New to you a year ago May 14 => Has it stood the test of time?
Martin G
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Bristol
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Grimwold's new-to-you geeklists are the highlight of my month on the 'geek. They motivate me to review the new games I've played (and recycle my entries as comments), and they allow me to read the thoughts of some of the most insightful BGGers on new and classic games.

But the new-to-me list is inevitably full of first impressions. I'm interested in hearing how those games that seemed so great at the time stood up to multiple plays. Did you actually play them that much after the first month? Did a game you dismissed at the time turn out to be better in retrospect?

Add an entry with the same game you chose for the New To You May 13 geeklist. Link to your entry in that geeklist, then write down your thoughts on the game you chose a year on. If your impression of some of the other games you wrote up that month have changed, let us know about that too.

The hot game that month was Terra Mystica - has it stood the test of time?

I'll be starting these lists mid-month, so we don't have to keep up with this list and Grimwold's (and several other monthly ones) all at the same time. You can subscribe to the announcement thread for reminders.
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1. Board Game: Cuarenta [Average Rating:6.59 Unranked]
Martin G
United Kingdom
Bristol
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Item for Geeklist "New to you May 2013 => Best new boardgame"

Well, I haven't played the Ecuadorean fishing game Cuarenta again, but a couple of months later its Italian relative Scopa became a favourite.

In fact, there's been very little replay of this month of games.

My follow-up play of Quacksalbe was ruined by the players to the extent that I've been wary of introducing it again.

Card City got another play but the strategy still eluded me.

Web of Power has only had one more play too. Like China before it (in my collection), I seem to admire the design more than I enjoy playing it.

Just one more play of Wildlife Adventure too. I wish I'd found a copy of Expedition instead.

And guess what, one play for the fun speed game Panic Lab.

I guess I was right at the time when I said there were no real stand-outs from the month.

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2. Board Game: Guildhall [Average Rating:7.01 Overall Rank:694] [Average Rating:7.01 Unranked]
Ben Bateson
United Kingdom
Ross-on-Wye
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Nice early list this month, Martin.

Still following my 'play fewer new games' regime, there wasn't much to get excited about last May for me - I spent much of the month thoroughly exploring old favourites: the likes of Biblios and Coloretto getting several well-deserved run-outs.

Guildhall was not only new, though, but my most-played game of the month. A pleasing enough exercise for four, it is downright cunning with two, although the rather major downside of an inadequate game-end is never going to make it a favourite. Still, it remains in our collection (technically, my wife's game, not mine, if it ever comes to the divorce courts) and will still see the table from time to time.

I was introduced to Metro as well, and despite winning handily, didn't really click with it on any level. This is a classic example of a game that was completely and comprehensively superseded by an evolution on the idea (in this case, Tsuro), and hasn't really aged well at all.

Assyria's debut was a misjudgement on my part, by playing only with 2P. It quickly became apparent that it really needed 3 or 4 to work. In the spirit of open-mindedness, I have kept it on the shelves, but it is still waiting for the make-or-break multiplayer session that will determine whether it stays.

First expansion play of the month was Hive: The Ladybug, which pretty much ranks up there with great gaming non-events as far as I'm concerned. This is largely down to my general Hive ineptness and no fault on the part of the design.
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3. Board Game: Sentinels of the Multiverse [Average Rating:7.31 Overall Rank:269] [Average Rating:7.31 Unranked]
Fernando Robert Yu
Philippines
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Item for Geeklist "New to you May 2013 => Best new boardgame"

This has been played 16 times since May last year. I've gotten the boxed expansions until Sentinels of the Multiverse: Shattered Timelines, and I think I will stop until there since I have not even tried all the heroes and villains, and so there is plenty of game left in the box. This has been played more times solo than as a group, but either way has been a "painful but enjoyable" experience. Still a keeper!

Previous rating: 8/10
Current rating: 8/10
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4. Board Game: Terra Mystica [Average Rating:8.24 Overall Rank:8]
Brandon Kempf
United States
Jefferson City
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Item for Geeklist "New to you May 2013 => Best new boardgame"

May was an awesome month for new games last year due to attending Geekway to the West for 4 days, and it should be again this year.

Terra Mystica and Ginkgopolis could be toss ups for my favorite game. Just depends on the weather when you ask me.

Both have been played quite a bit, but that has been helped by the wonderful online versions of the games. I love the way the mechanics work together on both of these games, you have to get your engines running as quickly and efficiently as possible, then start maximizing every move. Both of them have pretty unique looks on the table and that helps a lot as well, and it's kind of sad that I don't get these to the table to play face to face enough, but I am certainly glad for the online options.

29 Plays of Ginkgopolis and 11 plays of Terra Mystica, with 4 currently running online.

Legends of Andor, played it at Geekway, bought it right after Geekway and have only played it once since which is a crying shame, such a wonderful puzzle with an engaging theme, definitely need to play it again!

Kemet was another new game that month that I ended up picking up and it hasn't been played either, except by my 4 year old and I and she doesn't really like to play by official rules, she enjoys creating her own variants.



After these it seems to tail off a bit, picked up the Mouse Guard RPG box, but I have yet to convince my wife and daughter to run a campaign with me, but I'm still working on it.

Khronos, I really enjoyed the idea of this one, but I must have missed something because I got stuck in an age and floundered through half the game, definitely one I want to try again sometime though.

Then there was Werewolf with 30 people or so, I was eliminated way early so my opinion was skewed, but my wife LOVED this, so much so that she is anxiously awaiting next week's game at Geekway as well.

Mundus Novus still gets a thumbs up from me, although no one else seemed as taken with it as I thought they would be, same with Divinare.

As long as we keep going to Geekway every May, I think this will be our best month annually.

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5. Board Game: Sentinels of the Multiverse [Average Rating:7.31 Overall Rank:269] [Average Rating:7.31 Unranked]
Tiago Perretto
Brazil
Curitiba
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Item for Geeklist "New to you May 2013 => Best new boardgame"

Oh, boy, May was not a great month of gaming, it was an awesome month - probably the best of the whole last year! This is mainly because of...

Sentinels of the Multiverse


This has become one of my top 3 games. I'm simply in love. I have everything for it (except the promos, which cost way too much), and I'm glad to keep on buying if they keep on selling. As I said one year ago, Sentinels of the Multiverse has check every box that I like in a game: cooperative, easy to teach, huuuge replay value, a great thematic art, thematic decks for each hero, villain and environment. I do agree that the game if fiddly as one game can be - so many effects and modifiers that it is hard to keep track of all, and more than once we had to "turn back time" to correct something. Not ideal, but the connection I have with the game, the involvement I feel during gameplay simply make the rough edges little and unimportant.

Also the game keeps evolving - some of the heroes in the last expansion (Vengeance) that the game in new directions, like a team, the Sentinels, the shapechanger, the Naturalist, the unlucky, Setback; they and others show the care the game receives from the developers.

Now onto other good games:

Glen More


Glen More was only my fourth favorite of May, but since then, I played it over 35 times, and the game has risen to second place. I now know how to actually play it well - once I get to know the tiles, the rhythm of the game, they opportunities for scoring and placement of the tiles, well, I then see the game. I wasn't being played by it, with me trying to adjust and just going with the flow, I was making proper strategic choices. It is a really smart and well made game - it did stood the test of time.

Doom: The Boardgame


Doom: The Boardgame dropped a little in my preferences because, although the game works well, the missions seems too much lopsided: the Invaders leaders (the player that controls the creatures) has usually a huge advantage - the players of the marines need to play in awesome-level to have a solid chance of winning. As I played a campaign, as the Invader leader, I had to play more like a RPG Game Master, trying to make the game fun for everyone, which means that, sometimes, I choose not the best movement or card to use, in order for the game be more even. But ideally I should play at my best. Well, the game still gave us a good time and lots of great moments, and I also bought some decks that allow the game to be played cooperatively, which can provide a great experience. Anyway, the campaign showed me some ways to deal with the uneveness of the game (like giving extra ammo and life), and by the last couple of scenarios things were much better. And yet to try the expansion (but we did used the corrected cards and abilities for the marines).

Amun-Re


I still think Amun-Re is a fine example of a great euro game, one in which everything is connected in such a nice way. No decision can be taken lightly: if you over spend in the acquring regions phase you might not have enough for buying stones, workers or cards, even if you over did in one of these two, you might not help Amun-Re all that much, and lose money from the workers and the opportunity to get some more things. The only downside is that I only played it 4 times so far, not even close enough to really get the hang of it. But my gaming group wasn't as thrill as I'm with it: they found Amun-Re to be too mechanic, too dry. I don't agree, of course. I find it a medium level euro, with a good amount of interaction and many ways to play it. I want more! Not the best "hold" as stooding goes, but Amun-Re will surely stay for a good while in my collection.

Space Alert


I played Space Alert a couple more times since last year, and I still find it an enjoyable game, specially if the group is right and are in for the fun. There are, however, many cooperatives games that I like better than this one (one is at the top of this list), but I won't mind playing it more times when it is offered. I might even request it from time to time, if I see it in the game pile. It is fun when things go wrong - it is somewhat weird that, in a game where everything was did right, the plays seems way worst, basically only with things being done mechanically.

Haven't played again since last year but I want to:
- Gloom - for me this is the best story-telling game. But now it suffers from the curse of the many expansions: I bought three of them, and now the game isn't played. Curses! It could be a card of the game itself: "Suffered from an Expansion Curse"!

- Animal Upon Animal - a dexterity game for, ahem, kids. I do liked the game, but being what it is, the owner of it doesn't bring it often (or, more correctly, at all).

- Fresco - a fine euro game. Nothing really amazing, for me, but also nothing bad. It is fun to make the worker wake up early!

- The Manhattan Project - Yes, despite the fact that I found me play to end all too sudden, I still see that the game is well made enough to warrant a second chance, probably playing to 60 points, not 50. But since no one in my regular gaming group own it, the chances of me playing it again are rather slim.

And that was it!

Regards,
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6. Board Game: PitchCar [Average Rating:7.25 Overall Rank:314]
Laszlo Molnar
Hungary
Budapest
Hungary
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Item for Geeklist "New to you May 2013 => Best new boardgame"

PitchCar is good fun; it had seen a quite a few more plays with my son since. First I had to find a way to balance us - he was 4 and a half back then so I won too easily, usually having a +50% higher speed on average. That's why I introduced a die to the game then (it had 1,1,1,2,2,2 pips) which my son rolled when it was his turn and if the result was 2, he could move his car twice. By now, the die is not needed and we already have some expansions to the game.


The Little Prince: Make Me a Planet
It had a few more delightfully confrontative plays since, but not in the past few months - the illustrations scare gamers away, but this game is better with more than two players (I still can't play it with more at home).


Saint Malo
It's a city-building/civ game using dice and I liked it. But after my second play I sold it; somehow I found it fills a niche I don't need (I have dice-rollers, city- or civilization building games that I prefer playing).


No more plays since:
Milestones- unfortunately the gamers I know are not that fond of the game; I believe it's better than first impressions suggest.
Clans- A game I enjoyed; it's a shame I haven't played it since.
Elfer raus! Master
I need to play it soon, but it would be better with more players.
Copycat
A neat idea that run out of steam by the end of the first game so I did not need a replay.
La Loire
Emanuele Ornella's flawed design - I would love to play it if he released a completely rewritten, corrected ruleset for a streamlined game using these components.
Alles Käse!
Lacxox wrote:
my son (4 yrs&8 months) was really too young for this (...) I want to put it away right now and open it in autumn again.

It still did not happen... another game I have to open again.
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7. Board Game: Terra Mystica [Average Rating:8.24 Overall Rank:8]
Bryan Maxwell
United States
Burtchville
Michigan
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Terra Mystica was played 6 times last May and 13 times since. At the time I said that Terra Mystica "seemed destined for my top 10". I was right.

Nothing else that month (Il Vecchio, Mice & Mystics, Mord im Arosa, Phantom League, Times Square) left a lasting impression.
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8. Board Game: Power Grid: Northern Europe/United Kingdom & Ireland [Average Rating:7.94 Unranked] [Average Rating:7.94 Unranked]
Eric Brosius
United States
Needham Heights
Massachusetts
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_8_ Power Grid: Northern Europe/United Kingdom & Ireland -- This was my headline entry last year. Last May I played a game with the Northern Europe option, and then in August I played with UK & Ireland. They're fine expansions, but the fact that I have only played two games indicates that I wasn't absolutely bowled over by them.

_7_ Walnut Grove -- This is another game I have only played twice. Nothing wrong with it, mind you, but for me there's no real hook.

_7_ Cinque Terre -- This one, on the other hand, has grown on me. I've played it three times and want to continue to play it. Sure, there's luck in the contract cards, just as there's luck in the tickets for Ticket to Ride, but that's okay. It works fine with 2 players, too, which is a plus.

_6_ Terra Mystica -- I haven't played this again, and I've dropped my rating a notch because of that lack of interest. I can see that everyone is gaga over it, and if forced to choose between Terra Mystica and Trajan I'd be all over this, but I'd play it again only as a favor to someone who wanted to get a game together. Fortunately, other people don't seem to have problems getting games together without me.

_6_ Kings of Air and Steam -- I haven't played this again, either.

_4_ Prêt-à-Porter -- I thought I'd try to learn the rules better and try this again, but fooey! I just traded it instead.
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9. Board Game: Le Havre [Average Rating:7.91 Overall Rank:36]
Jason
United Kingdom
Norwich
Norfolk
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My first of the designer's very respected games, and - at the time - probably the biggest brain-burner I'd played. I think the biggest surprise was that it's actually a very simple game to learn - and that first, learning weekend really opened my eyes to just how deep games could be. It's had a few plays, over the past year, and has been taught quite quickly to a range of people. There's a beautiful simplicity to the graphic design, which belies the amazing depth of the game. I love it, and I should play it more than I do.


Last Night on Earth: The Zombie Game
Came to this after A Touch of Evil: The Supernatural Game, which was one of the first "trashy" games I tried. I'm not sick of zombies, at all, (but then, I don't touch kickstarter). I've played this via a solo variant and against my daughter - and (obviously) it's a great game, and better game, when you have a jeering and heckling opponent. I also rather like the way they do the card art in these titles. Fun stuff. I'm not sure I'll ever need expansions, but the girl and I are looking to play it more and more.


Police Precinct
Seems a neglected theme (and how often does that happen in this hobby)? A fun co-op game that I enjoyed first time out, but then seemed to neglect for a while. Yep, it's the first edition with the typos - how you print a compass the wrong way around is just beyond me - and my board was damaged upon receipt. It initially felt that I'd have been better off not importing the thing... but... it's undergone a revival for us recently (and I was given a very generous package of the new expansions as reparation for my damaged board). Played it again recently, and it was an utter blast. Will definitely keep it around, although I think it'll remain a solo venture, as the family seem a little turned off by the co-op on this (it's likely to be burn out on the shared experience, they're becoming much more cutthroat of late).


Thunderstone Advance: Towers of Ruin
Played it once, didn't like it. Played it six months later, loved it; bought two expansions in quick succession. God knows why I turned around on it, but really glad I gave it a second chance. The box is now filled without the last two expansions and - much like Sentinels of the Multiverse - I think I'm at saturation point now.


Arctic Scavengers
Played it, a couple of times, with two, then put it away as a "me too" deck-builder. It feels like I just haven't given it the right chance - or played with enough people. I know Quinn's has been evangelising about it, which seems to be enough to convince everyone it's the second or third coming, but I have a feeling that it just won't have the legs for most people. Oh, and having to take a knife and scissors to the insert, once the cards are unwrapped, to prevent them being damaged, is just BS. The recent hubbub has certainly made me curious to get it out again.
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10. Board Game: Indigo [Average Rating:6.87 Overall Rank:1022]
Ben Lott
United States
Mason
Michigan
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Here is my original entry to the geeklist: Item for Geeklist "New to you May 2013 => Best new boardgame"



Indigo (Played 12 times since May 2013) - This is such a simple fun path-building game. I like the semi-cooperative nature, and the fast pace of the game. It will never leave my collection because it is so easy and enjoyable. The frequency of play will probably go down in coming years, but that doesn't mean it's getting worse, I'm just avoiding burnout. I will happily play this game any time and I think it works great with 3 or 4 players. (2 is OK, but not as interesting since there are no shared goals.)



Zombie Dice (Played 6 times since May 2013) - I don't mind playing this game because it is a very fast-paced push-your-luck game. My biggest issue is that it has almost no decisions (just roll or stop, roll or stop) and there can be a significant runaway leader issue.



Zombie Dice 2: Double Feature (Played 4 times since May 2013) - This expansion added next to nothing to the game. All the Hunk & Hottie add are a slight adjustment to the odds of surviving any given roll. The Santa die is the most interesting, but even it only has 2 sides that are really unique. I consider this expansion to be not worth the extra money if you have to buy it separately.


Not played since May 2013, and don't need to play again


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11. Board Game: Quarriors! [Average Rating:6.79 Overall Rank:685] [Average Rating:6.79 Unranked]
Keith Rudolph
Canada
Langdon
Alberta
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May 2013's List

Quarriors!

Saying the game's name still makes me want to throw up and yet I still enjoy this one. We haven't played this on for several months now though I'm not sure why as we both liked this one and she just loves chucking dice. I'm hoping the new Light vs. Dark expansion will help this one come out to the table more frequently.

Unexploded Cow

We haven't touched this for a year now but are still amused by the idea of the game. We don't play many card games when it's just the two of us which is why this has gone untouched for so long. We're debating taking this one with us when we go to Germany, however, as it's a quick, easy, and fun little game that's easy to travel with. So chances are it will see some more love in the near(ish) future!

Flash Point: Fire Rescue

We've played this a couple of more times now with a few different maps. She's still not really sold on the game as it doesn't feel like there's a whole lot of cooperation - everyone's just sort of doing their own thing independently and are working towards a common goal. I'm somewhat inclined to agree but feel that might change a little with more players. We'll occasionally play it if we're really in the mood for it.

OddVille

Happily sold this one after playing the game once and haven't regretted this decision.

P.I.

There's not much to say about this one as we have only played it once after first getting it and haven't touched it again since then. It's not bad enough to remove it from our collection but we weren't exactly excited by the game, either. We should at least give this one another try to see if it's worth hanging on to.

Trajan

We managed to play this a second time in June of last year but two games is all we have played of this one so far. We both really enjoyed this one but it has been sitting around for a while since the rules are fairly complex and would require me to re-read everything, so we instead keep going back to games that we know. We do keep talking about playing this one again though, so I really should read that booklet again!
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12. Board Game: Cribbage [Average Rating:7.03 Overall Rank:554]
Tom P
United Kingdom
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I haven't played this since, oddly, as I really enjoyed it and I've even picked up a copy with a nice board.

From the others, The Little Prince: Make Me a Planet has been played plenty of times and i really should have got a copy by now. I cite laziness more than anything as it's not exactly expensive or large.

I don't remember anything about Traders of Osaka, nor Triumvirate although my notes for the latter suggest I still want a copy. The Carcassonne: Expansion 1 – Inns & Cathedrals was as so-so as I assumed it would be meaning I still have no reason to pick it up.

Not a stellar month by the sounds of it, but that's mostly to do with the fact that most of these were 2p games and I rarely get to play those these days. Otherwise I'm sure it would be a different story.
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13. Board Game: Ur: 1830 BC [Average Rating:6.64 Overall Rank:4138]
Dave Peters
United States
Belmont
California
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Powers:Coleridge:Milton: Faith...must be, if anything, a clear-eyed recognition of the patterns and tendencies, to be found in every piece of the world's fabric, which are the lineaments of God.
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A year ago this month, I'd played three new games. Which is either lovely or disappointing depending on how seriously one wanted to follow the NaNoNeGaMo regime. I concluded I didn't, I guess.

Ur: 1830 BC -- (1 play last May; one since) _8.5_ (no change)
(images by Werbaer & moonblogger)

I was recently reading through a bunch of the game comments for this one, and was amused to discover that I apparently am naively unaware of the failings of this title. So be it; I've really enjoyed both my plays, and would be delighted if another broke out. I admit I'm not a very good 18xx player: but the conceits in this one seem charming, rather than incoherent.


Hinkel & Stein -- (2 plays last May; three since) _7.3_ (also no change)
(images by quasimone & duchamp)

I've really enjoyed this one, too. As a concrete (in more than one sense) logic puzzle, it's a weird thing: it's been successful with my kids; their friends; colleagues. Perhaps not quite so much with the Serious Gamers of my acquaintance, but that's ok. Very happy to have this around.


Cobra -- (1 play last May; one since) _7_
(both images by duchamp)

This is much lighter, fluffier, and probably more fragile too than either of its stronger colleagues (Hinkel & Stein and Neue Heimat.) Works fine with the right audience; but that's a pretty limited group of folk: the combination of a deduction and dexterity game is a lovely conceit - but, in my experience, the practice aspect of the dexterity game gets in the way of the deduction. Amusing, but I'd be content to let it go.


Thanks again to my youngsters, the let's-try-Mondays-for-2014 Lunch folk, and the Wednesday Night gang for some great game experiences.
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14. Board Game: Innovation [Average Rating:7.24 Overall Rank:277]
Jason Lott
United States
Cheverly
Maryland
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Last year I decent crop of new games, but I'm afraid the follow-up hasn't been as strong.

Still really like and play when I can goes to Innovation. While my opinion of it the first time out was marginal at best, what the husband and I have since learned is that this is an excellent 2-player game. It feels less nasty when you don't have to choose who to target with a card action, and becomes a tit-for-tat game as you race to rack up achievements. I'm still willing to try it again with more players, but for now this is on our short list of 2-player-only games.

I own this and want to try it again goes to Sylla and Code 777. They both got pretty good marks after the first outing, but clearly not strong enough, as neither has made it to the table since. They are both on my 2nd play challenge list this year, so we'll see if I can get them back out there soon.

Don't own but would play again if asked goes to Hacienda. I've still only played it on Yucata, and it's still fine, but not a favorite. It's been eclipsed by both Through the Desert and Kingdom Builder in my eyes.
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15. Board Game: Tigris & Euphrates [Average Rating:7.71 Overall Rank:70]
Wes Baker
United States
Fredericksburg
Virginia
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Item for Geeklist "New to you May 2013 => Best new boardgame"

I purchased Tigris & Euphrates (Then: 9/10, 1 play; Now: 7/10, 2 plays) after playing it the last time assuming I'd play it a bunch, but every time I could play it I wanted to play something else. With that, I sold it to a friend, so if I am interested in playing it it's at least an option.

I had really high hopes for The Great Heartland Hauling Co. (Then: 8/10, 2 plays; Now: 6/10, 3 plays), but after the shiny wore off, it was pretty ho-hum. I ended up trading this one away.

I still own and still like Clubs (Then: 7/10, 3 plays; Now: 6/10, 3 plays) for what it is and keep it around for travel (I'm all ears on other great travel games!) and family members who want something lighter.

I mostly forget my one play of Metropolys (Then: 7/10, 1 play; Now: 6/10, 1 play) and I think that says a lot. I remember being able to bid on certain areas and when you had some sort of majority or maybe if you surrounded something you'd extra points? I'm not sure, it clearly didn't leave an impression on me.
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16. Board Game: Safranito [Average Rating:6.94 Overall Rank:1347]
Zack Stackurski
United States
Mankato
Minnesota
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Safranito has had 4 more plays in the past year and has certainly maintained its standing as the best of the month. Even better it has stood the test of time overall as a game we with we played more... however my wife and I get pretty loud flinging the discs so it regularly has to stay on the shelf as we do most of our couples gaming one the kids go to bed. Even worse... it looks so appealing the kids don't get bored and leave us alone to play if we try it when they are awake! Not a bad problem to have as the oldest is almost big enough to play... so once they all grow up a bit this could easily be a family favorite.

Why is it so good? I think its because the economic game underneath the disc chucking is quite solid. In fact I could see enjoying the game by simply blind bidding on which spots to use as the game would still be really interesting that way. Of course the chaos added by the dexterity and bumping portion of the game adds a lot of fun with the right people... so this certainly is a unique and lovely member of my collection.



Quarantine didn't really live up to my original expectations as the price setting portion of the game doesn't really work with 2 players so my wife (despite being interested in the medical theme) didn't really want to play again. However, I've played a couple times with my game night group in the past year and its been well received and seems like a solid, quick playing and easy to understand light side of medium Euro game. So... with modified expectations this has stood the test of time well enough and will continue to get played a couple times a year as a change of pace at game night.



City of Iron is a beautiful game and a couple of years ago I think I would have really loved it. But one more game in the last year confirmed my original opinion that the game mechanisms are a bit too muddled for my current tastes. Jockeying for position in the various items to score points is neat... but digging through your personal deck to buy new cards slows each round to a halt and trying to string your actions together based on your available cards can be almost as bad. I don't mind fiddly games if there is enough depth to warrant the work, but when the mechanics and keeping track of components is getting in my way of enjoying a game it doesn't need to stay in my collection. It looks like the designer as learned a lot of from this one and I'm eager to try his new Titan themed game (which looks a lot like a very streamlined CoI) when it comes out... but I was happy to trade away City of Iron and haven't looked back.
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Brian Boyle
Australia
Sydney
NSW
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New to me May 2013

A complete blank on my New to Me Games.

Moongha Invaders: Mad Scientists and Atomic Monsters Attack the Earth! I wish I could say that I have played this several times since, but unfortunately I am still waiting for the Kickstarter version to see the light of day. Absence has only made the heart grow fonder.

Lords of Waterdeep No plays since and I don't own a copy. Given its popularity at the time, I thought I might get a few plays in with other peoples copies. But it didn't happen - possibly since it doesn't stand out enough from the increasingly large worker placement crowd.
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18. Board Game: Empire Builder [Average Rating:6.93 Overall Rank:951]
Bryce Journey
United States
Omaha
Nebraska
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Link to my 2013 New to Me list: Item for Geeklist "New to you May 2013 => Best new boardgame"

Games That Stood The Test of Time:



Empire Builder - 1 Play Then, 33 Plays Since - Last month I reported how a year ago I discovered crayon rails games and it changed my board gaming life forever. That first crayon rail game was India Rails and the following month a year ago I invested in a nice new 5th edition copy of the original crayon rail game: Empire Builder. 33 plays later and it's become one of my Perfect 10-Rated games and was my second-most-played game of 2013. I ran a very fun session of it at Nuke-Con last October.

Nippon Rails - 1 Play Then, 4 Plays Since - I played a friend's copy of this a year ago and received a 2nd edition copy from my cat for Christmas. This is definitely one of my favorite two-player maps. I scheduled a session of this at PretzCon last month and had six people sign up for it! I was surprised at the turn-out and after deciding that 6-player Nippon Rails might be a little much, we split up into a game of this a game of Australia Rails instead. I had no idea there were that many crayon rails players in Omaha!

Love Letter - 2 Plays Then, 8 Plays Since - There are some people who only play Love Letter one hand at a time. Those people are weak! I always play with all the cubes. We're thinking about running regular board game tournaments here in Omaha and I've suggested Love Letter as a candidate for one.

Cranium Cariboo - 1 Play Then, 3 Plays Since - I thrifted this for a my son a year ago and we've played it regularly every few months or so since. It's definitely part of his queue of requested games. I recently came across another copy in a thrift store that was in better shape than our original one and I bought it so I could upgrade.

Games That I Haven't Played Since But Would Like To Play Again:

Miskatonic School for Girls - 2 Plays Then, 0 Plays Since - I liked this game better than a lot of people did, but evidently not enough to get it to the table regularly. Maybe the upcoming expansion will encourage additional plays.

Puzzle Strike - 2 Plays Then, 0 Plays Since - Like the game above, this enjoyed a successful play-test with my wife but it hasn't seen the light of day since. I'd like it to.

Wyatt Earp - 1 Play Then, 0 Plays Since - Like both games above, it enjoyed a successful play-test with my wife but has remained hidden in the game room for the last year. I should rectify that.

Games I Wasn't Impressed With And Traded Away:

Win, Place & Show - 1 Play Then, 0 Plays Since - I had high hopes for this thrifted game. But just like every horse-racing game I've ever tried, those hopes were dashed into disappointment. I really like the theme of a horse racing game but I've yet to find one that was actually fun and engaging. I need to find one that doesn't rely on betting as the principle mechanic - I think that might be the ticket.

Fish Eat Fish - 1 Play Then, 1 Play Since - Okay, I haven't traded it away yet, but it's on my active list of stuff to get rid of. Maybe in the current math trade. This is one of the disappointing Knizias that didn't even qualify for a second chance at our recent Knizia Marathon.
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19. Board Game: Animal Upon Animal [Average Rating:6.87 Overall Rank:726] [Average Rating:6.87 Unranked]
Samo Oleami
Slovenia
Ljubljana
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Games I thought were rockin'
Animal Upon Animal 8 --> 9
Coup 8 --> 8
Imperial 8 --> 7.5


I've rated all these games an 8 a year ago, recently I've revamped all my ratings and that's how these games rate now. Still all of them are outstanding games, they only differ in degree.

Tier auf tier - Haven't played it since, but it stood out as a unique, fun and a bit thinky (really!) stacking game. A kids game, but had most fun playing this with adults.

Coup has since become a staple in our biweekly gaming Tuesdays. Played it again and again and happy to do so every time. The reason I don't rate it higher is that I don't like any of the visual designs so far (and there's been many!) and that the game is a bit well gamey: your lies need to be structured around the abilities of the cards.

It's amazing I managed to play two games of Imperial since last year (as it took me a year to get it played). I'm amazed how quickly I can pick up the rules and explain the game. One time I've played a 3 player game with a person who plays this online - he slaughtered us, well me in particular (stole my Austria in a way I couldn't steal it back, dang). Second time I've played it was recent - with people whom I played Acquire with. Explanation was quick, question marks over their heads remained for a while, actually maybe the entire game. I of course won - took Germany, developed it faster than other players who were busy fighting, took over England to protect my flank while Russia was busy in the south. Also took care not to get Germany taken over as in previous game and it worked.

A unique and outstanding design, I'd love to play every time, but - hard to get to the table, it's a long game that demands a dedicated group. And the board is UGLY. It's just, oh my. Imperial 2030 looks a bit better. I don't know, I'd love it more even if it looked like that old Diplomacy map (the orange one).

Games I thought were chillin'

Blokus 7 --> 5.5
Ciao, Ciao... 6 --> 5
Cleopatra and the Society of Architects 6 --> 5
Caesar & Cleopatra 6 --> 4.5


I've only played Blokus and Caesar and Cleopatra since, which is also why is the first one above the others in this group, and the second one below.

Blokus is a game I got for kids' workshop and had a but of divided response - kids love the idea of playing this game (pretty bits), but can't wrap their minds around how to play it well. Once I managed to play two games in a row with the same group, but explaining them in between what they should watch for and the second game they played much better. And here it is - I don't mind playing it, it's a good abstract with some welcomed chaos (4 player game creates some unforeseen moves). But nothing I really need to play often, recently discovered Indigo is a lighter and a more fun family level 4 player abstract game.

Ciao Ciao is a simple game of lying and bluffing for kids, but both Coup and Kakerlakenpoker are better.
Cleopatra and the Society of Architects feels so close to TTR with a less interesting dramaturgy, that I'm not really sure why I'd play this and not TTR. Then again I can be convinced.
Caesar and Cleopatra is a nicely interactive 2 player game that is a bit peculiar, chaotic and I'm not quite sure if it's worth the effort.

Games I didn't like and haven't played since.
Actually those marked with * I only soled

Quarriors! 3.5 --> 3
Navegador 3.5* --> 2.5*
Transalpin 1* --> 1*


Uhm, yeah, I don't think there's anything to comment. Quarriors is boring, Navegador is a puzzle and Transalpin is a demo that doesn't even work and got published for promotional reasons of one European political entity. Wheee!
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20. Board Game: Village Inn [Average Rating:7.87 Unranked] [Average Rating:7.87 Unranked]
Netherlands
Enschede
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Last years pick was Village Inn, but I don't think we've played all that often after. Still think it's a good addition to the base game.

I don't think we've tried Zooloretto, Neuroshima: Convoy and Quarriors! Quartifacts again, and I don't really want to.

We've tried Defenders of the Realm again, and it was fun, but not 'want to try again because next time we'll win' coop fun.

I would like to give Sentinels of the Multiverse another try, just because it seemed like there could be a fun game there, that just didn't come out in our play. Then again, it's been a year and it hasn't happened, so...
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21. Board Game: Qwixx [Average Rating:6.90 Overall Rank:683]
Jeff Wolfe
United States
Columbus
Ohio
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Item for Geeklist "New to you May 2013 => Best new boardgame"

Four new to me games a year ago, and the new game of the month is the only one I've played since then. Two plays a year ago were followed by 3 plays since. That's not a lot, but I'd still say the game stood the test of time.
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22. Board Game: Prêt-à-Porter [Average Rating:7.25 Overall Rank:990]
Sharon Khan
United Kingdom
Shefford
Bedfordshire
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Prêt-à-Porter
Initial rating:
Current geek rating: 8
Plays in first year: 7


I love this tight economic game, but it is very brain-burnery, and I'm wary of who I bring it out with, so it doesn't get as much table-time as maybe it might, but it's still a good solid game that's going to continue to come out several times a year.





Outburst Junior
Initial rating:
Current geek rating: 8
Plays in first year: 2


This is a kids version of a very common adult party game, that we have two similar versions of. I played it with the kids last May, but they weren't too sure about it and refused to play again - maybe have to wait a year or two. However last month we played with adults, and you know, I think I actually prefer the cards on this to the adult ones in many ways!!! So it'll probably start coming out with adults for a bit, until the kids are old enough to want to play it again.



Not played again, no plans to:

Word Crossing
Dicewords

NEW EXPANSIONS:



Flash Point: Fire Rescue – Urban Structures
Initial rating:
Current geek rating: 10


Flash Point is my favourite coop, and this map just makes the game. Without all the bells and whistles of the later expansions it gives you two new boards, of harder difficulty than the original boards, and hence so many different things to think about. I have bought all the other expansions too, but I still think this expansion is my overall favourite - especially the high rise side.



Not played again: prefer it with just the base game:
King of Tokyo: Power Up!

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23. Board Game: Legendary: A Marvel Deck Building Game [Average Rating:7.62 Overall Rank:122] [Average Rating:7.62 Unranked]
Doug Mann
United States
Corpus Christi
Texas
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Item for Geeklist "New to you May 2013 => Best new boardgame"

I wanted to come back to this game, but it never happened. An "Origins" trip intervened, and then there was Robinson Crusoe: Adventures on the Cursed Island demanding to be played. And so "Legendary" remains on the shelf, its rating unchanged.

So many games, so little time!
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24. Board Game: Tigris & Euphrates [Average Rating:7.71 Overall Rank:70]
Wizard Nathan
Australia
Randwick
NSW
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Finally, I can take part in this Geeklist! 12 months in the making!

Tigris & Euphrates
Plays last May: 4
Plays since: 4

I haven't managed to play T&E for about six months now, which is a real shame, because I still consider it to be one of my favourite games. It has elegance, beautiful strategic opportunity, and playing it I experience a subtle narrative that beautifully carries the theme.

The game clearly shines with more than two players, even though an inexperienced player can really upset the balance of play. Despite a lack of recent plays this is right up the top of my collection. Hopefully I can get it to the table soon.

Galaxy Trucker
Plays last May: 3
Plays since: 13

Galaxy trucker is super fun, engaging, and exciting. It's easy enough to teach and has enough Vlaada 'playing against the game more than the other people around the table' that it's enjoyable the first time.

I quickly got fairly good at this game, and usually put the Rough Road cards into play, even just for myself. I've been thinking about getting the expansion for a while, but we'll see.

Rum Rebellion
Plays last May: 1
Plays since: 0

No problems with that.
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25. Board Game: Terra Mystica [Average Rating:8.24 Overall Rank:8]
David Webb
United States
North Little Rock
Arkansas
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I only played three games new to me last May (as a teacher, it's my busiest month of the year), but Terra Mystica is probably the most popular of them. Interestingly (to me), I have not purchased or played any of these three games again since last May.

-Terra Mystica. I played it at the FLGS with three other boardgamers and felt that it took too long, I was out of the running fairly early compared to some other players, and that the level of future-turn planning was just too high for me to enjoy it. I've not sought it out since.
-Star Fluxx. Played this twice at a FLGS. Totally forgetable.
-The Adventurers: The Temple of Chac. This was the only one of the four games that I would be happy to play again. It was at a friend's house and he owns it - we played with his family. Everyone had a good time, and about half the players were still in it at the end.
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