New Proposed Game Category: "Fine Art" / "The Arts" - Add Suggestions Here
- Tim Johnson(axarca)United States
New category proposal: Fine Art.
A Geekmail sent to one of the Admins received the reply that they "agree that such a category [Fine Art] is possibly/probably warranted. If you want to gather a list of at least 50 games that fit the category and send them to me in a GeekMail (preferably with a gameid= link or another direct link) I will add the category and apply it to the relevant games."
In his OP in the BGG Suggestions forum, user Joel L proposed this definition for Fine Art (from Wikipedia):Quote:A visual art considered to have been created primarily for aesthetic and intellectual purposes and judged for its beauty and meaningfulness, specifically, painting, sculpture, drawing, watercolor, graphics, and architecture.
Therefore, we would like to ask BGGeeks to feel free to add to this list those games which they think might reasonably be categorized as "Fine Art" according to the above definition--including a short description of why the game might qualify for inclusion. At some point, we would like to submit this list to the Admins in hope of creating this new Category.
The aim of this proposed categorization is related to Theme, so it should include those games matching your first statement: "a game about [paintings, sculptures, etc] things that are fine art."
Your second description puts me in mind of games such as Paradice Art, and perhaps any number of abstract strategy games (Cathedral, Quarto, and many of the games on geeklists such as Colorful & Beautiful Abstracts). While these games may have aesthetic appeal, their game-play does not necessarily carry a "Fine Art" theme.
Exclusions: Games like those in the Dixit family should probably be excluded. While those games obviously feature great art in their components, the games themselves aren't about art.
Also excluded would be any game which--although it may feature high quality art on its components (cards, board, meeple, etc.)--fails to have any of the qualifying "Fine Art" elements as its theme.
In this forum, we are attempting to create a working definition of a category which fails yet to exist on the Geek. Additionally, we are evaluating potential candidate games in terms of whether or not they qualify for inclusion in that definition. The end result of this categorization must be the (potential) creation of a category that helps game players identify and choose games of a certain theme which they might like to play or purchase.
Our interest is to define this category mainly in terms of how it is related to gaming; however, the discussion of "what constitutes art" has been undertaken many times and there are many good cues which might be gleaned from those previous discussions.
From my own experience and training in "art" and from previous discussions in which I have participated, there is certainly disagreement about what exactly might constitute art, but there is usually a consensus about which disciplines are right and reasonable to expect to be included in such education or discussion.
So far, we have been discussing the term “fine art,” which, for the sake of this discussion, has been defined as:
"[any] visual art considered to have been created primarily for aesthetic and intellectual purposes and judged for its beauty and meaningfulness, specifically, painting, sculpture, drawing, watercolor, graphics, and architecture."
It should also be noted, however, that historically, “the five main fine arts were painting, sculpture, architecture, music, and poetry, with performing arts including theater and dance. Today, the fine arts commonly include additional forms, such as film, photography, conceptual art, and printmaking. However, in some institutes of learning or in museums, fine art and frequently the term fine arts (pl.) as well, are associated exclusively with visual art forms.” (http://en.wikipedia.org/wiki/Fine_art)
There has necessarily been ensuing discussion about whether or not we have achieved a workable definition. However, rather than wrangling over the finer nuances of what art disciplines should actually be included under the definition of “Fine Art,” perhaps we should change the title and definition of the proposed category to “The Arts,” rather than “Fine Art.”
According to Wikipedia:
”The arts represent an outlet of expression, that is usually influenced by culture and which in turn helps to change culture. As such, the arts are a physical manifestation of the internal creative impulse. Major constituents of the arts include literature – including poetry, novels and short stories, and epics; performing arts – among them music, dance, and theatre; culinary arts such as baking, chocolatiering, and winemaking; media arts like photography and cinematography, and visual arts – including drawing, painting, and sculpting. Some art forms combine a visual element with performance (e.g. film) and the written word (e.g. comics).
This definition of “The Arts” would include many/most/all of the games that have so far been proposed. The main sticking point that many of us seem to be coming up against is how to thematically differentiate between games which apparently share an arts-related theme (i.e., architecture, music, painting, etc.), but which differ in terms of their approach to that theme. We might ask ourselves: "Does the game address the form and function of the discipline (e.g., architecture: construction, stacking cubes to make a certain structure or shape); or does the game address the creative process of the discipline (e.g., painting: facts-based game about historical art pieces in the Museum of Modern Art)."
I think that this second approach—the creative process—is the one that we are trying to capture with this proposed new Category.
- [+] Dice rolls