
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