GCL Swedish Meatball Division #200: Celebrate!
Samo Oleami
Slovenia
Ljubljana
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Welcome to the 200th weekly geeklist for the Swedish Meatball GeekChat League.
Index: GCL Meatball Division: subscription list

Anybody can comment. Just keep it civil, ok?

Only members are to add items - (your weekly games played in the end of the list).

rotation:
Sorp222 <- next!

AAArg_ink
chearns
qwertymartin
lacxox
cymric
bnordeng
ellephai
Hanibalicious
Osirus
smorange
Jythier (absolutely!)
fateswanderer
sgosaric

Theme?



The theme is 200th anniversary of Meatball lists, as well as pondering about holidays (as we just had Easter). And as for me holidays are about looking inward and in past and future, that's what all of us will be doing! Aren't you the lucky ones. cool
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1. Board Game: Timeline: Historical Events [Average Rating:6.80 Overall Rank:929] [Average Rating:6.80 Unranked]
Samo Oleami
Slovenia
Ljubljana
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It's 200th edition of GCL Swedish Meatball division weekly geeklist.

1. What were you posting on bgg when the 1st geeklist was posted? (7th Sep, 2011)
2. What were you posting on bgg when the 100th geeklist was posted? (11th May, 2013)
3. In which bgg discussions are you involved in right now?
4. What do you think you'll be bragging about in our 300th geeklist? (~4th mar 2017)
5. What are you sure you'll be complaining about in our 400th geeklist? (~2nd feb 2019)
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2. Board Game: Activity Celebrations [Average Rating:6.00 Unranked]
Samo Oleami
Slovenia
Ljubljana
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Fictional scenario #1

By some luck you get 1000 eur /1100 usd / 740 gbp to throw a party. And you negotiate a weekly leave. So you can unwind in any way you wish.

What kinda a party is it?
Where is it?
Who gets invited?
What music gets played?
Anybody dancing? Doing anything else? Games?
You prepare a certain kind of drink for everyone - what is it?
Any important details you'd like to share?

You then wake up next morning - where?
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3. Board Game: Holiday [Average Rating:6.18 Unranked]
Samo Oleami
Slovenia
Ljubljana
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Public holidays and celebrations

1. Which public holidays in your country (or a special day) you like the best?
2. Which you hate, or find nonsensical, can't relate to?
3. If you could change an existing holiday, what would you change about it?
4. If you could make an existing special day into a public holiday, which one? What would you like that shops would sell for that day?
5. You can make up a public holiday - how is it celebrated?
6. Which holiday (that is not Halloween) deserves a good boardgame and what kind?
7. Which celebrations around the world would you like to visit/experience?
 
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4. Board Game: The Birthday Game [Average Rating:5.17 Unranked]
Samo Oleami
Slovenia
Ljubljana
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Fictional scenario #2

You go back in time to your coming of age birthday (18th 21th?) - you bring with you one boardgame as a gift to your young self.

Which game?
What happens with it?
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5. Board Game: Desert Island [Average Rating:6.07 Overall Rank:9067]
Samo Oleami
Slovenia
Ljubljana
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Fictional scenario #3

By some twist of fate or cirmustances you find yourself stranded in some exotic location far away from home. No internet, no phone, none of your games as you luggage was lost, but a flight home will be arranged in a week's time and you get some place to stay. Roaming around with fellow detainees you stumble upon a game you always felt you should play more.

Which game?
Where are you stranded?
What kind of people you play it with?
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6. Board Game: Bright Future [Average Rating:6.85 Overall Rank:5573]
Samo Oleami
Slovenia
Ljubljana
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Fictional scenario #4

You're 80, sitting in a retirement home.

You dwell about the gaming days of past, remembering of that one game in 2020s totally changing the hobby? What game? By whom? Was the change for better or worse?

After the lunch you find your group of regulars, you're playing the same game you're always playing. Which? Who's winning?

Some grandkids/relatives drop by and give you a boardgame from before 2015 they found among your old stuff. What game is it? Who wants to play it with you?
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7. Board Game: Show & Tell Game [Average Rating:5.00 Unranked]
Samo Oleami
Slovenia
Ljubljana
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Take 5-10 minutes off. If you can. Or as soon as you can.

What did you do?

Now share with us - a music track, a video, a picture you'd like to share or anything you find shareable.
 
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8. Board Game: Cacao [Average Rating:7.14 Overall Rank:496]
Laszlo Molnar
Hungary
Budapest
Hungary
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Wednesday, in the gaming club:
 7   Splendor
My second play of Splendor. I liked it. I'm still not super enthusiastic about it but I liked it more than I remembered. I still don't know what makes it rated a whole point higher than many similar second tier Knizias though.
 6.8   Royals
Supposedly a more streamlined, better and better-looking Heads of State update (I did not play that game). A web of scoring aims (mostly area majority or a Thurn und Taxis-like race to reach certain aims first), nothing special or new, but the resulting game is playable and somewhat enjoyable.
 6.9   Cacao
Tile-laying game for families, about Carcassonne level, and the publisher even tries to sell it as the new Carcassonne. Sure it looks good, it is not bad and it is okay for families, what's more it can be expanded if there is need, but it still ain't no Carcassonne. It has the tile laying rules of Samurai: The Card Game, it has half dozen ways to score points with somewhat El Caballero-like personal tiles, it's harmless and fun, Spiel des Jahres recommendation is in stock, but that's it.
 8.5   Times Square x2
And I made another gamer play it with me! Well, even though he said it was a bit annoying that he just did not get the cards he wanted, he admitted it could not be entirely luck that I won both games before the drawing deck run out the first time (i.e. before half of the possible game length).


On Saturday, at home
The older kids were at the grandparents so we could play with Saci more than usual and luckily she was ready to play.

 7.8   Keltis: Das Orakel
And I had my tenth play of Das Orakel at last! And Saci won by 80:79.
 8   Five Tribes
It seemed like I would win... So we both scored record numbers and she won by 227:118. This time the game lasted longer than an hour and we almost run out of possible moves before it ended.
 7   Blox
The KRAG team (Kramer, Raggar, Grunau) designed an interesting little themeless game of building and destroying towers built up of colored blocks on a board full of colored fields. Maybe it's not super-exciting but it is quite different from anything I have played and it feels like there might be more depth to it than it seems first. She liked it just as she likes most games that were nominated for Spiel des Jahres. I was curious, but it's a keeper.
 7.1   Africana
At least I won this one - by far.



Children's games:

 7   Enuk
Borcsa was somewhat sad during game as she did not draw Eskimo tiles at all, but this game is balanced so even if we had our extra turns for the Eskimo tiles in the end, she came second overall.
 7   Wer war's: Das Kartenspiel
Wow, I thought it's almost impossible to get to a situation when all players lose but it already happened in our third game. I like that it did!
 7.5   Spot it!
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9. Board Game: Oregon [Average Rating:6.78 Overall Rank:994]
Martin G
United Kingdom
Bristol
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Tuesday: games night at Anja & Steve's

 8   Pairs
 8   Oregon
 8   Potato Man
 10   6 nimmt!

Pairs and 6 nimmt! performed their usual book-ending roles admirably.

I think Oregon is really under-rated, and a lot more skilful than it's given credit for. I had a huge lead going into final scoring, but the others all had piles of coal and gold. I hung on for a 91-86-85-85 win.

Potato Man was interesting, with all four rounds going long. I managed 21 points in one hand!

Easter weekend: with Sarah

 9   Patchwork x2

Lost 41 to 2 then won 30 to -3. Swings and roundabouts!
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10. Board Game: BITS [Average Rating:6.47 Overall Rank:3570]
chearns
Canada
Montréal
Québec
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As usual, in order from games where I had the most fun, to the least. A fairly sad week overall for game playing.

Two more games of BITS. Still brilliant.

Two games of Dixit. Games marred by a couple where the male kept mocking the female because she wasn't doing as well at the game as he was. She could easily find someone better as she is far more attractive on the outside and inside than he is. Far more.

A game of Can't Stop that I won far too easily as the other players weren't stopping early enough for the columns they were rolling on.

A game of Love Letter. The game would be fun if only people played faster. The female from the couple won. I was pleased about this as we played it right after Dixit. I finished last, even though I was always one of the two last players every round.

Kittens in a Blender twice. I won the first game due to a lucky set of cards in the end game. And in the second game everyone decided that they didn't want to see my win, so they targeted me all the way to the end of the game, making sure I finished with the lowest possible score in the game. Seriously. Negative ten is the lowest possible score in the game, and that's what I got. Clearly they weren't concerned about winning, as their decisions often didn't help them win, they would hurt me even if another player would benefit more than them.
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11. Board Game: Terra Mystica [Average Rating:8.24 Overall Rank:8]
Agent J
United States
Coldwater
Michigan
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He's looking real sharp in his 1940's fedora. He's got nerves of steel, an iron will, and several other metal-themed attributes. His fur is water tight and he's always up for a fight.
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He's a semi-aquatic egg-laying mammal of action. He's a furry little flat-foot who'll never flinch from a fray. He's got more than just mad skills, he's got a beaver tail and a bill.
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Having a large contiguous area is so important.

I like the way you play the game but I don't like the scoring at all.

I guess maybe I'd just rather play Eclipse and have all the Eclipsey things going on instead of Terra Mystica.

Also played 7 Wonders and came in average, a very close game too, and then played Quo Vadis? with 5 in which everyone got in, and the person nobody expected to win had the most at the end. A beautiful play by him and we will not be underestimating him again.
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12. Board Game: The Big Sneeze [Average Rating:0.00 Unranked]
Seth Brown
United States
North Adams
Massachusetts
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I have had a cold most of the week, and consequently my boardgaming has been nonexistent. In addition to my usual videogaming though, I have been playing various delightful games including:
"Can I finish a whole box of tissues in one day?"
"Can I breathe well enough to get to sleep?"

As I was reminded while chatting with a friend today though, many acquaintances of mine are having actual rough weeks, so I am content to occasionally deal with such trifling matters as the common cold.
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13. Board Game: Santiago [Average Rating:7.13 Overall Rank:526]
George Leach
United Kingdom
Godalming
Surrey
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 7   Splendor
 8   Santiago
 7   Roll for the Galaxy
 8   Lines of Action
 8   Blokus Duo
 4   Morelli

I'd forgotten quite how small Santiago is and quite how simple the game is. It's a sign of how much more complicated games have gotten that even though I'm aware of it my baseline has shifted. It was great to get that classic out again. Admittedly there's the potential for a bit of AP'ing calculating the game state but then again... if everyone wants to play that way it's no problem. You could also add some form of minor secret bonus to help provide a fudge factor if needed. I also love the backstabby-ness of it all. I'm pleased with the rating though over many years perhaps it will drift down to a 7.

Roll for the Galaxy was good! Shock horror, who would have thought that a good game could have come from that abomination. downsides are still the usability and lack of interaction but rolling all those dice is fun and the simplifications are mostly huge improvements.
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14. Board Game: Nothing Gained But Glory [Average Rating:7.75 Overall Rank:2855]
Justus
United States
Las Vegas
Nevada
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damn a week goes by fast. Nothing at all.

But my parents were in town so that was cool.
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15. Board Game: Burgen Land [Average Rating:6.16 Overall Rank:5257]
EXTRA AVOCADO! Sonderegger
United States
Folsom
CA
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...the headlamps of your eyes will make them dream.
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Phew. I'm still up because I'm waiting to fix all the millions of things wrong with my computer. And boy is it going slowly. So might as well tell you all about my plays!

Burgen Land x1 2p ww
Justus... this game is great. It's not the best thing in the world, but it manages to hit the spot. Megan absolutely loved the mixture between push your luck and set collection/scoring. I as well found it pretty nifty. The way the game has two separate tempos (1. Building up when pieces are abundant 2. Tearing down when pieces become scarce) really adds up to excellent pacing and a hilarious narrative. It's PYL+, really. It's also quite pretty, and I love wooden dice. I feel like this game was a design challenge: "How can I make every pip value important, not just high or low values?" No surprise, it's the potato man guy. Anyway, it's just a really great shorter 2 player.

Patchwork x2 2p ww
Uwe needs to stop faffing about with all of these lengthy games that are just variations on resource conversion and go back to making short games with a punch. Patchwork proves that he can still do some really innovative not just iterative design. It's hobbesian to the extreme, save for the adorable themeing. I really enjoyed my two plays, even though one I destroyed, and one I got slaughtered. Surprisingly, the system is robust enough to allow for all sorts of strategic look-ahead and tactical doohickery. As Megan showed when she managed to snap up almost all of the leather, goddamnit.

Discworld x1 4p ww
Brought it to a pub, where we were scouting for new gaming buddies. Almost won 3 times with the dragon king- I was jumping for joy when someone pulled trolls... only then he immediately pulled fog and shorted the deck. Megan won with Vimes.

Guillotine x1 5p ww
Ok, this was pure anti-fun. After I played it, I wondered if I would ever have fun again.* I will never play this undertested derivative dreck again. Adding a few false decision points somehow makes this worse than war, which at least doesn't pretend to be a game.
Also, the dude that taught it was very sexist towards Megan. Despite her railing of us last game, he was still pointing out how this game was simple, and had few rules so she'd enjoy it. Not only had she rolled him in Discworld, she also had pointed out that she preferred heavier strategy games, and considered Discworld a bit of a filler. For some reason though, he assumed she wasn't into gaming? I don't know what to say.

In fact, when we got home (after departing early), we had to have a game of:

Kashgar x1 2p ww
Hoooo boy. Yes, like Seasons, Macao, uh... any game really with a single draw deck, this game gets so much better as players learn the cards. Megan, in a fierce mood, managed to scoot by at the end with the Hufschmied pared with his soulmate, the sonderkarte Schmied, crossing the finish line just as my engine started raring up, powered by the Hochstapler and a particularly lucky Bauer. Yeah. Those are all cards in the game. I don't care if your eyes gloss over, to me and her, it was very exciting. It really is a sideways look at both deck and engine building. You have to do a lot of counter-intuitive things, and like DXV's masterworks, the game is just short enough to reward any number of strategies.

Witness x1 4p-duh ww
1st case down. Can't wait to try again, it's genuinely a weird pleasure. Also I can't believe I blanked on that dude's name. Won't say more, but glad it's in my collection.

Hamburgum x1 4p ww
Brad! Like Justus, you've scored. I really like Hamburgum. It's got a weird growth curve that goes from selling like, one item, to completing a church in the space of 30 minutes. I really like the rondel here, as in order to do well, you either have to plan superhumanly presciently and play against non-confrontational idiots, or you have to be willing to bite the bullet a few times, and give up those sweet sweet vps in order to make those actions sing.
Everyone at the table was really impressed with the quick economic punch this game has, and Megan especially enjoyed it, despite overwhelming beat down (Yes Virginia, sometimes the rules reader does have a slight advantage re: visualizing strategies). I can see this making its way to many a game night in the future.

*The concentrated anti-game is a reference to this, one of my favourite movie reviews of all time:
http://www.nytimes.com/2008/06/20/movies/20guru.html?_r=0

EDIT: For you schmucks too lazy to click, this bit kills me every time. I've never seen a reviewer go full Sherman (Both William Tecumseh and Jay), but I absolutely love it:

"Which might sum up “The Love Guru” in its entirety but only at the risk of grievously understating the movie’s awfulness. A whole new vocabulary seems to be required. To say that the movie is not funny is merely to affirm the obvious. The word “unfunny” surely applies to Mr. Myers’s obnoxious attempts to find mirth in physical and cultural differences but does not quite capture the strenuous unpleasantness of his performance. No, “The Love Guru” is downright antifunny, an experience that makes you wonder if you will ever laugh again.

And this is, come to think of it, something of an achievement. What is the opposite of a belly laugh? An interesting question, in a way, and to hear lines like “I think I just made a happy wee-wee” or “I’m making diarrhea noises in my cup” or to watch apprentice gurus attack one another with urine-soaked mops is to grasp the answer. Please don’t misunderstand: I’m not opposed to infantile, regressive, scatological humor. Indeed, I consider myself something of a connoisseur. Or maybe a glutton. So it’s not that I object to the idea of, say, witnessing elephants copulate on the ice in the middle of a Stanley Cup hockey match, or seeing a dwarf sent flying over the same ice by the shock of defibrillator paddles. But it will never be enough simply to do such things. They must be done well."
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16. Board Game: Patchwork [Average Rating:7.76 Overall Rank:57]
Brad N
United States
Madison
Wisconsin
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_8_ Amerigo - 2 Players (x2)
_8_ Battle Line - 2 Players
_8_ Dominion - 2 Players
_7_ Luna - 4 Players
_7_ The Castles of Burgundy - 3 Players
_7_ Walnut Grove - 2 Players
_6_ Pickomino - 2 Players (x2)
_5_ Stocks & Bonds - 2 Players

With the kids...
.NA. Patchwork - 2 Players
.NA. Castle Panic: The Dark Titan - 2 Players
_7_ Nexus Ops - 2 Players


(1) Patchwork - I set this up to play it with my wife, but ended up playing it with Azalea, my 9 year old daughter. We both enjoyed it a lot. It's light and simple and very spatial... that spatial part will appeal to Marie.

(2) Castle Panic: The Dark Titan - A fun, new additional to Castle Panic with a big, bad monster. Dane and I were in big trouble early when two monsters plowed through the middle and took out every tower but one. We survived and then it got easy for the second half with not man monsters coming at us at once. It's fun, but we need more plays to figure out if this is a lasting game or not.

(3) Castles of Burgundy - I finished last in a 3 player game. I was once good at this and then stopped playing and now I'm not so good. It's not a great game and not bad... I upped my rating from 6 to 7.

(4) Nexus Ops - My first real play through with Dane. He LOVES this game and I let him collect 1.5 rubium per 1 mine and 3 per 2 mine. He won easily. Next time, we'll lessen the benefit for him.

(5) Amerigo - I tried this 2 player for the first time and it works really well. My brother and I tried it twice. I like this game!

(6) Luna - Another Feld point salad that seems a bit more interesting than some of his other games. I don't love it, but I do like it.

(7) Walnut Grove - Marie has been avoiding this game, but she really enjoyed this play. It goes so fast and it's interesting enough. I won by a point and now we'll play again.

(8) Pickomino - My dad and I played this a few times and then I left it with him to play with his fiancee. He thinks she'll like it.

(9) Stock & Bonds - We played my dad's copy and it's better than mine. The stock price changing table has a bull market side and a bear market side which adds more variability. It's really just a game of luck, but I enjoy it anyway.
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17. Board Game: Mexica [Average Rating:7.20 Overall Rank:514]
David P
Canada
Vancouver
BC
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 7   San Marco
 6   Powerboats
 8   Mexica
 10   Innovation x2
 7   Impulse x2
 6   Greenland
 7   Claustrophobia
 8   Battle Line x3

Just the one day of gaming to report last Saturday. Nothing else played that week. The day was spent with Marc and, for the evening, Nathan.

Marc and I played Claustrophobia to start things off. We reran the first scenario with me playing as the demons. Evil prevailed. After we played a series of quick 2p games until Nathan arrived. There were three games of Battle Line, two of which went right to the end. I took two of the three. After that, Marc beat me twice at Innovation.

Nathan arrived during the second game of Innovation, so we tried Greenland. It was my first time. It was good, but I don't know how much replayability there is. Choices seem less decisive. Now, Eklund recreates a piece of the world in his games. The world can be an arbitrary place. This is especially true of Greenland between the 11th and 15th centuries. It's interesting. Interesting is the key word; fun is almost beside the point. However, it's surprisingly and comparatively simple to learn for an Eklund.

We played San Marco after, another new-to-me game. I liked it. It's not El Grande, but El Grande doesn't work with three players. San Marco does. And the "I cut, you choose" dynamic allows for some nice incentive manipulation, playing opponents off against each other. Carolus Magnus is still my favourite in this genre for three, but San Marco is good. I'm glad I got a chance to try it. I think I placed second.

Then we played Mexica, which I enjoyed in this, my second play, as much as my first. It helps that I won the game! After Mexica, we played Powerboats, the third new-to-me game of the day. I understand that there are many racing games out there. There may be others quite like this one. I haven't played them. It's a simple idea, even an obvious one, but it's kind of fun!

We finished with a couple games of Impulse. I won the first by watching Marc destroy Nathan's ships. I felt a bit bad that he got eliminated, so I offered to play again, though by this time I was very tired. I think Marc won the last game, but I was a bit out of it. My memory of the game is faint.
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18. Board Game: Dixit [Average Rating:7.32 Overall Rank:195] [Average Rating:7.32 Unranked]
Andrew
United States
San Francisco
California
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I'll keep it short for now.

Pandemic
Dixit
Love Letter
Android: Netrunner
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19. Board Game: Spot it! [Average Rating:6.69 Overall Rank:862]
Lori
United States
Durham
North Carolina
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Pirate's Cove. Hadn't played this in ages (2009) so I dusted it off with the Monday group. I think the problem with this game is that it's just fiddly enough that with a bit of repeated play you'd punch through that and be able to play fluently and it would be more fun, but given how much I like it (and how much others like it), the frequency with which I play it is not ever going to be quite enough to make that work out.

Dominion: Dark Ages x5.

And I went to the game store to buy some sleeves, because Dominion: Adventures is coming soon and I must be ready. While I was there, I could not resist finally getting a copy of Spot It!

Spot It! x6
I know this game is sometimes called Dobble. Can anyone explain why? Does this mean anything?
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