What games have you played outside the recommended range of players?
Juanito
Spain
Córdoba
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Hi all!

I often feel a great desire to play to a certain board/card game when suddenly ... Nooooo, I have not enough people to play with! (not the opposite usually happens, unfortunately) soblue

Some games have a certain range of players but we have always tried to play with less (or more) players than recommended on the box or on the polls from BGG. Which of them have good / bad experiences and you may advice the rest of geeks?

Await your opinions!
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1. Board Game: Android [Average Rating:6.73 Overall Rank:1126]
Juanito
Spain
Córdoba
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Printed on the box that numbers: 3-8... but I couldn't resist and bought it that day!

Just 3 times we've played, two players, and the experience is good. I've never could convince other friends to play because the dependance of the language for this game. Anyway I'm glad of having this one just for two.

It deserves a thumbsup
 
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2. Board Game: Condottiere [Average Rating:6.78 Overall Rank:826]
Juanito
Spain
Córdoba
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Just a couple of games with my wife showed me that this is not made for two players. The bluff doesn't feel so good and passing is not an option as your opponent will clear out his/her hand to draw new cards.

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3. Board Game: Vampire: The Eternal Struggle [Average Rating:7.13 Overall Rank:1022] [Average Rating:7.13 Unranked]
Juanito
Spain
Córdoba
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It's made for 2-5 players, but I played 4-5 players games before buying my first pack. Then I played a couple of two player games just to say "Puaaaaaj!

If you haven't played this before, I'd say some type of decks are true beasts against others, so you're damned in that case. Also, many cards are made to deflect damage to other players who are not the one causing it, some cards need referendum for voting, other ones make mass effects... all of that is lost. The only way for playing two persons is building two decks for that purpose.

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4. Board Game: Magic: The Gathering [Average Rating:7.48 Overall Rank:152] [Average Rating:7.48 Unranked]
Juanito
Spain
Córdoba
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Confess. You have ever played anything alone because you had no one to play with. IMPORTANT: PUN FORBIDDEN! And that game is not made for one person. So hard is the life of a geek, friends.

This was my case with MTG (unfortunately not the only game) while playing tournaments and testING decks. Surprisingly I enjoyed doing this and some rainy afternoon I returned to it. Not bad, really. Of course you lose the opportunity to surprise and bluff, using only by common sense (sometimes using heads and tails if necessary), but sometimes it is what it is ...

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5. Board Game: 1825 Unit 3 [Average Rating:7.56 Overall Rank:3800] [Average Rating:7.56 Unranked]
Tim Benjamin
United States
Los Alamos
New Mexico
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Although designed for just 2 players it can accommodate 3 with a little adjustment.
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6. Board Game: Catan Card Game [Average Rating:6.74 Overall Rank:818]
Tim Benjamin
United States
Los Alamos
New Mexico
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Although designed for just 2 players it can easily accommodate 3.
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7. Board Game: Carcassonne: The Castle [Average Rating:7.09 Overall Rank:542]
Tim Benjamin
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Los Alamos
New Mexico
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Although designed for just 2 players it can accommodate 3 with a little adjustment.
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8. Board Game: Blood Bowl: Team Manager – The Card Game [Average Rating:7.38 Overall Rank:262]
Christopher Birkbeck
Canada
Montreal
Quebec
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I've played this with five once, and it was good, if a bit overly long.

It's certainly better than two, which is in the recommended range, but is terrible.
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9. Board Game: Daytona 500 [Average Rating:7.15 Overall Rank:1523]
'Arctica' Gary
United States
New York
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Says 2-4 Players.

Races with 6 cars and cards are distributed evenly to all players at the start of the game.



Have played with 6 players and no 'auctioning' Haven't had any problems, although bigger chance of random taking control of a players fate, with less to do.


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10. Board Game: Qwirkle [Average Rating:6.79 Overall Rank:703]
uwEE H21
Germany
Berlin
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You can play it with 5 players.
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11. Board Game: 23 [Average Rating:6.44 Overall Rank:3749]
Ron K
United States
jamesville
New York
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'80' maxlength='250'> </td> </tr> <tr> <td width="15%" align="right"><b>Avatar OverText</b></td> <td width="85%"> <input type="text" name="overtext[avatar]" value="Train Game anyone?
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Can be extended to 5 players. Simply divide the tokens evenly and set aside the remainder.
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12. Board Game: Havoc: The Hundred Years War [Average Rating:6.69 Overall Rank:2432]
Ron K
United States
jamesville
New York
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You can add another player - just adjust the initial allocation of special cards to keep them even.
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13. Board Game: King of Tokyo [Average Rating:7.23 Overall Rank:257]
Fernando Robert Yu
Philippines
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I have played this with 7 players, first with the King of Tokyo: Heidelbärger Brockenbär (promo character) promo monster added, then with Pandekai from the King of Tokyo: Power Up! expansion. The game can easily handle the extra monster though with no issues.
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14. Board Game: Super Dungeon Explore [Average Rating:6.86 Overall Rank:1245] [Average Rating:6.86 Unranked]
Fernando Robert Yu
Philippines
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I've tried being the consul versus 4 heroes using a suggested variant which can be found here on BGG, as well as versus 6 heroes, modifying the 4 player variant to handle 6 players. There were no issues as well except that the game did end up being 3 hours long.
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15. Board Game: Ticket to Ride [Average Rating:7.45 Overall Rank:139] [Average Rating:7.45 Unranked]
Canada
Montreal
Quebec
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TTR with six players. Actual range is 2 - 5.

I think we removed 5 trains each (so 40 per player).

It was crowded, but played pretty much the same as usual.
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16. Board Game: The Bridges of Shangri-La [Average Rating:6.77 Overall Rank:1309]
Brian Boyle
Australia
Sydney
NSW
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A great game for two, even though it is notionally for 3-4 players. Simply remove two villages (one is already removed for the 3 player game). Beats me why this game never came with the suggestion that it could be 2 player.

Of course, it may be solvable for 2 players, but I am happy in my ignorance.
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17. Board Game: Catan [Average Rating:7.19 Overall Rank:324] [Average Rating:7.19 Unranked]
Andrew Roy
United Kingdom
Bath
GB
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With 2. Does this count?

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18. Board Game: Manila [Average Rating:7.01 Overall Rank:679]
Andrew Roy
United Kingdom
Bath
GB
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With 2, each player taking control of 2 players.
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19. Board Game: Pirate's Cove [Average Rating:6.58 Overall Rank:1120]
W*m L**naerts
Belgium
Beerse
Antwerp
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With 6. Leaving out the black pirates and giving one of the ships to the 6th player. Printed and laminated a player map, printed a navigation wheel and sawed discs out of a broomstick and drilled holes in them to use as power rings.
Best player number for this game!
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20. Board Game: Spartacus: A Game of Blood & Treachery [Average Rating:7.46 Overall Rank:309]
Bryce Journey
United States
Omaha
Nebraska
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My most common player range adjustment is for the many games that specify 3 or more players but there's really no reason why 2 player can't work just as well. Often, there are no rule modifications necessary at all (i.e. Settlers, Amazonas, Seven Sisters). Almost as often, just a few adjustments to set-up will make 2 player games possible (i.e. Tempus, Colloseum). Some games require a few more creative adjustments, such as my very successful 2-player version of Spartacus, described here: Two-Player Variant.
 
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21. Board Game: Bohnanza [Average Rating:7.05 Overall Rank:395]
Joe Wiltshire
Australia
Ingleburn
New South Wales
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Box says 2-7 buy we've played 8-14 regularly. 14 was a bit too many but we had a blast anyway yelling outrageous deals across the table. 8 was easily workable.
 
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22. Board Game: Smash Up: Awesome Level 9000 [Average Rating:7.30 Overall Rank:419] [Average Rating:7.30 Unranked]
r0t1 prata
Singapore
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Plays 2-4

Played the base game with Awesome level 9000 expansion with 5.

I introduced this game to 4 other players, 2 had tried it before while the other 2 were new to the game.

A bit too much of downtime as compared to 2-4 players especially for the guy with the Wizards faction (I may still play this but remove Wizards faction for 5 players). We were actually standing up for most of the game, but not during the Wizard player's turn.

 
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