24 hour contest - September 2013
Kai Bettzieche
Germany
Ladenburg
Baden Württemberg
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September's 24 hour game design contest (details see here 24 hour contest and here 24 hour contest - September 2013) has been a tough challenge for the participants.

Below you will find their games.
Please do take a look at each of them and thumb the one you liked best.

The games are sorted by their appearance in the month's corresponding thread.
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Kai Bettzieche
Germany
Ladenburg
Baden Württemberg
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4X Dice

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Martin Grider
United States
Minneapolis
Minnesota
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Quote from the thread:

grid wrote:
Alright, here's v.0.1 of what I'm currently calling, simply, 4X Dice. Yes, it's a 4X dice game. More or less.

PNP and rules for 4X Dice (203K PDF)

Please feel free to pm me feedback, or I can start a WIP thread if that's preferable. I just haven't had time what with playtesting (so far just solo, though it's not a solo game), and actually writing flavortext. (That is a first for me.)

I also threw up a quick blog post about it, since I needed to host the pdf somewhere.
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Kai Bettzieche
Germany
Ladenburg
Baden Württemberg
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Yegg

by

Garrett Guillotte

Oregon
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Quote from the thread:

gguillotte wrote:
Barely playtested, probably a ripoff of something I haven't yet played, doesn't have a board (is that an automatic DQ?), but here are Rules for Yegg (387Kb PDF)! A co-op, 3-minute, dice-only, party-friendly game for 2-4 players (though I've tested it solo as well and had fun).

The old newspaper on the rules is the Spokane Spokesman-Review. Fonts are League Gothic and Alegreya, both free. Slapped together on a lunch break in InDesign; apologies for any rendering or printing issues.
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Kai Bettzieche
Germany
Ladenburg
Baden Württemberg
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Circus Divas

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Doug Levandowski
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Description as given in the thread:

levzilla wrote:
In Circus Divas (http://bit.ly/circdiv), a two-player dice-buying game, you play the owner of a Depression-era circus going from town to town parting fools and their money. But in order to do that, you need to hire some help and, ultimately, earn more than the rival circus that keeps hitting the same towns you do and draining your profits.

Each player can hire performers for his or her circus from a common pool. Those performers each allow the player to roll one additional die for profit, from the lowly d4 to the mighty - but unpredictable - d20. But these performers can prove to be real divas. When a performer rolls a 1, he or she throws a diva's tantrum and has to be consoled - or he or she will quit. And if you're consoling one diva, you can't console another if they should have a tantrum, so choose carefully.

The first player to reach $100 in savings wins. Play time takes about 15 minutes and requires at least one d4, d6, d8, d10, d12, and d20 to play. Counters for money are also helpful, but pencil and paper could work just fine. Enjoy it, and please let me know what you think!


Congratulations, Doug, your game has been awarded the "Best 24 Hour Design" badge:

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Kai Bettzieche
Germany
Ladenburg
Baden Württemberg
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Dice Trainer

by

J Groves
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Description, as given in the thread:

kaloo wrote:
Dice Trainer Rules and Board
Dice Trainer: A Dice Rolling Game for 2 to 4 Players
Hanging out at the game store you and your friends realize you forgot to bring your dice. Having no choice but to buy new ones you need to train them before the big game tonight. Between threatening some dice and trading with the crowd which of you will have the best rolls tonight?
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Kai Bettzieche
Germany
Ladenburg
Baden Württemberg
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Hedralites

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Austin Peasley

Albany
Oregon
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Description as given in the thread:

darkPrince010 wrote:
Hedralites

It's a mordheim-style short miniatures combat game with a unique board creation system and tracking experience gain using the dice themselves.
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Kai Bettzieche
Germany
Ladenburg
Baden Württemberg
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Signal For Attack

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Pelle Nilsson
Sweden
Linköping
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Excerpt from the thread:

pelni wrote:
Signal For Attack 24h game done, just in time:

components

https://dl.dropboxusercontent.com/u/11540578/sfa24h/signal-f...

EDIT (past deadline): PDFs posted 00:14. I started this 00:15 last night. Could have used a few more hours. My playtest indicated it was way too difficult. I lost in the second (of six) enemy waves attacking,
and never managed to have more than two units alive at the same time.
I tweaked it a bit before making the final versions, so it should be
slightly easier. Worst thing is that it was so easy for the attackers
to just steamroll over whatever I tried to put in their way, and that
reinforcement points. I ended up using fewer dice than originally intended, although the game is still dice-driven so much it is almost a parody of games using dice in general. It would work much better with
cards or a chit-pull system to be honest, so I'm with the dice theme in the way the game uses dice even when it should not.
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Kai Bettzieche
Germany
Ladenburg
Baden Württemberg
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Dice Thieves

by

mAnIk Farmer
New Zealand
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Quote from the thread:

mAnIk800 wrote:
Finished my submission. Its a bit basic, but its my first try

DICE THIEVES

Which dice thief has enough skill, determination and luck to reach the top level of the dice museum
and steal the famous golden dice!


Rules Link
https://www.dropbox.com/s/31v0mien8rlmnpz/Dice%20Thief%20Rul...

Board, Player and Token Image
https://www.dropbox.com/s/qozfnp1f4yvqyyz/Dice%20Player%20an...

Luck and Busted Cards
https://www.dropbox.com/s/jb8se6zqk6go97e/Luck%20and%20Buste...

Enjoy
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Kai Bettzieche
Germany
Ladenburg
Baden Württemberg
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So sorry for forgetting this one ..

Ameritrash World Tour

by

Charlie Ecenbarger

Muncie
Indiana
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Description as sent via PM:

Quote:
In AMERITRASH WORLD TOUR you take the role of the band’s manager who is trying to put on the biggest, baddest tour the band has ever went on! You’ll take the band around the world and make sure the advertising is taken care of, the band is practicing, and the crew knows how to handle the equipment. Players roll dice to pay for different aspects of touring – once they’ve paid up, they reap the benefits with the remaining dice!

https://www.dropbox.com/s/148j8kimzg1n0kw/ameritrash.pdf
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