Spiel 2015 Preview
W. Eric Martin
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Spiel, held in the city of Essen each October, is one of Germany's two major game conventions, the other being the International Toy Fair in Nürnberg each February. While Spielwarenmesse is a business-only trade show, Spiel is open to the public, drawing roughly 150,000 people over four days. Hundreds of new games will be introduced at Spiel 2015, which takes place October 8-11. This preview covers games that publishers plan to release at Spiel or in the months leading up to it; listings for some smaller publishers show all titles released since Spiel 2014. Some details:

-----• This Preview is organized alphabetically by publisher, with games ordered alphabetically under a publisher's heading. Click on a game's name to head to its dedicated page to see more images, read the forums, and so on.

-----• In most cases, if a game appears in multiple versions, typically due to it being released in multiple languages, each version will appear under its own publisher.

-----• If you subscribe to this Preview, you'll receive update notices whenever an item is added or edited.

-----• If you don't care to read about a game and are logged in, click the red X to hide the game listing for both now and future visits. Choose "Personal" for the reason when doing so. You cannot hide a publisher due to this Preview's special set-up.

-----Please refrain from posting "Which booth?", "What's the price?" type of comments since they trigger subscription notices. Publisher booth numbers, preorder information, game designer and artist signings, and more will be added once that info comes available.

Note that this information has been cobbled together from hundreds of sources, so inaccuracies may have crept in despite my best efforts. I will update game pages as I receive additional information, and BGG users will undoubtedly do the same, thereby keeping this Preview as up-to-date as the BGG database itself.

If you're a designer or publisher with information to share – or if you have details about an upcoming Spiel 2015 release – please send me email (wericmartin @ gmail.com). I'll respond as best as I can given the tidal wave of data flowing through the game world in anticipation of the most exciting game convention in the world: Spiel!
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Board Game Publisher: Apokalypse Inc
• Boot 7-I112
51. Board Game: The Producer: 1940-1944 [Average Rating:6.03 Overall Rank:9106]
Designed by:
Published by:
Number of players: 2 − 4
Playing time: 90 − 180 minutes
Suggested ages: 12 and up
Categories:
Mechanics:
Language:
Italian
Description:

Imagine living during America's Depression. You live dreaming the life of a film star — until a telegram announces an unexpected inheritance: two million dollars and the property of a shed on the outskirts of Los Angeles. Will you turn this barren land into the studio of a major film producer — or squander your fortune fading in the golden dust of the California desert like so many others before you?

The Producer: 1940-1944 is a board game inspired by the great Hollywood movies. The aim of the game is to score more points by winning awards for actors and film directing, building the structures of their studio, or producing more films of different genres. The player must decide which strategy to follow early in the game based on the script and cast with which depart.

The game consists of three or five rounds corresponding to three years. Every year, each player will fish and play in turns six cards event that will simulate the intervention of professionals to improve their own films or sabotage others', or the occurrence of historical facts, such as Pearl Harbor, the invention of the computer, the skirmishes between the Mafia and the FBI. For each card played you will place its own "Producer" (worker) to activate areas on your dashboard (the studios) or different locations on the main scoreboard that represent Hollywood.

You can buy scripts, engage the biggest movie star of the time, young players with a great future and legendary directors. At the time of producing each film, it will extract from a pool of tokens representing the potential audience for that year and the choice of which films produce must be made according to specific strategies to meet the latent demand.

If the production of the film will procure players the money to expand own activities, the award ceremony at the end of each year will give them the necessary points for the win, making the economic aspect important but not relevant to the final score.

At the end of the third year in the base game (or in the case of the fifth game to experts), it will award bonuses and the Reckoning will be to determine the winner.

Every aspect of the game: dynamic production, events, characters, scripts, have been played so historical in order to give movie fans a reproduction as faithful as possible of Hollywood of the 1940s. Every script and character shows in addition to game information, rumors, gossip and curiosity that will delight even the players less competitive.

Other Information: • Available in an English-language edition at Spiel 2015.

• Price €50
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52. Board Game: Sukkube [Average Rating:4.66 Unranked]
Designed by:
Published by:
Number of players: 1 − 6
Playing time: 25 − 50 minutes
Suggested ages: 10 and up
Categories:
Mechanics:
Language:
English
Italian
Description:

Sukkube is an abstract game in which each player represents a character of the circus: The Tamer, the Lion, the Presenter, the Clown, the Strong Man, and the Dancer. If fewer than six players are in the game, assign the remaining positions to the "bots", which will play automatically.

They are distributed, discoveries, five cards to each character.
The cards are played according to the rules.
These cards allow to rotate the cube, which is nothing other than the box itself of the game.

When any character ends his cards, or can not play any according to the rules, the round ends and the character on the upper face of the cube (the Dominator) earns a point. You rotate the cube of 180 degrees and the character that was at the bottom end of the previous round (the Sukkube) is the first to play in the new run. First player to reach 5 points Wins.

The game will test the predictive power of the players, having played all cards on the table.

Seven play variants let you experience different moods.

Other Information: • Price €19
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Board Game Publisher: Aporta Games
• Booth 1-D109

• In addition to what's listed below, at Spiel 2015 Aporta Games will have copies of Kampen om Fredriksten, co-designed by Aporta's Kristian Amundsen Østby; the price is €40 and English rules are included, but due to the limited number of copies available, you must preorder by email (ak@aasmundkaldestad.no) if you want a copy. Here's an overview of the game:

Quote:
In the family-friendly game Kampen om Fredriksten, players are merchant families in the city Halden in southern Norway during the 17th century. Players run their businesses and try to adapt to the events of the period, all while helping building the fort Fredriksten, which will protect the city from repeated attacks from the Swedish king, Karl XII.

Each round, you roll your dice and use them to activate your buildings. Each building can only be activated by a certain die value, and will provide money, construction material, soldiers, or victory points. If you erect buildings with different dice values, you will be able to utilize your dice most efficiently. Also, you can customize your buildings according to your needs by upgrading them with different combinations of cards, increasing or changing their production, or changing their required dice value. Contribute to the building of Fredriksten to receive extra resources, and make sure to have your private army ready when Karl XII attacks.
53. Board Game: Automania [Average Rating:7.38 Overall Rank:779]
Designed by:
Published by:
Number of players: 2 − 4
Playing time: 60 − 90 minutes
Suggested ages: 12 and up
Categories:
Mechanics:
Language:
English
German
Description:

In Automania, you run a car factory, trying to produce the most popular cars in the market. To achieve this, you buy tiles to upgrade and customize your factory, and hire specialist employees to help you.

Central to the game are the factory boards: Each player has a factory with three assembly lines, and each assembly line produces one type of car. You can put machine tiles along your assembly lines to change the specifications of your cars. However, your three assembly lines intersect, so each machine tile placed might affect more than one type of car — which means you have to think carefully about where you put those machines.

When a car is produced, it must be sold in one of two markets, and the better the specifications of the car is in line with the demand in the chosen market, the more popular the car will be. The most popular cars reap the highest profits, earning money or prestige — which is what you need to win this game.

Other Information: Rules: English (PDF) German (PDF)

• Price €38 for a single copy or €70 for two copies, with preorders available through the Aporta website.

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Board Game Publisher: Archona Games
• Booth 7-K106, which is the author's workshop stand.
54. Board Game: Small Star Empires [Average Rating:7.25 Overall Rank:2713]
Designed by:
Published by:
Number of players: 2 − 4
Playing time: 10 − 30 minutes
Suggested ages: 13 and up
Categories:
Mechanics:
Language:
English
French
German
Italian
Show More »
Description:

Small Star Empires is a quick area control game for 2-4 players. In this game, players colonize the galaxy using their ships, which they move on a modular board containing hexagonal spaces (systems). The modular board is made up of seven different double-sided sector tiles, which allows for a different map and different experience each time you play the game.

During a turn, a player must move one of their ships on the board. They can move the ship only in a straight line, as far away as they want, but they cannot go over systems controlled by other players. After moving the ship, the player has to choose whether to place a colony or a trade station in that system. Both of these mark control over the system until the end of the game, but the trade station gives the player bonus points for each adjacent system controlled by their opponents. The game ends when either all of the players have placed their colonies and trade stations on the board or until none of the players' ships can move (because they have become blocked by other players' systems).

After the game ends, points are calculated. Each player gets one point for each planet that they have in their systems. (Systems have 1 to 3 planets on the board.) Players also earn points for Nebulae; the more they have from one color, the more points they earn, with bonus points from other special systems such as the Unexplored System Tiles, which are part of a variant in the game. After calculating the points, the player with the most points wins!

Other Information: • Available for previewing at Spiel 2015 ahead of its release at an unannounced date.
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Board Game Publisher: Arclight
• Booths 3-S106 and 3-S108, with Japon Brand/minimalGames overseeing sales for this publisher at Spiel 2015.
55. Board Game: Tank Hunter 2e [Average Rating:5.60 Unranked] [Average Rating:5.60 Unranked]
Designed by:
Published by:
Number of players: 2 − 8
Playing time: 10 − 45 minutes
Suggested ages: 12 and up
Categories:
Mechanics:
Language:
Japanese
Description:

User summary

A simple yet engaging card game featuring all possible tanks from WW2. The players start with a lineup of hidden tanks and can place them in the front line or the back line. Cards can be flipped to be revealed, and revealed tanks can attack other player's tanks.

While each attack is extremely simple (roll a D6 below target number), the variations and special effects of cards allows for a tactical game.
Tanks are all real tanks and listed by name and categories, but the setting of the game is in an imaginary future where people fight out battles with various tank miniatures, hence the team of tanks can be any combination of any nationality, and the theme is light-hearted.

MOVIE : https://youtu.be/SC8S-VFiUqg

Other Information: Rules: English (RTF)

• Price €27; available for preorder through the Japon Brand/minimalGames website.
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56. Board Game: Tank Hunter 2e Jäger [Average Rating:5.67 Unranked] [Average Rating:5.67 Unranked]
Designed by:
Published by:
Number of players: 2 − 8
Playing time: 10 − 45 minutes
Suggested ages: 12 and up
Categories:
Mechanics:
Language:
Japanese
Description:

User summary

A standalone expansion to Tank Hunter 2e.

Tank Hunter is set in a fictional future where players pit their army of model tanks against each other. Each player has a small unit of various tanks from WW2, and deploy them against each other trying to defeat the other player's tanks, infantries and guns.

Jäger contains more tanks, more infantry and more guns, and can both be played as a standalone game or integrated with the base set.

Other Information: Rules: English (RTF)

• Price €27; available for preorder through the Japon Brand/minimalGames website.
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57. Board Game: タンクハンター第2版コマンダー [Average Rating:5.25 Unranked] [Average Rating:5.25 Unranked]
Designed by:
Published by:
Number of players: 2 − 8
Playing time: 10 − 45 minutes
Suggested ages: 12 and up
Categories:
Mechanics:
Language:
Japanese
Description:

User summary

A standalone expansion to Tank Hunter (Jäger) 2e.

Tank Hunter is set in a fictional future where players pit their army of model tanks against each other. Each player has a small unit of various tanks from WW2, and deploy them against each other trying to defeat the other player's tanks, infantries and guns.

Commander contains more tanks, more infantry and more guns, and adds Commander cards. It can both be played as a standalone game or integrated with the base set, or Jäger.

Other Information: Rules: English (RTF)

• Price €27; available for preorder through the Japon Brand/minimalGames website.
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Board Game Publisher: Ares Games
• Booth 3-E100
58. Board Game: Age of Conan: The Strategy Board Game – Adventures in Hyboria [Average Rating:7.75 Unranked] [Average Rating:7.75 Unranked]
Designed by:
Published by:
Number of players: 2 − 4
Categories: Show More »
Mechanics:
Expands:
Language:
English
Description:

Age of Conan: The Strategy Board Game – Adventures in Hyboria, an expansion for use with Age of Conan, casts a strong spotlight on Conan himself, giving a new dimension to his role in the game and adding new elements to give more character and more flavor to each Kingdom. More specifically, this expansion adds new Kingdom cards to the base game and new Story and Adventure decks of cards.

Other Information: • Available for previewing at Spiel 2015 ahead of its release prior to the end of 2015.

Rules: English (PDF)
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59. Board Game: Galaxy Defenders: Extinction Protocol [Average Rating:8.28 Unranked] [Average Rating:8.28 Unranked]
Designed by:
Published by:
Number of players: 1 − 5
Playing time: 120 minutes
Suggested ages: 12 and up
Categories:
Mechanics:
Expands:
Language:
English
Description:

In Galaxy Defenders: Extinction Protocol, an expansion for Galaxy Defenders, the agents head to the home planet of the invaders to fight the final battle to save the Galaxy from extinction. Armed with a new generation of weapons and wearing awesome Power Armor, the agents are prepared to fight the worst enemy they have ever faced.

New Features:

In Extinction Protocol, the journey through the six missions begins as the Agents reach the Alien planet. To fight their enemy, they must enter into a darkness made of caves and corridors, across underground lakes, through alien temples, and face the ultimate challenge in the terrible Queen’s chamber.

The underground of the alien planet is formed by thousands of narrowing corridors and caves. To properly represent this new setting, a new system of modular tiles creates the game board, using smaller tiles with a variable number of areas. The tiles remain fully compatible with all the maps of the GD Universe to create custom missions. This new system, combined with standard map tiles create an unique game experience.

Below the ground, alien menaces lurk in the shadows. Insidious opponents – and sometimes, precious resources – will appear on the battlefield as Stationary Signals, that will only be revealed when you are close to them… In addition, the doors of the underground Alien Base are protected by an enhanced security system that allows the access only to the owners of the right encrypted keys!

To accomplish the final task, our agents will be dressed and armed like gods of war! Thanks to the new GD-Ranks each agent can acquire new skills and tactics, including tactics that can be used without spending actions.

More important, they will make the battlefield to quake with their Power Armors, the ultimate weapons created by Mankind. The use of these exoskeletons empowers the Agents with new abilities and allow the Agency to deploy devastating firepower against their Alien opponents.

Each Power Armor is represented by a unique figure and by its Power Armor Profile Sheet. Unlike Power Suits, that are used by any character, each Agent uses a unique style of armor. Each armor has completely different weapons and powers, and transforms the Agent in a lethal war machine!

Other Information: Rules: English (PDF)

• MSRP €85
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60. Board Game: Galaxy Defenders: Operation Strikeback [Average Rating:8.13 Unranked] [Average Rating:8.13 Unranked]
Designed by:
Published by:
Number of players: 1 − 5
Playing time: 120 minutes
Suggested ages: 12 and up
Categories:
Mechanics:
Expands:
Language:
English
Description:

In Galaxy Defenders: Operation Strikeback, an expansion for the Galaxy Defenders base game, the Agency prepares to counterattack. With new technologies and new weapons, agents launch a strike against the alien base on the dark side of the Moon with the help of genetically modified agents, facing new alien menaces and terrible creatures.

The scenarios included in the expansion develop the storyline begun with the campaign included in the Core Set.

New Features:

Operation Strikeback adds many new features and new mechanics to make Galaxy Defenders even more strategic, more epic, and more fun.

The six missions included create an epic adventure, and for the first time our heroes will face the highest-ranked invaders in the Alien Army… the Master Aliens!

These lethal opponents are represented in the game by purple-color cards and figures. The Alien card of a Master Alien is twice the size of a standard card. It’s also printed on both sides, each with a different set of stats for the Alien. The Master Alien can flip its card from one side to the other during combat, making its behaviour dynamic and unpredictable.

A common feature of Master Aliens is their “Archenemy” power. They are able to tell at a glance who’s the most dangerous Agent on the battlefield [called the Menacing Agent] and their behavior is influenced by his or her position, rather than that of the closest Agent.

Such opponents cannot be fought without the right equipment, and the GD Agency has created new “toys” for the agents, such as the extremely versatile Power Suits. It improves the Agent’s movement… and also gives him the ability to fly, seize bleeding companions and bring them to safety, and unleash a huge amount of firepower upon the alien scum!

Agents will also be endowed with psionic powers. The amazing mind powers they can develop allow them to walk through time, cause lethal and critical hits, predict the future, and much more!

Last, but not least, Agents are no longer alone in this war. A new Non-Player Character [NPC] system allows intelligent non-player agents to fight side by side with the GD squad.

NPCs in Galaxy Defenders are represented by yellow-colored cards and figures, and are handled by an A.I. mechanic similar to the system used for the Aliens. Each NPC card describes the behavior, stats, abilities, and special tactics of that character, so each NPC will act differently on the battlefield.

A player will have the choice to activate an NPC before or after his agent, adding a whole new level of strategy. Human signals in a mission may indicate the appearance of an NPC, who can be added to any existing mission.

Other Information: Rules: English (PDF)

• MSRP €75
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61. Board Game: Jolly Roger: The Game of Piracy & Mutiny [Average Rating:6.40 Overall Rank:4947]
Designed by:
Published by:
Number of players: 4 − 10
Playing time: 30 minutes
Suggested ages: 12 and up
Categories: Show More »
Mechanics:
Language:
English
Description:

In the card game Jolly Roger: The Game of Piracy & Mutiny, you're a crew member aboard a pirate ship and have just elected a new captain. This man will lead you toward either fortune or disaster — and thankfully no matter what course of action he takes, if you don't agree with his choices, you can always start a mutiny and become the next captain yourself...

Each turn, the captain chooses a destination for the ship, a target that it will attack. Once the ship is attacking, the players (more or less!) co-operate to defeat their victim, then they divide the treasure amongst themselves — but your gold is never secure until you bury it on Treasure Island.

As you carry out the attack, unrest is always brewing in the kettle. Each time the captain makes a choice, it's possible for one of the other players to call "Mutiny" and try to overthrow him to become the new captain. And when the mutiny begins, you need to decide how to use your cards during the mutiny and the looming battle. How much will you co-operate when you assault an enemy, and what will you keep to yourself to prepare for when the next mutiny starts?

As is fitting for a pirate, your greatest desire is for gold, and you'll do anything to reach your goal. In the end, whoever collects the most gold becomes the richest pirate in Tortuga!

Other Information:
Rules: English (LINK)

• Available in a separate German edition from Heidelberger Spieleverlag (1-B103).

• MSRP €20
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62. Board Game: Odyssey: Wrath of Poseidon [Average Rating:6.23 Overall Rank:6658]
Designed by:
Published by:
Number of players: 2 − 5
Playing time: 30 minutes
Suggested ages: 13 and up
Categories:
Mechanics:
Language:
English
Description:

The war is over, and the Greek ships are trying to return to their homeland after a long absence. They need to reach the Sacred Island to present offerings and prayers to the gods, but the irascible Poseidon will use all his power to prevent them from getting there.

In Odyssey: Wrath of Poseidon, one player takes the role of Poseidon, God of the Sea, while the others become navigators in search of the Sacred Island. Gameplay takes place on two copies of the same game board that are separated by the game box so that they are not visible to one another. The Poseidon player throws powerful storms against the Navigators, driving them off-course and confounding them so that they cannot reach the Sacred Island in time. Only Poseidon knows the real position of the ships as indicated on his copy of the game board.

The navigators must sail through endless storms, blind to all around them, trying to gather clues to their whereabouts to stay on course. They also track the position of their ships on the game board, but the positions indicated are only a best guess — and they can become increasingly inaccurate as the game progresses.

The navigators must use their wits to stay on course and reach the Sacred Island before the end of the game, while Poseidon wins by preventing them from reaching their destination.

Other Information: • MSRP €40
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63. Board Game: Quickpick: Island of Monster Masks [Average Rating:6.60 Overall Rank:9175]
Designed by:
Published by:
Number of players: 3 − 8
Suggested ages: 4 and up
Categories:
Mechanics:
Language:
English
Description:

Description from the publisher:

Quickpick: Island of Monster Masks is the first game of a new line presenting innovative gameplay based on the ability of choosing and taking actions quickly, using different perception skills, such as recognition of expressions and sounds.

In Island of Monster Masks, players arrive at an island inhabited by strange creatures and began to fit in by wearing big masks themselves, but then they can no longer recognize one another among the island inhabitants.

The gameplay combines pattern recognition, dexterity, and simultaneous action mechanisms. The mime draws a Mask card and imitates the face shown, while the other players try to guess which Monster he is acting out. If a player guessed correctly, he and the mime collect a Mask. The winner is the player who collects the most masks during the game.

Other Information: • MSRP $15
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64. Board Game: War of the Ring: Warriors of Middle-earth [Average Rating:8.42 Unranked] [Average Rating:8.42 Unranked]
Designed by:
Published by:
Categories: Show More »
Mechanics: Show More »
Expands:
Language:
English
Description:

War of the Ring: Warriors of Middle-earth includes Ents, Dead Men of Dunharrow, Great Eagles of the Misty Mountains, Corsairs of Umbar, Wild Hilmen from Dunland, and Giant Spiders, and with this new expansion for War of the Ring (second edition), these warriors and creatures of Middle-earth – previously featured only as special Event Cards – will become an essential part of the game, with unique figures and specific abilities.

Warriors of Middle-earth also presents new mechanisms to enhance the game. Faction Dice and Faction Events, used together with the new figures, open up new and exciting strategies and make the War of the Ring (second edition) even more challenging and fun.

Other Information: • Available for previewing at Spiel 2015 ahead of its November 2015 scheduled release date.
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65. Board Game: Wings of Glory: WW1 Giants of the Sky – British Handley Page O/400 [Average Rating:9.01 Unranked] [Average Rating:9.01 Unranked]
Designed by:
Published by:
Number of players: 2 − 99
Suggested ages: 8 and up
Categories: Show More »
Mechanics:
Expands:
Language:
English
Description:

The year is 1918. All across Europe, men face a last-ditch battle in the mud of the trenches, and for the first time in history, a new battlefield is open: the sky. While colourful biplanes gallantly duel each other as true "knights of the air," colossal “giants of the sky” also take flight, bringing destruction to distant cities and over the battlefield.

Wings of Glory is probably the most popular World War One aerial combat tabletop game in the world, with a great collection of pre-painted, ready-to-play model airplanes. Thanks to its elegant and innovative game system, it is possible to start playing minutes after opening the rules. Each airplane has a unique, historically accurate, maneuver deck, yet it is easy to play.

The British Handley Page O/400 was a colossal Entente bomber used to support ground troops on the Western Front and fly bombing raids deep into the enemy territory.

This leviathan of the air was used in the last months of the war in pivotal historical events, such as the strategic bombing of industrial complexes in Germany.

The wingspan of the O/400 scale model is 21 cm (more than 8"). The model will be a complete, ready to play miniature in 1/144 scale, painted and assembled.

The model also includes everything you need to include it in your Wings of Glory aerial battles - maneuver deck, airplane card, crew management card and damage counters, new rules, and the special gaming base.

Other Information: • MSRP €60
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66. Board Game: Wings of Glory: WW1 Giants of the Sky – German Zeppelin Staaken R.VI [Average Rating:8.79 Unranked] [Average Rating:8.79 Unranked]
Designed by:
Published by:
Number of players: 2 − 99
Suggested ages: 8 and up
Categories: Show More »
Mechanics:
Expands:
Language:
English
Description:

The year is 1918. All across Europe, men face a last-ditch battle in the mud of the trenches, and for the first time in history, a new battlefield is open: the sky. While colourful biplanes gallantly duel each other as true "knights of the air," colossal “giants of the sky” also take flight, bringing destruction to distant cities and over the battlefield.

Wings of Glory is probably the most popular World War One aerial combat tabletop game in the world, with a great collection of pre-painted, ready-to-play model airplanes. Thanks to its elegant and innovative game system, it is possible to start playing minutes after opening the rules. Each airplane has a unique, historically accurate, maneuver deck, yet it is easy to play.

The German Zeppelin Staaken R.VI was the largest airplane ever to fight during World War 1, with a wingspan more than 30 feet larger than a WW2 B-17 Flying Fortress.

This leviathan of the air was used in the last months of the war in pivotal historical events, such as the raids over London in 1918.

The wingspan of the R.VI model is about 30 cm (1 foot!). The model will be a complete, ready to play miniature in 1/144 scale, painted and assembled.

The model also includes everything you need to include it in your Wings of Glory aerial battles - maneuver deck, airplane card, crew management card and damage counters, new rules, and the special gaming base.

Other Information: • MSRP €80
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Board Game Publisher: Argentum Verlag
• Booth 3-F103

• In addition to what's listed below, at Spiel 2015 Argentum Verlag will have the East and Britannia expansions for Hansa Teutonica. (MSRP €12 each, discounted to €10 each for Spiel 2015)
67. Board Game: Antarctica [Average Rating:6.33 Overall Rank:3727]
Designed by:
Published by:
Number of players: 2 − 4
Playing time: 45 − 90 minutes
Suggested ages: 10 and up
Categories:
Mechanics:
Language:
German
Description:

In a distant time – so far in the future that either global warming or technical progress is so advanced that windmills are going swimmingly in the antarctic climate – the rising sea level and increased resource consumption has driven mankind to increase investment in polar research. The Scientific Committee on Antarctic Research sees an increasingly creative interpretation of the Antarctic Treaty System.

Your objective in Antarctica is to develop research centers in Antarctica and to mine resources – for research purposes only, of course. The sun orbits Antarctica counter-clockwise, and each ship it thaws moves on for scientific progress. At the end of the game, victory points for all kinds of majorities are granted. Will your consort be the one that gained a fortune ... er, has done most to rescue mankind?

Turn order is determined by the sun. Whenever it shines on one of your ships, you may erect buildings, recruit new scientists, build more ships, or do scientific research. The game ends when all buildings have been erected, or when one player has placed his last scientist.

Other Information: • Available in separate English, French and German editions.

• MSRP €35, discounted to €30 for sales at Spiel 2015.

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68. Board Game: Yunnan: Dian Mu Temple [Average Rating:7.35 Unranked] [Average Rating:7.35 Unranked]
Designed by:
Published by:
Categories:
Mechanics:
Expands:
Language:
German
Description:

Yunnan: Dian Mu Temple is a postcard expansion for Yunnan that features a new building on one side and the rules for use of the building on the reverse side.

Other Information: • Available in English, French or German.

• Available for free with the purchase of any game at the Argentum Verlag booth at Spiel 2015.
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Board Game Publisher: Artana
• Booth 3-Q120, which is the location of Schwerkraft-Verlag, which will serve as a distributor for this item at Spiel 2015.
69. Board Game: Corrupted Kingdoms [Average Rating:5.69 Overall Rank:13440]
Designed by:
Published by:
Number of players: 2 − 6
Playing time: 30 − 60 minutes
Suggested ages: 14 and up
Categories: Show More »
Mechanics: Show More »
Language:
English
Description:

Corrupted Kingdoms is a fun strategy and negotiation game set in a fantasy world, where you take on the role of an evil corporate monster, fighting for power over the pathetic united kingdoms and its political elite. To advance your hidden agenda, and enrich the lives of your friends and associates, you will use your horde of minions to corrupt and subvert the assembly of the realm. Use the right kinds of "persuasion", increase your own power, and push backroom deals through the assembly, all while looting the kingdom and its people of all its worth.

At the start of the game, each player will choose a fantasy corporation to play as (Dragons, Sorcerers, Giants, Witches, Vampires or Orcs), a Hidden Agenda which will guide their evil plan, and some starting minions (Zombies, Demons, Goblins, or Golems).

Over the course of the game players will influence the assembly of the realm (Humans, Elves, Dwarves, and Gnomes) using their minions and influence. Propose bills through lobbying efforts, buy useless and pretty luxuries, and get the politicians who represent the (ahem) "people" to push their nefarious legislation into law.

Other Information: • Available for previewing at Spiel 2015 ahead of an anticipated April 2016 release date.
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70. Board Game: Fútbol Strategy [Average Rating:5.00 Unranked]
Designed by:
Published by:
Number of players: 1 − 2
Playing time: 60 minutes
Suggested ages: 14 and up
Categories:
Mechanics: Show More »
Language:
English
French
German
Italian
Show More »
Description:

Fútbol Strategy gives you teams of 12 footballers that share the same nationality to pick the six stars you want to build a game plan around and contest a fast, strategic, and fun version of the beautiful game against your opponent.

Move your stars into different spaces in their defense, middle, or attacking thirds. Search for space on offense while cover and closing down on defense. The action cards resolve play and serve as the game clock, referencing one of the six unique ratings that each of your footballers have, making each unique and interesting to play. Pass, shoot, clear, and tackle. Futbol Strategy has realistic rules for corner kicks, free kicks, and penalty kicks while remaining sleek and easy to play.

Midway through the first game both players will be very comfortable with the system. Games then will play in just 30 minutes despite offering interesting strategic decisions in the beginning and tense tactical decisions throughout.

Other Information: • Available for previewing at Spiel 2015 ahead of an anticipated April 2016 release date.

Rules: English (PDF)
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71. Board Game: Tesla vs. Edison: War of Currents [Average Rating:6.71 Overall Rank:1832]
Designed by:
Published by:
Number of players: 2 − 5
Playing time: 90 minutes
Suggested ages: 14 and up
Categories: Show More »
Mechanics: Show More »
Language:
English
Description:

Tesla vs. Edison: War of Currents is a fast-playing, route building, economic and worker placement game focused on invention and industry in the roaring 1880's. It is easy-to-learn and appropriate for all gamers aged 14 and up.

Nikola Tesla, Thomas Edison, and three other important inventors of the time struggle to determine who will be most remembered as the man who brought light to the masses. Contributing innovations in power generation, delivery, and illumination, you also choose to invest in Direct Current (DC) technology or the superior but later developing AC technology.

Players control a small group of legendary figures from the War of Currents, each rated in Invention, Engineering, Finance and Public Relations. Each turn these legends are allocated to help research, commercialize or patent technology; influence the public's perception about the inventors and AC or DC technology; bid on and hopefully secure either residential, exhibition or power generation projects in cities around the 1880's United States. Money is tight and players may need to sell shares of their company in order to do everything they need to succeed. But be careful: other companies can buy stock you release, and the winner is the player whose company's stock is worth the most at the end of the game!

Other Information: Rules: English (PDF)

• MSRP $60
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Board Game Publisher: Artipia Games
• Booth 1-D137

• In addition to what's listed below, at Spiel 2015 Artipia Games will have Dice City, a co-publication effort with Alderac Entertainment Group.
72. Board Game: The Pursuit of Happiness [Average Rating:7.26 Overall Rank:678]
Designed by:
Published by:
Number of players: 1 − 4
Playing time: 60 − 90 minutes
Suggested ages: 12 and up
Categories:
Mechanics:
Language:
English
Description:

We all have one common desire: the desire for happiness. As we build our life, taking steps towards the pursuit of happiness, we come closer to the realization that happiness lies in the pursuit.

The Pursuit of Happiness is a game in which you take a character from birth and you live the life you always wanted. Using a worker-placement mechanism with time as your workers, you take on projects, you get jobs, you buy items, you establish relationships, you raise families. The possibilities are endless as you live the life you have always wanted.

How much will you be able to achieve in just one lifetime during The Pursuit of Happiness?

Other Information: • Available in a special 300-copy advance print run for Spiel 2015. Price still to be determined.
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73. Board Game: Stellar Conflict [Average Rating:6.58 Overall Rank:2706]
Designed by:
Published by:
Number of players: 2 − 4
Playing time: 10 minutes
Suggested ages: 10 and up
Categories: Show More »
Mechanics:
Language:
English
Description:

Stellar Conflict is a fast-paced space combat game with real-time elements set in the Among the Stars Universe.

In this game, which reimplements the James Ernest and Tom Jolly design Light Speed, players take over the role of an alien race taking part on a space battle. Each player has his/her own fleet and based on the size of the battle, he/she chooses which ships will be deployed for combat (deployment phase). Each race has its own power and abilities which grants it different advantages in combat.

After both players have deployed their forces in this time-limited real-time phase, the combat phase begins.

The Combat Phase lasts a random number of Rounds based on which ships have been deployed on the battlefield. Each Round, different ships fire their weapons and perform their abilities trying to destroy enemy ships and/or complete objectives.

Stellar Conflict offers a more advanced, deeper alternative to Light Speed. Each race has its own fleet of different ships and abilities guaranteed to offer lots of replayability.

Other Information: • Debuting at Spiel 2015.
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Board Game Publisher: Asmodee
• Booths 1-F122 & 3-B108
74. Board Game: The Builders: Antiquity [Average Rating:6.83 Overall Rank:1909]
Designed by:
Published by:
Number of players: 2 − 4
Playing time: 30 minutes
Suggested ages: 10 and up
Categories:
Mechanics:
Language:
English
Description:

Description from the publisher:

From the Hanging Gardens of Babylon to the Pyramids of Egypt, and without forgetting the Greek Parthenon, The Builders: Antiquity — a standalone card game based on The Builders: Middle Ages — offers a whole range of challenges to its builders. To face these challenges, you must put on your foreman clothes. Between hiring workers, managing their organization, purchasing slaves or tools, and taking out loans, you'll have to make the right decisions to fulfill your dream: Becoming the greatest builder the age has ever known.

In the game, players score points (and gain money) by completing the construction of buildings. Each building has four characteristics — carpentry, masonry, architecture, painting — rated between 0 and 5, and the workers have the same characteristics valued in the same range. To complete a construction, the player must add enough workers to cover the four characteristics of the building, but placing a worker on a construction site costs money.

Each turn players have three free actions; however, for an added cost players may also chose to buy additional actions during their turn. Unlike in The Builders: Middle Ages, players can acquire slaves and put them to work, but if they don't pay to free the slaves by the end of the game, they lose points. Other changes from the original game include the ability to send your workers to universities or purchase tools to improve their characteristics.

Make use of your workers, of your slaves, or your freed slaves to build your buildings and amass victory points to ultimately be named the greatest builder of all!

Other Information: Rules: English (PDF)
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75. Board Game: Cardline: Marvel [Average Rating:5.25 Overall Rank:16417]
Designed by:
Published by:
Number of players: 2 − 8
Playing time: 15 minutes
Suggested ages: 7 and up
Categories:
Mechanics:
Language:
French
Description:

Cardline: Marvel is similar to Cardline: Animals — but with superheroes and other characters from the Marvel Comics universe! It is a card game played with approximately 100 cards. Both sides of each card depict a character and its name, while its weight, IQ and fighting ability are printed on only one side of the card. For each game, players decide before playing which of the three statistics they're comparing.

At the start of the game, each player places a number of character cards on the table in front of them with the characteristics hidden. One card is placed in the center of the table with its characteristics revealed. Players then take turns placing a card from their tableau in a row on the table; a player can place a card between any two other cards. After placing the card, the player reveals the characteristics on it. If the card was placed correctly – that is, with the particular characteristic in numerical order compared to all other cards on the table – the card stays in place; otherwise the card is removed from play and the player takes another card from the deck and adds it to their tableau.

The first player to get rid of all their cards by placing them correctly wins.

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