The first game I've done, an abstract strategy game designed by my husband. It is scheduled to be published by Catalyst Game Labs with the original art in Fall 2016.
I'm particularly proud of the black and white version designed for standard page size and low quality printers, but still maintaining the light theming.
The B&W PNP files are available on our website, linked from the game page, and also a full color PNP on the Catalyst Game Labs page. Pictures below show the various versions: Large 1.5" tiles, square 1" tiles, and the black and white PNP. As well as two of the boxes.
Subdued color alterations, slimmer borders and a new card back inspired by Mondrian artwork. The De Stijl PNP caught me as being simple but well considered, and a good game for very young children. You should definitely give it a try before a publisher snaps it up.
Update: A publisher has snapped it up, and I have removed the files per their request.
Missed the TEG kickstarter, and the free PNP is quirky, but a bit lacking. I redesigned it for mini cards, using NASA imagery. Planets with greater habitability or use were chosen based on victory points and what the card granted you, as well as what was required to land, when possible.
Gamelyn Games was kind enough to allow me to post the files. Please show your support for their generosity if you like the game! This is only the PNP, and not the full 40 planets plus additions.
Meles Meles Meles, a retheme of the Loot card game using mushrooms for merchants and badgers for pirates. I didn't like the character art in Loot, and I thought as long as I'm busy, I may as well retheme it to something a bit more benign for my kid.
These are formatted for Printer Studio bridge cards, and use art in the public domain.
Each rank has a different mushroom or badger image, and each color is represented with a different type and color of flower.
Ladybug Lunch is a cute matching game designed to be accessible for children but still enjoyable for adults. I'm trying to improve my stockpile of such games, and I do have a fondness for ladybugs. I thought, since there are lots of colors of them, why not use real bugs? The game is available free in the Files section.
Mottainai as a California natural history museum instead of a Buddhist monastery. This makes more sense to me thematically as you would have competing museum exhibits, donors instead of buyers.
The cards are a little noisy, but there's a lot on the original cards too. I opted for a smaller 'inverted minicamp' style card, similar to the Glory to Rome Kickstarter additions, to fit in a single deck box.
The items on exhibit are all local to California and hopefully will help with a bit of tangential learning.
Due to copyright, this deck will largely not be made available. However, similar could be done with Decktet or Badger decks by printing a few extra of particular cards (1-5, mostly). If someone wants to do something relating to Alice in Wonderland, I could make that suit available, as the copyright for that specific era of art is expired.
I had exactly 26 cards left for my PrinterStudio order, and my friend with an encyclopedic brain for games suggested I look at Gravwell.
I decided my husband, who is chemistry-minded, might go insane with the arbitrary use of chemicals to push you to and fro, and decided I'd best retheme. I went for swirling water over black holes. It was quickly done, so I didn't worry too much about how far the silly objects you find might push you.
Cards were fidgety as a gameboard, so I used a deal at Artscow to print on their glasses cloth. They were a bit more generous with their cropping than indicated, but overall I'm pleased. The text isn't very crisp on the cloth, but it's legible, soft, lays flat and folds well.
I kept hearing good things about Evolution, and from the developer diaries and the like, it seemed like a game my husband would enjoy: trim rules, interesting mechanics, quick to learn but deep to play. They have Print and Play on their site for a nice price, so I converted information to minicards.
And while I was at it, I added monsters.
I was going for hyper-realistic monster art, but I couldn't resist adding the gelatinous cube. There just doesn't seem to be good 'realistic' gelatinous cube art on the Internet. Strange but true.
Cards on mini-poker size, species boards on tarot size. Undecided on a watering hole board.
There are lots of rainbow decks, and several photo decks. I thought it'd bring nice consistency to have a rainbow photo deck. So I put together one for personal use. Added numbers for flexibility. These are in PrinterStudio mini poker card format.
Special thanks to Leo Reynolds on Flickr for having such a comprehensive and consistent number photo library. I didn't expect to use photos only from one photographer when I started. It not only made it easier, but the quality of the photos was high across the board.
I redrew this a while back, but apparently forgot to add it to the list. Pleasant Prospect Farm was one of the 18 card micro game winners, and it looked like it might be a good game to add to my stable of kid friendly games.
I loved the Paperback logo art, and redid the English PNP files for mini cards to match. I also tossed in all unique pulp covers, both real and some amusing fakes (once I got started looking it was hard to stop).
I tried different ideas, but decided that for the letters, simple was best, just as they did in their final print. In a game about spelling, quick legibility is pretty key. I modeled it off a simple novel page, with title header and page number, keeping the bulk of the cards white-edged to reduce noticeable shuffle edge wear.
When I have time, I have been given permission to make a set of wild cards with classic pulp covers, for use with the full game. These would replace or mix with the existing covers.
Work in progress. I've heard good things about this game, and files are translated and available, but some of the tiles are low res.
Trying for a merge of KoF art style with Carcassonne, but in the desert. A little more cluttery altogether than I'd like, but the play areas are small, so that should help. Tiles and boards are done. Other pieces may get made if the game is a hit in our house.
The KoF designer has stated that the translated files on BGG are only available as a resource for those who own the game in Japanese, and requested I not post these files for download.
I have removed all labels, costs and cube placements from the tiles, making them generic. And planted lots of crops. These are being provided as a resource for game design. Please use these tiles fairly. Download the Generic Desert Tiles
Let me know if anyone ends up making an original game of these tiles. I think they're pretty flexible for a pretty broad variety of tile laying games.
Cute simultaneous play puzzle game, that appears to be hard to get. Though perfect to retheme as a game on how to seat your wedding guests, I decided that wouldn't actually be fun. Instead you are a pet shop owner, and the animals all have particular places they prefer to sit, or they just scare off all the customers with their noise. I can use the bowling pin shapes for the pieces, and draw various animals kind of in that shape. Wiener dog (yellow), tabby cat (orange), corn snake (red), turtle? iguana? (green), parrot (blue), rabbit (white), fish? (purple), and mouse? hamster? (black).
A Print & Play list said InterUrban was underrated due to it's rather lackluster components. I like tile laying, so I did a quick overhaul using vintage fruit. InterTwined: You are one of the King's arborists, tasked with growing the tastiest fruits on his fickle magic shrubs.
I've done art for 2" tiles, which is a nice size for visibility but will take a bit more play space.
I designed this with my husband. It's a 3-5 player race, building the board as you race to the edge. Narwhals bump into each other, jostling for position. And players trailing behind can foil the leaders a bit with a lucky roll and some strategic board positioning.
This game was part of the 2016 One Page PNP Contest: WIP thread. It won the following: - 1st in best game, by guest judge Todd Sanders - 4th in best overall design - 4th in best theme
Graphics have a quirky illustrative quality, and the gameplay suits it. The game is designed to be accessible for children, but provide enough decisions and such to be a good short filler for adults.
Someone requested a Lantern Corps Lanterns retheme, and it had almost the same amount of cards for Battle Line/Schotten Totten. So I modified it to include as many as I could in the mini eurocard quantity I had available and added tactics cards. I'm pretty pleased with the style of the tactics cards.
I redrew the art for Hauling A', one of the 2016 One Page PNP contest entries. I had a strange hankering for dice-based games, and this one caught my attention. The designer liked it, and it's being used as the official PNP art.
It's an easy build, and a nice 2 player puzzler with dice rolling with decisions.
You are inhabitants of the yellow submarine, collecting things to make the most swank fish tank. This fits in a mint tin, and I've got a wrap on the mint tin that wraps the straight edges so you can see title, play time, player count and the like. I'm way happier with mint tins now.
A quick redraw of the Dicelantis icons for this free PNP. I've been having a strange hankering for dice lately. This is a light push-your-luck dice chucker with a bit of take-that, offering more player interaction than something like Zombie Dice. Adding it to my more kid-friendly games.
To give the dice a bit more variety, I made alternate dice faces for most of the sets.
Update: Tiny instructions crammed together. Logo smoothed out and now on a box about the size of a tarot deck.
There are an awful lot of cute animal games. I decided I needed more dinosaurs instead... in the form of fake dinosaur stickers.
I made full playerboards and combined the Jurassic Park raptor cage (as the 'barn') with the electrified fence, added in grass, various rain forestry, and some plants. This forms kind of a flattened sticker area for the dinosaur sticker tokens, like you get in those books of stickers.
The dinosaur sticker token art are free for non-commercial use. If there's interest, I could probably ask permission to post dino tiles for use with various Zooloretto base games.