What Did You Play This Weekend? May 19, 2014
Bill Kunes
United States
Cincinnati
Ohio
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The weekend is now over, and as we toil at our assorted labors, we should recount our past weekend gaming exploits.

So, all you weekend gamers, bring your mini-session reports and stories of weekend gaming greatness, as you pop in here to answer the question: What did you play this weekend?

The forum version can be found here:
http://boardgamegeek.com/article/15809840#15809840

Check out the subscription thread:
http://www.boardgamegeek.com/article/4115320

Also, don't forget to relive all your Video Game excitement over on VGG!
19 May 2014: What video games did you play this past week(end)?

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1. Board Game: Concordia [Average Rating:8.07 Overall Rank:23]
Bill Kunes
United States
Cincinnati
Ohio
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First weekend in a while I got at least one game per day.

Friday
1x - Concordia

My wife had gifted me Concordia for my birthday and this was our second play of it. We had a better feel for the flow of the game so we experimented with a few ideas. I managed to win with a sizable lead 114-84. I focused on brick city strategy with the Mason card for added brick builds and (Menurva) VP bonuses.

We still have some things to learn. I really like this game. My wife enjoyed it but its not her favorite (she just needs more time to warm up and a win or two before she'll say otherwise). Here's to hoping it wins it's spiel category.


Saturday
1x - Memoir '44 - #9 Operation Lüttich

I won playing the side of the Allies against my BiL, 4-3. It was another close battle, came down to a air tack for the win, but I have owned my BiL in this scenario regardless of which side of the battle line I line up on. Overall we are 13-13 in head-to-head M44 plays.

It was really nice to get this one back to the table. It is a favorite for both of us.


Sunday - wee hours in the morning (after prom)
1x - Guildhall
2x - King of Tokyo
1x - Star Fluxx
1x - Dixit Odyssey
1x - Hanabi

Saturday night our church was hosting a teen prom for teens themed Around the World in 80 days. We helped chaperone the dance and then facilitated one of the after prom breakout rooms (Monte Carlo) which was the game room. Of the 70+ kids attending we probably had 15-20 kids in our room for the majority of the event (11:30 pm - 5:00 am). Our intention was to help get kids started on games if they had questions and keep the snacks stocked, etc. while we played 2p games in the corner, but we have as the night went on we had more and more kids wanting to get in on these new board games.

First up was a 3p game of Guildhall. We started as a 2p, but before we even finished shuffling the cards we had our first request to jump in and learn. We played with all 12 characters and with a lot of help from my wife and I our new player actuall ended up winning, 21-17-14.

Up next was King of Tokyo which resulted in two back-to-back dice chuckers. Our first game champion proceeded to knock every player out and acquite 20 VP in his final roll which was devistating to my efforts given I was sitting at 19 VP. In the second game all but one of us managed to stay alive but fell to the defending champion 20-18 (my wife)-13 (me)-10-8. A number of people came over during the games and commented how fun it looked while throwing down handfuls of sweedish fish, Starburst jelly beans, popcorn, Twizzlers, strawberries, and apple slices (while my wife and I chugged the coffee).

We played Star Fluxx next and I started the game with the Red Shirt Keeper (which was an omen for sure) which led to a lot of laughs (most of these kids professed throughout the night they like card games, but everything we brought they had never played before... they were drooling over new, exciting games to try). I accumulated Creepers (e.g some sort of brain sucker) ultimately seeing my wife win our 5p game.

I took a quick break to run downstairs and grab a few burritos from the taco bar while the kids played a quick game of Monty Python Fluxx and checked out the other rooms real quick (while throwing down some M&Ms).

Next up was Dixit Odyssey which drew a crowd over the course of the game. Our "story telling" was getting very... um... interesting as we were all starting to get very tired and slap happy riding sugar high to sugar high. My daughter ended up winning our 5p game.

Last up for the evening morning was a 3p game of Hanabi before it was time to clean up. My wife is not a fan so she opted out and got started on packing up the food and snacks that were left over and giving away decorations, props, etc. to the kids hanging out in our room. We made a back-to-back error early misplaying two red 3's essentially putting an end to the red cards and putting us in a hole. We managed to complete blue and most of white and green while failing to get beyond a white 1 for a 16 pts display. Not great, but given the circumstances in and out of the game we were content to call it a successful conclusion to a fun game-filled night!

After clean-up we left to get a few hours of sleep before games 3 and 4 of the girls' soccer tournament... and more coffee.


meeple Keep playing...
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2. Board Game: Marvel Dice Masters: Avengers vs. X-Men [Average Rating:7.25 Overall Rank:427] [Average Rating:7.25 Unranked]
Fernando Robert Yu
Philippines
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Cards, Dice, Pigs and Superheroes dominated this week!

Friday

Friday morning had us checking out of the hotel where my family was staying, as we decided to have an impromptu Bed and Breakfast overnight stay in the hills of Tagaytay the previous day. Sharlene and I managed to squeeze in a game before we checked out at noontime!

Marvel Dice Masters: Avengers vs. X-Men = 1 Play

Sharlene and I have been battling with this game the entire week. This time we drafted the cards one after the other, and it was the first time my 2 Super Rare cards were used! Shari used Black Widow (Tsarina), Beast (Genetic Expert), Punisher (McRook), Human Torch (Johnny Storm), Iron Man (Philanthropist), and Professor X (Principal). I used Wolverine (Caknucklehead), Gambit (Ace in the Hole), Mr. Fantastic (Brilliant Scientist), Storm (African Princess), Deadpool (Assassin), and Loki (Gem Keeper), with Invulnerability, Power Bolt, Smash, and Gearing Up as the actions. While Wolverine did manage to attack unblocked once, Black Widow's Tsarina wins out as Shari gets me to 0 while she was still at 5 life!


Tsarina beats out Caknucklehead!

My family reaches home mid-afternoon, and then I manage to rustle Jim and Kent for a 3 player McDonald's council in the evening!

CapCom Street Fighter Deck-Building Game = 1 Play (NEW)

Kent brings a copy of this deckbuilder and teaches this to me and Jim. It was my first try of Cryptozoic Entertainment's continuously rehashed system, one which I think the DC Comics Deck-Building Game implementation is absolutely non thematic and a big meh. I was pleasantly surprised to find that the game works much better with this theme. For one the players are really fighting each other as in the video game (unlike in DC where you have to think of a reason why you are a hero fighting another teammate), and buying other martial arts moves and equipment seems more like that you are learning martial arts moves (unlike in DC where you use the powers of other heroes) from other masters. So in the end this game works. I used E. Honda, and he did a much better job than Jim's Dhalsim and Kent's Chun-Li, as I win 5 of the 8 boss stages while Jim wins the other 3. I thus run away with a score of 84 to Jim's 56 and Kent's 49!


Me 84 Jim 56 Kent 49. Next stage FIGHT!

Seasons = 1 Play

Kent finally has a chance to try this with the Seasons: Enchanted Kingdom expansion. The universal power was lame, as it was the one where you get an additional ability to draw cards using the sorcerer's track. The individual powers had me select the one where I can sacrifice 4 water tokens for 18 points while Kent had one where unplayed cards were 3 points each and Jim had the one where you could sacrifice a power card for 6 points. Kent set up a leeching and points subtracting engine which really hampered Jim, but I managed to overcome this since I had a points generating engine due to summoned cards early in the game. Kent tried his best to draw and hoard cards for the +3 end game bonus per card, but I also had a +20 end game bonus for having no familiar, and denied Kent a +20 bonus by tying him for the most number of cards played, which was just enough to make me win!


Me (purple) 154 Kent (orange) 141 Jim (yellow) 76

Alien Frontiers = 1 Play

The final game had us go head to head in this interactive dice placement game. Jim was the New Gaia Engineers, Kent the Dark Space Explorers, while I was the Corex Conglomerated. Kent really was a nuisance as he used his ability to draw random artifacts to great effect by discarding several at opportune times to mess up with me and Jim, which later caused me and Jim to steal his artifacts to stop him from continuing with the tactic! I managed to complete my fleet early and really focused on building colonies the old fashioned way as well as land the opportunistic colony when I had 3 of a kind, as my factions ability to get free fuel proved to be a huge help for this as this freed my ships from energy collection duties. Jim got left behind as he found himself locked out of the ore mining outpost, and thus it became a race between Kent and I to land the 7th colony. I managed to do this first as Jim got back at Kent by stealing some of his stuff, and together with drawing more agenda cards I got enough points to be the best faction in the game!


Me (purple) 13 Kent (red) 10 Jim (green) 8

Saturday

My family visits my brother's house Saturday evening, where my mom is staying and recuperating from her operation.

Star Wars: X-Wing Miniatures Game = 1 Play

My brother and I had originally planned for a 75 point game, as Sunny had just started his Imperial collection and had not yet tried playing the game. It was only on the road that I discovered that I forgot to bring my tacklebox which contained all my models! DOH! We then had to adjust by making do with Sunny's starter set plus some Tie blisters. Luckily I had brought all my cards and upgrades, so I decide to use Wedge Antilles (using Luke's ship base card) with R2D2, a Shield Upgrade, and Proton Torpedoes versus Sunny's Howrunner and Obsidian and Black Squadron escorts.


Setup


Sunny's inexperience causes his squadron to reveal his flank to the cautiously advancing Wedge. Torpedoes + close range shooting then finishes off the Obsidian pilot!


The 2 Ties desperately try to turn to get into firing position, but this causes the Howlrunner to stay too long in Wedge's crosshairs and he goes down!


The game then drags on as the Black Squadron becomes the hunter. R2D2 however repairs all the shield damage and in the end Wedge was just too much and he brings down the last Tie!

The game did drag in the end, but I found out that I could have ended the game much earlier since I had totally forgot to use Wedge's power of reducing the enemy agility dice by 1!

Marvel Dice Masters: Avengers vs. X-Men = 2 Plays

Sunny and I then play 2 straight games of this, with the 6 heroes drafted by each player.


Game 1: Game 1: Sunny uses Beast (Genetic Expert) Storm (Ro) Gambit (Ace in the Hole) Angel (Avenging Angel) NightCrawler (Fuzzy Elf), and the powerful Wolverine (Caknucklehead) plus Inner Rage and PowerBolt versus my Green Goblin (Goblin Lord) DeadPool (Assassin) Punisher (McRook) Loki (GemKeeper) Venom (Mac Gargan) DocOc (Fully armed) Smash and ForceBeam actions. It was a VERY close fight as Sunny recruits most of his cheaper heroes with the help of Gambit's card draw bursts. I did manage to negate Storm using Loki, but Power Bolts and Beast's damage when KO'd power kept on pinging me. I managed to also whittle his life down, and I had a turn where my attack just overcame him defenders and we were both brought down to 0 life, as Beast's “opponent lose 2 life if KO’d when blocking” ability triggered. However, I overlooked his power which granted him 1 life, and this meant he got 1 life back and thus defeated me 1 to 0! I’m not sure if we got the timing and rules issues right (does Beast give back the 1 life when you are brought down to 0?) but I think it was a good play and the more important thing was that it was fun!


Game 2: Sunny went the Avengers route this time with Black Widow (Natural) Hawkeye (Brer Hawkeye) Iron Man (Philanthropist) Cap America (Star Spangled Avenger) Hulk (Green Goliath) Thor (Odinson) and Distraction and Forcebeam. I used the FF4 and Friends with Ghost Rider (Johnny Blaze) Mr. Fantastic (Brilliant Scientist) Human Torch (Johnny Storm) SpiderMan (Webslinger) Nova (Human Rocket) Thing (Blueyed Ben) and Throw a Car and Gearing Up actions. This game was very different as after Sunny got in a 6 point attack with his 2 Black Widows I managed to put up a blocking wall of Mr. Fantastic dice and started hitting back with Ghost Rider. My plan was to keep up the wall while trying to "Ping" Sunny of his life with both Nova and the Human Torch (and this was what Nova was doing as he managed to do this at least a couple of times) but Sunny used the actions wisely as he Distracted some of my defenders so they could not block, and later on used the Throw a Car bonuses to boost 2 Black Widows to 3 attack each, and this was enough to bring my 6 life to 0 while Sunny was at 3 life! What a game and one where the actions were key in breaking the impasse!

The evening ended with us deciding that we like this game better than X-WING, as there are still a lot of combos that can be discovered with this game!

OTHER GAMES PLAYED DURING THE WEEK:

Tuesday

Legendary: A Marvel Deck Building Game = 1 Play

My daughter's friend FB visited the house, and being a comics fan I decided to teach Shari and him how to play this deckbuilding game. We use the intro scenario and while the kids both get the gameplay quickly my experience pays off as my team defeats The Red Skull the most times and wins the Final Showdown to be the most Legendary in the field!


Me (bottom) 25 FB (upper left) 18 Shari (bottom right) 13

Tales & Games: The Three Little Pigs = 1 Play

My family decides to beat the evening heat (temperatures now reach 38 degrees C during the day) by cooling off at a nearby coffee shop, and we play a round of this dice game. It was quite a tight game but Shawn won in the end!


Shawn 24 (left 21 + 3 House) Shari 23 (top left 18 + 2 House + 3 Bonus) Betty 19 (top right 14 + 2 House + 1 Pot + 2 Bonus) Me 18 (bottom 14 + 3 House + 1 Pot)

Wednesday

My mother underwent a minor operation Monday, and Wednesday was my turn to stay with her in the hospital. I decide to bring Sharlene and we play some games to pass the time by!

Lost Cities = 1 Play

Shari's good first round was enough to stave off my comeback in the 2nd and 3rd rounds, and Shari wins! Shari 166 (56+70+40) Me 145 (26+70+49).

Marvel Dice Masters: Avengers vs. X-Men = 3 Plays

This was played at different times during the day. All were with 6 heroes and 15 life.

Game 1: Shari's used Black Widow (Natural), Beast (Genetic Expert), Gambit (Ace in the Hole), Storm (African Princess), Punisher (McRook), and Green Goblin (Goblin Lord) versus my Mr. Fantastic (Brilliant Scientist), Ghost Rider (Johnny Blaze), Spiderman (Webhead), Human Torch (Johnny Storm), Thing (Blue Eyed Ben), and Dr. Strange (Master of the Arts). The actions were Invulnerability, Power Bolt, Take Cover, and Gearing Up. I brought her down to 8 life before I was clobbered and beaten!

Game 2: Shari tweaked her list and used Iron Man (Philanthropist) and the Human Torch (Johnny Storm) in lieu of the Green Goblin and Storm. I used Nick Fury (Mr. Anger), Hawkeye (Longbow), Iron Man (Playboy), Cap America (Star Spangled Avenger), Warmachine (Comrade) and Hulk (Jade Giant). Shari again brought me down to 0 life when she was at 8, right before my Hulk could come out! The actions were Invulnerability, Power Bolt, Smash, and Focus Power.

Game 3: This time it was me versus my brother Sunny, who arrived to take over guard duties. I used Black Widow (Natural), Hawkeye (Longbow), Iron Man (Philanthropist), Cap America (Leader), Hulk (Jade Giant), and Thor (Legendary Warrior) as the Avengers fight the Xmen, as Sunny used Beast (Genetic Expert), Wolverine (Wildboy), Gambit (Ace in the Hole), Cyclops (Slim), Angel (Soaring), and Storm (Ro), with Inner Rage, Focus Power, Power Bolt, and Gearing Up as the actions. It was very close fight and I had a big turn where the Hulk and Friends managed to attack a defenseless X-Men team, as I caused a huge amount of damage and thus recovered as I was down to 3 life!

Thursday

As mentioned above, my family decided to do a Bed and Breakfast incursion in the hills! We left the house Thursday afternoon and arrived at the hotel in the early evening. We settle in, had an early dinner, and later went out for a late night snack, and play a couple of games as we do so!

Tales & Games: The Three Little Pigs = 2 Plays

Game 1: Shawn corners most of the awards while Sharlene becomes the wolf most of the time, at the cost of not being able to complete her houses! Shawn 43 (25 + 3 House + 4 Pots + 11 bonus) Betty 16 (14 + 2 House) Me 15 (11 + 2 House + 2 Flower) Sharlene 0


Game 2: Sharlene goes on a mass housing spree as she builds a lot of small houses. She also managed to mess up Betty's really tall skyscraper by blowing the straw elements off, and this prevented Betty from getting the win! Game 2: Shari 38 (20 + 4 Houses + 6 Flowers + 8 Bonus) Betty 32 (24 + 3 Houses + 3 Flowers + 2 Bonus) Me 21 (18 + 2 Houses + 1 Flower) Shawn 11 (8 + 1 House + 2 Bonus). You can tell who wasn’t too happy for being last in the game!

This week I shall be on travel again, this time in Holland. This means more solo or even 2P games for me!
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3. Board Game: Splendor [Average Rating:7.51 Overall Rank:112]
James Moline
United States
Tampa
FL
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Splendor - Splendor has been getting a lot of positive reviews lately (and I think they're all deserved), but I can't really think of a way to describe the game that makes it sound all that good. What sold me on it was Joel Eddy's description "Knizia-like". We got in two 4 player games of it to open a meetup this weekend, and we all really enjoyed it. It really clicked for one guy who won the first game with 15 points before the rest of us even had 8. He won the second game, too, but the rest of us improved at least, everyone was a turn or two away from winning. For my part, I spent the first game floundering around, buying what seemed easy. At one point, I actually had to scramble to find something to buy because I had hit the chip limit without any kind of plan. The next game I was able to focus more on chaining cards to build up buying power. I really felt like I was in it until about the second to last turn. This is a great, light game. Strategic and mathy, but fun.
Rating: 7.5/10

Excape - The last time we played Excpae there were 6 of us at the table, and I really liked it, but felt it was a bit too long. There were only 4 of us this time, so we tried it again as a distraction while we were prepping dinner. It went much more quickly this time, and I definitely liked it better than I did with 6, but there were also fewer laughs and less cutthroat play. I'll have to try it to be sure, but I'm inclined to agree with the BGG users who voted that this is best with 6.
Rating: 7.5/10

Kemet - I've been wanting to get this back to the table for a while now. I've played it 3 times in the past. A 4 player game that was AWESOME, a 2 player game that was disappointing, and another 4 player game that was disappointing because one of the players tried turtling and another kept banging his head against the 3rd (allowing me to win easily). We played another 4 player game this weekend and it went better than the last one, but not nearly as well as the first. I keep discovering that this game is really group dependent (I even thought that this group was perfect). I have to admit that my memory of that first awesome game is fading a bit and I'm becoming more and more reluctant to bring this out. I definitely want to play it again, but I just don't know when or with whom. I dropped my rating to a 7.
Rating: 7/10

Biblios - We closed our meetup with Biblios. I really love this game. It's been a long time since we brought it out, and I really don't know why. Every decision is interesting and the auction is so simple, but still tense. We had one new player this time who had a good time with it, and ended up winning one 2 point die. I also took one 2 pointer. My wife took 3 dice for a commanding victory. Everyone had a good time. Hopefully we'll bring it out again soon.
Rating: 8/10
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4. Board Game: Yedo [Average Rating:7.46 Overall Rank:449]
Tiago Perretto
Brazil
Curitiba
Parana
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Not many plays - only three - but they were all good!

- Hanabi - A three players game. We started poorly, making a mistake and also discarding two 5. But then things went well, with all the 1s coming early. In the end we did 22 points - my best showing!;

- Legends of Andor - A four players game. We played the 3rd scenario: Darkness Descends. It was a nail bitter: we have an easy set up: few monsters, but they were somewhat close to the Castle, which made us fight a few of them. The heroes mission called for two of them to discard runes, so we knew that the final fight would be hard (since we wouldn't be able to use the bonus of the runes), and also we had to spend 5 coins to buy a Potion from the Witch, which was also discarded for a mission. The time was passing, and we still had one mission to fulfill: Liphardus (I) had to win a battle against a Troll, which we did one Kram, Thorn, the Prince and Liphardus all gathered together and bashed a Troll. We then discovered that the evil leader of the invasion was the Mighty Troll (attack of 30, 20 of life) - we needed to defeat him in two turns - one of the turns was used for us to get close, and the next one it was the battle. It was a close fight, mostly because we were in luck (in five rounds, not one double was rolled for the Troll), and in the end, we won! It was almost in the last moment, since in that same round, in the movement of the monsters, they would overrun the Castle;

- Yedo - A five players game. I will be honest and direct: I loved this game! It is smart, fun, with many mechanics that work really well together, and also make players actually involved one with the other - first because there is an auction phase, but also because of the fight for spaces (something usual for a work placement), the trading (which require players to be in one of two regions of the board, so is necessary to talk beforehand), the use of action cards. Yedo has a fine space for strategy, while requiring tatical thinking, to work around restrictions given by the Events (and the Patrol), and also to work as fast as possible to fulfill some missions. The missions are an excellent tool to make the players really do about everything in the game - in the end of a play it will be unsual if a player hasn't used almost all the actions in the board. Our play, in five (four learning it) took us around 3+ hours, but everyone was excited with the game, and it appeared to be less time.

Also, considering the amount of things you can do in a given round, it is surprisingly easy to have a grasp of the rules and the flow of the game right from the start - it could be that this is because of the explanation that the owner gave to us, but I guess that this happened also because of the game itself, where everything works well and is knitted together. The Events can really hurt one or other players (in our game, the Earthquake affected only two players, and both lost a disciple and a building, while the other three weren't affect at all - so, the two players that suffered the full effect were sent back almost to the start of the game - the event occurred in the third round), but the game allows for some control over this: some of the Events can be lessened or even totally avoided by the use of a blessing token, and also, it is possible to use the Temple to see the next three Events and put them in the order you want.

There is luck in the game? Yes, a good deal, by the way: from the Events, as I mentioned, but mostly in the Missions: in the acution phase, the player that takes the missions spot, can take three cards from the same stack and keep one of them - this helps a lot with the lick aspect; but using the Castle District you only take the topmost card in one of the piles, and this one can be something you are already close to do, or something that will take you a lot of actions/trades to accomplish (for example, two times in the game, happened that after a player took a mission card, using the Castle, that mission was already "made"). But, again, the luck of the draw is lessened by the use of a building: the Yashiki, that, when used, allows the player to trade one mission card in his hand and draw a new one. So, as you can see, the game do have luck, however all of is aspects have something in the game that works against it (like looking the top three cards of a stack - an action allowed by the Port, the Gate and the Temple, or look the top three weapons in the stack - this can be made in the Tavern; all of this will, for example, allow you to make a more sound decision in the next bidding phase).

One thing that also happened in our game was: if you lose an disciple because of the Patrol, things can enter in an spiral of bad things: because losing a disciple, not only means that you have one less worker, but also can signify that you won't be able to fulfill a mission, and because of this will be out of money, and won't be able to use your disciple in other place, which might prevent you do another mission next round - things, as I said, are knitted closely in the game, and one lost action/disciple can screw the timming of your whole game up to that point. So you must be really careful with the Patrol. Yedo is also unforgiving if you lag behind: there isn't any catch up mechanism, the only "catch up" is given by the actions of others: if you are ahead, you might find it difficult to trade, and also you might end up in the receiving end of some nasty action cards effects. But other than this, no - you will just have to work hard in order to try to catch up.

I saw some people comparing Yedo with Lords of Waterdeep. Well, I can see from where they come from: in both game the victory points come from fulfilling missions. But this is about it. Yedo, for me, is a richer game, with much more interaction between players. Also, Yedo has more moving parts, and it lasts way more, which makes it less of a option as a gateway game, or a game to play with occasional players - Yedo fits well for gamers. It was a joy to play.

Well, I talked a little about our game, now I will extend it: everyone was doing their thing, with two players investing in disciples and buildings, and I in weapons. In the third round came the Earthquake event, and the two players with buildings and extra disciple, lose one of each, which was a huge setback for both. Other two players made some mistakes and had disciples arrested by the Watch Patrol. Since I wasn't in the first duo, nor in the second, I pulled ahead: I was doing almost one mission every round, and, with while avoiding to bid high, I saved money to use in the Port (and also an action card allowed me to buy 4 points for 8 money). One player had some cards that could slow me down, but he choose note to use them - he thought that he had nothing to gain, it would only help others -, and, without problems, I ended up with 45 points, for the win.

And that was it!

Regards,
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5. Board Game: The Lord of the Rings: The Card Game [Average Rating:7.63 Overall Rank:105]
Kārlis Jēriņš
Latvia
Riga
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One play of this on Sunday was all I managed this weekend. And that one play wasn't all that good either - I tried to teach it to my girlfriend, and, to keep it as simple as possible, we used the preset decks from the core set. She picked Lore, so I went with Tactics to have some kind of attack power. So, acceptable questing power and more than enough offensive capabilities for the introductory Passage through Mirkwood scenario we were playing. The encounter deck decided it would rather give us all the locations it could, though, and we simply couldn't deal with that and had to admit defeat.
I'm a big boy and can handle losing just fine, even if it's the introductory scenario (happened to me a lot when I was first learning the game), but I'm greatly saddened by the fact that my girlfriend didn't enjoy the game. She was okay with giving it another try sometime, so maybe some chance still remains, but she once said the same about Race for the Galaxy, and we haven't played that one again.
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6. Board Game: Blue Moon City [Average Rating:7.05 Overall Rank:495]
Andreas Hellwig
Germany
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Friday:
Blue Moon City
Blue Moon City: Expansion Tile Sets 1 & 2
Pole Position
Clovis

Saturday:
Blue Moon City
Blue Moon City: Expansion Tile Sets 1 & 2
Drecksau x2
Pole Position
Port Royal

Sunday:
Web of Power x2
Drecksau x2
Hanabi
Port Royal
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7. Board Game: Templar: The Secret Treasures [Average Rating:6.34 Overall Rank:4437]
Evan Dunn
United States
New York
New York
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This weekend was...

Robinson Crusoe: Adventures on the Cursed Island - 5th and 6th play



We finally beat Volcano island, with a near perfect score this time. Took 2 attempts, but that was because we insisted on hunting with almost no weapon skill. The second attempt, everything just happened to line up for us. We got two cards that gave us extra player pawns when exploring, so we were able to breeze through it. Looking forward to Cannibal island next time.

Marvel Dice Masters: Avengers vs. X-Men - 5th play



Taught this to a new player this weekend. We just did a sort of tutorial setup. I continue to enjoy this game, but it being very 2 player might hurt it's longevity. I did enjoy using the new proxies I made. I replaced the art of a few of my favorite cards.

Templar: The Secret Treasures - 1st play



This game was sort of 50-50 for us. In the game you and the other plays play action cards that either make your meeple run around and place treasures, get more treasures, score a room for everyone, or block movement and scoring. We did a 4 player game, and for whatever reason everyone was more excited about blocking the ability to score than actually scoring for themselves, which lead to a pretty static game. That being said, the act of running your meeple around and placing treasures was inherently enjoyable. After that game was over, I read through the rules for the mini expansions that came with it, and they mostly seemed like features for the base game they stripped out for the sake of making expansions. The next time we try this I'm definitely going to include them. Also, hopefully next time I'll play this with a group that's less inclined to lock the scoring pawn in a corner and keep him there.
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8. Board Game: Lords of Vegas [Average Rating:7.33 Overall Rank:350]
George Parker
United States
Aggieland
Texas
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Magnate x 3 - Well, I've had a Decktet for sometime now that I printed up and sleeved. I've now found my favorite game so far that uses the Decktet card set and the matching suit tokens, which I had to make. It's called Magnate and it's such a cool little 2-player game. Makes me want to look for more games that use a Decktet. So if you have a favorite, please comment on it below.


Cuba x 1 - Picked up Cuba and its expansion via the BGG.CON Virtual Flea Market last November and I'm so glad I did. Very good game. Wish I could get it to the table more often. My gaming group is my best bet for playing this one, but we have so many games. I guess I need to lobby for Cuba a little harder!


Suburbia x 2 - Another good one that I was able to get to the table twice this weekend. It's been awhile since I've played Suburbia and I was reminded how much I like it. I guess I need to break down and pick up the expansion. Is it worth it?


Rampage x 1 - Well, I almost picked up Rampage after hearing all the comments about this game. I got a chance to play it this weekend and while it's a fun, yet silly game, it's not one I need for my collection. I'll continue to play it with my group, and then maybe think about getting a copy went my grandkids grow up.


Lords of Vegas x 1 - After several years of thinking about picking up a copy of Lords of Vegas, I finally broke down and got a copy. Although we've talked about it in my gaming group, nobody has yet to pick up a copy yet until now. I picked up a copy this weekend and got me a play in. It was only 2-player, but I got it in. I REALLY liked this game and I'm sure I'll like it even more after getting in some 3 and 4-player games. Hope to get it to the table at our local Meetup this Tuesday night.
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9. Board Game: USAC Auto Racing [Average Rating:5.78 Overall Rank:11658]
Doug Mann
United States
Corpus Christi
Texas
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First came the ongoing multi-commander play of the Civil War at gamers'group. After 11 full turns, we're still in it, but it's looking glum for the CSA. Memphis still hasn't fallen, but the writing is on the wall. In addition, a U.S. corps has pushed south from Decatur, threatening to bisect the south at Pensacola. We have nothing in its way when play resumes.







Sunday was my chance to get a head start on Memorial Day by qualifying the 1980 driver field for the Indianapolis 500. It was a weird session, with some strange rolls. Here's the field:
Row 1 Bagley Rutherford Mears
Row 2 B. Unser Johncock Andretti
Row 3 Richmond McElreath J. Sneva
Row 4 Snider Rager Gelhausen
Row 5 Whittngtn Smiley Ongais
Row 6 Mosley Parsons Btnhausen
Row 7 Leflar Cannon A. Unser
Row 8 Vuckovich Simon A.J. Foyt
Row 9 Haywood Ferguson Carter
Row 10 T. Sneva Englehart Bigelow
Row 11 Karl Whittington Firestone

Tom Bagley on the pole? He actually started on Row 5, but any driver who rolls snake eyes twice on the same qualifying lap is going to outdo the better drivers.
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10. Board Game: Power Grid: The First Sparks [Average Rating:6.85 Overall Rank:878]
Håkan König
Sweden
Linköping
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We played 5 games on Saturday

First a 3 player game of The Card Game of Oz. Quite nice, but my wife complained that it was hard to see how the cards interacted. Will get better with multiple plays I suspect. Friend E won with ~20p with both me and my wife at 12p.

Then while we waited for Friend M to show up we played one round of Bohnanza. Again friend E came out victorious at 18p one ahead of me and another ahead of my wife.

Since Friend M still hadn't shown up we played one round of Keltis: Das Kartenspiel as well. Friend E continued his streak, this time with my wife in second place and me far behind. Felt like all the cards I needed came up just after I had played something to make them useless.

Friend M finally showed up and we moved over to London for a game of Scotland Yard: Die Jagd nach Mister X. However, we misunderstood a few rules so we aborted the game after two rounds where Mr. X had escaped both times.

And finally, the big game for the evening: Power Grid: The First Sparks. We're all fans of Power Grid so getting the group to play this was quite easy. It's a very good reimagining of Power Grid, and I made sure I knew the rules properly before we started to play. Even so, we managed too miss a minor detail during the first round, but I don't think that affected the game that much. Anyway, I explicitly warned everybody against spreading out too fast as it would lead to a situation where you can get stuck. Even so, Friend E managed to get stuck in the third round after purchasing 'Speech', which led to him not being able to expand for two rounds, and only getting out because he had a single food left and could take advantage of the 'free food' that was put on a low tech card costing 2 at the start of the 5th round. He was dead last after that during the rest of the game though. Both friend M and my wife had rounds where they had to skip expanding, but they weren't exactly stuck, as they had enough food to buy more tools. Me on the other hand managed to expand at least one clan member every round, keeping a low profile at the start of the game and finish off by expanding rapidly for the 3 last turns of the game. I won, 14 to my wife's 11, friend M 9 and friend E 8.
Picture of endgame:

In all a good weekend with 3 new games (in bold) played.
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11. Board Game: Firefly: The Game [Average Rating:7.40 Overall Rank:276]
Keith Leonard
United States
North Canton
Ohio
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Had a really bad game of Firefly. We were playing the scenario where the first goal was to get solid with all of the contacts (Except Harken) and a player played the Alliance ship on me and all of my contraband was seized. Since 2 of my active jobs required that I deliver contraband, I was pretty much out of the game before I completed the first goal.


I also played:

&
&
&
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12. Board Game: World at War: Eisenbach Gap [Average Rating:7.51 Overall Rank:1567]
Jonathan "Spartan Spawn, Sworn, Raised for Warring!"
United States
Sellersburg
Indiana
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Saturday:

It was the local groups game day and I had a bud who wanted to learn his first hex and counter wargame. He chose this as the theme appeals to him and he's been playing a lot of Wargame: Airland Battle and Wargame: Red Dragon (Real time RTS computer games set in the 80's with the Cold War going hot). Played the first two scenarios, he really liked the system and is looking into acquiring a copy for himself and wife.


Joined a game of this, not generally a fan of deck building games, and really not into superheroes at all. Was an ok filler to end the game day with.

Later in the night a friend was hosting a get together at his house, as my wife was doing a Mom/Daughter Day and sleep over in the living room I went to this as well.

with the Galactic Orders expansion
Notice my comment about deck builders above. Now I dont know why, and Im not sure what was different about it but I thoroughly enjoyed this game. Its the first deck builder that I have ever really enjoyed.


First time Ive played this game in about 3-4 years. Was better than the last time I played it (The group with whom I played it this time around helped that out a bit) but its still not a favorite or something Id get excited about.

Sunday:
Sunday was also my biweekly meet with a local wargamer bud to throw down some chits and dice with each other.


Played twice, I umped once for him and he umped once for me. Neither of us as the Nightfighter were able to get any kills.


Played twice, I played the Israeli's both times as my choice, really liked this game. Quick playing and extremely tense.

Wrap Up:
Lots of games but I do think though that I overbooked a bit. If I have game plans on Sunday dont think I will spend all day on Saturday gaming on top of it and vice versa. By Sunday night I was beat from staying up so late Saturday and waking up on Sunday with my 5 year old and then hitting the games again. Not as young as I used to be (Kids do that to ya ).
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13. Board Game: Francis Drake [Average Rating:7.48 Overall Rank:331]
Bruno Valerio
Portugal
Aveiro
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Friday game night started out with a 4 player game of Francis Drake.



Pretty close final score makes me want to play it again soon!

Next up was Trains.

Osaka map



Also pretty cool, with some new cards coming out of the randomizer.

Only two games but great fun!
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14. Board Game: Jaipur [Average Rating:7.53 Overall Rank:106]
Scott Daniel
United States
San Diego
California
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Saturday



My wife and I were invited to have BBQ ribs at some gaming friends of ours and after dinner we played Legendary: A Marvel Deck Building Game with the Legendary: Fantastic Four expansion. We played the Mid-town bank robbery scenario and won handily with my wife taking Dr Doom out three times.

Sunday



Quick game of Jaipur with my wife. I won on camels in 3rd round. I really enjoy this game, it's quick and with the limited options, never gets too heavy, but has a nice flow and gameplay.
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15. Board Game: Cthulhu Gloom [Average Rating:6.43 Overall Rank:2090] [Average Rating:6.43 Unranked]
Carthoris Pyramidos
United States
Centennial
Colorado
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Saturday
Our lunchtime Hive game was unremarkable, except that we had fun with the Pillbugs. I liked the experiments with 11-plus-one-expansion bug, but my daughter prefers to play with all 14.

In the afternoon, we gave Cyclades a two-player run, which was a blast. I got an early temple, and I was all about the monsters. I Krakened my opponent twice, which was sort of payback for her clobbering my fleets in a previous game. I monopolized Poseidon and used Sylphs to dominate the trade routes, as well as to take over an unclaimed doubly-prosperous island, so my income by game's end was 9 per turn, with minimal Apollo favor.


She built the first metropolis, with philosophers. I built the second, using the Cyclops to convert an extra temple into a harbor to complete the set of four buildings. My final metropolis was built with the dearly-bought favor of Athena, using my last four gold to buy the fourth philosopher.

Sunday
One game of Kingdom Builder in the morning had Citizens and Hermits as kingdom cards, which forced some choices in strategy and kept scores (relatively) low. We both did fine with Fishermen, though.

In the afternoon, we played some Hive and she let me be ivory for once! I still played defensively out of habit.

The evening started with a couple of plays of Call of Cthulhu: The Card Game against Br. Goat. The first used my triple-faction Pages of Ebla deck. It was a tight game at first. Goat won the first story, but then I won Frozen in Time and activated it to mill both our decks hugely, following up with the sacrifice of Arsene Renard to the Shub Necronomicon (to put into play all my discarded characters with skill below 4), so that I had instant and insurmountable character supremacy. The second game was a much closer match, but my Blurry Horizon explorer deck also picked up a win.

We closed out the evening with a three-player session of Cthulhu Gloom.
Old Whateley,
that Weird Wizard,
Inherited an Idol,
Found a New Faith,
and Said Hastur Thrice.
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16. Board Game: Euphoria: Build a Better Dystopia [Average Rating:7.31 Overall Rank:311]
Verle Follette
United States
Keystone
South Dakota
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Euphoria five players. I enjoyed the game and the mechanics. I think theme is largely player-dependent and us continually talking about keeping our workers as dumb as possible made the theme shine. The endgame came quickly and being able to place down one influence each turn meant that it was a boring race where everyone stayed the same distance behind the player in first place. The player that won is a nice enough guy that's new to our gaming group.. so I was happy that he won.

Quarriors! Four players. If I could roll worth a damn, I think this game would have been pretty interesting as I had a good variety of creatures.. unfortunately they rolled me quiddity the majority of the time. With the other players buying dragons or spells for glory, they would score by leaps and bounds while my scoring cube stayed on the '1' spot. Grr.

Elder Sign 5 players vs Azathoth. I'm not sure what happened.. I think Azathoth was having a down day because this was definitely NOT the Azathoth that we met a couple weeks ago in Eldritch. We scored the 14 elder signs before Azathoth even got to 4 doom tokens.

Le Havre 4 players.. simple game. I'd heard that this game is a classic and the guy that brought it said it's still his favorite worker-placement. The simplicity of it threw me for a bit of a loop but it was such a good game. I followed suit with the guy that owned the game by building ships as early as I could. Somehow, he and I took third and fourth place, respectively.

Eldritch Horror 4 players vs Cthulu. Unfortunately, we stalemated on the first mystery. We were slowly gathering resources to battle Cthula in Antarctica while getting absolutely hammered by the rumor mythos cards and reckonings. Just when we had a good bit of gear on and all our ducks in a row, we got hit with a 'everyone loses 3 sanity' which killed one of our fighters and our other wouldn't survive the horror of gazing upon Cthula. We had a half hour of left before the game store closed.. so we called it. Frackin' Cthulu.
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17. Board Game: A Study in Emerald [Average Rating:7.25 Overall Rank:593]
Thomas Leitner
United States
Madison
Wisconsin
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A very truncated gaming week for me.

My only game was one play of A Study in Emerald. It was a five player, and probably the best game I've played of this so far.
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18. Board Game: Star Wars: X-Wing Miniatures Game [Average Rating:7.83 Overall Rank:60] [Average Rating:7.83 Unranked]
Kent Pritchett
Canada
Calgary
Alberta
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Not too much this weekend. I had a quick game of X-Wing this weekend with my son we both picked two ships of equal points. I helped him out a bit with his moves and if he accidentally picked one direction I let him off with performing the opposite move as I knew his intent.

Imperials - Me
TIE Advanced - Maarek stele
TIE FIGHTER - Backstabber

Rebels - Son
HWK-290 - Roark Garnet
B-Wing - Dagger Squadron Pilot

Close Game having Backstabber left with 1 hit point.



I had a few solo plays of DotR.
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19. Board Game: Goa [Average Rating:7.62 Overall Rank:107]
Darryl with one "R"
United States
Redmond
Washington
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My wife & I played Goa for the first time this weekend. (I'd purchased it a few weeks ago as a part of Funagain Games's Spring Cleaning sale!)

This game is right in our wheelhouse -- Euro, mid-level complexity, little conflict, some optimization to be done. And the game did not disappoint -- we both enjoyed it! I'm a little curious about long-term replayability, as it felt like throughout the game, both of us were generally following the same pattern of which track to upgrade and when. But I'm certainly not going to worry about it until after a few more plays.

One nice thing about the game is that the turns are very straightforward. You don't really have to worry a lot about following a specific procedure, upkeep of certain things, etc. It's simply: 1) place your auction markers; 2) auction; 3) take 3 actions; 4) repeat. As a result, the game moved at a pretty quick pace! I appreciate games like this because I find that in other games where there's some between-round upkeep (like Through the Ages: A Story of Civilization or Agricola), I have to break my concentration more than I'd like just for game maintenance. I like a game where maintenance is minimal.

My wife won the game, 35-30. While I kept spending my expedition cards, she kept hoarding hers. That was the main difference.
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20. Board Game: Terra Mystica [Average Rating:8.24 Overall Rank:8]
Steph Hodge
United States
New Hampshire
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Wow oh Wow! What a wonderful week of gaming I had!

I had to include it all in my post. I just totally wrote it all out and then lost it because I am moron! Anyways, I hope this is just as much fun as the one I lost!

Last week I had the pleasure of learning The Great Zimbabwe. It was so much fun! We had a teacher who ended up not playing so it was just 4 of us putzing around the game trying to figure it out. It was so clever and interesting. I can see with many plays of the game that this can be quite difficult with worthy opponents. I really enjoy the VP track and how it is used. It ended up being SO SO Close. On the final round I was one point shy of getting to my goal and all 3 other players had MADE their goals. Wicked close and that bodes well for future plays. I just needs to find someone that owns the game!

We then played a fast game of Qwixx followed by a 6 player game of Medici. I love Medici. When we can get 6 players for a game I am always down for this. I ended up scratching a win with the second place 1 point behind me and third place only 1 point behind them. WOW close one! I love the roller coster endings like that where you just don't know!

That was Monday.
Tues-Fri I magaged to get in 3 2-player games with Ron the boyfriend.
I got pounded twice in Nations While I still believe I have potential for a win in the game against Ron- I might be less convinced in a 2 player game than I 4 player game. I still love this game and I don't forsee it dropping from the #2 spot for a while on my list of games I love. I paid him back by pounding him at The Castles of Burgundy so everything is right in the world!

Satuday we went to all day game day in Salem NH- open to new players! I love these guys we have been going to the group for a couple years now.
I managed to get Second place in every game I played this day.


While waiting for everyone to show up a few of us played a quick game of Get Bit! we all mostly got eaten by sharks. You know nothing out of the norm here!

once I could pull out Nations, I did. I got back to back games of this! I found 3 others and convinced them to give me a game. They had all played 1 time before and just needed a refresher. After that my friend Simon showed up. He is in town for a few days and stayed with us on Saturday night. He loves learning game so in the second game of nations I was actually teaching 3 other people. I don't mind teaching games I love to newbies as long as they like the game enough to play with me again sometime!

I managed to get in my weekly #1 game Ginkgopolis. I had told Simon so much about it that he really wanted to give it a go. No problem here! I taught 2 players in this 4 player game. Always a pleasure to teach and play this!

Simon had also heard about Terra Mystica. As Ron is jumping up and down we sit down to a 4 player game. This is one of Ron's favorites and one we currently haven't played much of because I get frustrated with Ron because he always wins. There is not a hope in the world for anyone. Ron got to play his favorite the Chaos Magicians and I ended up picking Swarmlings. Needless to say Ron ended with 114 and I got 104. Simon liked this game a lot!

We ended the night with light and literally fluffy Cheeky Monkey
Simon pulled a Win out of the bag.



Since Simon was our Guest for the night and all day Sunday we got in So many games on Sunday as well! We got in a bunch of games with DQ in between. Mmmmm Ice Cream!

We started the morning with Spyrium. Now I really love this game and Ron is kind of Meh about it. Simon enjoyed it a bit. Ron and I usually play a bunch of 2 player games so this one rarely finds its way to the table because we can easily play this online at BGA. good to have a 3 player for games!

I wanted to teach Simon Thebes since I knew he would like it. Boy did he like it! He won the game 20 points a head of either of us. Haha that is one way to get a new player to like a game for sure!

Somehow, Simon convinced me to play Terra Mystica AGAIN. With Ron bouncing the walls I grunt and sit down to play. This was a crazy game. Ron was Engineers (which I haven't found to be that great in a 3er but Ron proves everything wrong) Simon was the Halflings again to not be as confused with powers. That really left me with no choice so I had to pick blue again. I decided to try the Mermaids this time which was proven before to be a mistake and yet again to be a mistake. I won't play the mermaids again. anyways while Simon and I got above 100 ron swept us with 150. Jerk. And this is why I don't play this game against Ron. This will not be played by me for quite a while.

Simon wanted to make me feel better so we played Nations. While Ron won this as well by a giant lead I still love the game and am happy I got to play it FIVEEEEEEEEEEE times in the week! It still put me in a better mood.

I taught Simon The Castles of Burgundy which we didn't get to finish before we had some dinner.

We ended the night with Keyflower. We have the expansion but we still haven't had the chance to play it. (maybe tonight?) As the last game for the weekend I think Simon had a great time. I wish he was around more! Then we could get him good at all these games!

Simon comes around twice a year. Sad to see him go until Xmas but happy he could come and enjoy his time.

Well until next week! I expect to get so many games in next week with it begin memorial day and all!!

Happy Games!!
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21. Board Game: Puzzle Strike (Third Edition) [Average Rating:7.31 Overall Rank:875] [Average Rating:7.31 Unranked]
meepleonboard
United Kingdom
Somerset/London
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10 plays

Given my other half's love of Dominion and my love of Super Puzzle Fighter II Turbo back in ye olde days, I had had my eye on this for a while and was delighted to pick up both this and Puzzle Strike Shadows at a pretty good price a couple of weeks back.

We sat down to play this late at night, before I had run properly through the rules or written out a crib sheet for us both (which I tend to do). My expectations were not high for success, given past experiences of learn-as-you-go, and, of course, I forgot even to lay out the Wounds or the Gems in the bank and had to add them in when my SO asked how she was supposed to build up her buying power.

I played Puzzle Fighter Turbo a lot in my younger days, so had a good idea of the basics behind the game, but I was keen to let my SO play herself in. Half way through the first game, when I thought our interest was lagging, she turned to me and said "I like this!" - good news. Anyway, I won the first game.

For the second game I stayed with my character while she changed and we went to war again. KT was starting to feel a bit lost at this stage, enjoying it less, and I locked out the win once more. Still, she was keen for a third game, and I pointed her towards the tips in the manual (which, I have to say, I hadn't read), and then we loaded up for a third play.

I stayed with the same character and she changed once more, avoiding the "useless" Panda (apparently). As so often, the first two games of anything are just to get a feel of how the bits move, and the third is where it all comes together. This was much more interesting - rather than sending gems to each other at the first available opportunity we took the time to combine and then fire 4-gems as much as possible. KT really got her chip combos going as well, and romped to an easy win.

After that we played a few more games, also a tournament using the official rules, which I lost 2-1, although I proved that Lum (the Panda) wasn't quite so useless after all. Games also varied between the fairly quick and, on one occasion, an extended slugfest, which was a real pleasure to play.

In the manual Mr. Sirlin asks whether this is a quick, light play or a deep and engrossing tactical adventure. After ten games I think I'd definitely go with the latter, and we both agreed that it was not just Dominion with chips. At this stage there's room for both in our collection, and I feel I have just scratched the surface of what could become a genuine long-term companion. My SO really enjoys it as well, so things are looking good for it.
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22. Board Game: Brew Crafters [Average Rating:7.61 Overall Rank:458]
Kirk Groeneweg
United States
Clear Lake
Iowa
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I had a great time at Geekway. My first con and really enjoyed it. Already making plans to go back next year! I got to play a lot of games I've never played before and meet some really nice people. The downside is, I've got more games on my wishlist now. I also got to meet the great people from Miniature Market.

Thursday


While we waited for one of the group to get ready, we played one game of Exit. It was a good way to get started on the day. I was lucky enough to get the black chip out of the exit and win.


The first game we played at Geekway was Dead Panic. We played a number of games from the "Play-and-win" tables. One of our group is a zombie fan, so this seemed like a good fit. For me it was "ok". I don't think this is a game for me tho.


Lords of Waterdeep was available from the P&W table, so we gave it a go. It's one I've had my eye on for a long time. I really had a great time playing this game. I like the mechanics of it. I've really grown to like the worker placement games lately. And the theme is fun. I know people talk about how it's pasted on, but that didn't bother me. I got into the theme of it and called them Rogues, Wizards, etc and had a great time playing. I will be getting this game!


After making a run to Miniature Market to pick up some games I ordered, we came back and played Relic Expedition. Another game we had fun playing, but not sure if I would buy it or not. I would play if someone had it and wanted to play. The building of the map as you moved around was cool. The animal attacks were tough on a person. It really allowed a runaway leader in our case. Two of us kept getting attacked and the other person was on the other side of the map with no animals around. Just lucky I guess


Another game of Lords before calling it a night. I enjoyed the second game just as much as the first.

Friday


Friday morning started with a fun game of Terror in Meeple City. I could see buying this one. Someone walked by and saw setting up and offered some advice and help that was appreciated. Flicking the discs and getting them to go where we wanted proved to be the toughest challenge. They just did not go where we wanted them too. The rules were not complex, but left a few things unclear (for us anyway). We had fun demolishing buildings tho.


We grabbed an early lunch because we had a session of Battlestar Galactica: The Board Game scheduled. As Jim was explaining all the components and what they do, we started to get a little of the deer in the headlights going. I was a little concerned about what we had gotten in to. But as we started the game and played a couple turns, it really all started to click. We had a great time playing. I had suspicions about everybody at one point or another. It was really engaging and kept me involved even when it wasn't my turn. Great fun.


We had a little time to waste before our next scheduled game, so we were looking for a short game to play. I wanted to see what all the to-do was about Love Letter and wanted to give it a try. It was enjoyable. Not a deep game, but a good filler I think. I can see my wife enjoying this as well.


This was the game I was really looking forward to trying. After kickstarting Brew Crafters, I was really excited to actually play it. A fellow BGG'er was kind enough to bring his PnP version and teach it. I really liked how this game played. It's got great decisions to make, limited places in the market to get what you need to brew and of course the theme is great. I'm really excited to get it now. We had just a few rounds left when we had a surprise visit from the designer Ben Rosset. He peppered us with questions about our experience and allowed us to ask questions of him. Genuinely nice guy and interested in what we had to say about the game. I hope to see more games from him.

Saturday


While we were waiting for one person in our group to read the instructions for the next game, the other 3 of us played a game of Love Letter to pass the time. With three players it was more fun and took more deduction. I enjoyed it.


The other two guys in my group had been wanting to play Tomorrow. I had a little trouble following what I was supposed to do at first. I didn't really understand what the point of the military was. I thought we were trying to decrease the population and the military didn't do that. It tries to play as a somewhat cooperative game, because as a group you are trying to reduce the population, but it's not cooperative because you are trying to take control of regions for points at the end of the game (along with markers you take off the board). Not my favorite game of the weekend but not terrible either. I would probably play it again if asked.


After a great lunch of Indian food, we came back and played Relic Runners. It was a decent game of traveling around the jungle and trying to explore pyramids and grab relics if you can. I don't think I'm going to buy it, but would play it again if asked.


We decided it was time to play some light and fun. One of the other guys grabbed Click Clack Lumberjack from the game library. Oh my that was fun. I put this on my wishlist. We had a great time laughing and carrying on. I can see my family loving this game.


I was curious to play Carcassonne: South Seas. I like Carc and wanted to give it a go. I liked the added mechanic of using the "wares" you get from the tiles to purchase the "ships". The ships are how you score points to win the game. Nice twist on a classic game. I really enjoyed it and will be looking for a copy of this.


One of the guys in our group had never played Letters from Whitechapel and wanted to play since we talk it up so much. We checked it out from the library, and gave it a go. We let him be Jack while the other 3 of us were the detectives. We had two people (Jack being one of them) that like to think through all the possibilities in a game which lead to two and a half hours and we were only through night two. We decided to take pictures of the game to and keep track of where we were. We are going to try and finish it up on my copy at home.

Sunday


We got to play one more game of Lords before two of us needed to take off for home. I wanted to get back before the kids went to bed. I finally won a game of Lords. I liked it just as much with four players as I did with three. It really made the adventurers tough to get!

I had a great time at Geekway and want to thank the fellow BGG'ers that taught me Brew Crafters and Battlestar Galactica. My first con was a great time and I can't wait to head back to Geekway next year for the fun (and the great food we don't get in my small town!)

Have a great week everyone.
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23. Board Game: Merchant of Venus (second edition) [Average Rating:7.21 Overall Rank:580]
Alex Pupp
Germany
Norderstedt
SH
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Friday:

I played a round of Greed with 2 other players. It arrived this week so it merited a play the rules are simple, the games are over quick though it didn't light a fire for everyone.
Afterwards there was food to be had

In a matter of try before buy my friend and I checked out Summoner Wars the Orks vs. Elf Expansion as the first Summoner Wars Game we ever played. Well I expected a bit more, also my elves lost, hard. That was all me though. Still I won't buy into Summoner Wars anytime soon.

Finally the evening concluded with a round of Yedo which I won by 2 points. Though I was the only one that played it before which may have been the reason I won, since it clearly wasn't skill. I do enjoy a round of Yedo every now and again though with new players it takes forever and two hours.

Saturday:

We started with Eldritch Horror, finally the German version was released and After the play I must conclude the language itself was very well done. I haven't played it before so I can't comment on the quality of the translation but the german language texts very well edited. Since this was the first game for 2 of 3 players we chose Azathoth and noobs that we are 3 brainy investigators, no muscle though which turned the spider mythos and a portalhugging Gug into severe challenges. But we handled ourselves and me being the proprietor of all the goods turned out really well for the game. As well as our resident magician teleporting us everywhere for free thanks to wisdom of 7. We bested azathoth after clearing 4 mysteries (1 was denied by some mythos card) and our doomtrack looked good still.

We did a quick round of Greed again before dinner. It was concluded our 3rd does not overly enjoy it. So there's that I myself find it a reasonably entertaining filler.

After Dinner we played the main event of Merchant of Venus with the "new edition" rules.
First things first the Setup of the game is ridiculous.
The exploration phase was great fun, but then came the "Fetch-Quest" phase that did not strike a chord with me, I've done that one too many times in computergames to find it enjoyable. The game itself is OK I'd rate it a 6 personally. It may be that it is just not for me.
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24. Board Game: The Dwarf King [Average Rating:6.56 Overall Rank:1787]
Justin
United States
Kentucky
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I had two friends stop over Saturday evening and we started off the night with a longer than normal game of Quarriors! no one could keep their creatures alive long enough to score. a ghost and two dragons led me to victory.

We then played a 10 point game of Smash Up. They like this one better than i do. Something just feels off. I'm surprised so many people like this one as abstract as the game play feels.

finally we finished off the night with a 5 round game of The Dwarf King. This is a light fun trick taking game. One of my favorite genre's. We always play the game were you play two quest tiles each round but that can lead to some pretty wild swings in scoring from round to round.

all in all a good night. I would have like to play Descent: Journeys in the Dark (Second Edition) or The Castles of Burgundy but there just wasn't time for it.
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25. Board Game: Mage Knight Board Game: The Lost Legion Expansion [Average Rating:8.84 Unranked] [Average Rating:8.84 Unranked]
Ludovic Roy
Canada
Gatineau
Québec
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Friday:

Had to drive my wife to the hospital for a checkup on Friday, so before her appointment we had a chance to play my newest game, Coconuts.

After supper, I played a 3p Mage Knight Board Game with Mage Knight Board Game: The Lost Legion Expansion, it was my first with the expansion. I played Wolfhawk, also my first of course, and we had a pretty decent game, but lost as Volkare made it to the portal as we were readying ourselves for combat.

Sunday:

Had a solo try of Ghost Stories simukating a 4p game while reading the rules. Made it to about 2/3 of the ghost deck before dying.
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