Military Veterans and the Wargames They've Designed
Alecc
United States
St Paul
Minnesota
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Our hats are off to the veterans of world's militaries, particularly those that have shared their experiences with us by designing wargames! This geeklist will pay tribute to them, and index the games they've designed. The format will be as follows:

Geeklist Entries: Links to designer pages.

Entry Content:
d10-1 Nationality, Branch, Rank, Dates of service if known.
d10-2 Short bio of designer's military service. Don't go crazy, just info published by the designers.
d10-3 List of games they've designed related to their service.

I'd also like to highlight this very comprehensive list of veterans in the boardgame and RPG industries:
Veterans Day tribute to game designers and artists
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1. Board Game Designer: John F. Antal
Michael Dorosh
Canada
Calgary
Alberta
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John F. Antal founded Armchair General magazine and published three "choose your own adventure" type military books that are listed as games in the BGG database.

His BGG bio reads: "John F. Antal is a game designer and former airborne ranger who retired from the U.S. Army in 2003 after serving 30 years in the U.S. Army. He was a special assistant to General Hugh Shelton, the Chairman of the Joint Chiefs of Staff, from 1998 until 2000. In his last assignment Antal served as the operations officer for the 65,000 man III Armored Corps at Fort Hood, Texas. He has published over a half a dozen books on military subjects and had over 70 magazine articles published."

Armor Attacks: The Tank Platoon
Infantry Combat
Combat Team

He also helped market, if not design, some videogame projects including

Brothers in Arms: Road to Hill 30

While the World War II videogames were not directly related to his military experience, his military credentials were a big part of his marketing, and the games were definitely billed as a "realistic" take on the usual First Person Shooter. Brothers in Arms had a strong emphasis on teamwork, flanking fire, and other low-level tactics that seemed heavily influenced by Col Antal's presence in the development team.
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2. Board Game Designer: Jim Dunnigan
Michael Dorosh
Canada
Calgary
Alberta
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From Wikipedia: "After high school, he volunteered for the military instead of waiting to be drafted.From 1961 to 1964, he worked as a repair technician for the Sergeant ballistic missile, which included a tour in Korea."

In addition to writing extensively on the subject of designing wargmames and being nationally (and internationally known) as a military analyst in recent years, he founded SPI as a way of saving Strategy & Tactics Magazine and designed and published dozens of games, many of them printed in the magazine itself.

Perhaps his most famous design is PanzerBlitz, which was sold to Avalon Hill, where he got his start as a designer.
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3. Board Game Designer: Donald F. Featherstone
Murray Fish
Australia
Canberra
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Donald F. Featherstone

Donald Featherstone served in WWII in the Royal Tank Regiment, reaching the rank of sergeant.

He was, by trade, a physiotherapist, being the staff physio for Southampton FC. He and his family lived next to the Southampton ground in a house with a dedicated gaming room.

The miniatures hobby had not really seen an awful lot of change since the publication of H. G. Wells's Little Wars in 1913. Donald Featherstone was introduced to the hobby of miniatures gaming in the mid 1950s and by 1960 had written some of his own rules and was editing a number of publications. His work was crucial in popularizing the hobby; without the work of this pioneer wargaming as a hobby would be very different.

He authored rules for many periods including:



Donald Featherstone passed away in 2013 at the age of 95 and is remembered as one of the true gentlemen of miniature wargaming.
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4. Board Game Designer: Bill Gibbs
Michael Dorosh
Canada
Calgary
Alberta
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Bill Gibbs is a former U.S. Army Captain.

His game Ranger is a unique look at contemporary small unit actions, particularly patrolling, and obviously benefits from the designer's experiences in the military.

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5. Board Game Designer: Brant Guillory
brant G
United States
Raleigh
North Carolina
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Former tanker and intel guy who designed the original Warfighter Series
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6. Board Game Designer: Ben Hull
Robert Fox
United States
Chandler
Arizona
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(borrowed from LinkedIn):
Officer, United States Marine Corps (1984 - Present)

Infantry unit leader, performing leadership, planning and coordinating training, logistics, and combat operations. Served as Platoon Commander, Company Executive Officer, Company Commander, Staff Officer (Operations and Intelligence), and Foreign Military Advisor

Designer of multiple games, including the Musket & Pike Battle Series, Fields of Fire, and Won by the Sword.

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7. Board Game Designer: Mitchell Land
Alecc
United States
St Paul
Minnesota
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US Army, NCO, Chem/Nuke/Bio Specialist

Mitchell Land is a game designer from the area of St. Louis, Missouri. He has been a nuclear/biological/chemical and intelligence non-commissioned officer for the 1438th Engineer Company for the US Army.

Next War: Korea
Next War: Taiwan

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8. Board Game Designer: Gary C. Morgan
Alecc
United States
St Paul
Minnesota
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USAF, Lt Col, Pilot, 1975?-1997

Col. Morgan honorably served his country in the Air Force for over 22 years, retiring in 1997 after achieving the rank of Lt. Col. Since his retirement, Col. Morgan instructed hundreds of young officers attending the Squadron Officer College. His work in navigation simulation design has helped to teach many officers from both the US and allied countries. The designer of war games, Col. Morgan received several awards for his development of a game called Tac-Air. Col. Morgan was also recognized for assistance by many authors, including Larry Bond, for his help in research for novels.
Source: http://www.legacy.com/obituaries/montgomeryadvertiser/obitua...

FEBA
Check Six!
Flight Leader
Tac Air

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9. Board Game Designer: Terry Simo
Alecc
United States
St Paul
Minnesota
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US Air National Guard, Major, F-16/F-15 Pilot

Terry Simo is a Major in the Florida Air National Guard. He has more than two decades of military experience with the United States Air Force and Air National Guard. A graduate of the USAF Fighter Weapons School and a former USAF Aggressor, he has flown the F-16 and F-15 and served as a GCI controller. He has designed scenarios for Downtown and is designer of Elusive Victory and Bloody April: The Air War Over Arras, 1917.
source: http://www.airbattle.co.uk/

Downtown: Air War Over Hanoi, 1965-1972
Elusive Victory: The Air War over the Suez Canal, 1967-1973
Bloody April, 1917: Air War Over Arras, France

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10. Board Game Designer: Brian Train
Michael Dorosh
Canada
Calgary
Alberta
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Brian Train was a junior officer in the Canadian Forces from 1981 to 1990 according to another Geeklist. Like the GL listing I submitted here for James Dunnigan, I would mention that Brian is a prolific designer but not a lot of titles directly influenced by his military service come to mind. One that comes close may be:

Civil Power

In that the CF does do training in "aid to the civil power" type exercises, etc. No idea if that influenced Brian. I don't doubt that his military training was of great benefit in researching and designing the other games, just not sure how sticky the caretaker of the list wants to get in sticking to the original parameter of finding veterans whose service influenced their designs.
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11. Board Game Designer: J. D. Webster
Ken Feldman
United States
Seattle
Washington
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J. D. Webster is a Navy veteran who flew A-7 Corsairs in the early '80s. He is the designer of the Fighting Wings series of games. He also designed several games on aerial combat prior to the Fighting Wings series, including Air Superiority,Air Strike, and The Speed of Heat.

He's also a geek:
J.D. Webster
United States
Unspecified
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