Myers-Briggs Type Games-- What game is your type?
Sheri Purser
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Utah
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http://www.16personalities.com/free-personality-test We've all had fun finding out what Harry Potter/ LOTR/ Marvel Superhero shares our MBTI. It's board game time!
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1. Board Game: Aye, Dark Overlord! The Red Box [Average Rating:5.93 Overall Rank:3686] [Average Rating:5.93 Unranked]
Sheri Purser
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As an ENFP, I like to play pretend with as many friends as possible. This game makes it socially acceptable to do so.
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2. Board Game: Easter Island [Average Rating:6.37 Overall Rank:3950]
David Witzany
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I've played this a fair bit lately. I don't know exactly where this fits on the Myers-Briggs scale--INT-something?
 
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3. Board Game: Power Grid [Average Rating:7.91 Overall Rank:29]
Sheri Purser
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"ISTJs are quiet and reserved individuals who are interested in security and peaceful living. They have a strongly-felt internal sense of duty, which lends them a serious air and the motivation to follow through on tasks. Organized and methodical in their approach, they can generally succeed at any task which they undertake." That's you on the box, ISTJ.
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4. Board Game: Pandemic [Average Rating:7.65 Overall Rank:73]
Sheri Purser
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"ESTJs are take-charge people. They have such a clear vision of the way that things should be, that they naturally step into leadership roles. They are self-confident and aggressive. They are extremely talented at devising systems and plans for action, and at being able to see what steps need to be taken to complete a specific task. They can sometimes be very demanding and critical, because they have such strongly held beliefs, and are likely to express themselves without reserve if they feel someone isn't meeting their standards." FIX that cooperative game, ESTJ!
 
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5. Board Game: Tales of the Arabian Nights [Average Rating:7.25 Overall Rank:316]
Sheri Purser
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"ISFJs live in a world that is concrete and kind. They are truly warm and kind-hearted, and want to believe the best of people. They value harmony and cooperation, and are likely to be very sensitive to other people's feelings. People value the ISFJ for their consideration and awareness, and their ability to bring out the best in others by their firm desire to believe the best." No hurt feelings here, ISFJ!
 
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6. Board Game: Space Cadets [Average Rating:6.65 Overall Rank:1190]
Sheri Purser
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"ESFJs are warm and energetic. They need approval from others to feel good about themselves. They are hurt by indifference and don't understand unkindness. They are very giving people, who get a lot of their personal satisfaction from the happiness of others. They want to be appreciated for who they are, and what they give." You are such an important part of the team ESFJ. Really.
 
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7. Board Game: Tobago [Average Rating:7.13 Overall Rank:388]
Sheri Purser
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"ISTPs have an adventuresome spirit. They are attracted to motorcycles, airplanes, sky diving, surfing, etc. They thrive on action, and are usually fearless. ISTPs are fiercely independent, needing to have the space to make their own decisions about their next step. They do not believe in or follow rules and regulations, as this would prohibit their ability to "do their own thing". Their sense of adventure and desire for constant action makes ISTPs prone to becoming bored rather quickly." A game where you get to explore a map in a little atv all by yourself. Enjoy, ISTP!
 
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8. Board Game: BANG! [Average Rating:6.54 Overall Rank:1030]
Sheri Purser
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"ESTPs are outgoing, straight-shooting types. Enthusiastic and excitable, ESTPs are "doers" who live in the world of action. Blunt, straight-forward risk-takers, they are willing to plunge right into things and get their hands dirty. They live in the here-and-now, and place little importance on introspection or theory. The look at the facts of a situation, quickly decide what should be done, execute the action, and move on to the next thing." A game where an ESTP can bang everyone on their turn.
 
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9. Board Game: Pit [Average Rating:6.40 Overall Rank:1368]
Sheri Purser
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"ESFP is definitely a spontaneous, optimistic individual. They love to have fun. If the ESFP has not developed their Thinking side by giving consideration to rational thought processing, they tend to become over-indulgent, and place more importance on immediate sensation and gratification than on their duties and obligations. They may also avoid looking at long-term consequences of their actions." "YAAAy! *ding ding ding ding ding*"--ESFP
 
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10. Board Game: Citadels [Average Rating:7.12 Overall Rank:320]
Sheri Purser
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"ISFPs have a strong affinity for aesthetics and beauty. They're likely to be animal lovers, and to have a true appreciation for the beauties of nature. They're original and independent, and need to have personal space. They value people who take the time to understand the ISFP, and who support the ISFP in pursuing their goals in their own, unique way." Enjoy the art, ISFP, and screw anyone who tries to tell you how to build YOUR gorgeous tower!
 
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11. Board Game: Dead of Winter: A Crossroads Game [Average Rating:7.75 Overall Rank:64] [Average Rating:7.75 Unranked]
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"There is not much room for error in the world of the ENTJ. They dislike to see mistakes repeated, and have no patience with inefficiency. They may become quite harsh when their patience is tried in these respects, because they are not naturally tuned in to people's feelings, and more than likely don't believe that they should tailor their judgments in consideration for people's feelings." So many opportunities to exploit the inept, ENTJ.
 
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12. Board Game: The Manhattan Project [Average Rating:7.45 Overall Rank:218]
Sheri Purser
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"INTJs are ambitious, self-confident, deliberate, long-range thinkers. Many INTJs end up in engineering or scientific pursuits, although some find enough challenge within the business world in areas which involve organizing and strategic planning. They dislike messiness and inefficiency, and anything that is muddled or unclear. They value clarity and efficiency, and will put enormous amounts of energy and time into consolidating their insights into structured patterns." So many little systems and efficiencies to build-- for science, INTJ! Science and explosions!
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13. Board Game: Genoa [Average Rating:7.12 Overall Rank:512]
Sheri Purser
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"The ENTP personality type is sometimes referred to the "Lawyer" type. The ENTP "lawyer" quickly and accurately understands a situation, and objectively and logically acts upon the situation. Their Thinking side makes their actions and decisions based on an objective list of rules or laws. If the ENTP was defending someone who had actually committed a crime, they are likely to take advantage of quirks in the law that will get their client off the hook. If they were to actually win the case, they would see their actions as completely fair and proper to the situation, because their actions were lawful. The guilt or innocence of their client would not be as relevant." Everything is permitted, ENTP. Nothing is true.
 
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14. Board Game: 7 Wonders [Average Rating:7.80 Overall Rank:42]
Sheri Purser
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"INTPs live in the world of theoretical possibilities. They see everything in terms of how it could be improved, or what it could be turned into. They live primarily inside their own minds, having the ability to analyze difficult problems, identify patterns, and come up with logical explanations.They are the "absent-minded professors", who highly value intelligence and the ability to apply logic to theories to find solutions. Their natural drive to turn theories into concrete understanding may turn into a feeling of personal responsibility to solve theoretical problems, and help society move towards a higher understanding." That's where all the green cards went! Also, I can always count on my INTP friends to optimize my board for me.
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15. Board Game: Vineta [Average Rating:6.22 Overall Rank:3009]
Sheri Purser
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"Because ENFJ's people skills are so extraordinary, they have the ability to make people do exactly what they want them to do. They get under people's skins and get the reactions that they are seeking. ENFJ's motives are usually unselfish, but ENFJs who have developed less than ideally have been known to use their power over people to manipulate them." You win this one, ENFJ.
 
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16. Board Game: Small World [Average Rating:7.32 Overall Rank:188] [Average Rating:7.32 Unranked]
Sheri Purser
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"INFJs place great importance on havings things orderly and systematic in their outer world. They put a lot of energy into identifying the best system for getting things done, and constantly define and re-define the priorities in their lives. On the other hand, INFJs operate within themselves on an intuitive basis which is entirely spontaneous. They know things intuitively, without being able to pinpoint why, and without detailed knowledge of the subject at hand. They are usually right, and they usually know it. Consequently, INFJs put a tremendous amount of faith into their instincts and intuitions. This is something of a conflict between the inner and outer worlds, and may result in the INFJ not being as organized as other Judging types tend to be." When their scattered pile of coins is finally added up, INFJ somehow gets 20 more points than everyone else and no one knows why.
 
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17. Board Game: Werewolf [Average Rating:6.60 Overall Rank:1205]
Sheri Purser
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"INFPs do not like to deal with hard facts and logic. Their focus on their feelings and the Human Condition makes it difficult for them to deal with impersonal judgment. They don't understand or believe in the validity of impersonal judgment, which makes them naturally rather ineffective at using it. Most INFPs will avoid impersonal analysis, although some have developed this ability and are able to be quite logical. Under stress, it's not uncommon for INFPs to mis-use hard logic in the heat of anger, throwing out fact after (often inaccurate) fact in an emotional outburst." If and INFP accuses you, you're toast.
 
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18. Board Game: Five Tribes [Average Rating:7.80 Overall Rank:52]
Michael B. Hansen
Denmark
Odense N
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"duck duck duck duck duck duck duck duck duck duck duck duck duck duck duck duck" Ralph Wiggum .....
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I got a Logician INTP-A result.

Might be because i did the test early in the morning and did not get to have my first cup of coffee until i was 60% through

I chose Five Tribes because i like the tactical nature of it. You have to adapt to the board all the time. This is true for a lot of games, of course, but i decided on Five Tribes because it got a lot of flak for being AP inducing. I enjoy thinking about moves and i do not mind other people trying their best either. Even though one game of Acquire lasting close to 4 hours tested my patience a bit (beware of high rated chess players + Acquire ).
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