A Game Chat League is a weekly discussion-group format for people who love gaming and enjoy talking about games. It is intended to foster depth and familiarity, producing engaging content and worthwhile interaction. Members get to know one another, establish shared interests, and generally develop a friendly and productive environment.
Of necessity, each division of GCL is kept relatively small (typically between 12-16 members, though individual divisions may incline one way or the other). A tight-knit discussion group tends to function more smoothly than a free-for-all. It allows individuals to be heard and understood, and for each participant to keep up and enjoy multiple topics as the week progresses. The format is geeklist-based, and lists are not published to the BGG front page.
Policy: If you're a lurker or have otherwise discovered GCL Gelato, feel free to read along with us and see what the members have to say on everything under the sun. If you have a constructive comment or something else you think would add to the discussion, consider posting it — if it's helpful, respectful, and polite to the discussion group as a whole, as well as to its individual members.
The Snacktastic Snackmaster
leroy 43 (Roger)
ad79 (Stig) alex352 (Alex) cmontgo2 (Chris) Cole Wehrle (Cole) cscottk (Skippen) eapeas (Edward & Amanda) Farsol (Patrick) jacovis (Jacob Cassens) Jonathan Takagi (jtakagi) Lil Red Head (Nikki) Neil Thomson (Neil) oeolycus (Dan) PzVIE (Ron) tommynomad (Tommy) wifwendell (Wendell)
= Next up
Last summer I pretty much missed the food geeklist. And this is the hot video around our office this week:
So let's discuss guilty pleasures of the non-nutritious variety.
Two is the magic number for me this week. Two PBEM games, two games of Sushi Go, two games of Stone Age (the 2nd with the New Huts), two game sessions with SIL & BIL, and a 2P game of Garden Dice with the Kidnomad. All that, yet I still can't stop thinking about the last time I played Container.
In my games of 1989 with Wendell and Roger, my love for the game just continues to grow. I'm *almost* eager to lose these just so I can start new ones.
Gents' Club main event this week was Maharaja: The Game of Palace Building in India, which we al agreed wasn't nearly as screwage-loaded as we had expected. Still a brilliant design from the golden age of euros, though, with chaining of useable actions getting rightly rewarded.
We followed it up with two sets of Sushi Go! and one of Timeline: Inventions, which is almost the best trivia game I know. After hustling home (BIL & SIL were coming in on Friday night), I found everybody up, so after hugs and kisses we promptly broke out beer and Stone Age. Our guests promptly smoked us--in tandem. The following night Shenomad and I turned the tables though, and came in 1st-2nd to our relations' distant 3rd-4th. It was the first time any of us had played with the new huts, and I think we'll keep them in. They're not game-changing in any way but they do add variety. We also all agreed that it had been far too long so next time we're all playing Goa.
Garden Dice has promise as an option-heavy (but light-playing) family euro. Kidnomad just wants his rabbit to eat my veggies.
My oath not to buy any new games (except Pax Pamir, fear not Cole!) in 2015 actually moved forward in that I am considering removing an item off my P500...
9Ultimate Werewolf: Ultimate Edition x6 - I usually play this at school. With a large group there's not too many things that are better. N/AStrange Conversations - My friend's game. As we get better, the game becomes more fun. N/ASpyfall x3 - Spyfall may be one of those games that takes so long to come out, everyone forgets about it. The web app renders the physical game useless. This is a wonderful game but I am really not sure if I will even consider buying the game when it finally becomes available again. 6Moods - An original and highly amusing party game 8Loopin' Louie x3 - I logged my 500th play this week! 8Ligretto Dice - Nowhere near as good as Nertz, but this has its place when you want each round to last 20 seconds. 9Agricola - I got shut out of reed, taking a record 12 rounds before getting my third person. Luckily I didn't come in last. N/AOrléans - Still enjoying it, though I anticipate I'll be done with it by the time the deluxe version finally comes out. N/ADoodle Quest x2 - Just picked up Loony Quest, this one's days may be numbered. N/ADeus - First play didn't click very well. Would like to try again, though my first play was disappointing. N/APatchwork - Had a great time playing this one with my oldest son. We both get a kick out of the term "button income."
Devoted Follower of the Most Holy Church of the Evil Bob. Possessed and down the road to become chaotic, evil & naughty. All hail the Evil Bob and his Stargate.
No boardgames for me this week ... but we had a session of our Pathfinder Campaign this Friday. Our homework for the next session is to work on a plan how to get rid of 50 Goblins in a small wood, guarding a meeting of leaders on a rock behind that wood in the sea. I'm working on something that involves a lot of oil and flame ...
On Wednesday I went to Linz with my daughter, as she wanted to check out the Anton Bruckner University there. She had an appointment and spent two days there, participating in the classes and dancing lessons. Linz is a charming little town, but spending two days there with nothing to do is a bit of a drag. Luckily I brought my eBook reader and finished all those Witcher novels.
Yesterday we went to see Zakiya Hooker (the daughter of John Lee Hooker) at a local club - finally, a US blues act in town again! An incredible woman and a really good singer, but an outstanding band! Wow! I really was impressed!
Thunder Alley: Crew Chief Expansion - Coming soon to Kickstarter!
Evil lurks here!
This week in the life and time of me
This past week, these games were played :
7Star Realms x3 Did a few soloruns of this while sitting in the living room as my kids were falling asleep. The AI isn't as involved as the Legendary series, but it is a quick and fun game. Won all three. N/ACITY Alarm x2 Played this with my daughter and she won it as both thieves and police. It is quite a good game, for what it is. N/AGiro D'Italia Card Game x2 Played two soloraces of this while waiting for my kids to go asleep. Not on the same day as Star Realms. Not a very good game. Preserve your energy for the sprint. And don't be in the lead on the penultimate move. N/AOld Maid x2 With my son. A Captain Sabertooth version. (Norwegian kids character that is big business here) 8Rallyman x2 Got in my runs of the March challenges. N/AEight-Minute Empire tried this with Ingmar. Quick and very cool game. Will likely hit the table more. Ingmar has begun his "Play the unplayed games before buying new ones challenge" and I'm not opposed to the playing several different games. N/ALegendary Encounters: An Alien Deck Building Game Played the Aliens movie with Ingmar. Flet different enough to the first movie and it is good. N/AMemoir '44 Played Disaster at Dieppe solo. Ais took the win. N/APandemic: The Cure Part of Ingmar's play unplayed challenge. Better than regular Pandemic. N/AQwixx And another quick game on Ingmar's unplayed list. Ok, but nothing more. I lost. 8Thunder Alley This was the Gelato bem game that finished recently. Had forgotten to log it. I came in second in what was a strange race. N/AZoo Yatzy With my kids. Daughter won it.
As surprising amounts of gaming. The kids requesting games helped and we had fun.
Last year I played 311,5 times with 52 different games and so far this year I have 100 plays of 39 different games. With Ingmar having a play unplayed challenge before buying new ones, I think I'm going to shatter the 52 different games played of last year.
This past week, these interesting things happened. A busy week, but got in a surprising amount of games. Went on a skitrip with the pupils at Friday. Had a nice day and the skies even opened for a few seconds just as the solar eclipse was at it's most. Around 90% of the sun was blocked out.
"Work as if you live in the early days of a better nation"
Oh what a long week:
x3 Pax Pamir x1 Pancho Villa, Dead or Alive x1 Container x1 Tigris and Euphrates
Well Spring Break and South by Southwest have come and gone. Regrettably, I spent the entire break and the weekend working. Ugh. I think I've decided, for my own sanity, that I'm going to have to let the second job go. It's just too much and it makes sense to shift the focus to focus on my writing. It'll tighten the budget further, but Cati is on board; I guess that's all that matters.
Anyway, somehow, miraculously, it was a pretty good week for gaming, the first in awhile. SXSW brought in some old friends and there were lots of games throughout the week. I even managed to get in some Pax plays which allowed me to do some small balancing. Everything's going well on that front.
The highlight of the week, however, was Pancho Villa, Dead or Alive. I've been interested in the semi-legendary first edition of Lords of the Sierra Madre for awhile now, so, when I saw a copy of its younger brother, I snagged it without a second thought. The game is hilarious and wonderful. It feels like a strange mix of Ogre and Oregon Trail. One player takes the role of the US Punitive Expedition and the other a fleeing Pancho and his band attempting to escape from the southern edge of the board. However, instead of a benign board, there are dangerous everywhere. With every move you also have to roll on a very scary Event table. If capricious, the table perfectly captures the very real threat over overland travel. For instance, towards the end of the game I was forced to raid a Mormon mission to get some water. Then, the next day I entered a desert and had to helplessly watch my lost band of revolutionary stumble to their own dehydration. Also, did I mention that there is a counter for George S. Patton in a Dodge? What a great game!
The week ahead: Find my bearings and see if I can play more Pancho Villa.
This past week, these games/accessories were acquired: None.
This week, these games are on my radar: 1 ---> Paths of Glory. Been thinking seriously of getting back into this game, but I'm kind of drowning in PBEM games already. I really would like to play it, though.
2 ---> D-Day at Tarawa. This game is on my 100 Game Play Challenge, and it's piquing my interest. Appears to be tougher and more complicated than its predecessor game, D-Day at Omaha Beach.
This past week, these interesting things happened in my games and my life:
1 --->Solitaire Gaming / Miniatures Painting.
(a) Crossfire Miniatures Painting. The German figures are nearly done! I have detailed them and they are ready to be based!
(b) Next Steps. After that, I still intend to move on to the Americans. Then terrain. This should get me through May easily. Then I will tackle another project . . . which will be either my 6mm American Civil War armies or the BattleLore base game.
2 --->Family. We learned officially this week that we are having a boy. My wife has already picked the first name, but she wants me to pick the second. I'm mulling it over. The kids all have colds this week - mainly being tired with runny noses, nothing serious. Our house is a snot-factory right now.
3 --->On-Going PBEM Game Notes.1830: The Coalfields is moving right along - as always with this series, and one of the reasons I like it - is that I'm never sure that my current set of decisions are good ones. Pax Porfiriana continues, with a couple of card plays this week, but it appears the game is going to come down to money, and in that department - barring some major set-backs, Roger has the game well-in-hand. Space Empires 4X continues with a slight lull this week. I saved quite a few research points from last turn, so this turn will see a big push in research development . . . and I was able to establish two colonies, so those should come in handy soon. In The Great Invasion we had a long break so Judd could make some adjustments to the Vassal module, and then it took me several days to get the game updated on my end. I am slowly forcing those nasty Confederates to pick a place to make a stand, but time is running out! The Hunters Second Gelato Tournament has ended its second week, with some really great stories. I sank a capital ship with two aft torpedoes (and the help of some Hans im Gluck markers) and lived to tell the tale, earning the Knight's Cross.
4 --->Atlanta is Ours!Carsten and I continue our one-turn scenario about Resaca. The Union finally pushed the Confederates off their position, but the Union has nearly zero chance of winning the scenario at this point. The "delta" in the game (an indicator of whether the combat dice are going for or against you) is at +17 CSA right now - a nearly insurmountable run of good luck for the Confederates in such a short scenario. Scott attacked my cavalry unit, vaping it, and now sits outside Resaca. The ball is back in his court for another initiative. I think he has excellent chances of taking Resaca now. Patrick and I are well-into Turn 2 of our scenario. After over a week delay, Hooker can't win an attack to save his life. He has one more chance (maybe) to pop a hole in Snake Creek Gap before the CSA plugs it up - and maybe the opportunity is already gone.
5 --->Weather!. Well, wouldn't you believe it. After a week of nice weather last week in which temps reached the mid-to-high 60s, Old Man Winter tightened his grip and we have snow today. Still, it is much better than the bitter cold of February.
6 --->New Atlanta is Ours! Scenario AAR. I finally finished the AAR that Carsten and I completed back in January. It is up for viewing if you are interest, here.
7 --->18C2c: Continental Empires. They are working on an updated version of 18C2C, which may go to Kickstarter at the end of this year or early next year. The KS will also offer the previous two "monster games" of 18XX as well: 18OE and 18C2C: Manifest Destiny but will not include Manifest Destiny, which he says Continental Empires is basically an upgrade/improvement to MD. I imagine buying all three both will cost nearly $400 during the KS, but I am going to save up. Just owning the games would be awesome. In other 18XX news, Mayfair is still planning on printing a two-game-in-one-box soon . . . but I forget which two games it is.
Si non potes reperire Berolini in tabula, ludens essetis non WIF.
Hey, get your stinking cursor off my face! I got nukes, you know.
A good game week. Five of us started a 7 Ages game on Saturday. Nine hours later, we are about 2/7 of the way thru the game. I am WAY the hell behind (we started in the First Age and I haven't done well at getting decent empires). But it's a long game and there are ways to come back from the end of the pack...
On Friday, I had my first go at Three Kingdoms Redux. The game is physically beautiful - the art and the very nice components. It is also a very interesting game, the three of us all competing to increase our influence, build our economies, and secure our borders. In this game, we took three quite different approaches to the game - and end up with the total separation between first and third place being two VP! Excellent game, want to play again.
After that, a very tense game of Maria, which went all the way to turn 11 (of 12). Austria snatched victory after the French army in Bavaria melted away due to being terminally out of supply. My Prussians had a slow start but were advancing at the end but fell slightly short. A great session of a great game.
Face 2 Face Games: Wings of War: Famous Aces Formula D The Witcher Adventure Game -- one of my favorite designers, and it did not disappoint. Enjoyed the game, and it fits nicely in "dungeon crawl" type of games for me. My only complaint is that the text/icons on many of the cards is too small to read. Lordy....
On the nightstand (currently reading): The Murder of Roger Akroyd, by Agatha Christie Catherine the Great: Portrait of a Woman, by Robert K. Massie
In the life and Times of skippen: Quiet week. I need to pick up my work for my Reaper Con entries, and I hope to get more of that done this week. This upcoming weekend will be the annual Rocky Mountain Rumble ASL tournament--that will be fun.
A rare chance to play some f2f games with my brother on Sunday. His choice was Robinson Crusoe, a first for me. I introduced him to Thunder Alley, which is probably better with more players. I liked Robinson Crusoe and could see myself playing it again. We won the scenario where you have to rescue some lady. Friday helped. I would play again.
Stone Age on the iOS is a nice distraction. I'm having trouble breaking the top 100 though. I wish Mr. Jack would be turned into an iOS app too.
Ooh! And I just picked up 1860 in an auction, which I'm looking forward to playing since 2-3p is my most common configuration.
It's surprising you know. I thought I didn't get a lot of gaming in this week, but then you post the list and voila. I didn't.
I did however get in plays of games that haven't hit the table in a while, and that goes for all three games.
This past week (through date of posting), these games continued: Pax, 1989
This past week, these games concluded: Pax - I think the Gelato game saw my win on $$. Final count to be done.
This past week, these games/accessories were acquired: Nada.
This week, these games are on my radar: Nada.
This past week, these interesting things happened in my games and my life: I'm now in the third and final week of training for my current job. My brain is full.
The Kelda got a new bicycle this past Saturday, just in time for spring! We were thinking of just upgrading her to the next size up kids bike, but she's already tall enough that it made no sense - so she actually has a bike with a 15" frame that is a tiny touch too big at the moment but that she can grow into for several years to come. The sales guy at the bicycle shop said we should have stopped feeding the Kelda six months ago - she's already 4'9" (145cm).
We then went on a family bicycle ride. I am long past my butt being used to the hard seat on my mountain bike. I also need to get the read derailleur fixed as it isn't letting me use all the gears back there.
On Sunday the monthly COIN club met and we started a game of Fire in the Lake. We got through three topples and were on the way to the fourth when we called it (after 5 hours). Fortunately Jonathan has a Geekchiq gaming table and we just covered it up for next month. Stay tuned for results.
Easily has to be my second session of The Hunters. As I headed into 1941 I caught a glimpse of how tough the Germans have it in the late war when it comes to captaining tin cans!
Managed to sink a massive freighter of 43,000 tonnes in the Empress of Britain and then felt the low of seeing my first capital ship escape after being badly wounded but having no torps left to finish her.
Really Camel Up and Machi Koro are a bit of very light fluff that are only good for a play or two a month.
I apologize for being AWOL last week. As I mentioned before then, March 21 was the first annual MeepleCon here in Las Vegas. It was an absolute blast to put on, but it was also draining, and that week leading up to it was insane.
I have uploaded some photos to the MeepleCon gallery here on the geek, you can see them below:
Since I haven't actually recorded my plays for a while, and I spent much time actually teaching games instead of playing, I will not be using the fancy new generator. So please forgive me that
March 18th was my night to volunteer at GAMA tradeshow and teach people to play Legendary Encounters: An Alien Deck Building Game. I taught four separate groups to play over the course of the evening, and it was a good time. I also got to hook up with the designer of Eaten by Zombies!, Max Holliday, at GAMA again, and his company partnered with Upper Deck to produce Bring Out Yer Dead. Bring out Yer Dead was a lot of fun, with an interesting twist on the bidding mechanism, and played quickly.
The premise is your family won't leave you any money unless you can secure the best plots for them. And to do that, you have to try to bid for places on the lazy grave-digger's cart. If the cart fills up or you overbid, your ancestors get dumped in the river and become negative points. It's pretty macabre, but it's presented in a goofy, light-hearted way.
MeepleCon itself was exhausting and overwhelming, and we had almost 100 more attendees than we had hoped for. We planned on 150, and we had 190 by Open on Saturday at 8:00 AM, with something like 30 - 45 more paying at the door. We're still trying to get everything figured out.
Anyway, it was a ton of fun. We received a TON of awesome donations from GAMA attendees, as well as our Founding Sponsors (GMT was awesome in this, btw!)
I taught Love Letter, Ticket to Ride, Legendary: Villains, Martian Dice (which I also ran a mini-tournament for), Twilight Struggle, and several others. I spent most of the day just hopping around the room making sure everyone was having a great time and helping people learn games they hadn't played before from the library.
I didn't get to play anything myself (though I stepped in for one round for someone who had to leave the Thunder Alley game, and I started the Five Tribes game at the end of the day, but stepped out so someone else could play), but I loved seeing so many people have such a great time.
Terry Simo (designer of Bloody April, 1917: Air War Over Arras, France ) showed up at the con, which was great. He was just there as an attendee, so we didn't bother him. Joshua Gottesman from VPG also showed up as an attendee and was great fun to chat with.
AEG set up a booth there and offered all of the products at 50% off all day while supplies lasted, which was awesome and went over really well. We also had a couple of FLGS show up and they donated prizes as well.
The tournament qualifiers also went well, with the exception of one guy, who was really quite funny. He insisted that he won the qualifiers for Lords of Waterdeep and King of New York... except he didn't, and he tried arguing that he had when we had records of the winners of the games and others confirming who had won the games.
Watching him try and argue his way into the tournament finals was kind of humorous, but also sad in a way. Like he had already committed all his cards so all he could do was to keep repeating his hand over and over.
Anyway, that was the only real incident we had all day. There were some rules queries that the players (very maturely!) agreed on during the games and then moved on to keep the games going.
Other than that, I had some friends from out of town show up for the Con, so the next day I got to play 2 x Istanbul, which is a fun little game. On Monday I did my usual game night at The Gaming Goat (one of MeepleCon's sponsors) and they were super excited. They had already had around 10 people show up who had attended the con that weekend, and there were some people there for our board game night who I let play my copy of Ticket to Ride after showing them how to play it.
We also played Castle Dice. This game is dice rolling done right. I hate King of Tokyo (unless with my son) and I hate Quarriors, and am not really a fan of the DiceMasters games either for various reasons, but Castle Dice is silly, fun, and hilarious. Check it out if you get the chance I want to clarify that I like many dice rolling games, and even more games with dice, but those I mentioned just seem to sacrifice other elements of game design with "Oh Look! Dice! Yay!"
Now I'm just waiting for Empire of the Sun and the many dozens of other awesome titles GMT has in the works to get published!
I start my new position next week at work. Looking forward to the challenge and the new workload (new pay probably won't hurt either!)
I should be able to stay on track for a while now. I'm not planning any more Cons for a couple of months!!
I hope everyone has a great week, and welcome Neil!
Edit: I did not get my Bggcon ticket in time, so I'll hopefully get a chance in the future. Still look forward to meeting everyone, it just looks like it will be longer. Thanks everyone for the advice and info though