Games with a "One-Way Street" mechanism
Frank M.
United States
upstate New York
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OK, I've been a big fan of Egizia, primarily because of its one-way travel down the Nile selection mechanism.

EDIT: The mechanism involves a sequence of locations of which a player must select one, but at the future exclusion of all previous locations. Each subsequent placement must be at a location farther along the line. (Although there may be a bonus that allows for the occasional breaking of this rule.)
Tough decisions arise as you make each choice, knowing that what you skip over is still available to any opponent behind you in the sequence.

Now that Tokaido and Francis Drake have come out, there are three games with this mechanism in my top 50 favorite games.

Are there others with this mechanism that I don't know about? If so, please add them to the list. Thanks!

So as of this EDIT, my top games are:
1) Egizia
2) Glen More
3) Francis Drake
4) Tokaido
5) Tutankhamen/Mandala
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1. Board Game: Egizia [Average Rating:7.46 Overall Rank:278]
Frank M.
United States
upstate New York
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2. Board Game: Francis Drake [Average Rating:7.48 Overall Rank:331]
Frank M.
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upstate New York
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3. Board Game: Tokaido [Average Rating:7.06 Overall Rank:438]
Frank M.
United States
upstate New York
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4. Board Game: Glen More [Average Rating:7.35 Overall Rank:256]
Erik Schmidt
England
Harrogate
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5. Board Game: Tutankhamen [Average Rating:6.12 Overall Rank:2997]

Lacombe
Louisiana
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Knizian set-collection accomplished by moving a pawn down a one-way street of tokens. You pick up what you land on, but can never go back and the player after you can scoop up all kinds of stuff.
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6. Board Game: Mandala [Average Rating:6.07 Unranked]

Lacombe
Louisiana
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The Icehouse version of Knizia's Tutankhamen.
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7. Board Game: Batavia [Average Rating:6.43 Overall Rank:2388]
Greg Wilson
United Kingdom
Bristol
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Played this once after a friend picked it up cheap from the Works.

Don't remember much about it, but it definitely involved moving forwards along the trail of counters.
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8. Board Game: Grand Conquest [Average Rating:7.69 Overall Rank:5427]
patrick stevens
United States
Los Angeles
California
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Both this and Conquest have a one way street for elephants and chariots in the approach to the quest.
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9. Board Game: Bus [Average Rating:6.90 Overall Rank:1864]
Larry Rice
United States
Irvine
California
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Place workers at various locations to "hopefully" acquire/build/move stuff. After everyone has placed and passed, actions get resolved in a linear order although you might get nothing dependent on maximum size of bus and number of opponents fighting over actions...and then your opponents move the same passengers you were planning to move and now cannot.

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10. Board Game: Carson City [Average Rating:7.29 Overall Rank:333]
David Debien
United States
Round Rock
Texas
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Only played it once, but I if I understand what you are talking about correctly, Carson City has this as well.
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11. Board Game: Snowdonia [Average Rating:7.47 Overall Rank:343]
Larry Rice
United States
Irvine
California
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Think this one fits too...and probably there are quite a few more worker placement games that you place workers and then complete the actions going down a line in a certain order.
 
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12. Board Game: London Cabbie Game [Average Rating:5.70 Overall Rank:11470]
Eric Brosius
United States
Needham Heights
Massachusetts
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This game has both 2-way streets and 1-way streets.
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13. Board Game: That's Life! [Average Rating:6.51 Overall Rank:1494]
Daniel Kearns
United States
Bloomington
Indiana
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One way streety and really a pretty good game.
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14. Board Game: Morels [Average Rating:7.05 Overall Rank:578]
Jason Arvey
United States
Arlington
Virginia
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If Glen More counts, I think this one does. The cards constitute a path (that continues to grow during the game). You can choose either of the first two cards on the path for free, or spend tokens to pull from further along the path. Furthermore, cards fall off the path if they hang around too long.
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15. Board Game: Via Appia [Average Rating:6.64 Overall Rank:2038]
Olav Fakkeldij
Netherlands
Beverwijk
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This one-way street game is about paving a road!
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16. Board Game: Atlantis [Average Rating:6.53 Overall Rank:1712]
Olav Fakkeldij
Netherlands
Beverwijk
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Escape from Atlantis while the water is rising.
 
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17. Board Game: Tricky Trek [Average Rating:5.86 Overall Rank:10088]
Olav Fakkeldij
Netherlands
Beverwijk
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It's a one way street although you don't know where it ends ...
 
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18. Board Game: Toledo [Average Rating:6.30 Overall Rank:2112]
Benjamine Allen
United States
Grand Ledge
Michigan
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I think this fits the bill since your pawns move constantly forward. It has been awhile since I have played this though.
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19. Board Game: Sobek [Average Rating:6.73 Overall Rank:1363]
Mr. Frothingslosh
Canada
Caledon
Ontario
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I think Sobek meets the criteria. A row of cards are laid out.

On your turn you may take any card in the row. Closest is 'free' but if you take a further card you must also take the cards in front as a penalty.

I've only played it on yucata.de and I'm guessing would be much better to play a physical copy.
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20. Board Game: Lost Cities [Average Rating:7.15 Overall Rank:294]
Joe Salamone
United States
Billerica
Massachusetts
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Once you play a card along your exploration path, you can never backtrack and play a card with a lower number.
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21. Board Game: Legacy: Gears of Time [Average Rating:7.09 Overall Rank:1496]
James Cheng
Taiwan
Taipei City
n/a
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This is a game about time-travel and invention. The players would start their turn at "Present day", with many past timelines before.

One of the action players can do in this game is Travel back in time, and you can only travel one-way, not return. The players would only return to the Present day when a new round begin (the game last 4 rounds, with 4 turns each).
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22. Board Game: Niagara [Average Rating:6.53 Overall Rank:1092]
patrick stevens
United States
Los Angeles
California
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River flows one way leading to the falls.
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23. Board Game: Morelli [Average Rating:7.42 Overall Rank:7037]
So it goes.
United States
Burke
Virginia
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Pieces can only move inward towards the center square.
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24. Board Game: Breakthrough [Average Rating:6.52 Overall Rank:8171]
Russ Williams
Poland
Wrocław
Dolny Śląsk
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Are you including games where each player has their own "one-way street"?

(If not, feel free to delete this entry.)

Your pieces only move forward (directly forward or diagonally forward) and only capture diagonally forward. Get a piece to the opposite (far) side and win.
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25. Board Game: Kamisado [Average Rating:6.97 Overall Rank:1085]
Russ Williams
Poland
Wrocław
Dolny Śląsk
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Another game where you can only move your pieces forward (directly or diagonally), and your opponent (sitting opposite you) does the same (forward from their point of view), trying to make one of your pieces reach the far side.
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