What's in my game bag today?
Frank Vicari
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California
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My transportation to boardgame events and conventions is pretty limited, so I've had to unbox my games.

Sometimes I've been asked what games I have - and most of the time the game lineup doesn't change...but occasionally, even I forget what I've got with me....

UPDATE - Web shortcut - http://bit.ly/gamebag
UPDATE - Added Pathfinder the Adventure Card Game
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1. Board Game: Rune Age [Average Rating:6.84 Overall Rank:862]
Frank Vicari
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One of the newest games in my collection - played it a couple of times and really like the strategic deckbuilding aspects.

Also, I'm a fan of Runebound, the game it's based on.
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2. Board Game: Lords of Vegas [Average Rating:7.33 Overall Rank:350]
Frank Vicari
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The other of my newest acquisitions along with the expansion "Up!" that allows you to build your casino to new heights.

Your building your personal Casino empire in Vegas of the 50's and 60's.
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3. Board Game: Euphoria: Build a Better Dystopia [Average Rating:7.31 Overall Rank:311]
Frank Vicari
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A game that Ayn Rand would love - build a better dystopia out of the destruction of civilization

Played this a couple of times at Conquest Sac 2014 and had to get my own copy.

Using dice, you gather resources and keep your workers happy, productive, and stupid.

Can be a longish game - but very entertaining.
 
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4. Board Game: Elder Sign [Average Rating:7.01 Overall Rank:463]
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I've had this game for a while, and it has seen a resurgence in interest.

I've got the Unseen Forces expansion and a few extra rooms I've picked up along the way....
 
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5. Board Game: D-Day Dice [Average Rating:6.88 Overall Rank:857]
Frank Vicari
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I missed out on the Kickstarter, but picked this up as soon as I could.

It's a WWII version of Yahtzee with some strategy thrown in.

You're in charge of a squad of soldiers and you have to navigate through minefields and sniper nests to take out a bunker controlled by Nazis.

Played a few times in small groups and can even be played solo.

I have a couple of expansions including one that lets you actually run the Nazis and makes the game a bit more dynamic.
 
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6. Board Game: 7 Wonders [Average Rating:7.81 Overall Rank:41]
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An absolute classic in my gaming community - gets played at least once (and sometimes more than once) at just about every meetup.

I've got both Cities and Leaders -- and I really think I may have to buy a new copy soon as it's gotten played sooo much.

Also, one of my friends has come up with an excellent variant that I think he should publish and/or write up rules for.
 
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7. Board Game: Core Worlds [Average Rating:7.23 Overall Rank:509]
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Space based deck builder that I've seen played a few times and picked up on the cheap.

I'd like to give this a try as it looks interesting.

I don't have the expansion - looking for a good deal on it - and I may wait until I get it to really play it as a lot of people have said that it's one of those expansions that makes the base so much better.
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8. Board Game: Sentinels of the Multiverse [Average Rating:7.31 Overall Rank:268] [Average Rating:7.31 Unranked]
Frank Vicari
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Superhero themed card game with a twist or two...

Each Hero and Villain has their own deck - no building

The environment you fight in has it's own deck - combat effects based on location

Co-op play - everyone wins or loses

I'm tempted to start getting expansions but unsure how many people would like this -- really needs to be played a few times.
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9. Board Game: Star Trek Deck Building Game: The Original Series [Average Rating:6.72 Overall Rank:2599] [Average Rating:6.72 Unranked]
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In my opinion it's far better than the Next Gen (way too easy for someone to take a lead that it's hard to catch up to) - plus I'm a bigger fan of TOS than NG.

You man a starship of highly trained personnel and equipment (build your deck from a central pool) and take on missions throughout the galaxy.

Very thematic but can be a long play - 2hr is not uncommon.

If your a fan of Star Trek, I highly recommend it.
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10. Board Game: Eminent Domain [Average Rating:7.12 Overall Rank:425]
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Very fun space themed deckbuilder where you colonize or take over planets and research advanced technologies.

I have the expansion - Escalation - and haven't had a chance to get it to the table yet.
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11. Board Game: Glory to Rome [Average Rating:7.49 Overall Rank:148]
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Brain burner of a deckbuilder where your developing a portion of Rome by building buildings, acquiring influence, fattening your treasury, and hiring citizens.

I have the original "cartoony" artwork - personal choice and I didn't like the new, more stoic cards - and several of the expansions.

It's a fun game once you get past the initial learning curve - there is a lot of depth and strategy and several paths to victory.
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12. Board Game: Outpost [Average Rating:6.85 Overall Rank:1540]
Frank Vicari
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One of the modern classics of boardgaming.

It was originally released in the 80's but due to publishing squabbles it went out of print for almost 20yrs.

Your corporation is charged to man an outpost on a distant planet and extract its resources. Your profits help fund scientific advances that lead your corporation to victory.
 
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13. Board Game: Legendary: A Marvel Deck Building Game [Average Rating:7.62 Overall Rank:122] [Average Rating:7.62 Unranked]
Frank Vicari
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A very fun and very thematic superhero themed deckbuilder set in the Marvel Universe.

Only disadvantages are the long setup and breakdown times and that to get a good (and sometimes winnable) game you really can't do a completely random game as you can with Dominion - there are too many different variables.

I have all three expansions - Dark City, Fantastic Four, and Paint the town Red (Spiderman)

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14. Board Game: At the Gates of Loyang [Average Rating:7.39 Overall Rank:238]
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One of the "Harvest Trilogy" by game designer Uwe Rosenberg (along with Agricola and Le Havre), this game is set in ancient China and you play a lone vegetable farmer selling your wares at the gates of the city of Loyang.

There is some player interaction, but very limited, as you plant your fields, harvest your crops and tend to the needs of picky buyers.

Amass your fortune and ply your way along the Path of Prosperity.

Even with it's limited player interaction the game has surprising depth and replayability. It even plays very well as a solo game.
 
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15. Board Game: Quarriors! [Average Rating:6.80 Overall Rank:686] [Average Rating:6.80 Unranked]
Frank Vicari
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A deck building game -- with dice!

Very simple to learn and has a lot of depth.

You build your forces from a randomized set of spells and monsters and attempt to gain Fame to win.

I have one of the expansions and looking forward to playing this more.
 
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16. Board Game: Lords of Waterdeep [Average Rating:7.78 Overall Rank:50]
Frank Vicari
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Combine Dungeons and Dragons and worker placement games and you have a enjoyable and very thematic boardgame set in Waterdeep.

You control a faction within the city and with the support of one of the secret Lords of Waterdeep you attempt to maneuver your faction to supremacy by completing quests and building up the cities infrastructure.

I have the Secrets of Skullport expansion that adds a new resource - Corruption - that while gaining it can help to build your faction faster, in the end each point can be a major take away from your victory points.
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17. Board Game: Guillotine [Average Rating:6.53 Overall Rank:1000]
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"Off with his head!"

Fast paced and fun card game set during the French Revolution where you get to spend three glorious days at the guillotines where you win by getting a head.....

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18. Board Game: Pathfinder Adventure Card Game: Rise of the Runelords – Base Set [Average Rating:7.31 Overall Rank:286]
Frank Vicari
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I enjoy running Pathfinder (and other RPGs), and this looked very interesting.

It's a hybrid between a Deck Builder and an RPG where you start out with a basic deck and over the course of several adventures and scenarios you can add "feats" to your characters (extra hand size, increase abilities) and add to your deck with better cards (like magic weapons and armour, new spells and the like).

Setup and tear down are on the scale of Legendary - 10min or so each - but the gameplay and the co-operative interaction between the players to complete each scenario within a given time limit gives the game a unique mechanic.
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