New to you a year ago Dec 13 => Has it stood the test of time?
Martin G
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Bristol
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Grimwold's new-to-you geeklists are the highlight of my month on the 'geek. They motivate me to review the new games I've played (and recycle my entries as comments), and they allow me to read the thoughts of some of the most insightful BGGers on new and classic games.

But the new-to-me list is inevitably full of first impressions. I'm interested in hearing how those games that seemed so great at the time stood up to multiple plays. Did you actually play them that much after the first month? Did a game you dismissed at the time turn out to be better in retrospect?

Add an entry with the same game you chose for the New To You Dec 12 geeklist. Link to your entry in that geeklist, then write down your thoughts on the game you chose a year on. If your impression of some of the other games you wrote up that month have changed, let us know about that too.

The hot game that month was Escape: The Curse of the Temple - has it stood the test of time?

I'll be starting these lists mid-month, so we don't have to keep up with this list and Grimwold's (and several other monthly ones) all at the same time. You can subscribe to the announcement thread for reminders.
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1. Board Game: Was sticht? [Average Rating:6.96 Overall Rank:2013]
Martin G
United Kingdom
Bristol
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Item for Geeklist "New to you December 2012 => Best new boardgame"

Hmm, lots of games I quite liked but have failed to make the most of.

Was sticht? is far too good to have only played it once more. It might be time to admit that I own too many trick-takers...

Of the trio of Kanai games I'd imported from Japan, I've only played one of them again, which is shameful. That's Cheaty Mages!, recently reprinted by AEG, and it's fun but inconsequential.

I'm glad I resisted the urge to pick up loads more Japon Brand games this year. I'm sure I'd have liked them, but the evidence is clear that I don't need any more card games. It's so easy to justify buying them because they're cheap and they don't take up much space, but that doesn't mean it's the right thing to do

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2. Board Game: Ardennes '44 [Average Rating:7.94 Overall Rank:1430]
Eric Brosius
United States
Needham Heights
Massachusetts
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Last year I played this newly released version of Mark Simonitch's Battle of the Bulge game just once, solitaire, in December. During 2013 I went on to play two games with Andy Young, meeting multiple times for each one (I record a play on BGG every time I go over to Andy's to play it.) It is an excellent design that tells its story well while avoiding excessive complexity. I will be happy to play it some more. The one issue is that it seems hard for the Germans to win given competent Allied play. This isn't unreasonable, since that was true in real life as well, but unless there's a better strategy for the Germans, you need to realize that your chances are fairly slim if you play that side.

This gives me a chance to talk about my view of balance in wargames. I don't insist on winning chances that are even if they weren't even in real life. Let's say that the real life Germans had only a 20% chance to "win" (however you define that) and the game reflects that. Let's say you play 5 times as the Germans and win once. You have replicated the historical odds. If you win 2 out of 5, you have exceeded expectations. I would rather play a game like that than a game that artificially boosts the capabilities of the weaker side, or that defines a win to be something that was clearly not a win in real life.

None of the other games I played for the first time last December have improved in my estimation since then (most of them I haven't continued to play.)
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3. Board Game: Love Letter [Average Rating:7.28 Overall Rank:213]
Bryan Maxwell
United States
Burtchville
Michigan
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Love Letter had the most staying power in a so-so month. I've logged 11 plays since (not a lot for this short game).

I've played Ginkgopolis 1 time since and have no desire to revisit it.

The lack of table time for Automobile and NoneSuch says more about my gaming opportunities than it does about the games themselves.

I've played Escape from the Cursed Temple 3 times in the last year.

Sherlock Holmes: Consulting Detective and Fleet have been played not at all, and that won't change.

*Eh.*
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4. Board Game: Ticket to Ride: Europe [Average Rating:7.58 Overall Rank:91] [Average Rating:7.58 Unranked]
Matt Clark
United States
Minneapolis
Minnesota
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Ticket to Ride: Europe- I received a copy of TTR: Europe for Christmas and managed to get a game of it played before the end of the month. I may have played it once or twice since. I like this game but I mostly play with other "gamer-y" folks so this one doesn't come out much. It's not that I don't like it, I just like other games more.

Thurn and Taxis- I played this game twice in a row last year and haven't played it since. It honestly didn't make much of an impression on me. I think that much like TTR: Europe, I have other games that aren't too heavy but they have just a little more going on or they hold my interest more. I should play this one again, though and I would definitely be interested in playing it with the expansion.
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5. Board Game: 1st & Goal [Average Rating:6.63 Overall Rank:1704]
Jeff Wolfe
United States
Columbus
Ohio
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Item for Geeklist "New to you December 2012 => Best new boardgame"

Three new-to-me games last year, none of which I've played again.

1st & Goal
Balderdash
Star Wars: X-Wing Miniatures Game

I've seen people playing the Star Wars game and not really had the urge to jump in. Balderdash came out on New Year's Eve, which I'm hoping does not become an annual tradition. Otherwise, I would be willing to play 1st & Goal or Star Wars again if somebody wanted to, but I'm content not to play them as well.
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6. Board Game: For Sale [Average Rating:7.22 Overall Rank:261]
Steve Kennedy

New Hampshire
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I did not have an entry last year, but maintain my monthly lists of most played games. We managed to learn 5 games last year that were new.

For Sale
Easily one of the games that has continued to appear for gatherings of family when we have non-gamers but want something quick to play. Works really well and is even requested on occasion.

Kingdom Builder
This was a Christmas gift. It has appeared a few times and it has grown on us over time. I had a lot of newer games that probably took us away from this one. Still, it is another of those we've managed to introduce to family/friends.

Friday
I was looking for something I could play solo in the coffee shop on afternoons when I was between appointments and rehearsals and this does not disappoint. I rotate it with a few other games that serve a similar purpose. I have yet to win though I've come close!

Samurai
My learning curve of designers included Knizia and this looked to be an unique game board, which it is, along with an interesting scoring mechanism. It is interesting and has appeared a few times, though I think it is being held for when there are more than just two of us.

Municipium
We played this 3 times in a row last year. The first play was okay, but we enjoyed learning this game more than other Knizia games--I think it was the worker placement component that was most appealing. With a lot of other new games in 2013, and a sort of Feld frenzy, this one sort of moved further from the radar, but it will likely come out again soon.
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7. Board Game: Discworld: Ankh-Morpork [Average Rating:7.20 Overall Rank:399]
meepleonboard
United Kingdom
Somerset/London
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Last year here

I had two new games last December. Discworld: Ankh-Morpork has hit dime status in its very first year, which is pretty impressive. All our games have been 2P and we played it when on holiday over the summer. I stand by my remarks about it last year - "nerve-shredding" was one of them, and I still think that is pretty accurate - and enjoy this very much indeed.

I can appreciate that the win conditions and the random events can make life tough for some gamers, but for me they add an extra layer of challenge and even fun. For my other half (whose game it is, after all) it's a clear winner, and, being a Pratchett devotee, she enjoys it all the more.

Pentago went pretty much the opposite way, however. We played this three times, just in order to play it, and it never hit the table again. I am much more a fan of abstracts than my other half, love Hive and cast longing glances at The Duke, but this did nothing for either of us. Nobody was interested in it here on the Geek either, so it went back to a charity shop, which is where I had purchased it in the first place...

Happy gaming!
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8. Board Game: Ticket to Ride Map Collection: Volume 3 – The Heart of Africa [Average Rating:7.49 Unranked] [Average Rating:7.49 Unranked] [Average Rating:7.49 Unranked]
Laszlo Molnar
Hungary
Budapest
Hungary
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Item for Geeklist "New to you December 2012 => Best new boardgame"

After the month started in the hospital, we had some family playing in the end of the year.

Ticket to Ride Map Collection: Volume 3 – The Heart of Africa had 3 more plays since. This number is a bit low
considering it's a TtR expansion, but it had nothing to do with the quality of it. Well, almost. My wife, a huge TtR-fan, did say she doesn't want to play it in the near future - this one needs a rather different approach, a different way of playing than the others. It surely is the least elegant one in the TtR universe but it's still interesting.

Geistertreppe
One of my son's Christmas presents. It had the most plays in that December and Januray, but we played it quite a few times in the rest of the year as well. It's so fun that I still think it should be played by somewhat drunken adults as well.

Quoridor Kid
This is a game we don't own and haven't played it since - but I bought the adult version quite soon.

Cheeky Monkey
A few more plays this year; I believe it's going to become a new favorite later, when my son gets better in risk estimation.

Magician’s Kitchen
Another very popular Christmas present that we played maybe even more than Geistertreppe, mostly becasue Miska's younger sister also started to play it. Of course it's not for adults, but fun with kids.

Rory's Story Cubes: Voyages and Rory's Story Cubes: Actions
Told tales using these sets over the year - well, until the newest mini-sets were released. Good sets.
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9. Board Game: The Big Time! [Average Rating:7.06 Overall Rank:7583]
Ben Bateson
United Kingdom
Ross-on-Wye
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Unexpectedly, a print-and-play provided our gaming highlight of December 2012. The Big Time is clever stuff - a combination of auction and 'hidden' goals (actually they're not so hidden). Our first play was a bit of a blowout for one player. We put that down to beginner-ism and were right to do so - every play since has been nailbitingly close. Warning - only plays 4.

20th Century was the opinion-divider of the month. I, and one other, really enjoyed it (particularly the disaster reverse-auction, but the tile-laying aspects were pleasingly puzzling too). Others never really found the stomach for it, and we haven't played since, despite some lingering interest whenever I've brought it to games night.

The same night, we played Die Weinhandler. Despite the oddball set-collection scoring, the bidding element to it (pinched from Ra(zzia)) wasn't really interactive of competitive enough to maintain our interest. We have better games than this for those precious 'filler' slots.

I took The Bucket King home for Christmas and it didn't really disappoint. No plays since, despite my finding that I got the rules wrong. I might rectify this at the Ross-on-Wye Christmas party next week.

Rallyman was almost the dictionary definition of the curate's egg. Good in parts; banal in others. I can see the appeal in short bursts, but not as a main event on games night. And, really, to get the most out of the game, you HAVE to play it as a main event. Oh - and I was taught the rules wrong, which probably didn't help.

A victory for the little guys this month, with The Big Time being the only universally-acclaimed choice.

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10. Board Game: CO₂ [Average Rating:7.25 Overall Rank:536]
Albatros
Canada
Victoria
British Columbia
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New to me in December 2012 were: CO₂, The Great Zimbabwe, Peloponnes and Ascension: Immortal Heroes.

I purchased CO₂ based on my enjoyment of Vinhos from the previous year. Being by the same designer, I was pretty confident about adding it to my collection. I suspected it would be as meaty, but somewhat more streamlined. And it was. But at the same time, it had an even higher degree of player interaction and, ironically, as a result, I found it a much more challenging game to play. It also had some detailed procedural things which I often forgot - which lead to my wife's frustration over the game and relegating the game to "boy's night only". As a result, the game got only eight plays in the past year; the last in May.

I currently rate CO₂ an _8_.

The Great Zimbabwe did better with my wife. We both enjoyed this game initially, but as a two-player, it got dull a bit quick and my attempts at broadening its appeal (with my gaming friends) failed. In the end, it only got six plays over the past year.

Nevertheless, I rate The Great Zimbabwe an _8_.

Peloponnes is a quick, auction game. In fact, it's a bit too quick. As my wife and I often play one game in the evenings (and only one game), Peloponnes rarely is that game as its quickness makes it more of a filler. As a result, we've played it only eight times since last December.

I currently rate Peloponnes a _7_.

My wife really enjoys the whole Ascension Deck Building Game so we picked Ascension: Immortal Heroes up in December. However, after just a play or two of it as a stand alone, we mixed the cards in with the Ascension: Storm of Souls. On it's own, the addition of the "Soul Gems" just made a random game even more random and even mixed in, we still felt the game was playing itself more than we were playing it. Now we just play the original game with the first expansion and that's it.

I currently rate Ascension: Immortal Heroes a _5_.


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11. Board Game: Lords of Waterdeep [Average Rating:7.78 Overall Rank:50]
Jason
United Kingdom
Norwich
Norfolk
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Lords of Waterdeep, Stone Age, Eminent Domain, Discworld: Ankh-Morpork and Android: Netrunner were new to me a year ago.

I adore and play the first two regularly. I'm back and forth on which I think is the better game (maybe LoW by a whisker). My wife doesn't care for Stone Age, but almost everyone else is enthralled with it.

Eminent Domain: I'm constantly intending to get this out again. I think it had one learning play and I was a bit bemused and confused by it. And then we grabbed Race for the Galaxy - which was pretty much the kiss of death for ED. Netrunner? Just never seemed to get it under my fingertips with any confidence. And it's a twat to teach. Rarely get it out now, although it bugs me that such an obviously entertaining game is eluding us.

Discworld remains a fond experience. Had our first four-player last weekend and it made a gentle dinner-party into a gleeful knife-fight. And now my wife is done with point-salad or engine-optimisation games and wants more conflict. I like it so much I almost picked up The Witches, despite the featherweight of it.

I should probably start writing next months list now, as I recall going slightly crazy with post-Christmas sales.
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12. Board Game: Dominant Species: The Card Game [Average Rating:6.03 Overall Rank:3267]
Jason Lott
United States
Cheverly
Maryland
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My selections last year were all solid choices.

Still want to play all the time goes to my top two choices of At the Gates of Loyang and the DS Card Game. The former I sadly have not brought to the table again despite numerous attempts, but the ability to play it often on Yucata has mollified me. The latter continues to be popular, although it's been awhile. Not everyone can handle the "take that" aspect of the game.

Want to play again, but just haven't goes to Cargo Noir, Onirim, and Ranking. Will just have to try again and get them to the table sooner rather than later. Actually I'm thinking about a "Second Play Challenge" for 2014, as this seems to be more of an epidemic for me than my unplayed games list.

They were OK, but I've had better goes to Just4Fun. If invited I'll play it online, but it's a game that doesn't really capture my interest when there are far better choices out there.
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13. Board Game: Trajan [Average Rating:7.80 Overall Rank:71]
Chris Marling
United Kingdom
Cambridge
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Item for Geeklist "New to you December 2012 => Best new boardgame"

I had to resort to 'new to me' online games this time last year after a fallow month. The pick had been Trajan, a game that has since risen into the BGG top 50.

I'm yet to play it anywhere other than Boiteeajeux.com (which is a fantastic implementation), but while most Stefan Feld games win me over almost immediately this has failed to do so.

The game is certainly a clever use of the Mancala idea, but everything beyond that just seems a bit 'meh'. I find myself wanting to say, "you just move stuff and get points" like its a bad thing - but I love games that do that! For some reason, Trajan just doesn't make it fun for me. That said, I'm still playing games online - I guess, as its Feld, I just presume sooner or later !'ll 'get' it lol.

I didn't enjoy either Antike Duellum or At the Gates of Loyang enough on Yucata to look to play more games online. I'd be interested in playing both 'for real' at some point, but neither are games I think I've ever seen at an event I've been at (except Essen last year for Antike Duellum, of course).
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14. Board Game: Pax Porfiriana [Average Rating:7.69 Overall Rank:377]
Dave Peters
United States
Belmont
California
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Powers:Coleridge:Milton: Faith...must be, if anything, a clear-eyed recognition of the patterns and tendencies, to be found in every piece of the world's fabric, which are the lineaments of God.
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Last year in December, I only managed to play four new games: not terribly good. But I'm glad one has proved to be a keeper. I'll list them in decreasing order of current enthusiasm - as you'll likely find pretty normal.


Pax Porfiriana -- (1 play last December; three since) _8_ (no change.)
(both images by phileklund)

I've really enjoyed the insanity of Pax Porfiriana over the past year. Not only does it enjoy the whole Eklundian theme attachment (which I generally enjoy, regardless of whether I subscribe to his underlying thesis - and, for the record, I found little to chafe at here!) but it's also a dynamic charming replayable game. I'm very hopeful that I'll be able to continue to play this over the coming years.



CO₂ -- (1 play last December; none since) _7.3_ (no change.)
(images by W Eric Martin & AndriusLT)

"By the same author as Vinhos", you say; ah, that might explain it. I've played each of those titles once now - and, in both cases, found that the game's recommended procedures got in the way (for me!) of remembering the constraints and rules of the game. In my Vinhos game, we muddled along at a reasonable clip, and found ourselves forgetting steps or constraints; in the play of CO₂, we slowed down and triple-checked each stage to make sure that everything was completed (and in Precisely The Specified Order.) Neither experience was ideal.

Were I to snark ("Oh! What a surprise!", you say; I never do that) I'd think that both games could have been improved with a bit of independent development. I expect that both games are completely delightful when played correctly and at a reasonable pace. But achieving that state from the rules and components provided is harder than it needs to be (or should be.)

For the record, if you had no trouble with either Vinhos or CO₂, that's completely excellent. I'm delighted the game worked for you. My only trouble with both is mechanical: I find that the machine of playing both is unreliable and balky - and not that the tactical and strategic space of either game is unappealing. It may be that I'm simply too impatient, or that I'm used to more robust machinery; but I still believe that a procedurally-stronger game engine is possible in both cases.


Morels -- (1 play last year; none since) _7_ (no change.)
(images by bpovis & Toynan)

This was cool; and it's even something I'd likely be able to get into play occasionally. But I didn't pick up a copy, and I'm mostly content with that. My usual 2-player opponent (son #2) prefers either vastly more thematic or complete abstract things. The pleasant (but incompletely compelling) mushroom collecting-and-cooking theme here isn't one that would work for him.


Doctor Who: The Card Game -- (1 play last year; none since) _6_ (no change.)
(images by W Eric Martin & thatmadgirl)

My only play last year was with my lovely wife and daughter #1. I was the least fond of it then, and the other two would both prefer to play something else - so it's not managed another trip to the table. Which is a bit sad, since it's not remotely terrible (and the Doctor Who theme is charming.) But I can't say I'd trade it in for any of the better-ranked plays I've had this year against the two of them, either.


Thanks again to my youngsters, the BAP attenders, the back-to-Friday Lunch folk, and the Wednesday Night gang for some great game experiences.
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15. Board Game: Mayan Sun, Aztec Destiny: 500 BC – AD 2012 – Beyond∞ [Average Rating:7.35 Overall Rank:7952]
Netherlands
Enschede
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I picked Mayan last year because it was the only new to me game we played that wasn't an expansion. We haven't played it again so far, though I still want to try the full version.

If I had to pick now, I'd probably pick Dungeon Lords: Festival Season as the best new game. We've played a few more times, and it really adds to the base game. The new heroes are annoying (which is good), and the new options for the worker placement boards are interesting, and add some more planning. Excellent addition, not for new players though.

We haven't played Eclipse in quite a while, so Eclipse: Rise of the Ancients didn't get to the table that much either. I do still think that the additions are nice. We really should play this more...
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16. Board Game: Seasons [Average Rating:7.45 Overall Rank:160]
William Snider
United States
Midlothian
Virginia
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Santa brought me Seasons last Christmas and have played it around seven times. Mostly 2p with my daughter who loves it. One 3p game which I didn't enjoy for some reason. Too much downtime for me. I've just been spoiled by my quick 2p games of this. My daughter and I still enjoy it. I give it 8/10.

Also received Castles of Burgundy which I've played about five times. Enjoyed it the first game and even more the fifth one. Also everyone I've played it with has enjoyed it. Great game. Also 8/10

It's nice that the two games I received as gifts last year are getting played and are hits. The Christmas before that I received Stronghold and Mage Knight which both haven't even been read yet. I need to rectify that.
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17. Board Game: Olympus [Average Rating:6.88 Overall Rank:1372]
Andrew
United States
San Francisco
California
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I played Olympus once more a couple of months after my first game, and had a miserable time as the military leader kept on stealing my stuff. It felt like there were major similarities to how the first game played out (eg military leader, plague) and I'm in no hurry to test the longevity of the game.

Unplayed
Steam over Holland - It's been a year, and 18xx is just not for me.
Summoner Wars: Master Set - It's well designed, but not at the top of my preferences.
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18. Board Game: Sheepland [Average Rating:6.65 Overall Rank:2426]
Brian Boyle
Australia
Sydney
NSW
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New to me Dec 2013

Only one play since last year, and its still an OK game. Don't hate it, don't love it. It is short and rules light enough to have been accepted (once) - but not asked for - by my non-game-playing spouse. From 7.5 to 6.5. The Sheep thing has lost its lustre.

I traded Tzolk'in: The Mayan Calendar in the Australian New Year Maths Trade for Trajan which I sold on in June. Tzolk'in: The Mayan Calendar was the poster child for things that irk me about some modern games. Too many moving parts (in this case both literally and figuratively), with too long a chain of events between action and outcome. Just a mind-numbing optimisation exercise. Might as well play with an Excel spreadsheet.

Money! saw half a dozen plays with the family on holiday in June. Almost the ani-Tzolkin, Knizia takes one mechanism and makes a slick - albeit somewhat dry - implementation of it. And then does it again and again and again... Good little game, but would never get above its current rating of 7 since it doesn't really do enough to distinguish itself from the pack of good card games out there.

Realise that this a bit of a curmudgeonly recap. Disappointingly Dec 2012 was my weakest new to me month throughout the year.

Dec 2013 on the other hand (finally got to play Pax Porfiriana)....
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19. Board Game: Clash of Cultures [Average Rating:7.66 Overall Rank:204]
Keith Rudolph
Canada
Langdon
Alberta
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Last year's list.

Clash of Cultures

Strangely enough, we haven't actually played this one since December of last year though I have no idea why. We keep talking about play this again but never seem to get around to it.

Merchant of Venus (second edition)

This one has seen more plays than Clash of Cultures, though only by 2 (bringing it to a whole 4). Still a fun one that we like to play but the setup time has been enough to discourage us from playing it on more than one occasion.

Aztlán

We only played this the one time which was enough to completely put us off of playing this game again. It sat around and collected dust until I sold it a few months ago to make room on our shelves for something better.

The Rivals for Catan

We haven't played this one since February. It's enjoyable enough and we do have the expansions for it but for some reason we keep selecting other games when we're looking for shorter 2-player experiences.

Race for the Galaxy

Two of the expansions are still in their shrink wrap. Not a terrible game but I'm certainly seeing why some people call it 2-player solitaire. Another one that just hasn't seen any action since February as other games have been picked for shorter 2-player games.

Last Will

Haven't touched this one since last December. We keep meaning to try it again and hopefully enjoy it a little more, but now that we have a handful of new, unplayed games, I'm doubting this will happen any time in soon.

Libertalia

And yet another that hasn't been played since December. Are we noticing a trend yet? Wasn't a big fan of it with 2 players but I still think this would be enjoyable with 4.

Dirty Minds: The Game of Naughty Clues

Last year I said this box would never see the light of day again. I'm happy to report that since then, it has been tossed in the trash where it can never disappoint people ever again.
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20. Board Game: BANG! The Bullet! [Average Rating:6.96 Unranked] [Average Rating:6.96 Unranked]
Fernando Robert Yu
Philippines
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Here is the link to last year's entry: Item for Geeklist "New to you December 2012 => Best new boardgame"

I haven't gotten to play this again ever since the 2 plays last year. I have pre-ordered BANG! The Dice Game though, so I will be having something very similar to this with a much shorter play time.

Initial rating: 7
Current rating: 7
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21. Board Game: Cthulhu Gloom [Average Rating:6.43 Overall Rank:2092] [Average Rating:6.43 Unranked]
Carthoris Pyramidos
United States
Centennial
Colorado
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Item for Geeklist "New to you December 2012 => Best new boardgame"

New-to-me games were Cthulhu Gloom, Elder Sign, Star Fluxx, and Scrabble Slam!.

All but Scrabble Slam have received continued play since last December, with 15 plays of Cthulhu Gloom, 21 of Elder Sign, and 7 of Star Fluxx.

Cthulhu Gloom and Elder Sign each merited expansion, with Cthulhu Gloom: Unpleasant Dreams and Elder Sign: Unseen Forces, respectively. Both expansions are now inseparable from the base games in my play.

These two games, despite their shared Yog-Sothothery, are very different: a droll, chattily competitive card game versus an earnest, dice-based horror co-op. I still like both very much. Although I ranked Cthulhu Gloom higher than Elder Sign based on their initial plays, I would probably reverse that preference today.
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22. Board Game: A Game of Thrones: The Board Game (Second Edition) [Average Rating:7.70 Overall Rank:84]
Zack Stackurski
United States
Mankato
Minnesota
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This was a bit of a cheaty month for me... as I'd played the first editions of my top two games...

Game of Thrones 2nd ed (or 1st for that matter) has not been played since. This is not because I don't like the game... but because my in-laws gave me a very generous Christmas gift which I turned into Eclipse which has become my favorite game and totally usurped any time I would give to another game with this kind of set up and time commitment. That being said I love the hidden action selection and more prominent backstabbery of AGoT so I'm keeping it in my collection and will bring it out again eventually I'm sure... though it will always be playing second fiddle to the big space game.

Wits & Wagers Family is a fine implementation of the Wits & Wagers system... in fact I think I like the meeple bidding better than the casino style bidding of the original... but as I play the big version with grown ups and my kids aren't quite ready to do trivia this mostly sits on the shelf. I like it though and am happy to play whenever I have the right group of young people around.

Seasons did not pass the test of time for me. I can see where if you are nuts about card combos and chunky dice there might be something here worth learning... but the game seemed pretty draggy to me and a handful of games were enough to assure me I should trade it away. The draft was nice... but if I really want to draft I'll play a dedicated drafting game instead of something with a fairly boring resource/hand management back end to worry about. Nice art though.
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23. Board Game: Glen More [Average Rating:7.35 Overall Rank:256]
Moe45673
Canada
Toronto
Ontario
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A year ago was not a very interesting month for me. I did not start making New to You lists until February of this year and therefore some of the games I actually played for my first time then, I added to later lists. So those I will skip (Cyclades, Castles of Burgundy). Looking through the list of played games, I remember playing a lot of them. I can't believe it's already a year since then.


1 Play then, 6 since
Rating

GM is a solid, solid Euro. I sold it, perhaps hastily, after I brought it out at a game session with my group and they had had enough of cube-pushers. Great game, intriguing gameplay, interesting decisions, excellent playtime. I don't really have any intention of buying it back, though, as the yucata implementation does it very well and I have other games I'd rather break out.


1 play then, none since


Epic Spell Wars does nothing King of Tokyo does, imo, only it takes about 3x as long. Trim that down and you, maybe, have something worth glancing at. Haven't given it a second thought


1 play then, none since
No Rating

Goa is a good Euro game but it didn't grab me. I didn't know what to expect with it. If I had a group that loved Euros like this, I'd probably know what to rate it. Since I don't, I don't.


1 play then, none since
No Rating

Tichu I enjoyed but, as someone already familiar with Haggis, I found it just added rules to that game without making it better. Perhaps I was hasty in my decision. I love Haggis and probably should love Tichu but haven't had a reason to play it again. Or even buy it.


1 play then, 1 since


I did not find the game appealing my one (4p) play last year. I tried it again in October (3p) as I was hemming and hawing over buying such a small, cheap, well regarded game. That session confirmed what my first play told me: the game doesn't speak to me. I'd rather play Citadels.

EXPANSIONS


3 plays then, 8 since


I prefer the base game, it goes quicker. The evolution cards make the game slightly fiddlier for setup, slightly more cumbersome to teach newbies, slightly less suitable for a grab-n-play. I like the expansion but would only bust it out in a hardcore KoT session where we were replaying the game multiple times in one session. So base game and expansion both have their pros and cons.


2 plays then, 2 since


I played a ton of ACBaS when I first got it with my wife, then we got Agricola and played that quite a bit, then she didn't like the full game so that game fell off the radar. I still bought MBBaS and tried it out twice with her.

I've brought out ACBaS a few times since I stopped playing it with my wife over the last year and have really enjoyed it. I would love for my wife and I to get back to this game and play it, eventually adding in the buildings. They do make the gameplay more interesting and enhance the base game, that's a given.

I'm not convinced the second expansion is worth getting.


1 play then, 4 since


I've never played Jambo without the expansions. I only use the added cards and not the special ones (rugs, huts, etc).

I think Jambo is a fine game, even if it sometimes takes a bit too long for what it is. Still, I'd like this to be a game to break out with my wife; it's got some nice interaction and she loves to attack me.
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24. Board Game: We Didn't Playtest This Either [Average Rating:6.00 Overall Rank:4381]
Ben Lott
United States
Mason
Michigan
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Here is my original entry to the geeklist: Item for Geeklist "New to you December 2012 => Best new boardgame"



We Didn't Playtest This Either (Played 36 times since December 2012) - This is one of those more-of-a-good-thing expansions. You just throw them in with the original deck and there's no reason to separate them out, so I play with them all the time. Still love this game, it's a blast to play, and currently sits in my Top 10 of all time!



King of Tokyo: Power Up! (Played 2 time since December 2012) - So, here's the problem with this expansion: It adds more rules to what should be a super light and easy game. I play with a lot of new groups, so this is an issue. I don't like piling on the expansion rules with the base game rules. Now if we were to play multiple times in a row I could start working in the expansion, but that doesn't happen all that often. As a result, the only thing I usually find us using from this expansion is the panda. Maybe someday soon I'll have everyone in my circle of friends acclimated to the base game so I can use the expansion more often, but I'm not holding my breath.



Coup (Played 1 time since December 2012) - Still not sold on this game. The concept is great, and I like games with lots of bluffing. However I just feel like there's something missing. Perhaps I'm just not as good at setting up a bluff as I need to be to play this game. It is definitely not one that suits my family very well, so I've thought about getting rid of it, but now Matt from the local game group wants to give it a shot so I'll at least hold onto it until that's happened. I also probably should try the game with our church youth group. Wait and see I guess.



Not played since December 2012, but want to play again



Not played since December 2012, and don't need to play again

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25. Board Game: Puerto Rico [Average Rating:8.06 Overall Rank:15]
Bryce Journey
United States
Omaha
Nebraska
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Link to New-to-Me December 2012: Item for Geeklist "New to you December 2012 => Best new boardgame"

Puerto Rico was my favorite New-to-Me game a year ago and it's the only new-to-me game from that month that I've played since - 7 times for this one. I did break it out with the wife a few times since then but I've also played it online a few times at boardgamearena.com as well. I don't know if I'll continue playing it online, though - it seems like everyone tries to pursue the same strategy, which isn't a whole lot of fun.

Games I Haven't Played Since But I Want to Play Again:

Call of Cthulhu: The Card Game
Pandemic
Chang Cheng

Games I Haven't Played Since But I Would Play Again if my 4-Year-Old Suggested Them Suddenly:

Fraggle Rock Game
Goodnight Moon

Games I Haven't Played Since And Don't Really Care To:

Kensington
Pokerkub
Quad-Ominos
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