What Did You Play This Weekend? 8/26/13
Brandon Kempf
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Jefferson City
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Greetings fellow geeks! The weekend is now over, and as we toil at our assorted labors, we should recount our past weekend gaming exploits.

So, all you weekend gamers, bring your mini-session reports and stories of weekend gaming greatness, as you pop in here to answer the question:
What did you play this weekend?

The forum version can be found here:

http://www.boardgamegeek.com/article/13219219#13219219

Check out the subscription thread:

http://www.boardgamegeek.com/article/4115320

Subscribe so you don't miss a single moment of the fun!

Don't forget to check out the VideoGameGeek Geeklist for all your videogaming action from the weekend!

http://videogamegeek.com/geeklist/161655/26-august-2013-what...
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1. Board Game: Suburbia [Average Rating:7.57 Overall Rank:104]
Brandon Kempf
United States
Jefferson City
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Only one game in this weekend and that was the wonderful Suburbia.

Three player game with Gabby and my wife, game moved a bit slow due to trying to keep our three year old entertained while we played and by the time we got to the "C" pile, Gabby was ready to call it, so my wife and I played out her turns and finished the game.

I ended up winning this one. I won the shared objective of lowest Income, the fewest lakes was split between my wife and I so no one got points there and Gabby got the points for the most residential areas. I was also the only one to get their personal goal. Gabby's was the most Industrial tiles and her and her mother tied, and her mother's goal was the most airports and they tied that one as well. Hopefully even though I won we get more chances to play this soon, I really do enjoy this game.

Other than that, the weekend consisted of some fall cleaning/work/homework and just vegging out. I did pick up the expansion to Lords of Waterdeep on Thursday and Lords of Waterdeep: Scoundrels of Skullport looks like it will add a bit of strategy to the game, although I am not sold on a couple of the Lords just yet. Also hoping for a delivery this week of Pathfinder Adventure Card Game: Rise of the Runelords – Base Set, was supposed to be released last week, but Paizo delayed delivery until every shop could get them at the same time, so fingers crossed that it happens this week. I don't think there has been a game that I have been waiting for as anxiously in a long time.

Have a great week!!
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2. Board Game: Ticket to Ride Map Collection: Volume 2 – India & Switzerland [Average Rating:7.81 Unranked] [Average Rating:7.81 Unranked] [Average Rating:7.81 Unranked] [Average Rating:7.81 Unranked]
Fernando Robert Yu
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Last week was my 2nd leg of my business trip, and I manage to get home Saturday. Home sweet home!

Sunday

Back home! At last I get some some family gaming after 2 weeks!

Ticket to Ride Map Collection: Volume 2 – India & Switzerland = 1 Play (NEW)

Shawn and I try out the new India map. This map has a twist with the Grand Tour "Mandela" rule, which gives bonus points if you manage to have at least 2 separate route connections to the cities in a ticket, with more tickets giving more points. I focused on completing short tickets since these gave me more chances to fulfill the Grand Tour Mandela conditions. Shawn, on the other hand, went for the long route. As a result, I completed 5 tickets to Shawn's 2. I also had 4 of my 5 tickets fulfill the Grand Tour conditions versus Shawn's 1, and the resulting 30 point bonus versus Shawn's 5 meant that the 10 point longest line bonus for Shawn still wasn't enough for him to overcome me, so I win with a score of 123 to his 97.


Me (red) 123 Shawn (green) 97

King of Tokyo = 1 Play

Shawn and I watch a couple of gameplay videos of the up and coming Terror in Meeple City boardgame, and we are thus inspired to bring out King of Tokyo. Shawn picks Pandekai and I took Mekkadragon. I had the early lead in VPs by camping in Tokyo, but Shawn causes a lot of damage to my Mekkadragon and dislodges me. He then overtakes me in VP with the help of the Throw a Tanker card. It was very close game and Shawn managed to win the game when he had enough energy to buy Jet Fighters, which brought him to 20 VPs and down to 5 life, while I was close behind with 17 VPs and 4 life.


Pandekai is the King of Tokyo!

Pandemic = 1 Play

The final game of the evening had Shawn and me teach this game to Betty. She was the Epidemiologist, Shawn was the Medic, and I was the Troubleshooter, and we played with 5 Epidemic cards. We were lucky in that Betty had 3 black cards in her opening hand, and thus we manage to cure the Black disease early. This did not prevent it from spreading, however, as it kept on rearing its ugly head several times, and even caused an outbreak to spread to Southeast Asia. The red disease also came close to breaking several times if not for the fact that we kept managing the levels to be at 2 cubes. Shawn finally got to collect the 5 cards to cure red, and Betty drew cards from us to cure yellow. We also managed to eradicate these 2 colors off the board. Betty's epidemiologist power was used to the max as she drew enough blue cards from me to complete the needed cure, and we thus won with lots of cards to spare, despite having 4 of the 5 epidemic cards come out.


Victory! Family gaming is still the best!

OTHER GAMES PLAYED DURING THE WEEK:

I had hoped I would get time to play more sologames when I was in Pakistan, but it was a very hectic week which involved a lot of land travel (over 1500 kilometers!), and thus I only get a couple of games in.

Thursday

Friday = 1 Play

It was an exhausting day, as I had just come back from a long land trip of over 1000 KM in a couple of days. Just the perfect time to pull out FRIDAY in order to unwind!

I came in with the mindset of trying to complete the harder hazards early in the game, as this gives the dual benefit of getting me more powerful cards early which should help me to overcome the other hazards better, and also makes the challenge in the later rounds easier, as I already overcame them in the early rounds. This strategy definitely seemed to be working, as I finish phase 1 with 10 life left.

Phase 1 10 life

Phase 2 got to a tough start as I ended up losing 9 life to Wild animals, as I really spent life to get rid of 2 aging cards. I managed to recover with life giving cards though, and the rest of the 2nd phase was completed with not much trouble, and I had regained life up to 5.

Phase 2 5 life

Phase 3 was going to be short, since I had managed to defeat most of the hazards by the 2nd phase. I was feeling very confident, and even though I was slowly losing life to draw more cards I felt I could overcome phase 3 and defeat the 2 pirate ships, as they were not powerful ones. This bit me in the butt since in the LAST hazard Robinson Crusoe became distracted while exploring the island, and the damn aging distracted card was the LAST card in my draw pile! This meant I lose as I had no more life left to reshuffle the deck and draw new cards! Damn!

Distracted while exploring = dead!

This is indeed a tough game!

Tuesday

Ora et Labora = 1 Play

After my mistake in the previous week's inaugural game, I was resolved to play the game correctly and end the game when the production wheel reaches stage E. For this play I experiment by expanding to the left first (ie the coastline). This enables to me to build a row of nice beachfront property, with the addition of a houseboat. I may have spent too much over expanding though, as the end game had many unused spaces, and thus I could have used the money to gain more victory points. In any case I believe i ended the game correctly. I believe I did OK in both the settlement and building points, as I got 122 for settlements and 168 for buildings, which are both not far from my first game. What came short was the points from goods, as I had 123 versus 224 from the last game. This is understandable since the first game was erroneously extended, and in that extension time I focused on building goods. In any case, my score for this game was 413, so I am short of the target of 500.


My beachfront monastery
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3. Board Game: Goa [Average Rating:7.61 Overall Rank:126]
Tiago Perretto
Brazil
Curitiba
Parana
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Friday

Dungeons & Dragons: The Legend of Drizzt Board Game x2 - We played this one two times. The frist, with 5 players, was in the 4º Scenario - Legacy of Dawn, in which we beat Yochlol, but the heroes used one healing surge and we had another one down and other with only 1 HP. So it wasn't a breeze. In the second play, in two players, we faced the 8º Scenario - Passage of Dawn. Both of us are used with the game, so we played rather well, and Errtu received a whoop.



Felicity: The Cat in the Sack x3 - Three plays, as a homage to the release of a friend's book - Tito, the Cat. In the first, I was playing well, until I payed thorugh the nose for some negative points. Ouch. I ended up in last. In the next two, against only new players, my experience payed, and I avoid the bad bets and won both games by a big margin.



Galaxy Trucker - In the first run, I got there first, but with a load of parts falling and not even one cube of goods. In the second I lost the whole front of the ship due to a pirate blast. I did reach the end though, with some goods, but I had to pay 11 credits of damage. But then came the third run. I made a really good ship - only 3 exposed conections, with many cannons and propulsion. I cruised through the cosmos and got a big load of goods. I didn't think I was going to win, but I did! 43 credits to 40 of the second place.



Sunday

Goa - This was the big game of the weekend. It is an awesome game, really well done in the likes of games of "old" when they only had 1 major mechanic and 1 or 2 smaller ones. Goa is fun to play and easy to learn. I started well, but I was passed, in the middle, by someone that had three cards that allowed to develop without paying goods and ships, just money - and this didn't cost an action. But in the last two rounds, this players lost its mojo, struggling with money and buying some subpar tiles. Other player started bad, but in the second phase he got some strong tiles and started to get many points, really fast. But my strategy payed off, controlling the money and goods. I won with 51 points.



Hanabi x3 - Three plays, all with 5 players. In the first, we got 18 points, with the white fireworks being our downfall. In the second, we continued playing after the draw deck was empty and did manage to make the perfect 25 (but we used the multicolor and jokers). In the third one, we played without the jokers, and again went for the perfect 25 after the deck ended. But this time it wasn't to be. I discarded a 5 white and thus the game was lost.



Gears of War: The Board Game - A four player game. The scenario was Hive. I played with Dominic and we started well, cleaning the tiles of locusts. But more Drones and Kantus came and even more Drones, since we could not stop rolling omens in the attacks of the Kantus. Fenix was the first to fall, followed by Dominic. Baird was insane, only sawing locust every chance he got. We calculated that Baird had 55 gallons of blood and 30 pounds of gut covering his body. But he also fell. Only Cole was standing against a horde of enemies. And he standed his ground! With only three cards in hand, he withstanded the attacks of 5 Drones, 1 Kantus and 1 Theron Guard. Then he helped Fenix, that fell soon after. Cole was again alone, and again he came through the fire. But the other COGs couldn't help him and, finally, he also fell after a barrage of fire by the Drones. Mission failed.


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4. Board Game: 7 Wonders [Average Rating:7.78 Overall Rank:45]
Kārlis Jēriņš
Latvia
Riga
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The only gaming I managed last weekend was on Sunday, but man what a day that was! I invited some friends over, and we spent the whole day playing - we started a bit after 11 AM, and played until after 9 PM. We probably would have played even longer, but people had to go to work the next day.

One of those friends is a gamer herself, and I think she's been in the hobby longer than me, so she's fairly experienced when it comes to games.
One friend used to by my next door neighbor for a couple of years, and even lived me for a few weeks a while back, so he's a bit familiar with my games. Board games aren't exactly his main hobby, though.
The other two friends are both non-gamers. I've played some party games with them, such as Dixit, Cheating Moth, Love Letter and Resistance, but bigger games are something neither of them had any experience in.

In the beginning, there was me, my gamer friend and one of the non-gamers. We began with two games of Love Letter, as something nice and light to start the day. We had all played before, so there were no problems with that.

Catan was next - two games with my brand new copy. Just the base game, since I don't own any expansions yet. This was something new to my non-gamer friend, but she learned fairly quickly, and reached 9 points in her first game! For our second game, the dice decided to favor me and I won that one.

Just after we finished the second game and cleared the table, we were joined by my other non-gamer friend, so I brought out Tsuro, which I'd actually bought specifically for this day (the plan was that there'd be six of us, and my collection turned out to be a bit lacking in accessible 6+-player games). Now that was something I hadn't played before, and it was new for both my non-gamer friends too. I explained the game as best I could, and we played. Turned out that it really is easy to play. Not easy to play it well, though - we played two games, and after both of them I remain clueless as to any kind of possible strategy here. I guess I'll need to play it more before I understand what I'm doing

After Tsuro was done, we started unpacking Alcatraz: The Scapegoat, but that process was interrupted by our fifth participant's arrival - my former flatmate was here. Since Alcatraz plays only up to 4, it returned to the box and we decided on Ticket to Ride: Europe instead. While explaining the rules, I decided to ignore the tunnel rules - they're a bit tricky to explain to people who haven't played TtR before, and they add precisely nothing to the game anyway. They might be worth it if tunnel routes were worth more points than non-tunnel ones, but I didn't feel like making up new rules on the fly.
The game went very well, other than the final scores. I and one of the non-gamer friends managed to tie for last place, at 100 points exactly, while first place went to my gamer friend at 133 points.

When we were done with trains, we moved on to The Resistance: Avalon, to one non-gamer's great delight. The other one had played neither Avalon nor the basic game before, and my gamer friend was familiar with the basic game but not Avalon's roles.
First we had two games with just Merlin and the Assassin. Mordred's minions won both, so we added Percival to help the good guys out some. Guess we should've done more - we played two games with Percival, and the minions won both of those too!

Now we needed something to relieve the tension a bit, and we decided on 7 Wonders, with 7 Wonders: Catan and 7 Wonders: Wonder Pack mixed in. I have mixed feelings about how that turned out. One one hand, of all the games we played that day 7 Wonders is my clear favorite, and I'm happy whenever I get a chance to play that. On the other hand, this game is a bit tricky to teach on the best of days, and this time I really kept feeling I've messed up the explanation. It was chaotic, all over the place and all the time I had the feeling that I've missed some crucial part of the story. At one point I decided that I probably wouldn't manage to explain more without messing up even more, so we started. I kept a close eye on how my non-gamer friends were doing all game, since they were the ones I was explaining the rules to. Turned out they were doing just fine, so maybe the explanation hadn't been quite as bad as I felt, but the divided attention didn't help my game - I finished last. I managed better in the second game, though - I won this one

After we were done with city building, my gamer friend left, since she had some other event she was supposed to go to. The rest of us were still keen on playing something light and relaxing, so we decided on Cockroach Poker, which we played four games of. And boy am I terrible at this game! At one point I jokingly said I'd have to sell it so I don't have to be faced with my own terribleness (Is that a word? It should be a word!) anymore, but that's not happening - I enjoy this game too much!

After that, approximately four games of Coyote followed; I lost the exact count. We used a houserule here, though - if the first player to guess a number thinks the sum is below zero, we allow that player to immediately say "Coyote!", which gives them an axe if the sum is positive, but otherwise simply gives everyone a new number.

And then, to finish the evening, we returned to the day's best game - it was time to build 7 Wonders again. As before, I mixed in 7 Wonders: Catan and 7 Wonders: Wonder Pack, but this time we also added 7 Wonders: Cities. At least that one is very easy to explain - just go over what each new card does and that's it.
I won the first game with the help of a lot of science cards. Seeing that and knowing that I always try to use science, one of my fellow players dared me to play the next game without building a single science card. I, naturally accepted. The results surprised everyone, including me - I won by a far larger margin than the previous game, since I finished all four stages of Gizah B and built a decent amount of blue cards. I also got fairly lucky with black cards - one of the clandestine docks, combined with a trading post the same direction gave me easy access to my neighbor's resource production facilities, and a black market gave me even more!

After that, we were all feeling rather tired, so my friends left for home. All of them looked happy to have been here, and all said they'd come next time. So I guess this day was successful
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5. Board Game: Pathfinder Adventure Card Game: Rise of the Runelords – Base Set [Average Rating:7.28 Overall Rank:330]
 
Executive Bear
United States
Montana
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This is all I played all weekend!

4x on Friday
1x PM Saturday (had other stuff going on)
6x Sunday
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6. Board Game: 1960: The Making of the President [Average Rating:7.60 Overall Rank:166]
Scott Daniel
United States
San Diego
California
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Played this for the first time Saturday with my wife. Outstanding game, we both felt like we were in the midst of a political campaign. I (Nixon) felt I was doing great most of the game, but the mis-read the fluidity of the situation. In the end, Kennedy (my wife) won in a landslide as Nixon got flummoxed in the final turns and lost all the support he'd worked so hard to get in Texas and New York. Kennedy ended up with most of the endorsements and that swung a lot of votes in the East.
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7. Board Game: The Lord of the Rings: The Fellowship of the Ring Deck-Building Game [Average Rating:6.82 Overall Rank:1742] [Average Rating:6.82 Unranked]
Håkan König
Sweden
Linköping
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Three games played.

We started with Agricola, which went quite OK. I won 43/37/25 over my friend and my wife.

Then we tried The Lord of the Rings: The Fellowship of the Ring Deck-Building Game for the first time. It took some time to get used to it as my friend had not played any deck builder at all, and my wife's only experience was a couple of games of Dominion a few years ago. Anyway, she won after defeting Lurtz at the end. I thought I was doing well enough to win, but a lack of defence cards meant that I was hit by all the ambushes I encountered, which in the end proved enough for me to lose the game by 2pts. Wife won 61/59/56

Our friend was to have his revenge with Mahjong. He won 2/3 hands and my wife got the thrid.
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8. Board Game: Lancaster [Average Rating:7.45 Overall Rank:275]
Andreas Hellwig
Germany
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Friday:
Lancaster
Rise of Augustus x2

Saturday :
Lancaster
Kingdom Builder x2
Kingdom Builder: Nomads x2
Kingdom Builder: Crossroads x2
Kingdom Builder: Caves x2

Sunday:
Keltis: Das Würfelspiel x2
Kingdom Builder x2
Kingdom Builder: Nomads x2
Kingdom Builder: Crossroads x2
Kingdom Builder: Capitol x2
Kingdom Builder: Caves x2
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9. Board Game: The Castles of Burgundy [Average Rating:8.13 Overall Rank:13]
meepleonboard
United Kingdom
Somerset/London
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6 games of The Castles of Burgundy as we continued our exploration of this. I finally managed to win a game, and then succeeded in getting my engine running nicely, rounding off the week 4-2 up against my other half. The last three games also saw us venture away from the basic player boards, and it was interesting to see how much the dynamics of the gameplay changed.

Overall this game is a clear winner and looks set to stay in our collection. Great stuff and strongly recommended in two, though I can imagine there being significant downtime with any more players.

Happy gaming!
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10. Board Game: Robinson Crusoe: Adventures on the Cursed Island [Average Rating:7.91 Overall Rank:41]
Cedric Chong
Singapore
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#1

Plays: 9

Robinson Crusoe
1 Exploding with theme!
2 Very tough co-op
3 Minimum Alpha-Player problem
4 Scales well from 1 to 4 players
5 Very addictive




#2

Plays: 2

Netrunner
1 One of the best 2-players games
2 Highly competitive
3 Very exciting games
4 Bluffing and second-guessing
5 Fun fun fun!



Took a break from the craze over my month-long obsession for my number one game, Descent 2.0. My buddy and I gathered for a quick re-cap of Netrunner.

Wow. Took us just a while to get back into the game and boy, it's crazy! The games are exciting and very fun. Especially game two. I was playing Shaper against Jinteki. Early on, I walked into a trap. Wasn't expecting the ICE Ichi 1.0 that trashed two (2!!!) programs, gave me one brain damage, and a tag! Argh! This set me back many rounds.

Fast forward. I stole 6 Agenda Points. He advanced 5 Agenda Points. Both of us are 1 Agenda away from winning. I looked at the clock and it's 1030pm.

Bro, do you think we can finish this up in 10 minutes? My parking coupon is expiring... I said.

My buddy took a long quiet look at his hand... and after a while, he said, "Yes, I think we should move your car. We need more time."

We took a 20 minutes break driving the car round the blocks to find a free parking lot and walked back. Once we got back, it was intense. I made two runs, but failed to get any Agendas. I exposed his remote server and saw one agenda. He will win next round. But that remote server was protected by four ICE and I don't have enough credits to burn through it. I drew the Eye which allows me to run R&D to access 3 cards. But that R&D was protected by that Ichi 1.0. There are five agenda cards amongst us, and one in his remote server. So there are only 3 agenda cards left. They could be in his hand, or in R&D.

I weighted my options. I could attempt remote server, but may not have enough credits to burn through them. I could try the HQ, but only had 1 in 5 chance of getting God knows if there are any Agenda cards in his hand. Or, I could take the brain damage like a man, trash 2 programs and access 3 cards. It's the final round after all.

I decided on option 3. I said goodbye to two of my programs. Took a brain damage and a tag (could not avoid Trace due to Corp's rich credit pool).... Drew the 3 cards. I held my breathe... And scored 1 Agenda!!!

This is one intense and exciting game! Both of us had a great time. This reminded us why Netrunner is one of the best two players games.

---------

But the highlight of the week goes to Robinson Crusoe.

The Z-Man edition finally arrived. I tore open the box and devoured the rules.

I got my wife to sit with me and we played our first game. We took Cook and Carpenter... and went on to win Scenario 1. Hmmm... Something's not right. It's not supposed to be so easy.

Indeed! A quick browse of the rulebook revealed I played a key concept wrongly! It's so embarrassing. I thought the normal food (yellow) is nonperishable!

So I went back to play game 2. Lost. Game 3, Won! Yeah! Quick check on BGG... opps, I forgot about Adventure Tokens! Man! Tried again. Game 4. Won. Okay, this time I was sure I got most of the rules right.

Moved on to Scenario 2. Game 5. Lost. Game 6. Lost. Game 7. Lost. Game 8. Lost. Game 9. Won!

By the end of the day, I had to stop. My back hurts.

When was the last time I played a new game nine (9!!) times in a row?

I could not remember. Definitely not a game as heavy as Robinson Crusoe. It's fantastic! And incredibly difficult! Scenario 2 is brutal. I had to use the Dog to win my 9th game!!! And I think more than half of it was due to good luck.

This game is very good. I have played 9 games and is reserving judgement of the game until I played a few more games. And definitely a few more scenarios. So far I had only played solo, and two-players. Would definitely want to try three-players and four-players game. But based on what I know about the game now, I feel it will scale well with more players. While you have more players, you have more action pawns, BUT, and it's a big BUT, you also have more mouths to feed, and require more resources to build a bigger Roof and Palisade. At the same time, the amount of resources generated from camp site during Production Phase is still two (or even one). So the difficulty definitely scales well with more players.

The most amazing thing is, the gigantic difference between Scenario 1 and Scenario 2. Wow, the fog in Scenario 2 is crazy, CRAZY! I kept re-reading the Scenario card to ensure I didn't read it wrongly. Surely it can't be so difficult! I'm going to die soon! Arghh! So looking forward to more games! More scenarios!

One wood! I need one more wood! Where can I get one more wood? Where?!

Soooo good. The new hotness. Robinson Crusoe.

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Dan Edelen
United States
Mount Orab
Ohio
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I did not get a chance to play any board games this weekend. My month of August is normally a crazy-busy one, and getting to play anything is almost a luxury.

Anyway, my son and I play Pathfinder Society games at my local FLGS, Gateway Games & More, near Eastgate Mall in eastern Cincinnati. A couple of his friends also join us, and PFS has been something of a "guy's night out," even if the guys are all 16 and under--save for the geezer driving.

The PFS scenario listed has a terrible rating on Paizo's site. Atrocious. About as bad as it gets. But the store was light on GMs for the evening, so even getting in a play was dicey, and a bad scenario was better than none at all.

We ended up having seven at the table and turning away many. Glad I had signed up.

Here is one absolute truth you can say about roleplaying games: The GM makes all the difference.

Even though this scenario was despised online, our GM that evening, Will Smith, rescued it from mediocrity.

In short, we all had a wonderful time, with everyone leaving that evening laughing and recalling the highlights of the game.

As much as good GM made that scenario into something special, we also had something else going for us that evening: great players who actually role-played.

You would think that role-playing in an RPG would be par for the course, but you'd be surprised how often this doesn't happen, with the game playing out as little more than "what can we kill next?" And I hate when a slash and burn mentality trumps everything else.

What raised this encounter is that the players tried to think through what came at them, plus they stayed true to their character's personalities while doing so. Teamwork was encouraged, and when it broke down, it made sense. And this despite one of the worst party class mixes I've ever seen. We even accomplished something rare in PFS: We talked our way out of the last battle, one that could have seen our low-level PCs torn to pieces if we'd approached it any other way.

So no, I didn't play any board games. I didn't even play one of the better RPG scenarios. And yet the entire evening was memorable.

Isn't that kind of experience what it's all about?
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12. Board Game: Star Wars Miniatures [Average Rating:6.87 Overall Rank:1624] [Average Rating:6.87 Unranked]
Flying Arrow
United States
Pennsylvania
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I played 2 games of this on Sunday night.

Snowtroopers got a huge boost from the set that was released at GenCon, and I ran a snowtrooper squad for the third time. It's 3-0 so far.

http://www.bloomilk.com/Squad/132398/charging-snowtroopers


In the other game I ran Jabba the Hutt plus some bounty hunters:
http://www.bloomilk.com/Squad/132935/jabbas-shield-wall


I also played a number of games with the 3 & 5 year old:
Cranium Cariboo
Memory
Candyland
Connect 4
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13. Board Game: Innovation [Average Rating:7.24 Overall Rank:304]
Tim
United States
Frederick
Maryland
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On Sunday, it was a beautiful day so my wife suggested to play this game outside on our patio. The first time we played it, she did not like it too much as it seemed overwhelming to her with all of the complexities. She wanted to give it another try though, which I was very happy about.

The first game, I got stuck early in the first era while she was advancing quickly and winning achievements. I did manage a push at the end but she won 6-2. In the second game, my strategy was working extremely well as I had a lot of cards splayed and it was looking like I was well in control. However, she had a card (can't remember which one now) that allowed her to transfer my high score card for her low ones. It killed me as I was unable to stop it for three turns in a row and she ended up winning 6-5. Filling over-confident, she wanted to play one more time before a tv show came on and I was more than willing as I wanted revenge. It was a close game but in the end I came away victorious, crushing her spirit for the night. devil

We are really finding this to be a great competitive game with lots of depth that so many people knew already.
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14. Board Game: Summoner Wars: Phoenix Elves – Second Summoner [Average Rating:8.07 Unranked] [Average Rating:8.07 Unranked]
Carthoris Pyramidos
United States
Centennial
Colorado
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Friday
A splendid gaming weekend started off with just a little Hive Friday evening.

Saturday
A morning game of Summoner Wars featured the internecine Maldaria vs. Elien matchup. Maldaria choked her hand on her champs. But her Firelings and Phoenixes kept the game entertaining. Maldaria's forces defeated Elien's Fire Drake, and she finally summoned Fanessa, after being pinned between Kaeseall and Malaena. Fanessa finished off Kaeseall, but Malaena delivered the final shot to Maldaria. Elien made it through without a scratch.

After a couple of hours at the beach, I met up with Goat for a few hours of Call of Cthulhu: The Card Game. We were both playing decks familiar by now, but in some new matchups. My Legation from Yuggoth went against his Bug Hunt, with both decks featuring Mi-Go, although mine had Yog and his had Miskatonic collaborators. Go, my Mi-Go, go! (I did win that one.) We played two games of my Snaketastic (self-explanatory) against his Silver City (monofaction Twilight), each winning one. And for our final game we migrated over to the local game shop, where my Inner College (Misk/Twilight) trounced his Kings of Carcosa (Hastur/Syndicate). We were there so he could pick up some discounted Asylum Packs, and I bought Bolvi and Frick for Summoner Wars.

Sunday
Started off the day with a game of Anti-Aquarius -- an Aquarius variant. I thought it would be uninteresting with two players, but it was pretty fun: A large tableau and a very close game, complicated at the end by swapped goals. My opponent lost as Water.

Then it was back to Summoner Wars. This time it was Mugglug vs. Maldaria: The Orcs got their swamp on something fierce, making excellent use of Swamp Beasts. Maldaria only realized two-thirds of the way through the game that she could use Save the Queen to rescue ensnared units, having let quite a few commons go to waste by then. The Elves decked early, which wasn't entirely bad for them, because Kaebeeros (who gets extra attack value when the draw deck is gone) ended up being the biggest single punisher of Mugglug. At the end, Mugglug went for a desperate direct attack on Maldaria, which would have won him the game if he scored three hits with his three dice. But having hit only once, he was then trapped between Maldaria and Kaebeeros, who together finished him off.



In the afternoon, my brother and Goat came over for a session of Kemet. We all had a great time, although I was the clear winner (playing as Ouadjet). Even though the game board is cleverly designed to give no functional advantage to any of the home cities, I do think that there are psychological advantages and disadvantages. The center city seems to be a riper target for invasion, for example. I played second-to-last in the final turn, and Goat had one final chance to unseat me, but he attacked the better-defended of the two temples under Ouadjet's control. The seemingly-remote delta temple was more vulnerable than the Nile temple, but I wasn't about to point that out! Even though the game took almost two hours (my brother was new to it, and Goat and I were both still pretty green), it left us wanting more, which is great.



Goat left, and I introduced my brother to Hey, That's My Fish! He proved to be a quick study, because I won by a single point: 46-45!
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15. Board Game: Magic: The Gathering [Average Rating:7.47 Overall Rank:152] [Average Rating:7.47 Unranked]
James Van
United States
Rexburg
Idaho
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Me and my friends got together and played magic for the first time in years it was really fun, and I kicked there butts.
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16. Board Game: Ground Floor [Average Rating:7.09 Overall Rank:1109]
Doug Mann
United States
Corpus Christi
Texas
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Very little gaming this weekend, but I got the rules read and set up Ground Floor for a solo play learning game Sunday. Too soon for me to rate this one, as I didn't even finish the first turn, but at least I'll have an entry for the New to You August 2013 GeekList.
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17. Board Game: Glen More [Average Rating:7.34 Overall Rank:282]
Thomas Leitner
United States
Madison
Wisconsin
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I picked this game up at GenCon. I'd been wanting it for a while, and regret not buying it when it was in print.

We played a 4P, and I didn't win but really enjoyed the game play. Very happy to have this in my collection.

Also:



I got this in twice, and won both times. The second win was the more satisfying as I thought I had lost by two when I realized at the last second that I had forgotten to take 3VP for cathedral scoring and won by one point.



A fun filler, I lost on a tie break.

 


Played one round of this as the Ranger. This is an excellent and addicting game. I think Paizo has a real hit on their hands.



Another week, another play of Village Inn. This time, however, we used the expansion solely to add a fifth player. Three people had never played the game, so we decided to do without the brewery and the beer hall. I was worried about down time with so many players, but it all worked out very well.
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18. Board Game: Automobile [Average Rating:7.35 Overall Rank:365]
Ken
United States
Portland
Oregon
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May I pass along my congratulations for your great interdimensional breakthrough. I am sure, in the miserable annals of the Earth, you will be duly enshrined. -- Lord John Whorfin
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Got a chance to head over to Tom & Kev's on Saturday for a bit of gaming, and played a few with the kids as well.

Maybe I'm one of the few non-Martin Wallace fans on BGG? As a designer he seems like a legend around here, but Automobile seemed like too much work and not enough fun. This is my second play of this, and I think it may be my last.

Also played a favorite Winner's Circle - always fun.

With the kiddos, we played a few games of Gopher It!, Diamant and Polar Dare!.
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19. Board Game: Lost Cities [Average Rating:7.15 Overall Rank:306]
Toms Leikums
Latvia
Jelgava
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Some nice gaming last weekend.

Lost Cities - 3 games, 2 players
Introduced my girlfriend to this one. And she really liked it. Actually my rating for Lost Cities is 6, but she gave the game 8. For me this game feels like Solitaire. The one from Windows games. Not much else. It works good, but it still too much depends on cards and their sequence you draw. Yes, their are some tactical choices, but too few of them. Talking about 2 player games, my favorites still are Memoir '44, The New Era, Revolver and others with lot more theme and gameplay. Anyway - we played 3 3 round games last weekend, 2 wins and 1 loss for me.

Rise of Augustus - 2 games, 4 players
This simple game still is very popular in our gaming group. There even are ideas to buy one more copy and as usual in these cases I am totally against it. There are so many great games out there to buy. Anyway - first game I won and 2nd game came in second place. Purple provinces are the power, no doubt about it. Brown/orange ones are too hard to fill and green ones are too cheap. Purple for the win, especially if you can manage to get some gold or wheat.

Infinite City - 1 game, 4 players
After long time we played this tile laying game and introduced our gaming group to it. What can I say - you need quite a big table for 4 player game. But it still runs quick and has enough cutthroat actions in it, what I really like. Although I wasn't close to victory in this one.

Puerto Rico - 1 game, 4 players
One of the players was new and 1 had played it many years ago. So we basically taught the game to 2 newbies. It resulted in my win, but 2nd place was very close with 2 big purple buildings and lots of additional victory points. I think it was the first time in Puerto Rico for us, when victory points ended first. Usually we finished the game after colonists pile was empty of somebody had finished city.

Ra - 1 game, 4 players
I don't remember, if I ever have won this one. And I am too lazy to check. This time wasn't the exception.

Libertalia - 1 game, 2 players
Pirate booty splitting masquerade is still one of my favorites, especially with 2 players. There is so much thinking and guessing involved. Very close win for me this time.

Revolver - 1 game, 2 players
Colty Gang (Colty himself and Cortez) in my person managed to escape all the traps put by Colonel McReady.

Hawaii - 1 game, 2 players
This game just offers so many nice strategies how to play. You just have to find the right one, depending on the initial tile (and sometimes 1st rounds cost) placement. Win for me in this one.

Thurn and Taxis: Power and Glory
Everything went smooth in this game for me. I got first to almost all regions, except the bigger one. Certain win, but the most problem I see about this expansion is the length of the game. The board becomes too crowded and game end conditions just are wrong. Putting all your houses on the board to end the game? Come on. I think it didn't happen not a one time playing base game. In the end of this expansion game played you hardly can find some spots on the board to put post office on. Next time we are playing it with base game rules. Actually we could leave horses for filling the routes, but need to add carriages for game to end quicker (welcome back, mister Cartwright).
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20. Board Game: Bombay [Average Rating:6.35 Overall Rank:2375]
Jon Enns
Canada
Herbert
Saskatchewan
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Sadly, only one game of Bombay with LIndy on Sunday.
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21. Board Game: Pathfinder Adventure Card Game: Rise of the Runelords – Base Set [Average Rating:7.28 Overall Rank:330]
 
Keith Leonard
United States
North Canton
Ohio
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Played this 2 times (6 player and 2 Player). This is turning out to be one of my favorite games. Since I picked it up at Gen Con I have played it 6 times and every games has been fun. Really looking forward to going through the complete adventure path.

I Also played:

&
with

&
&
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22. Board Game: Sequence [Average Rating:5.96 Overall Rank:3205]
Trainer BoBondi
Iceland
Reykjavík
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Played a few rounds of this with my daughter and then a coupler rounds of Panic Tower! with various family members. Other than that, this was a very slow gaming weekend.
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23. Board Game: Battlestar Galactica: The Board Game – Daybreak Expansion [Average Rating:8.25 Unranked] [Average Rating:8.25 Unranked]
Jeff Kayati
United States
Worthington
Ohio
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I got in my first play of the new Battlestar Galactica expansion, Battlestar Galactica: The Board Game – Daybreak Expansion at CABS on Saturday. CABS is always full of veteran BSG players, so getting in a game is never difficult. Just one play in, but I'm not very impressed with the expansion.

The Search for Home destination simply adds too much time to the game without adding much of interest. Normal BSG games run about two and a half hours, while this one ran around four. Not nearly enough fun for a four hour game. While I'm certain I'll try The Search for Home at least once more, I'm thinking this is another dud of a destination.

Mutiny cards add difficulty for the Humans. When combined with the new Treachery deck, these can become a bit overwhelming. Expect more humans in the brig and more attempts to get out of the brig. Not a good thing for Team Human.

The new Assault Raptors are a nice boost for the humans. Starbuck staying in space forever can be very powerful, and the Raptors themselves can hold off a hoard of Raiders with just a few Evasive Maneuver cards.

The new characters available for selection offer new choices, but not necessarily balanced ones. The alternate Baltar combined with the new Miracle tokens to use Once Per Game powers are ripe for abuse.

Just not an positive first impression of this last expansion for BSG.

I also continued my plays of Terra Mystica and Bruges on Saturday. Winning with the Giants for the first time, which is less impressive considering I was playing against three other not very skilled opponents. Bruges continues to offer solid gameplay, but as you learn the game, it almost reaches a "filler" playtime. Not really a bad thing, but I'm wishing there were just a few more turns.
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24. Board Game: Galaxy's Edge [Average Rating:6.09 Overall Rank:7805]
Enrico Viglino
United States
Eugene
OR
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Video coverage for this.

Also finished up my coverage of Dark Emperor,
one of the best fantasy wargames out there.
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25. Board Game: Rex: Final Days of an Empire [Average Rating:7.13 Overall Rank:660]
Sean D.
Canada
Langley
British Columbia
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We played a full 6 player game of Rex on Friday night. My brother was in town and came to play with us. I have to say that I have mixed feelings about this game - its just way too swingy/random. You can't really plan, so it feels like the game is playing you. I like the theme and backstabby-ness of it, but not the seeming total randomness of events. Ah well, it was fun to have some friends over and play together.
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