Orange County Board Gamers October 2013 Game Day Math Trade - RESULTS POSTED!
Devi "Day" Hughes
United States
Irvine
California
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Orange County Board Gamers - come play games with us! http://www.ocbg.net
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I'll be using this GeekList to run a no-shipping math trade at the Orange County Board Gamers October 2013 game day in Irvine, CA. We'll be getting together on 10/12/2013 for a full day of open gaming. More information about the Orange County Board Gamers can be found at:

http://www.ocbg.net

This math trade requires that you attend the game day, or at least find someone to "mule" for you.

Relevant Dates for this Math Trade:

The list opens for additions immediately.
The list closes to additions on 10/7 at 11:00 PM.
Want lists for each item you've added to the list are due by 10/10 at 11:00 PM.
Results will be posted sometime on 10/11.

The actual trade will happen via a drop-off and pick-up system at the game day. Please have your games at the Duck Club by 1:00 PM.

NOTE: Games that DON'T end up trading may be sold at our Flea Market event, happening the same day.

If you're not familiar with a math trade, it's a "circular trade". Everyone posts games that they'd like to trade away. Once the list closes to new items, you post a want list for each game you've offered. A want list tells me which games you'll accept for your offered games, in priority order. I then run a computer program which "does the math" and attempts to find the greatest number of trades. Trades are circular, meaning the computer will figure out trades between multiple groups of users ("user A gives an item to user B, who gives it to user C; user C gives an item to user D who gives an item to user A). There is little risk because each user submits a want list for each item offered, stating what they'll accept for that specific item. You'll never get a game that you didn't agree to trade for, and you'll never trade away a game that you didn't want to get rid of. You control what games of yours trade away, and what you'll accept for them.

More information on math trades can be found at:

http://www.boardgamegeek.com/article/756051

Some rules:

1) I will moderate any disputes, should the need arise. I hope to not have to, but if so, my decisions are final. By entering into this math trade, you agree to the results of my moderation. I'll try to be fair, but it's my judgment in the end.

2) In order to participate, you must add your games to this math trade geek list. You do this by clicking on the "Add Item" link on the math trade geek list, then clicking "game" under the Item Type. You'll need to search for the game id on the following page. Once an item is added to the list, do not delete it. If you change your mind about offering it, just submit a blank want list for the item, and it will not trade. DO NOT DELETE YOUR ITEMS FROM THE LIST!

3) When adding games to this list for trade, you must describe the condition of the game, and note if anything is missing. If not noted, the game will assumed to be complete and in good condition. Also, if the game is not an English language edition, please note that as well. Please verify that you actually have possession of the game before adding a game to this list for trade.

4) You may add as many items as you wish to the list for trade. Duplicate items and "sweeteners" may be added. A sweetener is an additional item added to another game in order to increase it's appeal. You can add other games, cash, a handshake and a smile, etc.

5) Send your want lists to me via private message, either via Geekmail here or via email. Feel free to revise your want lists as many times as you wish before the final deadline. Please use the following format for your Want Lists:

(BGG username) [YourItem#] : [Priority1WantedItem#] [Priority2WantedItem#] ... [Priority999WantedItem#]

A possible list might look like this:

(El-ahrairah) 21 : 6 15 56
(El-ahrairah) 22 : 6 15 10 18 65
(El-ahrairah) 46 : 13
(El-ahrairah) 47 :

That means that user El-ahrairah (me!) offers game #21 and wants games #6, #15, or #56 (in that order) for it. I also offer game #22 and would accept games #6, #15, #10, #18, or #65 for it (again, in that order). For game #46, I'll only accept a trade for game #13. I've offered game #47 for trade, but didn't see anything I'd accept for it, so I posted a blank list for that item.

You may send me your want lists via Boardgamegeek Geekmail by clicking the envelope icon above my avatar. Please double-check your want lists for accuracy. Even being off by a single digit may result in you receiving an item you don't want.

Sorry, but I will NOT accept Want List submissions via JeffyJeff's On-Line Want List Generator (OLWLG):

http://www.boardgamegeek.com/thread/159648

If you've read this far, and are feeling generous, a small geekgold tip is appreciated.

I'll be using TradeMaximizer software to calculate the trades. Here are the TradeMaximizer options we'll be using:

LINEAR-PRIORITIES: Use the 1,2,3,4,... priority scheme.
SMALL-STEP=1: Adjust how priorities change between successive entries in a want list. (The default value is 1.)
BIG-STEP=9: Adjust how priorities change for each semicolon in a want list. (The default value is 9.)
ALLOW-DUMMIES: Allow Dummy Items to help prevent against getting duplicate items.
REQUIRE-COLONS: Make colons mandatory for every want list.
REQUIRE-USERNAMES: Make usernames mandatory for every want list.
ITERATIONS=100: If set to a number larger than 1, then use randomization to find num different solutions, keeping the solution with the best sum-of-squares metric. Note that all of the solutions will have the same number of trades and the same total cost.

If you have any questions, please let me know and I'll try to answer them quickly.

Thank you, Day

=======================[RESULTS BELOW]============================

TradeMaximizer Version 1.4a
Options: LINEAR-PRIORITIES SMALL-STEP=1 BIG-STEP=9 ALLOW-DUMMIES REQUIRE-COLONS REQUIRE-USERNAMES ITERATIONS=100

Input Checksum: 38ffb5c3191361368a2d4b0c88c5094
No explicit SEED, using 1381535796361
[ 145 : 8 7 4 4 ]
[ 125 : 8 5 4 4 2 ]
[ 121 : 8 4 4 4 3 ]

TRADE LOOPS (23 total trades):

(PLMOKN974) 17 receives (RALPHER) 203
(RALPHER) 203 receives (JIMNUKUWAI) 188
(JIMNUKUWAI) 188 receives (SARSI) 187
(SARSI) 187 receives (SRONEY) 182
(SRONEY) 182 receives (SATORISNOW) 145
(SATORISNOW) 145 receives (PLMOKN974) 19
(PLMOKN974) 19 receives (SRONEY) 170
(SRONEY) 170 receives (PLMOKN974) 17

(GANTRELL) 84 receives (RALPHER) 205
(RALPHER) 205 receives (PLMOKN974) 11
(PLMOKN974) 11 receives (JRR060) 112
(JRR060) 112 receives (GANTRELL) 84

(PLMOKN974) 12 receives (RALPHER) 210
(RALPHER) 210 receives (SATORISNOW) 157
(SATORISNOW) 157 receives (PLMOKN974) 12

(PLMOKN974) 42 receives (RALPHER) 8
(RALPHER) 8 receives (SATORISNOW) 146
(SATORISNOW) 146 receives (SGTMASTER) 70
(SGTMASTER) 70 receives (PLMOKN974) 42

(RALPHER) 206 receives (SARSI) 5
(SARSI) 5 receives (SATORISNOW) 128
(SATORISNOW) 128 receives (PLMOKN974) 51
(PLMOKN974) 51 receives (RALPHER) 206

ITEM SUMMARY (23 total trades):

(BOND8089) 161 does not trade
(BOND8089) 211 does not trade
(BOND8089) 212 does not trade
(BOND8089) 213 does not trade
(BOND8089) 68 does not trade
(BOND8089) 69 does not trade
(GANTRELL) 100 does not trade
(GANTRELL) 101 does not trade
(GANTRELL) 71 does not trade
(GANTRELL) 72 does not trade
(GANTRELL) 73 does not trade
(GANTRELL) 74 does not trade
(GANTRELL) 75 does not trade
(GANTRELL) 76 does not trade
(GANTRELL) 77 does not trade
(GANTRELL) 78 does not trade
(GANTRELL) 79 does not trade
(GANTRELL) 80 does not trade
(GANTRELL) 81 does not trade
(GANTRELL) 82 does not trade
(GANTRELL) 83 does not trade
(GANTRELL) 84 receives (RALPHER) 205 and sends to (JRR060) 112
(GANTRELL) 85 does not trade
(GANTRELL) 86 does not trade
(GANTRELL) 87 does not trade
(GANTRELL) 88 does not trade
(GANTRELL) 89 does not trade
(GANTRELL) 90 does not trade
(GANTRELL) 91 does not trade
(GANTRELL) 92 does not trade
(GANTRELL) 93 does not trade
(GANTRELL) 94 does not trade
(GANTRELL) 95 does not trade
(GANTRELL) 96 does not trade
(GANTRELL) 97 does not trade
(GANTRELL) 98 does not trade
(GANTRELL) 99 does not trade
(JIMNUKUWAI) 162 does not trade
(JIMNUKUWAI) 163 does not trade
(JIMNUKUWAI) 164 does not trade
(JIMNUKUWAI) 165 does not trade
(JIMNUKUWAI) 166 does not trade
(JIMNUKUWAI) 167 does not trade
(JIMNUKUWAI) 168 does not trade
(JIMNUKUWAI) 188 receives (SARSI) 187 and sends to (RALPHER) 203
(JIMNUKUWAI) 189 does not trade
(JIMNUKUWAI) 190 does not trade
(JIMNUKUWAI) 191 does not trade
(JIMNUKUWAI) 192 does not trade
(JIMNUKUWAI) 193 does not trade
(JIMNUKUWAI) 194 does not trade
(JIMNUKUWAI) 195 does not trade
(JIMNUKUWAI) 196 does not trade
(JIMNUKUWAI) 197 does not trade
(JIMNUKUWAI) 198 does not trade
(JIMNUKUWAI) 199 does not trade
(JIMNUKUWAI) 200 does not trade
(JIMNUKUWAI) 201 does not trade
(JIMNUKUWAI) 202 does not trade
(JRR060) 105 does not trade
(JRR060) 106 does not trade
(JRR060) 107 does not trade
(JRR060) 108 does not trade
(JRR060) 109 does not trade
(JRR060) 110 does not trade
(JRR060) 111 does not trade
(JRR060) 112 receives (GANTRELL) 84 and sends to (PLMOKN974) 11
(JRR060) 113 does not trade
(JRR060) 114 does not trade
(JRR060) 117 does not trade
(JRR060) 118 does not trade
(JRR060) 119 does not trade
(JRR060) 120 does not trade
(JRR060) 121 does not trade
(JRR060) 122 does not trade
(LARRYJRICE) 10 does not trade
(PLMOKN974) 103 does not trade
(PLMOKN974) 104 does not trade
(PLMOKN974) 11 receives (JRR060) 112 and sends to (RALPHER) 205
(PLMOKN974) 12 receives (RALPHER) 210 and sends to (SATORISNOW) 157
(PLMOKN974) 13 does not trade
(PLMOKN974) 14 does not trade
(PLMOKN974) 15 does not trade
(PLMOKN974) 16 does not trade
(PLMOKN974) 17 receives (RALPHER) 203 and sends to (SRONEY) 170
(PLMOKN974) 18 does not trade
(PLMOKN974) 19 receives (SRONEY) 170 and sends to (SATORISNOW) 145
(PLMOKN974) 20 does not trade
(PLMOKN974) 21 does not trade
(PLMOKN974) 22 does not trade
(PLMOKN974) 23 does not trade
(PLMOKN974) 24 does not trade
(PLMOKN974) 25 does not trade
(PLMOKN974) 26 does not trade
(PLMOKN974) 27 does not trade
(PLMOKN974) 28 does not trade
(PLMOKN974) 29 does not trade
(PLMOKN974) 30 does not trade
(PLMOKN974) 31 does not trade
(PLMOKN974) 32 does not trade
(PLMOKN974) 33 does not trade
(PLMOKN974) 34 does not trade
(PLMOKN974) 35 does not trade
(PLMOKN974) 36 does not trade
(PLMOKN974) 37 does not trade
(PLMOKN974) 38 does not trade
(PLMOKN974) 39 does not trade
(PLMOKN974) 40 does not trade
(PLMOKN974) 41 does not trade
(PLMOKN974) 42 receives (RALPHER) 8 and sends to (SGTMASTER) 70
(PLMOKN974) 43 does not trade
(PLMOKN974) 44 does not trade
(PLMOKN974) 45 does not trade
(PLMOKN974) 46 does not trade
(PLMOKN974) 47 does not trade
(PLMOKN974) 48 does not trade
(PLMOKN974) 49 does not trade
(PLMOKN974) 50 does not trade
(PLMOKN974) 51 receives (RALPHER) 206 and sends to (SATORISNOW) 128
(PLMOKN974) 52 does not trade
(PLMOKN974) 53 does not trade
(PLMOKN974) 54 does not trade
(PLMOKN974) 55 does not trade
(PLMOKN974) 56 does not trade
(PLMOKN974) 57 does not trade
(PLMOKN974) 58 does not trade
(PLMOKN974) 59 does not trade
(PLMOKN974) 60 does not trade
(PLMOKN974) 61 does not trade
(PLMOKN974) 62 does not trade
(PLMOKN974) 63 does not trade
(PLMOKN974) 64 does not trade
(PLMOKN974) 65 does not trade
(PLMOKN974) 66 does not trade
(PLMOKN974) 67 does not trade
(RALPHER) 203 receives (JIMNUKUWAI) 188 and sends to (PLMOKN974) 17
(RALPHER) 204 does not trade
(RALPHER) 205 receives (PLMOKN974) 11 and sends to (GANTRELL) 84
(RALPHER) 206 receives (SARSI) 5 and sends to (PLMOKN974) 51
(RALPHER) 207 does not trade
(RALPHER) 209 does not trade
(RALPHER) 210 receives (SATORISNOW) 157 and sends to (PLMOKN974) 12
(RALPHER) 8 receives (SATORISNOW) 146 and sends to (PLMOKN974) 42
(RALPHER) 9 does not trade
(SARSI) 1 does not trade
(SARSI) 187 receives (SRONEY) 182 and sends to (JIMNUKUWAI) 188
(SARSI) 2 does not trade
(SARSI) 3 does not trade
(SARSI) 4 does not trade
(SARSI) 5 receives (SATORISNOW) 128 and sends to (RALPHER) 206
(SARSI) 6 does not trade
(SARSI) 7 does not trade
(SATORISNOW) 124 does not trade
(SATORISNOW) 125 does not trade
(SATORISNOW) 126 does not trade
(SATORISNOW) 127 does not trade
(SATORISNOW) 128 receives (PLMOKN974) 51 and sends to (SARSI) 5
(SATORISNOW) 129 does not trade
(SATORISNOW) 130 does not trade
(SATORISNOW) 131 does not trade
(SATORISNOW) 132 does not trade
(SATORISNOW) 133 does not trade
(SATORISNOW) 134 does not trade
(SATORISNOW) 135 does not trade
(SATORISNOW) 136 does not trade
(SATORISNOW) 137 does not trade
(SATORISNOW) 138 does not trade
(SATORISNOW) 139 does not trade
(SATORISNOW) 140 does not trade
(SATORISNOW) 141 does not trade
(SATORISNOW) 142 does not trade
(SATORISNOW) 143 does not trade
(SATORISNOW) 144 does not trade
(SATORISNOW) 145 receives (PLMOKN974) 19 and sends to (SRONEY) 182
(SATORISNOW) 146 receives (SGTMASTER) 70 and sends to (RALPHER) 8
(SATORISNOW) 147 does not trade
(SATORISNOW) 148 does not trade
(SATORISNOW) 149 does not trade
(SATORISNOW) 150 does not trade
(SATORISNOW) 151 does not trade
(SATORISNOW) 152 does not trade
(SATORISNOW) 153 does not trade
(SATORISNOW) 154 does not trade
(SATORISNOW) 155 does not trade
(SATORISNOW) 156 does not trade
(SATORISNOW) 157 receives (PLMOKN974) 12 and sends to (RALPHER) 210
(SATORISNOW) 158 does not trade
(SATORISNOW) 159 does not trade
(SATORISNOW) 160 does not trade
(SATORISNOW) 169 does not trade
(SCHWARTZKOPF) 115 does not trade
(SCHWARTZKOPF) 116 does not trade
(SCHWARTZKOPF) 123 does not trade
(SCHWARTZKOPF) 208 does not trade
(SGTMASTER) 102 does not trade
(SGTMASTER) 70 receives (PLMOKN974) 42 and sends to (SATORISNOW) 146
(SRONEY) 170 receives (PLMOKN974) 17 and sends to (PLMOKN974) 19
(SRONEY) 171 does not trade
(SRONEY) 172 does not trade
(SRONEY) 173 does not trade
(SRONEY) 174 does not trade
(SRONEY) 175 does not trade
(SRONEY) 176 does not trade
(SRONEY) 177 does not trade
(SRONEY) 178 does not trade
(SRONEY) 179 does not trade
(SRONEY) 180 does not trade
(SRONEY) 181 does not trade
(SRONEY) 182 receives (SATORISNOW) 145 and sends to (SARSI) 187
(SRONEY) 183 does not trade
(SRONEY) 184 does not trade
(SRONEY) 185 does not trade
(SRONEY) 186 does not trade
(UIOLI) 214 does not trade
(UIOLI) 215 does not trade

Num trades = 23 of 215 items (10.7%)
Total cost = 100 (avg 4.35)
Num groups = 5
Group sizes = 8 4 4 4 3
Sum squares = 121
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It is actually 117, but I do not count my trick-taking games.
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New in Shrink

This is for New York the Card Game version.
 
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It is actually 117, but I do not count my trick-taking games.
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Uberplay, in very good condition.
 
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It is actually 117, but I do not count my trick-taking games.
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It is actually 117, but I do not count my trick-taking games.
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Memory kids game, with vampires! Used. Box will show some wear.
 
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Michael Sarsoza
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It is actually 117, but I do not count my trick-taking games.
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Queen edition. And Escape: The Curse of the Temple – Queenie 1: The Pit. Played once in very good condition.
 
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It is actually 117, but I do not count my trick-taking games.
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Very good condition.
 
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It is actually 117, but I do not count my trick-taking games.
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German. New in Shrink.
 
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Stimmt So edition with the stock market theme. Sleeved, box has wear but conditions in very good condition.

Includes Master of Rules as a sweetner.
 
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Ralph T
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Includes For The Win: 3-4 Player Expansion and drawstring bag.

Includes Architekton as a sweetener.
 
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This has a fair bit of size and does not come in a box! I don't know if it will trade, but I do know that I have no interest in shipping this one anywhere if I can avoid doing so!

Game is in excellent condition and has only been played a couple times.
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Good condition
 
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13. Board Game: Manila [Average Rating:7.01 Overall Rank:679]
Eric Meyer
United States
San Clemente
CA
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Good / fair condition
 
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14. Board Game: Too Many Cooks [Average Rating:6.34 Overall Rank:2808]
Eric Meyer
United States
San Clemente
CA
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Fair condition
 
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15. Board Game: Quietville [Average Rating:6.18 Overall Rank:3415]
Eric Meyer
United States
San Clemente
CA
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Good condition
 
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16. Board Game: Gloria Picktoria [Average Rating:6.37 Overall Rank:2712]
Eric Meyer
United States
San Clemente
CA
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Fair condition
 
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17. Board Game: Dschunke [Average Rating:6.68 Overall Rank:2064]
Eric Meyer
United States
San Clemente
CA
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German with arts cow English cards. I'm willing to check more into it, just ask. Good condition.
 
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18. Board Game: At the Gates of Loyang [Average Rating:7.38 Overall Rank:258]
Eric Meyer
United States
San Clemente
CA
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Good condition
 
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19. Board Game: Oasis [Average Rating:6.72 Overall Rank:1398]
Eric Meyer
United States
San Clemente
CA
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In shrink
 
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20. Board Game: Favoriten [Average Rating:6.41 Overall Rank:6269]
Eric Meyer
United States
San Clemente
CA
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German language. Fair condition.
 
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21. Board Game: The End of the Triumvirate [Average Rating:6.81 Overall Rank:1467]
Eric Meyer
United States
San Clemente
CA
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I have the german version from Lookout Games with the english text copied and pasted on top. See Adam Tall’s
Endes_English_Cards.zip (3.62 MB)
The cards translated to English in Files section.
 
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22. Board Game: The Market of Alturien [Average Rating:5.37 Overall Rank:15842]
Eric Meyer
United States
San Clemente
CA
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Fair conditon
 
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23. Board Game: The Downfall of Pompeii [Average Rating:7.13 Overall Rank:478]
Eric Meyer
United States
San Clemente
CA
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Very good condition
 
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24. Board Game: Zooloretto [Average Rating:6.85 Overall Rank:658] [Average Rating:6.85 Unranked]
Eric Meyer
United States
San Clemente
CA
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Good condition
 
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25. Board Game: Aquaretto [Average Rating:7.00 Overall Rank:975] [Average Rating:7.00 Unranked]
Eric Meyer
United States
San Clemente
CA
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Good condition
 
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1 , 2 , 3 , 4 , 5  Next »  [9] | 
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1 , 2 , 3 , 4 , 5  Next »  [9] | 
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