Crispy CBBS Game Night in Oyster Sauce
Tim Shippert
United States
Richland
Washington
flag msg tools
badge
Avatar
mbmbmbmbmb
Recommend
8 
 Thumb up
 tip
 Hide

CBBS Guild Page
Previous Session Reports

April 11, 2015 was the time of the latest CBBS gathering, as seventeen members celebrated the onset of the Year of the Sheep (well, a couple months ago) by slogging lifelessly through a dozen or so joyless playings, filled with existential despair and ennui. It was great! This Game Night involved some, all, or none of Andy, Jerry, Tim, Nic, Caitlin, Nyck, Ian, Zoë, New Eric, Michael, Tom, Bearded Tom, Eryn, Kory, Counterclockwise Scott, Shawn, and Aaron.

Your Tags: Add tags
Popular Tags: [View All]
  • [+] Dice rolls
1. Board Game: Ricochet Robots [Average Rating:7.00 Overall Rank:575] [Average Rating:7.00 Unranked]
Tim Shippert
United States
Richland
Washington
flag msg tools
badge
Avatar
mbmbmbmbmb
Start time: 6:30pm
End time: 6:50pm


We began, as always, and ever shall be, with Ricochet Robots, because we can't not do so. I implore you to solve these puzzles:



Andy, Jerry, Tim, Nyck, and, impressively, newcomers Nic and Caitlin each scored more than zero chips, thus granting them the privilege of lording their status as superior human beings over the rest of you plebians.

1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
2. Board Game: Lords of Waterdeep [Average Rating:7.78 Overall Rank:51]
Tim Shippert
United States
Richland
Washington
flag msg tools
badge
Avatar
mbmbmbmbmb
Start time: 7:00pm
End time: 8:15pm


To kick things off, Ian, Zoe, and New Eric broke out Lords of Waterdeep, because that's what you do. On Table Three.


Ian scored 148 base points, with zero money and 32 quests. Zoe got 118 base points, with 4 money and 16 quests. New Eric finished with 102 base points, 4 money, and 28 quests. Hence, the final totals were 180 to 138 to 134. Gymkata!
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
3. Board Game: Last Will [Average Rating:7.24 Overall Rank:328] [Average Rating:7.24 Unranked]
Tim Shippert
United States
Richland
Washington
flag msg tools
badge
Avatar
mbmbmbmbmb
Splain time: 7:00pm
Start time: 7:50pm
End time: 8:45pm


Over on Table One, Andy, Michael, Tim, Nyck, and Jerry done brung out Last Will, a neo-classic favorite of the CBBS, as it hits a nice strategic sweet spot between middle- and heavy-weight - and it has a fair amount of thematic fun, as well.


We randomly drew the ₤130 card, so this was going to be a long game. That typically favors propert-based strategies, as you will have an extra turn or two to run them before you need to sell them off. Despite this fact, Tim decided to try a completely property-free strategery this time around, because he didn't have any property-based synergy (like a Gardener or Steward) in his initial draw, and he was going last and thus could not ensure somebody wouldn't horn in on the first few action spots and grab whatever key cards he might be angling for. So he decided instead to eat his way through his ₤130, hiring a Waiter and securing a Reservation in his first turn, and trying to build on that with his lower-turn-order card draws.

As it turns out, Tim was able to get two waiters and two reservationss down in the first few turns, along with an Old Friend and School Chum, letting him spend ₤12 a turn without spending any actions. That let him focus on grabbing as many Dining Out white cards as he could, and digging for the proper Companions (mainly Chefs) to maximize his early reservations. Unfortunately, he was unlucky with Companion draws all game long, and was aced out of the Wild Card Companion in a couple key places, which meant he wasn't able to complete his most expensive Reservation until the mid-game.

Meanwhile, Andy had one Property down, and then pivoted to a version of Tim's strategy - placing the third Waiter and his own Reservation, and competing (somewhat) with Tim for those Dining Out cards. There actually wasn't as much competition as you might think, as Andy could usually do something more valuable with his Property, and Tim usually was drawing lots of cards anyway, digging for good Events and Companions.

Jerry had managed to build an engine on just three cards - an Old Friend, for the extra action, a Farm, and a Steward. He then took maximum actions and threw a series of lavish Balls, while letting his Steward run the Farm in his stead.

Nyck built several properties and ran them into the ground, while Michael finally filled out his Farms and Training Grounds to get an impressive engine going in the later rounds.

One advantage of Tim's strategery was that he didn't have to dismantle his engine in the final turns; his Dining Out events were keeping him apace of Andy and Jerry, and he wouldn't have to spend any extra actions selling his property and then finding a way to spend the proceeds. But Andy managed to get into the Market before Michael or Jerry could on the last turn (Nyck had already divested his properties the round before); that let him sell his Mansion for very little money, and he was able to use some extra actions from the Busy Day card to spend down to just ₤4 at the end.

Tim, meanwhile, could not quite find the right combination of Events and Companions to catch up; a luckier draw earlier in the game might have made up the difference, but he could only spend down to ₤9 at the end. Jerry's Farm was suddenly worth more than he wanted, due to Andy's malevolent machinations in the market, and his final Ball was only enough to get to ₤13. Nyck got out of the Real Estate market early and Michael got out too late (a common issue with first time players - timing the market is tricky); they finished with ₤30 and ₤34, respectively.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
4. Board Game: Saboteur 2 (expansion-only editions) [Average Rating:7.01 Unranked] [Average Rating:7.01 Unranked]
Tim Shippert
United States
Richland
Washington
flag msg tools
badge
Avatar
mbmbmbmbmb
Start time: 7:30pm
End time: 8:30pm




After some hemming and hawing and sturm and drang and jackanapes and tomfoolery, Kory, Caitlin, Bearded Tom, Regular Tom, Eryn, and Counterclockwise Scott decided to abscond to the Lounge to play Saboteur.

Tom scored six gold nuggets, while Bearded Tom and Caitlin finished with five. Counterclockwise Scott also finished with five. Eryn only got two. Kory, as well, only got two, because everybody always suspected him of being the gemologist.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
5. Board Game: The Great Heartland Hauling Co. [Average Rating:6.98 Overall Rank:985]
Tim Shippert
United States
Richland
Washington
flag msg tools
badge
Avatar
mbmbmbmbmb
Start time: 8:20pm
End time: We got a mighty convoy, trucking through the night


Table Three terminated their game first, and managed to rope in rogue gamer Shawn, who wasn't sposed to be here at all anyway, for a game of The Great Heartland Hauling Co..


Therefore, Shawn's winning total of 29 must be disqualified, as he did not have a valid registration for playing in this Game Night, making Zoe the winner with 23, followed by New Eric's 22 and Ian's 16.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
6. Board Game: Valdora [Average Rating:6.83 Overall Rank:1220]
Tim Shippert
United States
Richland
Washington
flag msg tools
badge
Avatar
mbmbmbmbmb
Start time: 9:00pm
End time: 10:10pm


It was now time for a reconfig, which is how Andy, Michael, Tim, and Nyck found themselves on Table One playing Valdora, a standard middle-to-light-weight superfiller from Michael Schacht.


It was a night for trying new strategeries, at least for Tim, so instead of doing his usually thing (getting exactly one backpack, grabbing that color workshop, and supplementing the resulting 10 pointers with silver and gold contracts), he grabbed an early cart and a third backpack and set out fulfilling the white 15 point contracts. Well, that's how it turned out, but that's mostly because he could not find a second green contract to get the green workshop to save his life. Fortunately, his cart allowed him to easily get the three gems he needed to fulfill three white contracts, although there was a funny mishap on the third one where he didn't realize he needed the cart for both blue and purple on the contract he had just picked up. Fortunately, there was a purple backpack sitting on the next city over, and he just happened to have a yellow gem in hand, so it all turned out okay, just as if he planned it that way. Three white contracts is 45 points, plus 10 for the rare White chip, plus 5 for the white workshop, plus 10 for a bonus chip, which all adds up to 70 big points, more than half of his winning total of 136.

Andy had more success with his Red workshop strategy, even poaching the green workshop from Tim when he got a second green chip when the Reds were all gone. Still, it wasn't enough to catch up to Tim's white equity, and he ended up with 120 points. Michael used his Horse to deliver lots of different colors and maximize his chip value, while Nyck ran silver and gold all game; they finished with 114 and 116 respectively.

It's an interesting question whether "letting" someone have all the white contracts is a bad idea or not. That third white contract was worth 25 points to Tim, as much as two regular contracts in colors he didn't already have. But getting exactly the right three gems is hard to do, especially late in the game, so Tim's success may have had to do more with lucky timing than strategic decision making. Like most games of this type, you do have to be flexible enough to take advantage of the opportunities when they come.
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
7. Board Game: The Manhattan Project [Average Rating:7.45 Overall Rank:216]
Tim Shippert
United States
Richland
Washington
flag msg tools
badge
Avatar
mbmbmbmbmb
Start time: 9:00pm
End time: 10:15pm


Ian, New Eric, and Shawn continued their unfriendly ways on Table Three, this time by blowing up the world in The Manhattan Project.


New Eric pounded the bad guys with 60 thermonuclear splosions, while Shawn stockpiled 20 kg of plutonium-239. Ian drank 8 gallons of heavy water.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
8. Board Game: 7 Wonders [Average Rating:7.80 Overall Rank:42]
Tim Shippert
United States
Richland
Washington
flag msg tools
badge
Avatar
mbmbmbmbmb
Start time: 9:30pm
End time: 10:07pm


After being somewhat rudely punted off Table One for no good reason, Jerry, Caitlin, Nic, Eryn, Kory, and Aaron/Sham crammed themselves around Table Two for a rousing game of 7 Wonders. Seriously, 7 Wonders needs the space way more than Valdora, which could easily fit on Table Two. Shame on those Table One bastards.


Anyway, Jerry, as Ephesos A, played a classic Blue card game, scoring 29 straight up points on his way to a winning total of 62. The next time you are playing with new players, you should let one of them go Blue and try something different, Jerry.

Nic played Babylon B and scored 56 points, including 26 from Greens. Unfortunately, he is listed as a "Duplicate Cheat", which suggests he double-tapped one of those Green technologies, which is strictly verboten. Oh, well.

Kory played "The Great Wall" (China?) A, and scored 54 points through a spread of military activity, money, Blue cards, and Purple Guilds. Caitlin, as Halikarnossos A, finished with 49 points accumulated through Purples and Greens. Eryn's 45 points for Alexandria B came mostly via 32 points in Blues, so forget what I said above about Jerry hogging all of them. Aaron's Gizah A scored him 26 points in Greens, but he wasn't able to build his pyramids and finished with 40.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
9. Board Game: Asgard [Average Rating:6.92 Overall Rank:1920]
Tim Shippert
United States
Richland
Washington
flag msg tools
badge
Avatar
mbmbmbmbmb
Start time: 10:20pm
End time: 12:28pm


There must have been a reconfig here, because Kory moved from Table Two to Table Three where he joined squatters Ian and New Eric for a mighty game of Asgard.


Kory was like unto Thor himself, scoring 125 hammering, lightning-striking points. New Eric drank from 94 ale horns, while Ian crossed 90 fjords.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
10. Board Game: Dice Town [Average Rating:6.85 Overall Rank:719]
Tim Shippert
United States
Richland
Washington
flag msg tools
badge
Avatar
mbmbmbmbmb
Start time: 10:20pm
End time: 11:18pm


The Table Twoers continued to Table Two by playing Dice Town; this included Eryn, Nyck, Sham/Aaron, Jerry, and a Tom.


IT was a close game, but Jerry ultimately prevailed with 40 chunks of gold. Nyck panned 26, Sham glommed onto 24, Eryn gathered 32, and Tom found 30.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
11. Board Game: Tzolk'in: The Mayan Calendar [Average Rating:7.93 Overall Rank:38]
Tim Shippert
United States
Richland
Washington
flag msg tools
badge
Avatar
mbmbmbmbmb
Splain time: 10:30pm
Start time: 11:00pm
End time: 1:20am


Meanwhile, on Table One, Andy, Tim, Tom, and Shawn played the nouveau classic heavyweight Tzolk'in: The Mayan Calendar, just because it was there and is always a good time.


Tim started out by missing the scramble for the early food buildings (which always go quick, probably because they are pretty cheap - just some wood). Therefore, his initial plan was to get on the Palenque wheel and try and get a bunch of corn. But, midway into this scheme, he decided to do something different, and focused on getting a whole mess of wood, instead. The idea here was to try and move up the tech trees using those cheap woods, and also to build some early buildings, most of which are wood based. As it turns out, lots of those buildings happened to give tech advances as well as advanced materials (stone and even gold), so he spent very little time on the resource wheel, avoided Chichen Itza altogether, and simply leveraged his wood into a mess of early buildings.

However, this had a cost, in that he wasn't accumulating corn like he needed to; at the end of every food day he basically was down to zero corn, which really restricted his flexibility in pawn placement. There were a couple of key sequences in the game where he had to take three turns putting three pawns down at the zero level, before he could replenish his corn stockpiles - at which point he had to focus on having enough to feed for the upcoming food day.

But the upside was that he had quickly got to level three on both the food and building track, as well as level one on resources (to maximize his wood). That meant he could get three points or a temple advancement on every tech advance after that, assuming he kept up his resource stockpiles. But what he really had his eye on was the Monument that gave three points per tech level - which meant finding a way to get three gold and two stone.

Meanwhile, Shawn and Andy had gotten their Skulls and scored on Chichen Itza in the early game; Tim's second level building track gave him points every time he built, so that he was keeping up with Andy and keeping Shawn relatively close. They then pivoted to the temples, while Tim was focusing on trying to build resources; soon enough, everybody was amassing resources to try to get a Monument or at least some of those valuable second-half buildings.

The key point came right after the final market day, when Shawn took start player and thus was able to turn the wheels twice. Tim had finally set himself up to convert his extra stone (from the Brown Temple) into gold via the resource exchange spot on Uxmal and then use his pawn on Tikal to get his 21+ point Monument - but he needed one more turn to get a pawn down in Palenque to give him the extra corn. By moving he wheel twice, Tim would now be past the spots he needed, and thus he would lose too much corn going backwards if he placed on Palenque this turn and then took it off next. But his pawn on Tikal had to be used this turn or the next or it would go off the board, so he couldn't wait, either. He spent literally days trying to figure out if he could take the 13 point, 13 corn Monument instead (he was one corn short), and ultimately had to settle for building the 4 pt per Brown Building Monument, instead. If it had been 4 pts per Green, Tim still would have been okay, but it ended up being worth just 12 points (no other brown buildings came out in the last quarter of the game), and took all of Tim's resources and corn to build. So Tim floundered over the last several turns, and fell behind in the Temple scoring, which essentially doomed his game.

Meanwhile, Shawn somehow kept getting tons of resources (he got a lot from the Temples at the 3/4 point, and he also had enough corn to place far up the wheels when needed and stay on the wheels long enough for the big payouts), so he built some buildings AND the very Monument that Tim was eyeing all game long. Andy was able to get his 13/13 Monument early, and then made some strong moves on the Temples to almost catch up, but it was Shawn's victory with 58, followed by Andy at 52, Tim at 45, and Tom at 37.

In retrospect, Tim got too hung up on the Monuments - that Technology one would have scored him a ton of points, and they take so many resources that you really have to be shooting for one all game. But Tim was also sitting on level three of two power tech tracks; the cost of the Tech Monument was 3 gold, two stone, one wood - which converts at Uxmal to the equvilent of 10 wood. Each wood could give him 3 points on the Building track (assuming he kept his pawns cycling on Tikal), so that theoretically could have scored him 30 points. Of course, there probably weren't enough turns left to hit it all ten times, but converting some of those resources to Corn would have let him maximize his pawn placements on Tikal, which almost certainly would have been worth a lot more than that stupid brown Monument. In fact, Tim should have been been using Tikal to hit the last spot on the Food track and run up the Yellow Temple prior to the 3/4 food day - just getting one gold from that would have been enough to get him the Tech Monument and score some side corn, as well.

So the lesson is that it is important to understand where your scoring equity really is; getting to the end of a tech track is really hard, but one you are there you can make really strong moves for relatively cheap, especially if you have been stockpiling wood all game.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
12. Board Game: Roll Through the Ages: The Iron Age [Average Rating:6.70 Overall Rank:1980]
Tim Shippert
United States
Richland
Washington
flag msg tools
badge
Avatar
mbmbmbmbmb
Start time: 11:30pm
End time: 1:00am


With the other tables locked into long, bloody struggles, Table Two chose to play a happy, carefree game of Roll Through the Ages: The Iron Age. Aaron, Eryn, Nyck, and Jerry were the civ builders.


Jerry was the best at filling out his tax forms - who knew there was so much paperwork in constructing a civilization? - scoring 51 big points. Nyck ended up with 32 somewhat smaller points, while Aaron's 14 points and Eryn's 13 points were positively wee.


1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
13. Board Game: Diamonds [Average Rating:7.01 Overall Rank:663]
Tim Shippert
United States
Richland
Washington
flag msg tools
badge
Avatar
mbmbmbmbmb
Start time: 12:35am
End time: 1:20am


Table Three found the time to play a game of Diamonds, as the newly arrived Jeff joined Kory, New Eric, and Ian.


Ian Diamond-ed the best, finishing with 47 points. Kory wound up with 36, Jeff got 32, and New Eric managed 25.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
14. Board Game: Pit [Average Rating:6.40 Overall Rank:1368]
Tim Shippert
United States
Richland
Washington
flag msg tools
badge
Avatar
mbmbmbmbmb
Start time: 1:15am
End time: 1:50am


It was finally time to gather the fragments of this Game Night into one holy and apostolic body on Table One. Where they proceeded to yell at each other via the conduit of Pit. Kory, Nyck, "New Eric, Ian, Tim, Andy, Jeff, and Jerry were the traders.


Kory won twice with Soybeans each time, while Eric scored Oats, Ian cornered Oranges, Jerry monopolized corn, and Andy somehow dominated both Wheat and Sugar (although not at the same time). Meanwhile, Tim is still looking for that last Barley card from round 3.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
15. Board Game: Jungle Speed [Average Rating:6.56 Overall Rank:1067]
Tim Shippert
United States
Richland
Washington
flag msg tools
badge
Avatar
mbmbmbmbmb
Start time: 2:00am
End time: 2:45am


The final game of the evening was a stupid and silly game of Jungle Speed. Wait! I meant a deep and strategic game of Jungle Speed, because, as we all know, it is widely regarded as the ultimate test of skill.




Using his Jedi mind powers and the content of his superior character, Tim won the first two games. Somebody else won game three, but since nobody kept a scoresheet we shall never know. Except I might look up the video. Or I might not. Did I mention that Tim won twice?
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.