Features of a good game
Fabiano Mello
Brazil
Campinas
São Paulo
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I'm thinking about this question for quite some time, and it is not easy to arrive at a definitive answer.

Some games that are highly ranked in the Geek are not appreciated by many people (Power Grid, to name one). So, why they are highly ranked?

I created this list to hear what you think about it. What are the features of a good game?

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1. Board Game: The Hobbit: An Unexpected Journey [Average Rating:6.32 Overall Rank:4406] [Average Rating:6.32 Unranked]
Fabiano Mello
Brazil
Campinas
São Paulo
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For me, a good game is one that players enjoy even when they lose. This is proof that the game is fun from start to finish. In these games, it's not the destination that matters, but the journey itself
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2. Board Game: Art Attack! [Average Rating:6.50 Unranked]
Mauricio Montoya
Colombia
Medellín
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The pretty pictures!

No matter if it's an abstract or a highly thematic Ameritrash, there's gotta be something nice to look at. Be it the artwork, the graphic design, the little pieces, the choice in art style, there needs to be something that catches the eye and drives people to try a game instead of just glancing over and ignoring it, it also keeps your imagination working and your attention busy for whatever amount of time it takes to run it.

Sure, there are cases of amazing games buried under a pile of horrendous art, but without the pretty stuff to move our pieces on, we might just as well be playing with bone pieces over sand lines.
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3. Board Game: Tzolk'in: The Mayan Calendar [Average Rating:7.93 Overall Rank:37]
Sam Carroll
United States
Urbana
Illinois
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A long learning curve.

Some games you play once to learn the rules, and then you're immediately able to compete with much more experienced players. In other words, there isn't much difference between an expert and a relative beginner. I don't care for those games! I want to be still refining my play after 50 or 100 games.
 
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