Spending a day playing through my Victory Point Games titles
Paul Dodds
United Kingdom
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Berkshire
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My partner was away on a business trip this weekend so I decided I would use some of the glut of time available to me to spend a day playing through my collection of Victory Point Games solitaire titles. As one does.

I’m really using this List simply to gather links to all the session reports for anyone who is interested. Posting them all into this list would make it very long and wordy! So I figured I’d share my thoughts on why I enjoy these games here, and perhaps encourage others to share their experiences with Victory Point Games’ titles. I should probably add that I am in no way affiliated with them – I just love their games and their design ethos!

I had a great time playing through all these games in one sitting, and writing the session reports was equally enjoyable because the games have such strong narratives. So I’m itching for the opportunity to do it again! I think I might have to add a couple of titles to my collection for some variety next time. Probably Dawn of the Zeds is top of that list. Recommendations are welcome though!

So, armed with a pot of strong coffee and a pack of chocolate digestive biscuits this is how my day went...
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Paul Dodds
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I chose to play this first as it is my favourite of the VPG States of Siege series.

I've enjoyed all the titles I've played in this series because they have such a strong sense of narrative mixed with challenging game play. I think that Zulus is my favourite because individual people are represented by the cards which really helps me engage with the narrative. Whenever I play this I always come away with some great stories, and this game was no exception what with Corporal Schiess' heroic inspiration resulting in the Reserve Platoon saving the day, or Lieutenant Adendorff's sneaky plan.
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Paul Dodds
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I wanted to play one of the longer games next but felt I wasn’t quite ready yet for The Lost Cause – that would probably require some more coffee. So I went for Nemo’s War.

I've always enjoyed Nemo's War as it captures the excitement and adventure of Verne's novel without all the descriptions of fish! Having different goals, and thus different VP awards, increases the game's replayability as each require a slightly different approach to game play. Looking back through my results I discovered that I've never played the Scientific goal so I think I will need to give this another play soon!
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Paul Dodds
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Time for another States of Siege game.

A really tough game that I've only won a few times. I should probably try playing with the optional rules more often! This game particularly appeals to me because I'm very interested in the First World War, and like all of the titles in the States of Siege series it captures the theme extremely well. It's the game I play most in the series because I can usually blitz through a game in about 30 minutes so I've ended up playing it all kinds of bizarre places when I've had a bit of time to kill.
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Paul Dodds
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For a change of pace before tackling The Lost Cause I decided to play this gem of a game.

I love this game! It has great mechanics, it's oozing in theme, doesn't take long to play, and I find it very replayable. The fact that it is portraying an event that would sound utterly implausible and ridiculous had it not actually occurred only increases my enjoyment. Probably my favourite of all the VPG titles that I own.
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Paul Dodds
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The time finally came for The Lost Cause! I still had some digestive biscuits left, and arming myself with a fresh pot of coffee I felt I was up to the challenge!

A beastie in the States of Siege, this game takes significantly longer to play. But it's worth making the time as it gives you a lot more choices than the shorter titles in the series. While it's as tough as any of the titles in the series the fact that it takes longer to play generally averages out the dice rolling. I've lost many a game of Ottoman Sunset to atrocious die rolling, but never lost this game down to a particularly bad sequence of rolls. While that is obviously a factor in The Lost Cause, and the game I played was won by some lucky rolls, the game unfolds at a pace whereby you have more opportunities to recover from some unfortunate dice rolls. It really is a great game.
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Paul Dodds
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Last, and by no means least...

I don't think I've ever won this game. It is really, really tough! The abstraction of the political and economic situation to the three resource tracks does mean that you spend a lot of the time battling that track rather than reacting to what is happening on the map. I understand that mechanic – after the game distils a vast and complex campaign into something that can be played and enjoyed in under an hour – but for me that abstraction makes the narrative of the game slightly less engaging than Ottoman Sunset or Zulus on the Ramparts. So I tend to play those titles more frequently. This isn’t meant as a criticism of the game, which I do still enjoy, it’s simply a subjective preference
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