24 hour contest - May 2014
May's 24 hour game design contest (details see here 24 hour contest and here 24 hour contest - May 2014) has been a tough challenge for the participants.
Below you will find their games.
Please do take a look at each of them and thumb the one you liked best.
The games are sorted by their appearance in the month's corresponding thread.
...124 to run fleeing from the mountain. ...125 to use a rope to climb the steep cliff. ...126 to quickly cast "summon stairs." ...127 to dodge under the falling rocks.
Description as given in the thread:
A game for 2 to 5 players.
By: Caroline Berg
Augmented to be more than human, you had but one task: save the last of humanity! But it isn't going the way you expected... Other Psyborgs are out there, trying to kill you while they take the glory of saving humanity! Your job: kill the other Psyborgs, but don't harm the humans!
• Shuffles all the cards together.
• Deal two cards to each player.
• Determine who goes first.
• At the start of each turn, draw a card.
• After drawing a card, players either play a card from their hand, or pass.
• If there are no more cards to draw, shuffle the discard pile into the draw pile.
• The winner is the last player who is still alive and who has a human in hand. If the last player does not have a human, all humans have been killed in the PsyBorg Wars and no one wins.
Files are located here.
Congratulations, Carrie, your game has been awarded the "Best 24 Hour Design" badge:
Description as given in the thread:
In a future when cyborgs are half the population, you are one of them. You will need to keep your identity secret and expose yourself at the same time. There are 4 system networks in the city of Cyborgo. You earn double points when you apeear in your own network and zero points when you appear on the server you are not allowed. The more you expose yourself, the more you chance you will have to score points. Watch out out for obstacles and your fellow cyborgs.
Time: 30 min
Contents: 70 cards (40 cyborg cards, 8 cyborg identity cards) (18 action cards (3 of each), 4 system cards)
Choose a dealer. There are 8 different Cyborg identity cards. Each player chooses one at random and keeps it a secret for the entire game.
deal 4 cards to each player. Layout 4 cards face up next to the draw pile.
Place the 4 system cards in a straight vertical line in the center of the paying surface.
The game will end when one person runs out of cards.
The person who most recently watched Robocop goes first.
*Goal- to get the most points on the board based on how many of your cyborgs are showing.
On your turn you will do the following:
1 - You must take one of the 4 face up cards next to the draw pile
2 - Replace that card with the top card from the draw pile.
3 - Play a card next to another card in one of the system lines.
you can play a card in the beginning of the system row.
If you do this you must move the sysyem card one spot to the left and place the card to the right of the system card
The cure - flips a face down card back over
The virus - flip any card it is next to, not diagonal
Serge - place this card on top of a cyborg card, not another action card
Repair - remove a serge card
Erase - removes any action card on the same server you place it. Except locked card.
Lock - any card next to a locked card can’t be moved or covered
*Make a separate discard pile away from the draw pile for all dicarded actions cards.
You want your secret cyborg to be visible on the board but you don’t want anyone to know which one is yours.
There is a red number on your card, that means your cyborg gets no points in that system
The green number means you get double points for your cyborgs in that system (2)
Very easy to calulate your score
1 point for every cyborg that matches the one on your cyborg idenity card
If the number in the green square matches the system number, you get 2 points
If the number in the red square matches the sytem you are in, you get 0 points
Highest score wins