10 games in my collection that Hour Of Glory is as good as or better than.
Joseph LaClair
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This is an unapologetic attempt at garnering interest for Warmacres newest board game "Spy or Die Trying". This appears to be a re-theme of one of my favorite games "Hour of Glory".

Way back in 2007 I was perusing the geek and came across a little game called "Escape from Colditz" which looked very interesting but was long out of print. Someone on that site suggested that if you liked "Escape from Colditz" you might like a game called "Hour of Glory". It was a new game of World War II espionage where the goal was to steal into a base and acquire vital information to foils the Nazi's plans and escape with your life.

It sounded like a blast but alas it was only available from England and shipping and handling was kind of cost prohibitive but I kept my eye on the site and was rewarded by a special deal with free shipping. I honestly don't remember what I payed for the game but it was well worth it.

I got the deluxe version which came with all the mini's needed for the base game and the expansion (which I also bought).

What a great deal and a great game and imagine my surprise when the expansion turned out to be a totally different game than it's bigger brother and in many ways a better game even.

Which brings me to my list, I used only games in my collection and tried to keep it to comparisons of other tactical mini games but may have strayed a bit on a few but without further ado let's get to the list.

And if your familiar with "Hour of Glory" feel free to add to the list.
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1. Board Game: Descent: Journeys in the Dark [Average Rating:7.32 Overall Rank:274]
Joseph LaClair
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As with many games of this ilk "Hour of Glory" will get compared to a dungeon crawl and one of the most popular and one of my favorites is Descent. I have all of the expansions for the 1st edition and I own the 2nd edition although it's up for trade. I think 1st edition is better over all.

I like both games but for me HOG is the better game for a few reasons.

1) Nazi's! Need I say more. As much as I like slaying dragons and big hulking monsters, Nazi's are just cool bad guys. Which of the Indiana Jones movies are the best? That's right the ones where the Nazi's are the bad guys. Anybody here play the gangsters in Fortune and Glory, c'mon admit it, you always play the nazi's. They just make better bad guys.

2) Bookkeeping! As much as I like Descent there are a ton of chits to keep sorted and track of. Also there is a bit of downtime every time you enter a new area and especially when the heroes go back to town to shop. There's no shopping in Hog, you enter with a knife and your trusty pistol (or maybe a rifle) there's no experience points, no building your guy up just make do with what you have.

3) Time! You have to set aside a decent (no pun intended) amount of time to play Descent where you have a set amount of time in HOG. It varies by your choices but there is that timer that guarantees your games won't go too long but also guarantees a decent amount of tension during the game.
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2. Board Game: Last Night on Earth: The Zombie Game [Average Rating:6.99 Overall Rank:558] [Average Rating:6.99 Unranked]
Joseph LaClair
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I'll take HOG every time over this game. The fun of this game depends much on your group but even more so by the deal of the cards. The scenarios where you have to draw certain cards like gas and keys for the truck, can be ruined by early draws of the cards. The scenarios are hit or miss for me on this one, I find the Defend the Manor House to be the best but even then this game , for me, is mediocre at best.

HOG is fun for me every time I play and there are a few more options than "do I search or do I run and attack?" And of course there are enough posts about the lack of options if your playing the zombies.

Playing the Nazi's in HOG has a bit of a learning curve but is still more fun than playing the zombies in LNOE.
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3. Board Game: Doom: The Boardgame [Average Rating:6.89 Overall Rank:828]
Joseph LaClair
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I prefer HOG over this puzzling popular out of print game. I say puzzling because I have played this many times in the hopes of finding a good game in here but without house rules, I don't care what anyone says, it's broken.

If you don't allow the marines to pick their load out instead of draw randomly as the rules state you are almost guaranteed a loss as the marine player. You have to be practically brain dead to lose as the defender. You have a card to nullify practically anything the marines can do and there is no cost associated with playing the card and it is one big experience in frustration for the marines. This is the first game where I got so angry I actually threw the dice at my nephew.

Contrasted with HOG where the Nazi defender has options but they are not always as easy to pull off. The balance is much more even, I have played and won with either side about equally.
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4. Board Game: Space Hulk [Average Rating:7.45 Overall Rank:440]
Joseph LaClair
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Space Hulk, my all time favorite game. I have given a 10 to more games than many people but I have given both SH and HOG a 10 and I believe they are both deserving of it.

The one thing many games have over HOG including Space Hulk is scenarios.
HOG has a few but they don't come with the game, you have to download them from their magazine "Killing Time". It's free so it's not a terrible detriment as the base game can be played over and over again without it becoming boring but everyone likes to see a change up in their game and the base only comes with the one scenario.

That being said there are a few things I like about HOG that I can't get in space hulk.

1) Sneaking! I can take advantage of cover and sneak past guards in HOG and if I'm particularly good enough I can sneak up on a guard and snap their necks before they know I'm there. In some of the scenarios from "Killing Time" I can rifle the body for equipment (guns or whatever they may be carrying) in the base game you can only rifle the base commanders' body.

2) I like being able to hide the body, it gives the game a Metal Gear Solid feel and actually the game plays a bit like Metal Gear Solid in a board game form.

Both games have tension in spades thanks to the timer although Space Hulk uses a real timer and HOG uses an in game timer both keep the pressure on.

Although the games play very differently, I believe if you like Space Hulk you will also like Hour of Glory.

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5. Board Game: Flash Point: Fire Rescue [Average Rating:7.25 Overall Rank:257]
Joseph LaClair
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Another game I enjoy and some may feel it's not fair to compare as one is so different from the other but there are many similarities also. Both games are heavy with randomization, a lot of dice rolling in both.

Flash point has you trying to save potential victims, in HOG there are scenarios available that have you saving prisoners from the Nazi base. But even in the base game you are collecting military secrets which can be seen as the equivalent (your collecting something in both).

One your fighting fires the other your fighting Nazis.

I prefer HOG only because I like the conflict between a live enemy as opposed to a faceless fire and HOG has a thinking opponent where the fire is random (thankfully) in Flash Point.

Again, both good games and Flash Point has one particular advantage over HOG and that is it can be played solo.
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6. Board Game: Tide of Iron [Average Rating:7.24 Overall Rank:605]
Joseph LaClair
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What a monster of a game Tide turned out to be. When I first got it I played it to death. I really enjoyed the game but the more I played the less I like it. Not that the game isn't good, it is but the set up just started to get to me after awhile. We always played at my house and I tried to get the game set up before the guys arrived. All of the looking for the right guys for their bases and setting up the boards and getting the cards sorted and it seemed to take forever and after awhile I literally dreaded setting the game up. I have not played Tide in a long time and I should as it is a good game and I think enough time has passed now where I wouldn't mind setting up a game or two.

Any how, HOG will never give that feeling of dread as it sets up fast and easy. Even though they are both set in World War II, Tide is definitely different as it's squad battles with tanks and trucks and HOG is man to man skirmishes. Both have a good amount of tactical decisions to make and a good amount of strategizing, although to be fair, there are more decisions to make in Tide. Maybe that's a strength of HOG that even though there are a decent amount of decisions to make, there's not so many it will bog the game down.

Both are heavy on the fun factor and HOG I believe would hold it's own up against a heavy hitter like Tide.
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7. Board Game: Warhammer Quest [Average Rating:7.42 Overall Rank:668]
Joseph LaClair
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One of the most popular early dungeon crawlers that was a true co-op. it's still very popular today. It can be a fun game but there really are few decisions to be made. You draw a card when you enter a room and when you roll a one for the power roll. Monsters pop up next to you and you roll dice to try to hit them. That's pretty much the game at least as a one off.

Your just kind of along for the ride. I have compared this to B-17 Bomber and I think it's a fair comparison. They can be fun but the decision making is minimal.

HOG is not a co-op in the strictest sense. Much like Descent and Last Night On Earth, the heroes are playing cooperatively and win or lose together but they are playing against the Nazi player.

I prefer HOG over this one as there are more decisions to be made and I believe it's just more fun. Granted there is not as much fighting but the fighting that is done is never random, you initiate the combat or the Nazi commander does and though it's hard to get a kill as either, it's rewarding when you do.

There's no in between adventure book here which means no cheap deaths because you rolled badly on the encounter chart. If you die in HOG it's because the Nazis rolled better than your defense. It may not seem like a big difference (random is random) but I prefer it.
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8. Board Game: Runebound (Second Edition) [Average Rating:6.89 Overall Rank:710]
Joseph LaClair
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Another game with a diehard fan base. I maybe included in that as I have very expansion for this game (admittedly, I haven't played them all).

I again prefer HOG over this one. Runebound is really multi-player solitaire and I really prefer it solo or with one other player at the most, throw in 3 or more and the length of the game gets to be too much

Rune bound also depends on your cards to tell the story, not a bad thing, I like cards with flavor text as much as the next guy and have a lot of games with them. But HOG tells it's own story and it's different every time. Did you see how I snuck by that commander and stole that military secret right out from under his nose, or how I took out 4 guards before they took me down, or man remember that time we got out with only two minutes to spare, that was close. Or when the commander saw me, took a shot, missed but alerted the guard who turned and saw me and knocked me out. Thank goodness you came up behind him and took him out or I'da been dead meat.

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9. Board Game: Memoir '44 [Average Rating:7.54 Overall Rank:115] [Average Rating:7.54 Unranked]
Joseph LaClair
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I really enjoy Memoir 44. I really have to get the equipment pack, I've gotta have it all. There are so many scenarios, it plays so quick, I like the switching sides to see how the other side does. Sure it' random as all get out, you can get screwed by the cards and the dice and sometimes I get frustrated beyond belief but I still love it.

Is HOG better? Probably not, there is no way it can match it for the sheer amount of official and fan made scenarios. But again they are two very different games. Sure both are set in World War II but that is where the comparison ends. Memoir is closer to Tide Of Iron than it is to Hour Of Glory and if your familiar with those two games you know that other than they're both squad based skirmish games, they are nothing alike.

I still believe HOG can hold it's own even against a powerhouse like Memoir 44. If you like the idea of playing a game set in WWII but are looking for something a bit different, you should check it out.
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10. Board Game: HeroQuest [Average Rating:7.08 Overall Rank:559]
Joseph LaClair
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HeroQuest, Space Crusade, Mutant Chronicles. The eighties produced some really cool games that could be found at your local Walmart, K-Mart, Kinneys, or at that time Hills. You didn't have to drive an hour an a half to a hobby shop, you could just drive down the road and find some cool games.

And for the day they were cool but they have been overshadowed by better games. Even by today's standards they can still be fun but they are a bit simplistic in their gameplay. If your in the mood for a simple game and have the right crowd these can still be a lot of fun just don't expect a heavy amount of strategy.

HOG may not overshadow them in recognizability (hey! I think I just made up a word) but it does over shadow them in gameplay.

Do yourself a favor, if this list has piqued your interest at all check out "Hour Of Glory" and what appears to be it's little sister "Spy Or Die Trying".
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11. Board Game: Spy or Die Trying [Average Rating:6.93 Overall Rank:9583]
Joseph LaClair
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I am not associated in anyway with Warmacre and the gentlemen behind it. I have never played Spy Or Die Trying. I just found out about the game from a post I put on the Hour Of Glory site.

I just really enjoy HOG and did a review when I played the game for a bit trying to up it's visibility. I got the Bunkerstorm expansion which set on my shelf for years before I played it and was surprised to find it's even better than HOG although it's strictly 2 players.

No, I have not put my money where my mouth is and kickstarted SODT. My money has been a bit tight lately because of a change up in my employment situation. Also the games look to be so similar that I am not sure it warrants a purchase, although I am seriously considering it even though there are games I think I would like to have in my collection first.

However, I really would like to see this game take off. First because it really is a good game ( at least HOG is ) and the game has such potential. Their on-line mag is proof of the versatility of this system and how they can change the game up. Let's face it changing from WWII to a modern spy game shows it can be flexible. They could have an expansion where your guys are infiltrating a UFO. The possibilities are there.

2nd, even though I don't personally know Gav or Wolfrick they have always been quick to respond to my questions on their site and I have ordered this game with the expansion for two other people as gifts and they were kind enough to throw in extras for each order. They seem to be genuinely nice people and hard workers and I would love to see their product at my FLGS here in the States.
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