Yeah, we don't need that in the game.
Mike K
United States
Fairless Hills
Pennsylvania
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I heard on the news this morning that Monopoly was losing the 'Jail' space. (Actually, I heard that was a lie, but where's the fun in that?)

So what else should we be getting rid of?
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1. Board Game: Catan [Average Rating:7.23 Overall Rank:279] [Average Rating:7.23 Unranked]
Mike K
United States
Fairless Hills
Pennsylvania
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Let's just play without the robber. No one likes him anyway.
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2. Board Game: El Grande [Average Rating:7.79 Overall Rank:54]
Mike K
United States
Fairless Hills
Pennsylvania
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What's the point of having the Castillo? All the armies are gonna end up on the board, anyway. Let's speed the game up.
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3. Board Game: Agricola [Average Rating:8.03 Overall Rank:17]
Mike K
United States
Fairless Hills
Pennsylvania
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Having to deal with feeding the family all the time is such a drag. Can't we just assume everyone's always fed and remove this aspect from the game?
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4. Board Game: Caylus [Average Rating:7.83 Overall Rank:45]
Mike K
United States
Fairless Hills
Pennsylvania
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Looks to me that the castle was already built. It's printed on the board, right? Let's just forget about those tedious favors and focus on building the town itself up.
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5. Board Game: Ra [Average Rating:7.47 Overall Rank:134]
Mike K
United States
Fairless Hills
Pennsylvania
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We don't need this Ra piece ...

Who am I kidding, of COURSE we need that!


Sorry, some things are just too important.

I'm sure there are other aspects of games that can be cut. I'm open to suggestions.
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6. Board Game: Puerto Rico [Average Rating:8.06 Overall Rank:15]
Thomas Büttner-Zimmermann
Germany
München
Bavaria
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What's with these stupid colonists?

Throw them out!

We don't want slaves in our board games!!!
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7. Board Game: Amoeba Wars [Average Rating:6.00 Overall Rank:5408]
Ron
Austria
Vienna
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“It's all in the mind.” ― George Harrison
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Devoted Follower of the Most Holy Church of the Evil Bob. Possessed and down the road to become chaotic, evil & naughty. All hail the Evil Bob and his Stargate.
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Let's get rid of the Doomsday Machine. Bring love to the universe, not war! kiss
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8. Board Game: Stargrunt II [Average Rating:7.42 Overall Rank:4044]
John Jeneki
United States
Minneapolis
Minnesota
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My test for scifi and fantasy miniature wargames:

Throw out all of the special rules that only apply to specific units or characters. Pick the most basic of basic foot soldiers, and give every model those stats. So basically, treat every model as if they are completely identical to each other.

Play a game. If the rules are deep enough that I still have a fun and tactical experience, it's a keeper. If the game needs all the special rules and statistics to make it interesting, the rules are probably too gimmicky for my tastes and can be safely ignored.

Stargrunt II is one example that passes my test.
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9. Board Game: DAK2 [Average Rating:8.26 Overall Rank:2247]
Elwyn Darden
United States
Richmond
Virginia
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Who needs supply counters? Do you want to be a General or a Quartermaster?
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10. Board Game: Power Grid [Average Rating:7.92 Overall Rank:28]
Randall Bart
United States
Winnetka
California
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Forget this turn order track. Let's just go around the table.
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