Wargame expansions that "jumped the shark"
Antonio B-D
Luxembourg
Luxembourg
Luxembourg
flag msg tools
badge
Avatar
mbmbmbmbmb
Recommend
59 
 Thumb up
0.32
 tip
 Hide
I was reading at lunch time the latest C3i issue, in particular I was reading a variant for Enemy Coast Ahead: The Dambuster Raid. The variant, as the article explained, was trying to introduce realism into the attact of 2 particular dams as they were different in the construction.

The article went as far as to acknowledge that the difference were taken into account in creating a different map for those dams, but that the variant was made to introduce realism.

And there and then I thought it had jumped the shark for what the game intended to be. So I started to think on other wargames were an expansion had led me to think that it is a bit too much for what it is.

Please note that I am not referring to complex games. ASL or OCS are very complex and very detailed but, has ony of the expansions made you think "it has jumped the shark"? Lets see.

Please also include your opinions and feel free to add any new one.
Your Tags: Add tags
Popular Tags: [View All]
  • [+] Dice rolls
1. Board Game: Enemy Coast Ahead: The Dambuster Raid [Average Rating:7.71 Overall Rank:2907]
Antonio B-D
Luxembourg
Luxembourg
Luxembourg
flag msg tools
badge
Avatar
mbmbmbmbmb
The game that inspired this list.

Caveat. I don't own or have played the game.

I understand that this is a solitaire game that simulates the dambuster raid. You have to prepare your crew and your plans to destroy as much as possible the dams. And from what I have heard a very fun game it is.

But, don't you think the variant included in C3i that differentiates in the way the bombs affect the dams for 2 different dams is a bit too much for what the game tries to accomplish?

BTW, the article is very interesting.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
2. Board Game: World in Flames [Average Rating:7.51 Overall Rank:946] [Average Rating:7.51 Unranked]
Antonio B-D
Luxembourg
Luxembourg
Luxembourg
flag msg tools
badge
Avatar
mbmbmbmbmb
The second game that came to mind.

This game is the perfect simulation of a Grand Strategic Game in WWII. The economic decisions are not abstracted like in many games and they force you to plan in advance. You want to build an aircraft carrier? Fine, but it is going to take you a couple of years.

BUT, this game has received A LOT of expansions. Each expansion has enlarge the picture. In this way, each plane counter represented less planes, each infantry unit counter less soldiers and each ship counter 1 individual ship.

You even got to track Pilots! (not individually mind you).

But, for me the definitive jumping of the shark in WiF's expansions are Italian Frogmen.

2-3 men! A grand strategic game has counters to represent 2-3 men! You've jumped the shark here.

Nevertheless, playing WiF with everything in is one of my all times dreams.
13 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
3. Board Game: Silent War [Average Rating:7.36 Overall Rank:1853]
Antonio B-D
Luxembourg
Luxembourg
Luxembourg
flag msg tools
badge
Avatar
mbmbmbmbmb
This is an involved game. During months you will repeat the same mechanism over and over, with very little decisions.

It is fun (I do like spreadsheets )

But the only expansion for this game, IJN, jumps the shark.

Having EACH japanese combat ship is TOO much. It does not introduce almost anything in the way of gameplay, simply adds another drawing step.

I don't think I will ever play with the IJN expansion again (yes I have done it once).
7 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
4. Board Game: Advanced Squad Leader [Average Rating:7.95 Overall Rank:213] [Average Rating:7.95 Unranked]
Antonio B-D
Luxembourg
Luxembourg
Luxembourg
flag msg tools
badge
Avatar
mbmbmbmbmb
Now, lets go for a holy grail. I am not afraid of anything.

For me Haaka Paale jumps the shark in ASL.

The system tries to be an overreaching analysis of WWII, including all kind of ordnance and vehicles. Infantry units are abstracted into a bunch (5-6 typically) different squads that represent each nations army, or a group of nations in the case of minor countries.

Except for Finland. The Finns have their own module. And that, for me, jumps the shark.
6 
 Thumb up
0.25
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
Antonio B-D
Luxembourg
Luxembourg
Luxembourg
flag msg tools
badge
Avatar
mbmbmbmbmb
This is a double entrance.

1. There are people that considers that ASLSK jumped the shark after #3. The original idea was to be an entry point to ASL but it has morphed into an almost independent system.

I don't see a problem with this but I include it for completion sake.

2. But where I think this particular expansion jumped the shark (and it can be said the same of other HASL) is in the campaign game.

ASL (or ASLSK) is a tactical game that takes a lot of emphasis in being equilibrated between both sides. You even have in each scenario ways to compensate a side if you feel the need. Historicity comes a distant second. And this is even worst in campaign games where each player gets to "buy" units between turns. "BUY"!!! Come on, which hat are you wearing? Why do you have all those reinforcement availables that you can pick from? and if you have them, why can't you use them all?

Fun? Probably (never played the campaign) but definately a jumping of the shark.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
6. Board Game: Combat Commander: Europe [Average Rating:7.90 Overall Rank:104]
Antonio B-D
Luxembourg
Luxembourg
Luxembourg
flag msg tools
badge
Avatar
mbmbmbmbmb
Another one with 2 entries (or 3 if you include the same comment to the campaign).

1. Operation Sealion.

I get it, someone designed nice scenarios for a hypothetical Sealion and you made them a battlepack. Fine. But you are jumping the shark and you know it.
Up to that stage Combat Commander was a wonderful tactical game representing WWII combat. After this, science fiction was included.

2. The campaign rules included in C3i.

Nice concept following your personal leader up different scenarios. But you can have your personal leader defy time and space and be a lieutenant in 1939 and a corporal in 1943.
5 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
7. Board Game: Space Empires: 4X [Average Rating:7.62 Overall Rank:438] [Average Rating:7.62 Unranked]
Antonio B-D
Luxembourg
Luxembourg
Luxembourg
flag msg tools
badge
Avatar
mbmbmbmbmb
Has it jumped the shark? I don't think it has jumped the shark YET. Will it? Definately.

I am actually waiting for the Space Frogmen, a counter representing 1 or 2 units for this massive space opera.
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
8. Board Game: Reluctant Enemies [Average Rating:7.99 Overall Rank:2756]
Antonio B-D
Luxembourg
Luxembourg
Luxembourg
flag msg tools
badge
Avatar
mbmbmbmbmb
This violates my self-imposed rules as it is not an expansion but a module but an independently playable game. But so is Decision at Elst and you didn't complain so I am including it.

This one "jumps the shark" for an opposite reason than the others in this list. It jumps it because it is too simple for the system.

OCS is designed to be a simulation of grand campaigns, and the rules (and in this case the CRT) are designed for multi-regiment divisions over long period of time.

RE does not fit the bill, and this leads to some weird mechanic like receiving as replacement a percentage of the dead units.

It is a wonderful way to learn the system, as it is very stripped down, but I think it jumped the shark stripping down the system (if that makes any sense).
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
9. Board Game: Hornet Leader [Average Rating:7.37 Overall Rank:2821]
Antonio B-D
Luxembourg
Luxembourg
Luxembourg
flag msg tools
badge
Avatar
mbmbmbmbmb
Chutlu. Chutlu? Chutlu!

You didn't jump the shark. You bombed it out of the water and sent it to a tornado, and then, only then, did you jump the shark with this expansion.
6 
 Thumb up
0.02
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
10. Board Game: Commands & Colors: Ancients [Average Rating:7.78 Overall Rank:97]
Antonio B-D
Luxembourg
Luxembourg
Luxembourg
flag msg tools
badge
Avatar
mbmbmbmbmb
I am not the most knowledgeable person in this system but I am pretty sure there are not sufficient different in ancient warfare units to justify 6 expasions with blocks.

More scenarios? Sure. New rules to play them? Why not? But more blocks to represent the same chariots but with a new colour? See that shark? you've just jumped over it.
16 
 Thumb up
1.05
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
11. Board Game: Shadows over Normandie [Average Rating:7.35 Overall Rank:3598] [Average Rating:7.35 Unranked]
Dominic D
United States
Livonia
Michigan
flag msg tools
badge
Avatar
mbmbmbmbmb
This is the game that came to mind upon seeing this list.
6 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
12. Board Game: World War II: European Theater of Operations [Average Rating:7.14 Overall Rank:3722] [Average Rating:7.14 Unranked]
suPUR DUEper
United States
Villa Hills
Kentucky
flag msg tools
Avatar
mbmbmbmbmb
Not so much an expansion but a new edition. WWII: ETO was a fairly decent design with some cool elements.



Advanced ETO has over 175(!) pages of rules. I like epic games as much as the next guy but this is waaaay overkill
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
13. Board Game: Conflict of Heroes: Awakening the Bear! – Russia 1941-42 [Average Rating:7.55 Overall Rank:398]
Wulf Corbett
Scotland
Shotts
Lanarkshire
flag msg tools
designer
Avatar
mbmbmbmbmb
If we're including new editions here, this has to be the poster child.

How many editions are there now? How many changes, errata, new rulebooks? Which expansions are compatible with which base game?

I'm not sure which release actually jumped the shark, but, like Commands & Colors, this seems not so much jumping the shark as milking the fanbase...
6 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
14. Board Game: Labyrinth: The War on Terror, 2001 – ? [Average Rating:7.59 Overall Rank:295]
Antonio B-D
Luxembourg
Luxembourg
Luxembourg
flag msg tools
badge
Avatar
mbmbmbmbmb
When this game came out it was said to provide a sandbox for simulation. When new developments appeared they said that they could be covered by the game in its abstractions. Actually the name includes a "?" in it to explain that it has no time limit.

Ok. But now a new expansion its on the works that probably jumps the shark. If you are simulating specific events that were abstractly included in the game you are jumping the shark (like the named ships in IJN), otherwise you are correcting a game that soon departed from reality.
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
15. Board Game: Empire of the Sun [Average Rating:7.97 Overall Rank:747]
Antonio B-D
Luxembourg
Luxembourg
Luxembourg
flag msg tools
badge
Avatar
mbmbmbmbmb
I have not played this game, but every single C3i that I have (gross exageration) includes a new variant for the game with new counters. Really? Does it really needs to be revisited every 3 months?
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
16. Board Game: Unentschieden [Average Rating:6.87 Unranked] [Average Rating:6.87 Unranked]
dave bcs
United States
College Station
Texas
flag msg tools
Avatar
mbmbmbmbmb
Drang Nast Osten! wasn't big enough? This expansion came with yet more counters and made the map even bigger. Who had room to set this monster up? The game even suggests that these games form part of a "Europa" series. Has anyone attempted to set up and play all the Europa maps together?
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
17. Board Game: War in the Pacific Extension Kit [Average Rating:7.64 Unranked] [Average Rating:7.64 Unranked]
Rory McAllister
Ireland
Derry
flag msg tools
badge
mbmbmbmbmb
Because, by golly, 9000+ counters and enough maps to make National Geographic jealous just isn't enough! The fact that the designer bailed on his own game design and left the rest of us to figure it out on our own makes this "shark-jumping event" complete! laugh
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.