Why We're Here in the First Place: Werewolf Gamers (9/2/13)
Goo
United States
Yorba Linda
California
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Try to be nice to people, avoid eating fat, read a good book every now and then, get some walking in, and try and live together in peace and harmony with people of all creeds and nations.
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This is a geeklist for BGG Werewolf players to talk about games other than Werewolf.

Post what you play during the week of Monday 9/2/13 to Sunday 9/8/13.

Post your ratings and/or any thoughts on the games played.

This time, let's add a topic. You can discuss the topic in the comments under your entry, in the geeklist comments section, under the comments of another person's entry... wherever it works.

Let's talk about the concept of ELEGANCE in a game.
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1. Board Game: Lords of Waterdeep [Average Rating:7.77 Overall Rank:52]
Goo
United States
Yorba Linda
California
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Try to be nice to people, avoid eating fat, read a good book every now and then, get some walking in, and try and live together in peace and harmony with people of all creeds and nations.
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d10-7 Lords of Waterdeep x2! - This game has been popular at our game and I finally got a chance to try it. I don't know man, I didn't get totally excited. It was okay. I'm having that reaction to LOTS of games lately. It feels like very little is floating my proverbial boat--though I'm not sure what I'm looking for.

We played a 4er with the base set for 2 of us to learn. I'm not sure what I did, but I was able to satisfy lots of quests. The game was intuitive(-ish) and I felt my best tactical move was always a pretty simple decision. On the final turn, I forgot to pick up a free black cube I was supposed to get as an ongoing reward for some quest. I mentioned it and everyone was kind of harrumph about it so I didn't take it (which I am totally cool with because takesies backsies and oops I forgot this can muddle the game and just be annoying--but there were lots of them in the next game we played). Anyway, I tied with someone but won with the tie breaker, so justice played out as God intended.

I never play the same game twice in a night (unless it's a quick filler) and I never get to play a game I just learned right away. But once the 2 newbs knew the game and someone else showed up, we set it up and played again--this time with the 2 new expansions. Well, my beginner's luck ran out and I came in a distant last. Honestly, part of it was the game was not holding my attention deep into the 2nd play. Our 5er was a slow game and again, I felt my move was constantly pretty obvious. So, it was a lot of play quick and wait (I'm really sensitive to that lately--I feel my limited game play time being eaten up by someone's AP). Anyway, I made some inefficient moves early on in order to satisfy a Quest that gave 10 points and 4 Intrigue cards that I could play immediately if I wanted. I thought it was worth the inefficient moves because the Intrigue cards could jump start my game. Well, I could not play one of those 4 cards and felt like I'd shot my wad out the gate and was stagnant for too long after. Also, my Lord gave 4vp for a certain symbol on Quests and Buildings (she was part of the expansion). Only 3 buildings with that symbol came up late in the game and it wasn't worth it because I wouldn't get much benefit from owning any of these particular buildings so late. So, I'm just not sure if I was having bad luck, but those 2 things really held me down. Maybe with experience I would know how to mitigate it.

Overall, it's a decent worker placement. The worker return reminds me of The Pillars of the Earth in the sense that I feel like my workers give me very small return on their actions while the costs of everything seem so high. As a worker placement game in general, I would say it is most similar to Caylus where the building owners get some reward, but I think Caylus is a much better game. If this game could stay consistently under or around an hour, I'll play some more. It's fine for that time range. But at 90-120 minutes, I need something else.

d10-9 Bohnanza - it had been a while so wife, daughter, and I played a game of Bohnanza. I'm feeling generous today so I bumped my rating of this to a 9. I feel like every new game I play these days I give it a very generous 7, so it is so refreshing to play an old skool quality game like this. It has some of that simple elegance. This one was a bit crazy in that my daughter's strategy was to be overly generous. She ofter just gave away cards she could have negotiated with and she traded away lots of stuff from her hand that she "should" have made room for and planted. Shows what I know--she won. I love playing a game that I'd forgotten how much I liked. I also love that it reminds me that I do have some variety in the games I really enjoy.
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2. Board Game: Flash Duel [Average Rating:6.71 Overall Rank:3977]
Greg Wilson
United Kingdom
Bristol
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Not much gaming this week. Back to work and school, and the Tuesday get-together was cancelled due to lack of availability.

Saturday:

Two quick Flash Duels with the sproglet. Jaina versus Rook, and Midori versus DeGrey. The sproglet is improving at this game, although I did have to keep explaining that attack and dashing strike re different things. He took a couple of rounds off me, but he's generally a bit incautious; he charges in to attack and doesn't always watch his range. I won both matches 3-1.

And Agricola: All Creatures Big and Small with the sproglet as well. Comfortable 48-27 win for me, even though I couldn't get hold of any horses. I spent a lot of time building up more space for animals, then realised I'd forgotten to double one of my buildings and had a lot more room than I thought. Should have worried less about animals early on and more about fencing and building, but then again I didn't have to discard a newborn until the very last turn either, so maybe taking advantage of breeding early paid off.

As with Lords of Waterdeep, his short-term play is good. He can look at what things to do and make a plan to get the resources he needs. He took the space I needed from out under me a couple of times. A bit more concentrating on where the points come from at the end of the game and he'll be fine.
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3. Board Game: Silverton [Average Rating:7.10 Overall Rank:1458]
Dr. Urza, PhD of Dungeon Crawl
United States
Washington
Dist of Columbia
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Silverton d10-7 The Standard-length Basic game with the GF. I won on Turn 13 with about $11k and change. She had $9,980.

We were using a laptop with a spreadsheet that handled all the economic changes automatically. (so no endless die rolls!) Despite her having never played before, and me being distracted by the Red Zone Channel, we finished in a little over 3 hours.

Bridge d10-0 Non-Life Master sectional. My schedule was such that I could only play one session, but it was a good one. 57% was good for a tie for 6th/7th overall, out of 24 tables. This was our second session playing 2/1 and we had a few really well-bid auctions, finding one good minor suit game that was missed by most of the field. (3NT was down one for want of a stopper)
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