Which Wargame would you take to a Desert Island?
Andy Loakes
United Kingdom
Hinckley
Leicestershire
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BBC Radio 4 has a programme called 'Desert Island Disks' where they interview a celebrity and ask which music tracks they would like to consider taking with them were they to be stranded on a desert island.

They the have to choose just one. They can also take a luxury with them and will have the Bible and The Works of Shakespeare.

Based on this theme I'd like to know which three games you'd consider - and why. You then have to choose just one. You can also take a album of music. We'll also throw in the Bible/Koran/etc and The Works of Shakespeare.
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1. Board Game: World in Flames [Average Rating:7.50 Overall Rank:943] [Average Rating:7.50 Unranked]
Andy Loakes
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The three that jump to mind are:

Battles of the Age of Reason (any game) - this seems more accessible to me than La Batt but is still a system I need to learn properly. It is also gorgeous to look at.

October War - I've not played this for years but really, really enjoyed it as a youth.

World in Flames (FE) - Not a period I'm especially taken with but a game that I'll probably never learn properly unless I'm stranded on a desert island and have much too much time on my hands.

My Album would be 'Shaved Fish' by John Lennon.
 
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2. Board Game: Saipan & Tinian: Island War Series, Volume I [Average Rating:8.07 Unranked]
Colin Raitt
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Boston
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Actually I'd like ETO & PTO with political events and diplomacy from JP3R bolted on. A years supply of food and water and 3 other players.
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3. Board Game: Star Fleet Battles [Average Rating:6.81 Overall Rank:1665]
Christopher Donovan
United States
Louisville
Kentucky
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In answering this question, I realized that what I would want under such circumstances would be a *system* more than just a game. Something complex enough to get lost in and forget my predicament, and varied enough to stay interesting.

I narrowed it down to these three:


1. Advanced Squad Leader
This has been around a long time. It has so much support behind it, with so many scenarios, that I can imagine playing nothing but this for the rest of my life.


2. Star Fleet Battles: Captain's Edition Basic Set
This has also been around, has a ton of support and scenarios. If you include Federation & Empire (and I would!), you have an entire tactical/strategic campaign system that should safely see you into the grave before you have fully plumbed its depth.


3. A World at War
Again, a game all grown-up from humble 70's-era wargame beginnings. I jumped off the trolley in the 90's with Empire of the Rising Sun, but if I had unlimited time I might be tempted.

Many of the reasons that I would want these while stranded on a desert island are also reasons I don't play these much anymore. Ultimately the edge goes to SFB + F&E, if for no other reason than for the tactical/strategic campaign system. Now if you could play out the battles in A World at War using Advanced Squad Leader...that's some Colonel Kurtz level desert island wargaming, right there.

Music album: Complete works of Beethoven, Herbert von Karajan conducting.
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