Simple; Not Simplistic
Scot Eaton
United States
Minneapolis
Minnesota
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In the past 10-15 years, games have gotten more and more complex. Don't get me wrong, I love this trend. But about the third time per night that I learn a game that takes 15-40 minutes to explain, my brain starts to turn off. I get to the point where I say, "No thanks; I'll just watch." This is different when someone pulls out a simple game though; one that takes under 5 minutes to completely explain. Then I'm in.

Last week, I found a vintage game at an antique shop. I was about to buy it, but thought I'd check it out on Board Game Geek first. What I found wasn't promising. It had a 5.9 rating based on 41 ratings. I walked out of the store empty-handed, and then turned back. I remembered that there is a silly trend on Board Game Geek to rate simple games poorly. I decided to take a risk on the game. Upon bringing it home, my wife and I found a great strategic game with high-quality components whose only real weakness was that someone could learn it in 2 minutes. Is that a bad thing? The game itself was not simplistic--it didn't sacrifice complexity for the sake of being easy-to-learn--It was just focused and elegant.

So this list is about giving recognition to games like this; games that are simple, but not simplistic. Games that are easy-to-learn but which have major weaknesses, such as Guillotine, don't belong here. Games that take more than 5 minutes to explain don't belong here. This list is for games that are simple because they don't need to be complex in order to be fun.
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1. Board Game: Nile [Average Rating:5.87 Overall Rank:11504]
Scot Eaton
United States
Minneapolis
Minnesota
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This is the game we found in the antique shop. The premise is simple... lay 1-5 tiles to continue the path of the river. Try to hit the spaces on the board that give bonuses and force your opponents to land on the penalty squares. If you play all 5, you get a small bonus. If you finish the river by playing on a blue tile, you get a bonus. ... And that's the whole game, minus a few situational rules for playing the special 8-way tile. Simple. Elegant. Strategic. Fun.
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2. Board Game: Tsuro [Average Rating:6.69 Overall Rank:778]
Scot Eaton
United States
Minneapolis
Minnesota
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This is a game-night favorite. 8 players, and it takes 10-15 minutes to play. You can explain the rules in a minute, and everybody enjoys it.
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3. Board Game: Escape: The Curse of the Temple [Average Rating:7.06 Overall Rank:423]
Scot Eaton
United States
Minneapolis
Minnesota
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When my friend brought this to game night, we thought it was going to be a very stressful game that we would lose multiple times before figuring out. come to find out, the rules took 3-4 minutes to explain, the game took 10 minutes (exactly) to play, and it was fast-paced fun. We called for a 2nd round immediately.
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4. Board Game: Lost Cities [Average Rating:7.15 Overall Rank:298]
Scot Eaton
United States
Minneapolis
Minnesota
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This game takes 30 seconds to explain if you know what you're doing. It has limited play value for me, but my wife and I often finish the night with a round or two of this. Simple rules, a great theme, and beautiful artwork make this game a winner.
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5. Board Game: Forbidden Island [Average Rating:6.83 Overall Rank:597]
Scot Eaton
United States
Minneapolis
Minnesota
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This is a simplified version of the more popular Pandemic. The simplified rules give it a little less replay value, but also make it useful for those non-game people in your life who don't DO complex. And for all that, the game doesn't suffer. It is a fantastic game.
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6. Board Game: Through the Desert [Average Rating:7.05 Overall Rank:433]
Brad Miller
United States
Seattle
Washington
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Very simple. Place two camels on the board next to your camels of the same color. But, five colors of camels, and limited waterholes an oases.
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7. Board Game: Go [Average Rating:7.66 Overall Rank:124]
Eric Brosius
United States
Needham Heights
Massachusetts
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My favorite 18xx game for six players is two games of 1846 with three players each.
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I'm not sure this is the kind of game you were thinking about, but it's an extremely simple game to explain the rules to. Yet it's perhaps the deepest game people play. I'm not very good at it, but I really enjoy it.
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8. Board Game: TransAmerica [Average Rating:6.66 Overall Rank:912]
John Cobb
United States
Conway
Arkansas
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Fantastic simple game that gets little love on the Geek. This is one of my go-to games for introducing non-gamers or for a filler between longer games.

Play it at least once and if you don't care for it I'll buy your copy for 10 times full MSRP.*



*Well, not really, but I do think it is a great game that you should try!
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9. Board Game: King of Tokyo [Average Rating:7.26 Overall Rank:228]
Fernando Robert Yu
Philippines
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At its heart, this is a VERY easy game to learn, play, and to teach. Roll 3 times, then resolve the effects. Easy as pie.

The depth here comes from decision making. What dice to keep? Do I stay in Tokyo or not? What cards to buy?

A brilliant design from the master, Richard Garfield!
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10. Board Game: The Resistance [Average Rating:7.37 Overall Rank:182]
suPUR DUEper
United States
Villa Hills
Kentucky
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Takes about 5 minutes to teach, 5 minutes to get the hang of followed by 30 minutes of shouting, cursing, denying, accusing, guessing, face palming and laughing
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11. Board Game: Qwirkle [Average Rating:6.81 Overall Rank:661]
Chris Dugas
Canada
Toronto
Ontario
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Easy to explain placement rules with decent strategy involved in blocking opponents opportunites and placing for maxmimal scoring.
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12. Board Game: Taluva [Average Rating:7.19 Overall Rank:409]
Chris Dugas
Canada
Toronto
Ontario
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Each turn consists of placing a tile then placing building(s). There are some rule governing placement of the tiles and each type of bulding, but not complicated ones. It's possible to pull off an early victory by placing all of two different types of the three types of buildings (huts, temples, and towers), but players also have to be careful not to eliminate themselves from the game by not leaving themself any legal moves for placing a building.
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13. Board Game: Cartagena [Average Rating:6.70 Overall Rank:862]
Kevin Garnica
United States
West Covina
California
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The rules fit on a single sheet of paper. This can be explained in under 2 minutes, but every turn you feel like you have one less move to accomplish what you want.
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14. Board Game: Kingdoms [Average Rating:6.64 Overall Rank:1071]
Kevin Garnica
United States
West Covina
California
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On your turn you place a tile OR a castle. That's it. It's the arrangements of tiles and the positioning of the castles that makes this game worthwhile!
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15. Board Game: Metropolys [Average Rating:7.04 Overall Rank:649]
Kevin Garnica
United States
West Covina
California
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"Bidding" - via placement of towers of various sizes. Last one to pass keeps his tower and everyone else takes theirs back. Try to complete hidden objectives in the process. There - I just described the entire game.
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16. Board Game: Experior [Average Rating:6.17 Unranked]
Matteo Perlini
Italy
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One of the purest fighting 2-player card-games. An Elf and an Human fight against each other improving their experiences in sword, bow and magic.

Experior has very minimalist rules: you can explain the rules in 30 seconds. But it is quite deep.

Besides it is a print and play game.
 
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17. Board Game: Blokus [Average Rating:6.92 Overall Rank:527]
Jimmy Okolica
United States
Washington Township
Ohio
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Surprised no one mentioned this one yet. I taught this to my 4 year olds but still lose regularly to really good players.
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18. Board Game: Le Havre [Average Rating:7.91 Overall Rank:38]
Nathan Ehlers
United States
Cleveland
Ohio
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On your turn, you either place your one dude on an empty building and do what it says or take one of the piles of stuff. Here's what the stuff on the cards mean (show card and point out cost, icons, and text). Don't worry about the river, I'll take care of filling it up. You can also buy or sell buildings (sell at half face value). If you buy or sell then everyone is kicked out of that building (making it free to play into). At the end money (in hand or on cards) = points. After everyone takes 1 or 2 turns, we'll have to pony up this much food/coins to pay our dock workers, if you can't, you have to take a loan. Great. Lets play!


It takes longer to set up Le Havre than it does to teach it, so usually if one person is setting up, I can teach anyone who hasn't played before. It's even quicker to teach if they've played one of Uwe's other games.

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19. Board Game: 10 Days in Africa [Average Rating:6.56 Overall Rank:1658]
Eric Sokolowsky
United States
Laurel
Maryland
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This is a very simple game to learn. The first edition I have actually has all the rules on the board of what makes a valid journey. Plus the game play is short enough (10-15 minutes) that multiple games can easily be played at the same time. There is a lot of skill involved in which tiles to take and where to place them to increase your chances of getting a tile that will be useful later. I think this is a hugely underrated game on BGG (and this game in the "10 Days" series is the easiest to play).
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20. Board Game: Samurai [Average Rating:7.44 Overall Rank:175]
Matt Brown
United States
Okemos
Michigan
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Knizia has a lot of games that could be put on this list.
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21. Board Game: Jaipur [Average Rating:7.53 Overall Rank:107]
Sweden
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My favorite two-player game! The rules are incredibly simple but there is a lot of strategy to winning because of the push-your-luck mechanics of the trading. Also, camels!
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22. Board Game: Coloretto [Average Rating:6.97 Overall Rank:486]
TK Number 3
Canada
Edmonton
AB
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More tactical than strategic, but there is a fair bit there. It is more tense with 3 players, and gets to be a social game as you approach 5 players.
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23. Board Game: The Bridges of Shangri-La [Average Rating:6.77 Overall Rank:1190]
Clinton Sattler
United States
Knoxville
Tennessee
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Very simple rules. Very deep game-play.
 
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24. Board Game: Carcassonne [Average Rating:7.43 Overall Rank:137] [Average Rating:7.43 Unranked]
Chris Sayre
China
Shanghai
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Easy to teach. Easy to learn. Enough strategy & fun to keep people coming back for more. Draw a tile, place it where it fits, and place a meeple (as either a thief, knight, monk, or farmer) to score points.

For more strategy, the Inns & Cathedrals expansion can be included and explained with one more minute.
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25. Board Game: Battle Line [Average Rating:7.42 Overall Rank:184]
Sweden
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Scratches the same itch as Lost Cities. The rules can be explained in a couple of minutes and the game plays fairly quickly. The depth of strategy is deeper than Lost Cities and there are a ton of different choices to make that can affect the outcome of the game.
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