September 2014 MMP P500
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This is the Multi-Man Publishing pre-order or P500 list for September 2014. Several things going on in this months list, new OCS, new ASL, new game releases and an updated newsletter from MMP. Some of this information is a little dated as I was too busy with work and other things and before I knew it, August was half way over so there was not an August list.

Here is the link to the most recent update from MMP:

http://myemail.constantcontact.com/July-2014-Update-From-Mul...

Here is the link to the MMP Consimworld discussion page:

http://talk.consimworld.com/WebX/.ee6d502/107152

General news:
Beyond the Rhine for OCS is up for pre-order.
ASL Action Pack #10 is up for pre-order and is well past it's pre-order number.
Special OPS #5 has been released.
Mighty Endeavor has shipped

Shipping News:
Korea: The Forgotten War ships next.
Action Pack 10: I read yesterday this was going after Korea
Salerno: After AP 10



Subscription Thread:

http://www.boardgamegeek.com/article/15940848#15940848

Passed its preorder goal:
Day of Days
ASL Action Pack #10

Significant Ups and downs since the last list:

Day of Days +98
Monty's Gamble +48
Korea +46

PLEASE SEE THE LAST ITEM IN THE COMMENTS FOR AN IMPORTANT ANNOUNCEMENT.
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1. Board Game: Beyond the Rhine [Average Rating:8.44 Overall Rank:4403]
 
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One line definition: Beyond the Rhine depicts the campaign for Northwest Europe from September 1944 to April 1945

Months on the list: first time on list

Numbers: 492/640 needed

Percentage to publication: 77%

The Buzz: There is not an official picture here yet so all I have is a picture of one of the maps.



The Company Line:
Beyond the Rhine depicts the campaign for Northwest Europe from September 1944 to April 1945. It begins with the German Army reeling from a string of near-fatal defeats, and in full retreat to the safety of the West Wall where it hopes to make a stand. The Allies, flush with victory, believe one more push will bring them home for Christmas.

The expected walk-over was not to be, and players will find either army a challenge to command. Allied material superiority is (mostly) balanced by German tenacity, rugged terrain, and lousy weather. Defensive-minded players will be happiest playing the Germans, but players of all temperaments will discover that there is still plenty of torque left in the Axis even at this late stage of the war. The Allies will not cross the Rhine without a tough fight!

Beyond the Rhine is a big game, with 3.5-mile hexes, 3.5-day turns, and counters for units from battalions up to divisions. At this scale the various Western Front battles—Market-Garden, Hürtgen, Bulge, Nordwind, Remagen, etc.—have an operational ebb and flow, but can also be viewed in relation to the whole front. A comprehensive game like this one, covering the entire Western Front, was long overdue.

Special rules in this 14th game of the Operational Combat Series have been carefully designed to recreate this fascinating campaign. They include:

Random events similar to what are found in the award-winning DAK. These cover things like Fuel Shortages, Arty Ammo Stockpiles, Lost Couriers, Railway Strikes, and Dambuster Raids. The 58 possible events add a lot of historical flavor but require very little rules overhead.

The importance and difficulty of the Rhine crossings are distilled into rules allowing the bridges to be blown and repaired, and pontoons to be emplaced.

Background effects of Allied air interdiction are simple and elegant (built into the Terrain Effects Chart and Weather), but the player does have the option to switch some of these planes to normal barrages and sweeps.

The strategic significance of the Ruhr and the Saar, of clearing the left bank of the Rhine, and of major ports such as Antwerp are reflected by simple economic effects and the game’s “Broadfront” restrictions on US supply placement and usage.

The Wacht am Rhein counter-offensive is recreated by simple mechanics for off-map buildup and operational surprise.

Many options are included for players wanting even more realism. For instance, there are rules for German Kampfgruppen and extra restrictions on the plethora of Allied independent units.

Beyond the Rhine features three monster-sized campaigns that use a 44x66-inch map layout and over 1,000 combat units. Also included are several smaller scenarios, including a 9-turn Bulge game played on a special map (otherwise, portions of all four maps would be needed).

Campaign game and scenario info:
Grand Campaign: 4 maps, 70 turns
Fall of ‘44 (Montgomery): 2 maps, 26 turns
Fall of ‘44 (Bradley): 2 maps, 26 turns
Operation Queen: 1 map, 9 turns
Bulge Campaign: 4 maps, 40 turns
A Time for Trumpets: 1 map, 9 turns
Nordwind: 1 map, 13 turns
Endkampf Campaign: 4 maps, 24 turns
Spring of ‘45 (Montgomery): 2 maps, 24 turns
Spring of ‘45 (Bradley): 2 maps, 24 turns.

Components:

OCS rulebook (version 4.1a)
BTR rulebook
Scenario booklet with 10 scenarios total (including 2 one-map scenarios)
Axis and Allied Tables booklets
Two OCS Charts and Tables Booklets
Five Full Color Game Maps
Eight countersheets
Two Play Aid Cards
Box and Dice


Retail Price: $134
Pre-Order Price: $100
MMP website: http://www.multimanpublishing.com/tabid/59/ProductID/278/Def...

My comments: This one comes fully loaded with everything you need except the warehouse to play it in and the flatbed trailer to play it on.





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2. Board Game: ASL Action Pack #10 [Average Rating:8.41 Unranked] [Average Rating:8.41 Unranked]
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One line definition: Two new maps and eight new scenarios for the Advanced Squad Leader System!

Months on the list: First time
Numbers: 1042/640 needed
Percentage to preorder: 163%

The Company Line:
Action Pack #10 features two new 8" x 22" maps (board 69 and board 70) of largely open countryside with a small village, and 8 scenarios which use them.

Best Think Again (Russians vs Germans, June 1941, Saudinikai, Russia)
Show Of Force (Germans vs Russians, March 1943, Graiworon, Ukraine)
Operation Kutuzov (Russians vs Germans, July 1943, Otrada, Russia)
Food Fight (Russian Partisans vs Ukrainian Partisans, April 1944,
Hrabivka, Ukraine)
Strike Up The Band (Germans vs Americans, August 1944, Lesquern, France)
Last Laurels (Russians vs Germans, October 1944, Mihaly, Hungary)
Bare Foot Beating (Chinese vs Japanese, November 1944, Momauk, Burma)
Coal In Their Stockings (Americans vs Germans, December 1944, Foy-Notre-Dame, Belgium)

Retail Price:
$20.00
Pre-order Price:
$15.00

My Comments: Yippee, another action pack I won't have time to play but I have to have it in case I want to!

No photos in the database yet, sorry.
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3. Board Game: Day of Days: The Invasion of Normandy 1944 [Average Rating:7.57 Overall Rank:5123]
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One line definition: Company level game of the first 10 days of the Normandy Invasion for the Standard Combat Series.

Months on the list: 2, went up on June 6th.
Numbers: 745/650 needed hit number needed on July 4th and up 98 orders from July's list.
Percentage to preorder: 115%
Not too shabby for less than 2 months.


The Company Line (ripped off directly from the company website):
Like It Never Snows did for Operation Market Garden, Day of Days takes on the the first 10 days of the Normandy landings at the company level. The Allied objectives are to land successfully and push far enough off the beaches to guarantee a rapid advance into France. The Axis player needs to either defeat the initial landings or plug them up to create a stalemate.

This game is both massive and extremely playable, giving players a unique appreciation for the issues involved at the beginning of the invasion. The importance of the initial air-drops, the real potential for brutal German counterattacks, and the need to get off the beaches quickly, all these come into sharp focus within the clean and fast-playing framework of the Standard Combat Series. Players can tackle the US landings separately as single-map scenarios, the Commonwealth landings on two maps, and of course there is the Whole Enchilada.

Contents:

Game specific scenario/rulebook
SCS 1.7 rules
4 11" x 17" setup charts
4 22" x 34" maps
8 countersheets
2 six-sided dice
Artwork will be provided as it becomes available. The map is being done by Niko, the counters by Dean.

UPDATE: Here is a preliminary list of scenarios and their projected sizes.

Full campaigns:

Full Campaign: 6/6 - 6/15
After D-Day Campaign: 6/7 - 6/15
Mid-Campaign: 6/10 - 6/15

Mini-campaigns:
Utah beach (Map A only): 6/6 - 6/15
Utah beach (Map A only): 6/7 - 6/15
Omaha beach (Map B only): 6/6 - 6/15
Omaha beach (Map B only): 6/7 - 6/15
American beaches (Maps A & B ): 6/6 - 6/15
American beaches (Maps A & B ): 6/7 - 6/15
British and Canadian beaches (Maps C & D): 6/6 - 6/15
British and Canadian beaches (Maps C & D): 6/7 - 6/15

Smaller scenarios:
Carentan (part of Map A): 6/10 - 6/14
Cutting off the Contentin (part of Map A): 6/13 - 6/15
Taking Caumont (part of Map B ): 6/12 - 6/15
German D-Day counterattack (parts of maps C & D): 6/6 - 6/7
British thrust to Caen (Maps C & D): 6/7 - 6/12
Villers Bocage (Map C): 6/12 - 6/15

Retail Price:
$120.00
Pre-order Price:
$90.00

http://www.multimanpublishing.com/tabid/59/ProductID/277/Def...


Comments: A must have, The Standard Combat Series treatment of D-Day. Hopefully most of you were able to take advantage of the one day special pre-order price.
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4. Board Game: Monty's Gamble: Market Garden [Average Rating:7.06 Overall Rank:3007]
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One line definition:
An all new edition of this popular Area Movement System game contains updated components, new cover art and the Fortress: Holland variant

Months on the list: 2 months
up for pre-order on June 6th
Numbers:342/515 +48
Percentage to preorder: 66.41%

From the designer:
MMP may be calling it a reprint simply because the game has been out of print. They will confirm all details. However, as I understand things . . .

* All new artwork. You've seen the box lid. The rest will follow.

* The current version of the rules which I rate as "second edition" rather than simply "updated" and definitely not "reprinted."

* Rules and counters for the Fortress Holland variant. This was not a part of the 2003 edition. It was initially published in Operations years later.

From top to bottom this is significant new content.

The Company Line:
Monty's Gamble: Market Garden is a reprinting of MMP’s highly acclaimed area movement game on Operation Market Garden simulating the Allied attack in Holland and the German response. The Allies must land paratroopers, seize key bridges, and get XXX Corps up "Hell's Highway" to relieve the British paratroopers in Arnhem, all while the Germans are attempting to break the supply line.

Monty's Gamble: Market Garden features a semi-simultaneous movement system which provides maximum interaction and requires players to make tough choices as every move they make may be countered by their opponent. Both players will have pressing needs up and down "Hell's Highway" but may only address one at a time—hopefully before the variable turn length causes the turn to end!

Also included in this all new updated version of Monty's Gamble is Fortress Holland: 1940. Originally published in Operations Special Magazine #2 this expansion contains 100+ counters and rules and depicts the German invasion of Holland from May 10 to May 12 1940.


MMP website:
http://www.multimanpublishing.com/tabid/59/ProductID/276/Def...


Components:
1 unmounted mapsheet
3 countersheets
1 rulebook
4 setup cards
4 six sided dice

Retail Price:
$60.00
Pre-order Price:
$45.00


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5. Board Game: Kawaguchi's Gamble: Edson's Ridge [Average Rating:6.70 Overall Rank:9318]
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One line definition: Area impulse game on the pacific. Why is it not popular?

Months on the list: 76
Numbers: 445/530 +8 from last time.

Percentage to preorder: 83.96% getting closer

The Buzz:

Slated for release, with others, I don't feel I can give a date!

The Company Line:

Kawaguchi's Gamble: Edson's Ridge covers the area of Edson's Ridge and the surrounding jungle just south of Henderson Airfield on the island of Guadalcanal during September 1942. The Japanese, as part of a complicated multi-pronged attack, sent three battalions, nearly 3000 men, charging towards the ridge protecting the airfield. Almost 800 Paramarines and Raiders defended the ridge with amazing courage and, despite suffering horrible casualties, kept from being overrun and saved both the airfield and possibly the Marine presence on Guadalcanal. The Japanese are often cited as having lost nearly 80% of their men attacking the ridge.
Kawaguchi's Gamble: Edson's Ridge is five turns long, each turn is a variable length of alternating impulses. The game length between experienced gamers is 2.5 to 3 hours.

Retail Price: $44.00
Pre-Order Price: $33.00

MMP website:
http://www.multimanpublishing.com/preorder/viewGame.php?id=5...

Designer: Brian Youse & Ken Dunn
Developer: Ken Dunn
Artwork: Nicolas Eskubi

Components:
- 22"x34" full-color mapsheet
- 2 sheets of 5/8" counters
- 4 player aid cards
- full-color rulebook with examples
- 4 six-sided dice

Comments: No comments
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6. Board Game: Königsberg '45 [Average Rating:7.40 Unranked]
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One line definition: Another use of the fun, easy and accessible A Victory Lost system. This time is 1945 and the Victory is Imminent.

Months on the list: 17 April 2013

Numbers: 363/480 +12

Percentage to publication: 75.62%

The Buzz: I took a look at Consimworld for any recent news on this game and I found a post from February 2014, the next newest post was from November of 2012.
http://talk.consimworld.com/WebX?8@@.1dd516c4

The Company Line:

Konigsberg 1945 (K45) is a simulation of the momentous battle for East Prussia. Originally published with a very limited print run by Three Crowns Games in 2011, MMP is thrilled to bring this very well received game to a much wider audience. Konigsberg 1945 uses the award-winning game system used in A Victory Lost and A Victory Denied, but with new rules for air units, refugees, atrocities, Volksturm, and even the Admiral Hipper cruiser.

This game is more than just cool parts, as Konigsberg 1945 features the classic battle between a powerful attacker trying to defeat a "fire-brigade" defense. The Soviet Army was at its peak as a fighting machine in World War Two. The German Army is but a shell of its former self, but still has several units which fought as well as any did during the entire war.

Konigsberg 1945 is a two-player board game featuring a very easy to use ruleset for the veteran and is quite easy to learn for someone new to this game system. It is not an easy task, however, to overcome a stout defender or to stop an aggressive attacker!

Konigsberg 1945 contains:

1 22" x 34" full-color map (take a look!)
1 sheet of 1/2" diecut counters (take a look!)
1 16 page well illustrated rulebook (not convinced they're easy? check 'em out!)
2 player aid cards
2 dice
Note: Any sneak peeks or posted rules are not the final art/rules and may change slightly as this game is on preorder!

Konigsberg 1945 was put on preorder March 6th, 2013.

http://www.multimanpublishing.com/tabid/59/ProductID/238/Def...

Retail Price:
$42.00
Pre-order Price:
$31.50

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7. Board Game: Korea: The Forgotten War [Average Rating:8.11 Overall Rank:2251]
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One line definition: covers the first year of the Korean War using the popular Operational Combat Series

Months on the list: 35(added October 11) Passed its preorder goal on July 2013!!

Numbers: 569/450 +46

Percentage to publication: 126%

The Buzz:
To be released very soon, some parts are in the house!


The Company Line:

The Korean War stands as a key event in world history. It is well-deserving of further study. The first shooting confrontation of the Cold War, and the first limited war of the nuclear age, it is the only time since the Second World War that two of the world's major military powers fought one another - in this case the United States and China.

Diplomatically, the war offers an interesting view of the miscalculation and ineptitude on both sides that led to open conflict. It also brings to light the United Nations' first opportunity to play a leading role in world military events.

OCS Korea: The Forgotten War covers the first year of the war and highlights the mobile phases of the battle. Campaign victory is determined most often by the stable positions of the lines (relative to the "neck" of the peninsula). A number of shorter scenarios are also included to allow players to explore specific operations or to use as a training scenario before taking on one of the campaign games.

OCS Korea: The Forgotten War was initially released in 2003. This preorder offering is a reprint of the 9th game in the acclaimed Operational Combat Series, with changes made to address errata and to better conform to the OCS v4.0 series rules.

OCS Korea: The Forgotten War contains:

3 full-color 22"x34" mapsheets
4 full countersheets
1 OCS v4.0 series rulebook
1 Korea: The Forgotten War game specific rulebook
2 OCS v4.0 charts and tables booklets
1 Korea: The Forgotten War charts and tables booklet
box and 2 six-sided dice

OCS Korea: The Forgotten War has 15 scenarios broken down as follows:

5 1-map scenarios
4 2-map scenarios
6 3-map scenarios

Retail Price: $90.00
Pre-order Price: $67.50

Shipping 9-12-14
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8. Board Game: Last Stand: The Battle for Moscow 1941-42 [Average Rating:7.75 Unranked]
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One line definition: Operation Typhoon (WWII East Front 1941) with some tweaks. Hidden units, hidden objectives... but hidden to both! You will know the strength of a unit when you attack it and you will know the impact of your lost (or victory) when you suffer it.

Months on the list: 56 November of 2009

Numbers: 486/560 +14

Percentage to publication: 86.79%

The Buzz:

The Company Line:

In October 1941, the German Army launched Operation Typhoon – the last major German offensive of the year. In an all-out attempt to defeat Russia and end World War Two, the Germans managed to see the spires of the Kremlin as their high water mark for both this battle and for the war. Over two million men fought in this desperate battle that would decide the war and the future of mankind.

Masahiro Yamazaki, the designer of the MMP games Red Star Rising and Stalingrad Pocket has designed his greatest game on this great conflict—Last Stand; The Battle for Moscow 1941-1942. Using all the tricks in his designer’s bag, Mas has made this titanic struggle playable but without sacrificing a great sense of history. Offering 3 scenarios to show different aspects of the campaign, and a unique way of showing the plight of the Soviet morale as a nation faces possible complete military defeat, all in a manageable size, Last Stand is a game that has no competitor.

Retail Price: $45.00
Pre-Order Price: $33.75
MMP website: http://www.multimanpublishing.com/preorder/viewGame.php?id=8...

Designer: Masahiro Yamazaki
Developer: Adam Starkweather
Artwork: Masahiro Yamazaki and Niko Eskubi
Components:
- One 34 by 22 map
- 560 ½” counters
- 32 page full color rulebook
- 2 player aids
- Solitaire Rating: very good to excellent
- Complexity: Medium
- Playing Time: 3-10 hours
- Scenarios: 3
- Game scale: Units are divisions, turns are ten days, and hexes are 17.2 kilometers across.


Korea Ships Friday 9-12-14
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9. Board Game: VCS Salerno [Average Rating:7.11 Overall Rank:7814]
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One line definition: A new series using variable combat values for units. The first game is on Salerno.

Months on the list: Unknown.

Numbers: 535/550 +18

Percentage to publication: 97.27%

The Buzz: From the designer himself:

As it stands right now, there will be 2 smaller mapsheets. Charts added to both ends and just a little too long for a standard map to fit make this necessary. I had the playtest map joined and laminated and I have to tell you it rocks.

The next correction is that there is an increased need for counters and another 1/2 sheet will be added.

The playtesters were using the vassal set made for the purpose. The fact that there is no attacker and no defender in this fight takes a little adjustment. You are both throughout the game from turn 1 on through the end. I love the description by sgt maj Forrest Atterberry of our WBC game: "Every turn was a knife fight".

Need big time preorders to make it this year. Brian backed me on this project and believes in it as a great MMP product. He has given me Nick Richardson and Nicolas Eskubi to make sure the series volume #1 gets the best possible treatment.

I am also keeping close contact with Joe Balkoski on the progress. I also have his confidence that the similar theme isn't going to be ignored.

Two more games using the system are being developed. You can download the rules in MMP's webpage!

More Buzz: Nico Eskubi should start soon working with the counters and, according to the December 30, 2013 update it is on the queue. We can only hope for a 2014 release.

Last edit, crossing fingers, of the counters was sent yesterday though. I finally saw the new British color to be used that didn't blend with the map tones. http://talk.consimworld.com/WebX?14@@.1dcef53b/2600

edit: even more improved: http://talk.consimworld.com/WebX?14@@.1dcef53b/2619

The Company Line:
MMP is proud to announce the creation of a new series of games, the "Variable Combat Series (VCS)." The Series opener is VCS Salerno, a game undertaking the nearly impossible task of depicting the 1943 Allied invasion of Southern Italy and places all of the invading forces on a single mapsheet.

The main invasion, Operation Avalanche, is portrayed on Map Section A which is 1/3 of the map at 1 mile per hex. The east coast, Map Section B, is also at 1 mile per hex and contains strategic ports, highways and the main Axis airbase of Foggia. The last 1/3, Map Section C, is drawn up at 3 miles per hexside and is used by for the other two main operations, Operation Slapstick, the capture of Taranto, and Operation Baytown, the methodical capture of the Calabrian peninsula (toe of Italy).

Retail Price: $42.00
Pre-Order Price: $31.50

MMP website: http://www.multimanpublishing.com/tabid/59/ProductID/83/Defa...

Designer: Nathan Kilgore
Developer:
Artwork: Nicolas Eskubi
Components:
- One mapsheet
- 1 sheet of 1/2" counters
- VCS Standard and Salerno Exclusive rulebooks
- charts/tables booklet

Comments: Tentatively shipping after Action Pack 10

From the Deigner, Nathan Kilgore:
http://talk.consimworld.com/WebX?14@@.1dcef53b/2693
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10. Board Game: Warriors of Japan [Average Rating:6.95 Overall Rank:6099]
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One line definition: The Warriors of God system goes to feudal Japan for more chaos and nobles killing.

Months on the list: 58 October 09

Numbers: 483/560 14

Percentage to publication: 86.25%

The Buzz: According to Brian Youse in Special OPS 3 the game is done, waiting for its numbers.

The Company Line:
Long considered one of the greatest games to ever be published in Japan, Warriors of Japan will feature much of the same system as we have seen in Warriors of God. The game covers the Nanboku-cho period of Japanese history and simulates one of the most dynamic and important periods in Japanese history.

From 1336-1392, all of Japan was aflame with war. After the fall of a corrupt and ineffective emperor, the two great courts of Japan dueled to determine the future ruler of the country. Warriors of Japan covers the vital period following the destruction of the Kamakura shogunate and the fight to find a successor.

Players of Warriors of God will find much familiar here, however, unlike the enormous time period covered in Warriors of God, Warriors of Japan covers only 4 years. Subtle changes in the system to cover this unique period have been exchanged in Warriors of Japan. For example, Leaders no longer die from old age but rather can switch sides unexpectedly during a combat. Subtle changes in the movement and combat rules will add to the strategy to a greater extent than in Warriors of God. A random game start generator will keep each game fresh and interesting.

Game Details:
- Solitaire Rating: Excellent
- Complexity: Easy
- Playing Time: 4-10 hours
- Scenarios: 3

Retail Price: $44.00
Pre-Order Price: $33.00
http://www.multimanpublishing.com/tabid/59/ProductID/93/Defa...

Designer: Makoto Nakajima
Developer: Adam Starkweather
Artwork: Mark Mahaffey

Components:

- 34” by 22” map
- 140 1” counters
- 16 page full color rulebook
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11. Board Game: Future Wars [Average Rating:5.67 Unranked]
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OCS: Operational Combat Series:

Tunisia 2: This will get a redone map but beyond that I don't know what other potential changes may go in.

Smolensk: had its debut showing at ConsimExpo. One-mapper with lots of 1941 Panzers and even Soviet Armor Divisions (! - not corps). This campaign effectively stopped the German summer drive to Moscow which led directly to Operation Typhoon.

Italy: is apparently to be reworked on by Tony Z. over the summer if he has the chance.

Crimea: After some time without news some CSW post said that this game was still in the works as a one mapper "introductory" game to the system. Anyone has information on this?

Hungarian Rhapsody: developed by Stephane Acquaviva. This game covers the period from October 1944 through the end of the war in the area of present-day Hungary, Slovakia and western Romania.


TCS: Tactical Combat Series
Upcoming games: (from the TCS page on CSW)
Ariete and GGFF (Bir-el-Gubi and GG.FF defense of the Caposaldi)
Body Count: Five Battles in Vietnam
Operation Starlite
LZ X-Ray
Operation Pegasus Duc Lap
Hamburger Hill

In development:
Omaha II
Dieulouard Bridgehead
Primosole Bridge
Goose Green
Philippine Scouts

Rumored:
Arracourt
Merrill's Marauders
Naktong Bulge/East of Chosin
GD '43
Berlin '45

BCS: Battalion Combat System
Bulge -Last Blitzkrieg
Yom Kippur
Velikie Luki

SCS: Standard Combat Series

DAK: SCS version is probably the closest in development.
Panzer Battles: the Chir River Battles December 1942. Company/battalion level fighting along the Chir River (made famous by Mellenthin's memoirs) after the Soviet offensive around Stalingrad.


VCS: Variable Combat Series
Kharkov

Is this the Variable Combat series or the Variable Combat System? I have conflicting info.

LOB: Line of Battle
Monocacy/Ft. Stevens
Pea Ridge

GCACW: Great Campaigns of the American Civil War
Here Come the Rebels re-print
Roads to Gettysburg re-print
The Atlanta Campaign

ASL: Advanced Squad Leader
Hakkaa Päälle
Korean War
ASL Journal 11
Overlay Bundle
YANKS 2
Pto aslsk
Possible Normandy HASL

GTS: Grand Tactical Series
Tinian
Crete
The Greatest Day on the British beaches on D-Day and beyond

Other:
The Doomsday Project
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