Trends in gaming. Study of game mechanisms pairs.
- Kalle Malmioja(Kuula)Finland
This is my third go with the mechanism pairs of games. The previous geeklist can be found here Statistical study of game mechanisms (1990 - 2011). Trends in gaming. and here The Lives of the Mechanic Pairs: Statistics about the mechanics in games.Recommend
So what is this all about? I'm interested what kind of games are popular or gaining popularity among the players. For this I used BGG2Nandeck (Nandeck is really nice tool for this and prototyping also) to gather all the ranked games 1-8883 in the database. This was done in 26th of June 2013 after 11AM GMT+2.
From these using excel I combined the all the possible mechanism pairs to give different types of games and then checked on last years list to see which types are getting ranked.
Getting ranked is a metaphorical implementation of a published game. I know it isn't so and BGG favors designers games but that data is available. Also I know that there are many many games with no listed mechanisms or just one (Caylus) and therefore there is little ambiguity how useful this data is but in my mind two mechanisms represent games better as whole than just one.
The games I put to represent the games are games published 2013 (or 2012, 2011) with the mentioned mechanisms. They're not anyway perfect implementations of the mechanism pair just placeholders or examples.
BGG has added new mechanism to the list from last year and now there are 51 mechanisms listed.
- [+] Dice rolls