Solitaire Games on Your Table - October 2014
Justin
United States
Plano
Texas
flag msg tools
badge
Hey, you're touching my face...
Avatar
mbmbmbmbmb
Recommend
187 
 Thumb up
60.65
 tip
 Hide
Welcome to



The mercury is receding. The winds are picking up. The leaves are showing their age.

Surely fall must be upon us.

When October hits, I think we can all agree that only one thing comes to mind:

MEAT RAFFLE


This hotly anticipated event will be held over the last 2 weeks of October culminating in a final drawing at the end of the month for a Grand Prize of 30 Geekgold! A second prize will be awarded to the entry with the most thumbs of 20 Geekgold.

The process is simple. Head to the 1ST Annual(?) SGoYT MEAT RAFFLE! thread over at the 1-Player Guild and submit your entry. See the thread for complete rules.

Enjoy the rest of October!

COLUMBUS DAY!


The glorious day when we celebrate the arrival of the Spanish-funded Italian to the New World. The day when we celebrate the first person to set foot on land west of the Atlantic after all those other people. The day when we celebrate mankind's insatiable drive to explore the unknown until government pulls funding. The day when we celebrate generations upon generations of celebrities falling out of public favor!

This month is pretty simple: I'm looking for games that involve old wooden sailing ships. Make sure if your game involves them, you provide some sort of visual proof. I'll have some GG for such entries.

---
Granted, not everyone celebrates Meat Raffles as hard as we do in America, so the other thing I'd like to see this month is comments/reviews of the games you play in a format I've grown to like elsewhere on the site. In the interest of brevity, I'm going to make it a small request:

1 things you like
2 things you dislike


A GG tip will be awarded for such comments, though the amount will depend on available funds. I thought about keeping it positive and requesting more good than bad, but since we've reached "Legendary" status at emptying each others' wallets, I thought we'd try to flip the script.
---
Resources for the solo player:
1 Player guild
Solitaire Games on Your Table Monthly Geeklist SUBSCRIPTION THREAD
Solitaire Recommendations For Your Table
1 Player Guild Trading Post
SGOYT made me buy this!
2014 SGoyT Challenges SUBSCRIPTION

Upcoming hosts for the SGoYT:
November 2014 - garyrbrooks
December 2014 - ryanmobile
January 2015 - bikefreak
February 2015 - woelf
Your Tags: Add tags
Popular Tags: [View All]
  • [+] Dice rolls
1 , 2 , 3 , 4 , 5  Next »  [24] | 
1. Board Game: 1775: Rebellion [Average Rating:7.72 Overall Rank:291]
Justin
United States
Plano
Texas
flag msg tools
badge
Hey, you're touching my face...
Avatar
mbmbmbmbmb
My box came!

Looking forward to learning Splendor with the wife tomorrow and then playing with friends on Saturday.

Looking forward to digging in to Race for the Galaxy, but...

I wanted to set this up and do a component check on it before I did anything else. There were in fact some old wooden sailing ships on some cards. They were beautiful.

Went ahead and played a round. Fun as expected. I played a little bit of 1812 so the rules were quick to grasp. I packed it up, but I'm excited to break it out for a full run later this month.

One other thing... Academy makes a dadgum fine looking game board.
20 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
2. Board Game: 1775: Rebellion [Average Rating:7.72 Overall Rank:291]
Justin
United States
Plano
Texas
flag msg tools
badge
Hey, you're touching my face...
Avatar
mbmbmbmbmb
Justin's Fall 2014 Con-Solo

Game 4: 1775: Rebellion

I worried that after preordering Liberty or Death: The American Insurrection, I wouldn't be as excited about this one. Having just received it, that was a depressing thought. I'm happy to report that for now, I don't regret the decision.

Nothing about this game should work. Troops are cubes. Movement and combat make up 95% of the game mechanics and aren't any more involved than "move X spaces" and "roll X dice". Yet somehow, this was an incredibly thematic and satisfying experience beginning to end.

The Patriots started off by pushing into Boston. The British had brought in their warships the turn before, but the Continental Army prevailed in the end. The dream of taking back their proud American city was fulfilled, but would it last?


After some more push and pull in Canada, the Patriots saw some ships on the horizon. The French had arrived well earlier than expected!


One would think that this bolstering of New England would win the day, but the British were able to push back in and take Massachusetts. Then almost out of nowhere, a massive Hessian force allied with the British attacked Delaware and New York from the sea.


Though America had been disrupted, they were not swayed. Prolific figures like Betsy Ross, Ben Franklin, and of course George Washington had exerted their influence on the war. The Patriot militia coordinated a multi-pronged attack in Delaware, New Jersey and New York to take control back of all three colonies. It was successful. The British were on their heels and only had solid presence in Maine, Massachusetts, and Canada. At this point, the British had no answer. The war was unpopular back home and the Continental Congress was ready to negotiate a treaty.

(I'm so bad at panorama gulp)

A Patriot victory, but it definitely could have gone either way.

1 thing I like: I don't know how you would describe it, but this game just looks phenomenal. The map and the card art are fantastic and somehow make the mass of cubes and dice not seem so "gamey".

2 things I dislike:
a. The cubes occasionally get messy in massive battles. Having some markers included with the game to represent large forces might have been nice.
b. I don't even know right now. There's got to be something, but this first play has left a great first impression.
24 
 Thumb up
0.05
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
3. Board Game: 1775: Rebellion [Average Rating:7.72 Overall Rank:291]
Jason (sans nation)
Germany
March
Baden-Württemberg
flag msg tools
badge
Avatar
mbmbmbmbmb
So here, in the UK, as I try to decipher if it is still - or has ever been - two o'clock in the morning (damn you, daylight saving changes, although I think I'll appreciate the extra hour in bed), I'm reflecting on my third new to me game for this mini-con weekend.

I'm blaming you lot for this one, of course. I've had this title on my wish-list for some time, believing it would be an accessible game for my wife and I to play - and a decent, simplified, introduction to war games. And then you all started telling me it was great fun solo, too.

Well, thanks.

It sure is. Simple to grasp, but with plenty of depth and reckless gambits to be made on both sides. The British pulled away to a surprisingly confident early lead, controlling six territories within two turns. Both the Hessians and the French took forever to turn up to the party - although the Patriots hoovered up the Native Americans for support. I do like the way the natives work back and forth, and you can pull out thematic reasons for such to-and-fro across the two sides.

With equal territories claimed, the US tax-dodgers played their second truce card, and then rampaged across the map, doing enough to dominate with only the loyalist militia to take their final turn. A last recruitment of two Native American forces, and bringing reinforcements to bear by ship, saw the loyalists able to disrupt the lead of their opponent - and the final round came down to the somewhat unlikely "Battle for Rhode Island". One serious case of fleeing, in the face of superior forces, clinched the game for the British. Just in time for tiffin, no doubt.

This was a fabulous first game. I'm hoping to teach it to a couple of pals - and my wife - this week, but I really enjoyed the narrative that developed through canny solo play. Certainly going to be playing it this way again.
20 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
4. Board Game: A.D. 30 [Average Rating:6.63 Overall Rank:6200]
Ryan Mayes
United States
Gilbert
Arizona
flag msg tools
designer
badge
“Whilst I count my schnookels”
Avatar
mbmbmbmbmb
I got this game mostly because I wanted to try it out. It's very interesting and has different theme. Aside been going through my collection looking for games to cull, I looked at this one and realized I didn't really want to play it. However, I pulled it out this morning and gave it a try before officially putting it up for sale.

Well, I think I scored a perfect game. Jesus was at a six on the piety scale, Judas was in Jerusalem, and I had all the disciples. I scored 21 points which is a major victory as well as a historical one.

The game was okay. Some of the negative consequences seem rather weird. I got to a point where is was clear that I was going to win. However, I had to wait for cards to come up that moved Jesus closer to Jerusalem. I kind of just sat there and waited for the movement icon to show up. I did get lucky with some rolls though. For instance, I was at the five space on the piety scale and I had to roll for temptation. I rolled a six which moved to the top of the piety track. Then, I never drew another temptation card. I could just as easily see the other scenario happen where I rolled badly.

But it wasn't a bad experience and I'm glad I played the game.

1 thing I like:
It's a different theme and it's an interesting way to look at the story of the Gospels.

2 things I didn't like:
1) The Jordan River space seems like a dumb part of the game. If Jesus is moved out of the Jordan River he loses two points on the piety track. Yet, there is a bonus to recruiting disciples for being in the Jordan River. However, it's not worth it to go back knowing you'll just end up in the desert again and lose two more piety points. Jesus gets moved out out of the Jordan River on the first turn of every game. It's just easier and smarter to ignore the Jordan River for the whole game.
2) The game seems extra fiddley. Some rolls have to be higher, some have to be lower. Also there's a weird memory-style mini game that you have to play.
19 
 Thumb up
0.25
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
5. Board Game: Aces of Valor: Aerial Combat during WWI [Average Rating:7.60 Unranked]
 
Swamp Hamster
United States
flag msg tools
Avatar
mbmbmbmbmb
Well...it doesn't have "old wooden sailing ships" but it DOES have "old wooden flying ships"...

One thing I like -- cool British and German bomber counters.
32 
 Thumb up
0.30
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
6. Board Game: Advanced Squad Leader: Starter Kit #1 [Average Rating:7.80 Overall Rank:464] [Average Rating:7.80 Unranked]
Dave Shull
United States
San Francisco
California
flag msg tools
badge
Avatar
mbmbmbmbmb
I have been eyeing with jealousy the Combat Commander Europe love here. I honestly never even gave it a second look, sad that I would not be able to actually throw dice. I should have payed attention earlier as now the price is a little out of my budget, it will have to wait until Christmas. Even then it will have to compete with Tokyo Express and a copy of Carrier that is burning a hole in my table.

So I decided to get out one of my all time favorites. Cranked up the 2 Half Squads podcast and played Retaking Vierville. War of the Rats, and Purple Heart Lane are up next.
20 
 Thumb up
0.05
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
7. Board Game: Adventure of D [Average Rating:6.83 Overall Rank:7002]
Kevin Erskine
United States
Alexandria
Kentucky
flag msg tools
Avatar
mbmbmbmbmb
With the family at Disneyworld until Wednesday, I'm doing my best to help us get to 600

For those of you who have never tried this, you're really missing out. Yes I know it's hard to get. I had to break down and buy it from the designer in Malaysia. If you can somehow get it, from him him, in a trade, at some garage sale, then get it you won't regret it.

I'll even go this far and say that had this been more widely published then it could very well show up on this list with the same frequency as Friday. Yes I said it.

Yes the components are not great, the art is pretty bad but it kind of grows on you and the rules are wonky. They're hard to get because it's so different but they aren't difficult. I believe there is at least one video out there showing game play. Watch it and the rules are a snap.

You shuffle up the map cards and make a 3x4 grid of cards. Take one of 16 heroes with different skills and you try and accumulate 5 skill points in one of 3 categories. You hand is movement, attack, defense, and hit points. In the solo game you have between 3-7 turns to beat the wizard in his tower. 7 is pretty easy, 6 is about 60-40 for me and when it's going well I've done 6 with 1 or 2 cards left so I know that at least 4 is possible.

Each game takes about 15 minutes and win or lose, you can restart in about a minute or two and play again. It's really a fantastic game that will often get overlooked because of availability and art. But like I said if you can get it, do it! You won't regret it.

26 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
8. Board Game: Adventure of D [Average Rating:6.83 Overall Rank:7002]
Shaun Austin
Australia
Townsville
Queensland
flag msg tools
designer
I can still beat the Nemesis Beast!
badge
Solo Gamer
Avatar
mbmbmbmbmb
Thanks to
Kevin Erskine
United States
Alexandria
Kentucky
flag msg tools
Avatar
mbmbmbmbmb

I have gone out and purchased the PnP files for Adventure of D from the Designer.
Print & Play Productions are also selling a boxed set for US$25 but I wanted to play it faster than postage would allow.
It didn't take long to cut out all the cards and I even took the opportunity to sleeve them.
(I will probably clip the corners when I get my new punch.)

I have played a few of Jack's previous games including Island Of D 2: The Shadow of Dawn, a great solo game that has lost its shine as newer solo games care released.
A lot of the mechanics are the same or similar, but they seem to be implemented better in AoD.
I have to admit I am enjoying this game a lot more than his others and can see a lot more replay ability in it.
It gives a fast, fun game that is perfect as a solo filler.

The photos didn't really turn out, but this one isn't too blurry. blush


Kevin's evaluation, earlier in this list, is accurate
Adventure of D: for Geeklist "Solitaire Games on Your Table - October 2014"
23 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
9. Board Game: Aether Captains: Clockwork Cabal [Average Rating:6.21 Overall Rank:10282]
Kuhns, party of four!
United States
Muncy
Pennsylvania
flag msg tools
badge
...the grey rain-curtain turned all to silver glass and was rolled back, and he beheld white shores and beyond them a far green country under a swift sunrise.
Avatar
mbmbmbmbmb
This is my first successful PNP where I cheated and bought the cards. This is, by the way, a great idea for all you new PNPers out there. Making tons of cards is not my favorite thing.

It's an interesting game with a shifting map of the city. I've found that I can usually win if I'm patient enough. If you try and keep moving you'll get stuck in the city with no way out of that area. It plays quickly and has some interesting mechanics. I finished with 9 hours left, which is pretty good. I used a lot of extra time to strengthen myself, but have been burned doing that before.
17 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
10. Board Game: Agricola [Average Rating:7.99 Overall Rank:25]
John Splittist
Switzerland
flag msg tools
Avatar
mbmbmbmbmb
Back to this old favourite after too long away. A fabulous 59 -- no doubt assisted by my cooking at the same time, and therefore forgetting my long-term hare-brained schemes.

Like: Still the Ur-solo-euro.

Dislikes: Ummm...
18 
 Thumb up
0.25
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
11. Board Game: Agricola Express [Average Rating:6.28 Overall Rank:8594]
Jason Leidich
United States
Harrisburg
Pennsylvania
flag msg tools
badge
Avatar
mbmbmbmbmb
I was looking for some dice to toss around and came across this in my cabinet. I had considered busting Agricola out earlier today but I got side-tracked so I decided to give it a go while watching The Walking Dead S5 premiere.

Par for the solo player is 85, I scored a 94.

It's a decent dice roller but I think the game is a bit on the easy side, perhaps "par" is a little low? I have a feeling this is probably better as a multi-player game than as a solo game due to the mechanic that allows the next player to choose between the dice that are left or a total re-roll.
17 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
12. Board Game: Airborne Commander [Average Rating:6.91 Overall Rank:3779]
S P
Belgium
flag msg tools
Avatar
mbmbmb
Only just picked this at Essen. I met Max Micheal from Stratamax on thursday whom kindly explained the game to me but would have no game for sale before friday morning on a first arrived first served basis (except for pre-orders). After that demo and nice encounter, I almost ran to the booth on first hour on friday...

What I like :
- The mechanic : well done, effective, just great
- The quality of the cards
- The art on the cards, pastel-like
- Length of play is just nice.
- Most of all : the decision part! You choices are crucial and they really are what makes up your game, turning the luck element (cards drawing) into pure spice for the game and enhancement to theme immersion.
- And these add up for a fun and great gaming experience.

What I dislike :
- Some unclear rules I found. However, appart from that the rulebook is ok and the publisher seems quite responsive on the bgg threads.


I really recommand this game to all solo gamers out here. Easy to play, tough essential decisions, replayability, nice components, takes little space for travel or on the table, inexpensive. And fun!
20 
 Thumb up
0.25
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
13. Board Game: Airborne Commander [Average Rating:6.91 Overall Rank:3779]
Jacob Coon
Germany
Riedlingen
Baden-Wuerttemberg
flag msg tools
badge
Avatar
mbmbmbmbmb
Another Essen grab and play in the first post-Essen week. I love the theme so this was a must buy.

The Good:
Very tough...but in a good way
Multiple decision points every turn...again really tough

The Bad:
Rule book could use some help. It explains most things pretty well, but not all of them.
Maybe too hard?
19 
 Thumb up
0.25
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
14. Board Game: Alhambra: Big Box [Average Rating:7.53 Unranked] [Average Rating:7.53 Unranked]
Kevin Eastwood
United States
Windham
New Hampshire
flag msg tools
badge
Chaos is a ladder
Avatar
mbmbmbmbmb
So I've been neglecting one of my all time favorite games and REALLY wanted to play this. So I found the solo variant on BGG and gave it a try - and I can definitely say I'm rusty. I ended the game early before the second scoring by emptying a stack, and lost 100 to 95.

The solo variant is really good and is quite challenging. If you have the game, I'd recommend checking it out.
18 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
15. Board Game: Alien Uprising [Average Rating:6.16 Overall Rank:6221]
chris leko
United States
Brooksville
Florida
flag msg tools
badge
What's so great about it?
Avatar
mbmbmbmbmb
Just set this up. Read the rules, and I heard they're quite lacking. I'm going to see if I can play the first easy scenario during my daughter's nap.


Man it takes up a lot of table.

I got through a few turns before i had to pack it up as we were leaving for the weekend.

I do agree with everyone who says the rulebook is really poorly done in this. Information is scattered about and not in any logical way. The game flows somewhat, but is in dire need of a good player aid (I'm not sure if there is a community one or not).
19 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
16. Board Game: Alien Uprising [Average Rating:6.16 Overall Rank:6221]
Val Doonican
United Kingdom
Ipswich
Suffolk
flag msg tools
badge
Avatar
mbmbmbmbmb
Wow. What a game. It's like the bastard child of Castle Panic and Arkham Horror, with a Sci-if step mum. Actually it is just brilliant. I love Richard Launius' games and this proves no exception. Works a treat solo through the co-op nature and the scenarios included. Components are well made with great art.

But... If you don't like your games tough, really tough, then stay away!
23 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
17. Board Game: Alien Uprising [Average Rating:6.16 Overall Rank:6221]
Jebb Carrier
United States
Georgetown
Delaware
flag msg tools
mbmbmbmbmb
First game/Learning Game

Took forever as the rulebook is definitely not the best and I was dumb and didn't read any of the rules before I started.

Lost due to a Tunneler getting into the ship and just completely destroying what wasn't damaged from the crash.

Zothren were rolling 6's all day long. And that pretty much sums up the entire game. And I'm not just saying a critical 6 here or there I'm saying like rolls with a minimum of two or three sixes at a time.

Likes:
Interesting theme and gameplay is tension-filled from the dice rolling for actions.
It's a challenge. I will probably lose more than I win, but I enjoy being challenged.
Dislikes:
Worst. Rulebook. Ever.
I hate the rulebook. Rulebook barely follows a coherent flow when it does at all. I was seriously ready to pack it up mid-way through just because I was getting annoyed and I'm usually very chill. In the games defense though, I didn't read the rulebook before I sat down to play because it was such a small set of rules I thought it would be very easy to just pick it up as I went down the list.
16 
 Thumb up
0.25
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
18. Board Game: All Things Zombie: The Boardgame [Average Rating:6.18 Overall Rank:4377]
Adam
United States
Tempe
Arizona
flag msg tools
AaAaAaAaAaAaA! Oh no! You shanked my Jenga ship!
badge
"We are plain quiet folk and have no use for adventures. Nasty disturbing uncomfortable things! Make you late for dinner! I can't think what anybody sees in them."
Avatar
mbmbmbmbmb
The horror themed game parade continues!

It's been a while since I last played this, so I took another stab at the "For a Few Bullets More" scenario.

I got devoured again. The game ended on turn 9 when Tonya got overwhelmed while trying to defend her friend Beck, another genre' appropriate ending!

I think I need to be more methodical in this scenario. I've lost it every time I've played it, so this time, I tried seeing if I could just rush the searching, luck out on the Zombie Deck draws, find the items I needed, and run. No such luck! I think I need to keep the girls closer together and take my time trying to clean out the Zombies with melee and individual pistol shots.

Though I don't know if even that would have helped, this time. Out of curiosity, I checked the item deck while I was cleaning up, and there wasn't a new weapon even as far as four cards into it; the cards were quite literally stacked against me!
15 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
19. Board Game: Ambush! [Average Rating:7.41 Overall Rank:759]
Chris Clarke
United States
Gig Harbor
WASHINGTON
flag msg tools
badge
Avatar
mbmbmbmbmb
It's there...on my table.
I think I understand the operation phase, but I just got pounced on by a german sniper and now things have crawled to a halt while I transition to action rounds. I think I have the action track correctly set up, I have 3 aware soldiers and I'm ready to start the action round. Course that was 3 days ago....
31 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
20. Board Game: Andean Abyss [Average Rating:7.58 Overall Rank:816]
Paul Hackman
United States
Champaign
Illinois
flag msg tools
Avatar
mbmbmbmbmb
This basically sat on my table the entire month.

Stage 1: Go through the Walkthrough. This looks cool! Can't wait to play for real.

Stage 2: Start a solo game. I like Labyrinth so the flow charts aren't a big deal, but there seem to be tiny rules about priority that I need to keep checking. Also, the game flow seems very different as the bots dump cubes on the board rapidly.

Stage 3: Stare at the board every day as I walk by. It looks so pretty with all those cubes battling for control, but I can't "see" the game. What am I supposed to do as the government? I want to keep playing (I'm almost to the first scoring round) but I can't wrap my mind around the strategy, which means I can't think about the game when I'm away from the board, which means when I do have time to look at the board I have to start my mental calculations from scratch each time.
38 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
21. Board Game: Archon: Glory & Machination [Average Rating:7.04 Overall Rank:1851]
Glaya B
United States
San Mateo
California
flag msg tools
designer
Avatar
mbmbmbmbmb
I had to clear off the dining room table for company. I figured that since I had the space available, I may as well use it to play a game too big to fit on my regular gaming table. I pulled out Archon, which is just too pretty to leave languishing on the shelf.

I've been trying to work out an AI to run a second player, and I tested it for this game. It's based on designating a certain priority list of spaces where the AI will place workers depending on random card draws.



The picture shows the game state at the beginning of the third round.

I found that I enjoyed playing against the AI much more than playing two-handed, because there was a bit of uncertainty about what the opponent would do next. However, I think the AI was tuned too easy, because I ended up crushing it 70-33. I could follow a strategy of buying buildings and Magisters that would complement each other, for example, while the AI couldn't.

What I like: The integration of the hand management mechanic with the worker placement mechanic provides lots to think about every turn.

What I dislike: Setup is a pain. Also, it messes with my head that I only get to use half my deck in the final round of the game while the second half goes completely unplayed.
21 
 Thumb up
0.25
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
22. Board Game: Arkham Horror [Average Rating:7.29 Overall Rank:274] [Average Rating:7.29 Unranked]
Kevin Erskine
United States
Alexandria
Kentucky
flag msg tools
Avatar
mbmbmbmbmb
It's been close to 4 years since I've played this. New games are partially to blame, but the game length, long setup, and countless rules may have kept me away. It probably doesn't have as many rules as something like Mage Knight, but in Mage Knight you can look them up in the situation they occur, but here they're everywhere. Every monster, every phase, every card ...

Don't get me wrong, it's unquestionably a good experience. Definitely thematic, decisions to be made. But as I played it, I realized that in a lot of ways, it's kind of similar to games like A touch of Evil or Fortune & Glory. But for some reason that maybe I can't really explain, those games just feel more fun.

I'd try and trade it, but the Dunwich box came to me crushed, I'm missing inserts (got both in trades). Too many people are too picky to bother. But I don't know that it won't be another 4 years before I play it again.

26 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
23. Board Game: Arkham Horror [Average Rating:7.29 Overall Rank:274] [Average Rating:7.29 Unranked]
Reverend Uncle Bastard
Canada
Windsor
Ontario
flag msg tools
badge
Unapologetic Continual Troublemaker!
Avatar
mbmbmbmbmb
Played this with the Arkham Horror: The Black Goat of the Woods Expansion added.

Great Old One was Shub-Niggurath. Used the Black Goat of the Woods Herald.

The first gate opened at The Unnameable, with a dark young and a night gaunt, while a ghost and an elder thing spilled out from the docks into the streets of the Merchant District.

My team of adventurers included Monterey Jack, starting in the Curiositie Shoppe.



While Harvey Walters and Mandy Thompson started at Miskatonic University, in the Administration Building and the Library respectively.



Turn One:

While Monterey Jack stayed at the shoppe and purchased an ancient spear, Harvey headed to the Science Building and found a clue. Mandy sprinted to the woods, finding two clues and joining the "One of the Thousand" cult.

A gate opened at the Witch House launching a ghost and a dark young into Arkham, while a rusty train delivered two monsters to the outskirts.

Doom: 2 of 12 Terror: 0

Turn Two:

Harvey headed to the Silver Twilight Lodge, hoping for a clue but encountering the wizard Carl Sanford who drained his mind of all clues and kicked him out to the street. Lingering at the woods, Mandy spotted two former allies who had joined the Black Goat's cult. Monterey Jack headed to the newspaper hoping for a retainer, but instead found the editor publishing a story about the horrors in Arkham, raising terror throughout the city.

A gate opened at the Historical Society, while an ancient stone was uncovered, adding more monsters to the outskirts, further raising the terror in town.

Doom: 3 of 12 Terror: 2

Turn Three:

Mandy headed to the Historical Society, heading through the gate to The Dreamlands. Watching the mountains move cost her some sanity.



Monterey Jack stayed at the newspaper, still hoping for a retainer, but instead finding a creepy inkblot that cost him some precious sanity. Harvey headed back into the Silver Twilight Lodge, finding a clue and buying a membership to the lodge.

A gate opened at The Black Cave, sending monsters to the outskirts and launching the Nightgaunt into the skies of Arkham. While construction uncovered two more monsters. Terror in Arkham continued to rise, resulting in the owner of the General Store closing up shop and leaving town.

Doom: 4 of 12 Terror: 3

Turn Four:

Monterey Jack headed to Independence Square, where he found a clue and a gypsy offered to sell him the Flute of the Gods. Unfortunately he was shy of cash. Harvey headed to the graveyard, where he found a clue but was then sucked into a gate to the Abyss. There he found himself in a chamber full of hideous creatures, and only Mandy's research skills saved him.



In the Dreamlands, Mandy's thirst led her to drink from the river, luckily she was not poisoned.

A gate opened in the woods, and some empty shipping crates were found at the docks, sending more creatures to the outskirts.

Doom: 5 of 12 Terror: 4

Turn Five:

Harvey evaded a Cthonian in the Abyss, longing to return to Arkham. Mandy returned to the Historical Society from the Dreamlands and sealed the gate. Monterey Jack headed to the streets of the Merchant District to fight the ghost and the elder thing lingering there.



Using the Powder of Ibn Ghazi, he defeated the ghost. With the help of Mandy's research he barely defeated the elder thing.



A gate opened at the graveyard, sending more monsters to the outskirts, and sending a Hound of Tindalos after Mandy at the Historical Society.

Doom: 6 of 12 Terror: 5

Turn Six:

Evading the Hound of Tindalos, Mandy headed to the Black Cave, where she entered the gate to the City of the Great Race. Monterey Jack walked to the Unnameable, where he failed to avoid the dark young. The dark young knocked him unconscious and he woke up at the hospital. In the Abyss Harvey felt dark forces in his mind, erasing a clue he had previously discovered.

A gate opened in Independence Square, more monsters piled into the outskirts.

Doom: 7 of 12 Terror: 5

Turn Seven:

Monterey Jack lingered at the hospital, where he killed a reanimated corpse, gaining a clue. Harvey returned from the Abyss and closed the gate at the graveyard.



Mandy felt the Great Race reaching into her mind, planting two more clues.

A surge of monsters emerged from the gate at the Black Cave, heading to the outskirts. As terror rose rapidly across town, the Curiositie Shoppe closed. The Hound of Tindalos hunted Harvey at the Graveyard.

Doom: 8 of 12 Terror: 7

Turn Eight:

Evading the hound, Harvey headed into the streets of Rivertown, using Mandy's research to help him defeat a cultist guarding the streets.



Mandy returned from the City of the Great Race and closed the gate at the Black Cave. Monterey Jack lingered at the hospital, finding a clue to the horror in the medical chart of a recently admitted cultist.

A gate reopened at The Black Cave, depositing a shoggoth and sucking Mandy through to The Great Hall of Celeano.

Doom: 9 of 12 Terror: 7

Turn Nine:

Mandy wandered through the Great Hall of Celeano, finding a dying Nightgaunt. Monterey Jack spotted a strange item in the waiting room, but a suspicious nurse grabbed it before he could examine it. Harvey headed to Hobb's Roadhouse, where he got drunk with the locals and discovered more clues.

A gate opened at Hobb's Roadhouse, drawing Harvey through to Yuggoth. An expedition returned from the Arctic, raising the elder thing killed by Monterey Jack, and sending several monsters to the outskirts, raising terror in the city even further.

Doom: 10 of 12 Terror: 8

Turn Ten:

Monterey Jack headed to the Magic Shoppe, where he found a clue. The shop owner screamed "You have been marked" at him, driving him closer to insanity and out into the streets. Harvey lost sanity experiencing strange visions in Yuggoth. Mandy stumbled into a deep hole and saw her own grave, quickly scrambled out, holding onto what was left of her mind.

A surge of monsters sprang from the gate at the Witch House, driving terror in Arkham to fever pitch.

Doom: 11 of 12 Terror: 9

Turn 11:

Harvey was grabbed and snapped in half by a creature in Yuggoth, sending him out of the other world and leaving him lost in time and space.



Mandy attempted to fight a monster guarding an ancient tome, but failed and lost a significant piece of her stamina. Monterey Jack was caught exploring the hospital and kicked out to the street by a nurse.

A gate opened in the woods and the Great Old One, Shub-Niggurath emerged for the final confrontation.



With Harvey lost in time and space, Mandy and Monterey Jack fought valiantly against Shub-Niggurath. They managed to reduce the Great Old One to about half of its stamina before both being devoured.

Arkham was lost.

===============

Like:

- The most immersive gaming experience I own

Dislike:

- Intense set-up (oh dear god, let the shuffling end)
- Lengthy clean up
36 
 Thumb up
0.75
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
24. Board Game: Arkham Horror: Dunwich Horror Expansion [Average Rating:7.82 Unranked] [Average Rating:7.82 Unranked] [Average Rating:7.82 Unranked]
Reverend Uncle Bastard
Canada
Windsor
Ontario
flag msg tools
badge
Unapologetic Continual Troublemaker!
Avatar
mbmbmbmbmb
So I picked up the Dunwich and Black Goat of the Woods expansions for Arkham Horror and was inspired to make some modelling clay Elder Sign tokens for closed gates.



Check out this beast!



I even had to set up the cards on a side table.



So I drew Hastur, the king in yellow, as my nemesis. Took him on with musicians Jim Culver and Marie Lambeau, ex-cultist Diana Stanley, and Mark Harrigan, the soldier.

I managed to keep the terror level low by fighting a ton of monsters, but my success at sealing gates was very limited. In fact I managed to seal a grand total of one.



Finally the number of gates open overwhelmed Arkham.



So the intrepid investigators took on the King in Yellow. Mark Harrigan was the first to lose his precious sanity and become devoured, followed quickly by Diana Stanley and Marie Lambeau.

That left Jim Culver to finish off the Great Old One. His golden trumpet (and his blessing) kept him alive long enough to reach Hastur's last hit point. One roll left before his inevitable descent into madness. He needed three elder signs to defeat Hastur.



Victory!

Like:

- The expandability of this game

Dislike:

- The hit to my wallet of the expandability of this game
- I don't own the Dunwich Horror miniature yet
28 
 Thumb up
0.30
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
25. Board Game: Arkham Horror: The Curse of the Dark Pharaoh Expansion (Revised Edition) [Average Rating:7.78 Unranked] [Average Rating:7.78 Unranked] [Average Rating:7.78 Unranked]
Enrique Carro
Spain
La Coruña
La Coruña
flag msg tools
badge
Avatar
mbmbmbmbmb
Hi folks. My daughter at last went to sleep, so I played an Arkham Horror base game with the Revised Curse of the Dark Pharaoh, and all the monsters from the game. I picked Nyarlathotep, so all the Mask monsters were there too.

The GOO and the Herald basically massacred my three investigators. Mandy Thompson got devoured by a Moon Beast, Gloria Goldberg spent half of the game pinned by a Hound of Tindalos, and Joe Diamond was most of the time on his own. In the end, all the clues were spent trying to get die rolls or lost when Madness stroke, so when Nyarlathotep awoke, there was no chance.


I still love this game, in any combination of expansions I think of. I had never played just the base game + Revised Pharaoh, and it was a blast.
33 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
1 , 2 , 3 , 4 , 5  Next »  [24] | 
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
1 , 2 , 3 , 4 , 5  Next »  [24] | 
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.