24 hour contest - June 2013
Kai Bettzieche
Germany
Ladenburg
Baden Württemberg
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June's 24 hour game design contest (details see here 24 hour contest and here 24 hour contest - June 2013) has been a tough challenge for the participants.

Below you will find their games.
Please do take a look at each of them and thumb the one you liked best.

The games are sorted by their appearance in the month's corresponding thread.
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Kai Bettzieche
Germany
Ladenburg
Baden Württemberg
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Gunsling girls by

Nicholas Yu
United States
Rochester
New York
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Description as given in the thread:
Quote:
Gunslingirls is set in an alternate future where the best hackers are a group of women whose virtual avatars represent famous personalities of the Wild West. The Gunslingirls are out to settle who's the fastest and most able duelist/code-cracker in the land!

Each player takes on a role of a Gunslingirl who is represented by a deck of cards. Each card has 5 Shoot cards, 5 Miss cards, and 20 Hit cards with various numerical values. Players reveal cards and engage in a virtual shoot-out once the first Shoot card is revealed. They then try to stack up as many high-value Hits as they can while using their Miss cards on other players' Hit cards.

Each round, the Gunslingirl with the lowest Hit count is eliminated and play proceeds until, at long last, a single victor is declared. May the best Gunslingirl win!


Gunslingirls Rules
Gunslingirls on TGC

Print and Play pdf files: https://drive.google.com/folderview?id=0B85IzGjyZE2abVFSVVlZ...
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Kai Bettzieche
Germany
Ladenburg
Baden Württemberg
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Gridiron by

Brad Faber
United States
Knoxville
Tennessee
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Excerpt from the rulebook:
Quote:
The glamour a professional football player has drawn many and eluded most. As with most sports, those who cannot play, coach… and for those of us who cannot coach, we live vicariously through watching games on our couch yelling at the TV. Now is your time to put your strategy to the test and go head to head with your football buddies on the Gridiron!


Rules:
https://docs.google.com/file/d/0B6-NrkCyPVRFREVFWGxKQUJKVDg/...

Pieces:
https://docs.google.com/file/d/0B6-NrkCyPVRFaGxwdm10Rk1ST0U/...
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Kai Bettzieche
Germany
Ladenburg
Baden Württemberg
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Gter Ma by

Doug Levandowski
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Description as given in the thread:
Quote:
In Gter Ma, you play one of two sides: a thief who is trying to steal a gter ma (an ancient Tibetan Buddhist teaching) from a monastery or the lone monk who is trying to protect it with the help of his trusty, if a bit senile, Tibetan mastiff.

If you play as the thief, you’ll be trying to sneak through the tall grasses into the monastery in the dead of night when the monks are all asleep, tiptoe past the guard dog who isn’t as vigilant as he used to be, and steal the gter ma from inside. Then, you’ll sneak back out and sell those sacred teachings for as much as possible on the open market.

If you play as the monk, you’ll be trying to stop the thief from making it into the monastery by laying traps
on the front lawn. Being a devout pacifist, though, none of your traps will harm the thief - but they will make enough noise to rouse the attention of your very old guard dog, who will then fiercely protect the door, making entrance impossible.


file required: http://bit.ly/1248Zhg

Congratulations, Doug, your game has been awarded the "Best 24 Hour Design" badge:

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