Games played at Board Games by the Bay - Auckland
Eric Shift
New Zealand
Tauranga
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Hey guys and gals,

Just wondered what games were played last weekend at Board Games by the Bay in Auckland.

Cheers,

Lee
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1. Board Game: War of the Ring (Second Edition) [Average Rating:8.38 Overall Rank:14]
Eric Shift
New Zealand
Tauranga
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Awesome game! Well balanced and intense.
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2. Board Game: Shadowrun: Crossfire [Average Rating:7.25 Overall Rank:620]
Eric Shift
New Zealand
Tauranga
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Very enjoyable game, we played it three or four times. Great theme.
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3. Board Game: Field of Glory: The Card Game [Average Rating:6.65 Overall Rank:3200]
Eric Shift
New Zealand
Tauranga
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A real thinking game and a lot of give and take with the middle territory. I need more practice with this...
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4. Board Game: Cheeky Monkey [Average Rating:6.60 Overall Rank:2129]
Eric Shift
New Zealand
Tauranga
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Played the board game collecting variant... too cool for words!
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5. Board Game: Medieval Academy [Average Rating:7.03 Overall Rank:772]
David Taylor
New Zealand
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This is the game you couldn't remember, Lee. I played it, too - great fun! And the artwork was humorous, too. Apparently the maidens love me because I almsot killed a dragon!
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6. Board Game: Love Letter [Average Rating:7.28 Overall Rank:215]
David Taylor
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I taught this to a friend and he decided he wanted to get a copy as his wife would also enjoy it. Good choice, my friend!
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7. Board Game: Two Rooms and a Boom [Average Rating:7.05 Overall Rank:750]
David Taylor
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I commandeered two games of this, while playing in both. We had about 32 people in the first game which was epic. It was great fun. I was a blue team member both times. We also had the shy guys and the tinkerer and the doctor in play.

We won the first game, and in the second, we'd identified the bomber and the tinkerer, but the president entered our room on the very last turn and KABOOM!
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8. Board Game: Star Wars: X-Wing Miniatures Game [Average Rating:7.82 Overall Rank:63] [Average Rating:7.82 Unranked]
David Taylor
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I took part in the Furballs tournament and I was rubbish, haha! The only person I beat in either round was someone who accidentally flew off the map!

It was great fun, though, and the winner got a Tantive IV - not bad for $5!
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9. Board Game: Bucket King 3D [Average Rating:6.25 Overall Rank:4107]
David Taylor
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There is no way this should have been fun. I've grown out of childish things like giggling when an opponent has to knock a cup from their plastic cup pyramid, right?

Apparently not!
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10. Board Game: Unpublished Prototype [Average Rating:6.98 Overall Rank:2203]
Alistair Stafford
New Zealand
Auckland
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Played Amanda's new Band Manager game.
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11. Board Game: Camel Up [Average Rating:7.09 Overall Rank:381]
Alistair Stafford
New Zealand
Auckland
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Is it Camel UP or CUP? This was surprisingly fun but we had quite a stack of camels early on which moved together quite a lot. It was a tight finish but the poor blue camel got left behind.
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12. Board Game: Tokaido [Average Rating:7.06 Overall Rank:435]
Jason Clague
New Zealand
Hamilton
Waikato
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Taught this to some folks - always enjoy this game. Very close in the end - two people tied for second, one place behind first!
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13. Board Game: Xia: Legends of a Drift System [Average Rating:7.83 Overall Rank:160]
Alistair Stafford
New Zealand
Auckland
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Played this twice with Nathan, and Abby. Needless to say we all enjoyed it quite a bit as we were learning the rules. Lots of stuff to do and you can choose how you want to play. I loved my little harpoon ship which could latch on to passersby and hitch rides. I am also a terrible smuggler.
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14. Board Game: Wallenstein (second edition) [Average Rating:7.65 Overall Rank:800]
Alistair Stafford
New Zealand
Auckland
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Played this, but we had to speed up the last turn by just collecting grain and doing nothing else as closing time loomed.
The cube tower is brilliant and Shogun is one of my favourite games so I enjoyed this a huge amount.
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15. Board Game: Pandemic [Average Rating:7.66 Overall Rank:73]
Jason Clague
New Zealand
Hamilton
Waikato
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What better after a relaxing trip through Tokaido than to have a stress-filled adventure saving the world from rampaging diseases?

Taught this to a group. We had Researcher, Archivist, Generalist and Contingency Planner (who can re-use Special Events a second time).

We had our 3rd Epidemic and had to shuffle 5 cards and put them back on top, then draw 3. Four of the 5 cards would cause an outbreak! We managed to use One Quiet Night to skip one infection phase, and Forecast to order the top 6 cards of the deck in our favour. I had a turn (Contingency Planner) and managed to stop New York from outbreaking. Then it was the Generalist's turn. Using "Borrowed Time" (giving her 7 actions) - she managed to completely remove the cubes from San Francisco and Sydney and save us 2 further outbreaks! It was an epic game - and everyone had a blast.

We managed to find the final cure in the nick of time. We left the world in one hell of a mess, but hey, that's someone else's job, right?
 
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16. Board Game: Ca$h 'n Gun$ [Average Rating:6.63 Overall Rank:887]
Jason Clague
New Zealand
Hamilton
Waikato
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This game has been on my Want To Play list for about FIVE YEARS. Finally got to play it at BGBTB and had a great time, even though I died.
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17. Board Game: Lords of Xidit [Average Rating:7.21 Overall Rank:527]
Simon Woodward
New Zealand
Hamilton
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Pick up and deliver + area control game with a fantasy theme: but really pretty abstract, even more so than Lords of Waterdeep. I didn't really like it, it involves the chaos of interacting planned actions like RoboRally but without the humour or brevity.
 
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18. Board Game: Manifest [Average Rating:6.69 Overall Rank:6681]
Simon Woodward
New Zealand
Hamilton
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Glad to play this one. Another pick up and deliver. The theme is done well. I found the card play a bit lacking, the 'take that' didn't really mesh with the pick up and deliver mechanism, I thought, but aside from that there's very little interaction between the players. Combining multiple cards for multiple travel legs or multiple purchases felt like it made the calculations kinda weird. I wondered if it would work only doing one thing at a time (i.e. essentially not giving change). Although I guess this was tried in play testing. It was hard to make your 2 ships work together in a meaningful way, although having 2 made is easier to cover the map.

Edit: We played the basic game, 4p, no company special abilities or deck building etc.
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