Dexterity Games Using Standard Components
Matthew Gravelyn
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A list of dexterity games that use only standard components and no custom or complex plastic pieces. Standard components are, for the purpose of this list:

* Cards
* Meeples
* Tokens or Coins
* Game Boards
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1. Board Game: Ten Pen [Average Rating:6.77 Unranked]
Matthew Gravelyn
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Uses only cards. I like that the movement action is limited by the table edge.
 
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2. Board Game: FlowerFall [Average Rating:6.05 Overall Rank:3843]
Matthew Gravelyn
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Uses only cards. Limits movement to "eye level" which is easy, but not consistent among players.
 
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3. Board Game: Rhino Hero [Average Rating:7.01 Overall Rank:610] [Average Rating:7.01 Unranked]
Matthew Gravelyn
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Cards aren't quite standard (they're bent) but it's close. Also has a little rhino meeple. Not super dexterous, as the walls are bent and not like making a classic card building. Rhino must be played to certain spots, which suggests they're not going to make you lose the game that way. Haven't played, but interested to!
 
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4. Board Game: Maximum Throwdown [Average Rating:5.60 Overall Rank:11145] [Average Rating:5.60 Unranked]
Matthew Gravelyn
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Throwing cards, adds in actions and turn scoring, which makes it a little more strategic than others.
 
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5. Board Game: Ascending Empires [Average Rating:7.20 Overall Rank:768]
Matthew Gravelyn
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Includes a dexterity mechanic (flicking tokens to move) but has a larger game around it (kind of worker placement, turn choices, etc.).
 
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6. Board Game: Dungeon Fighter [Average Rating:6.87 Overall Rank:772]
Matthew Gravelyn
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Mostly dungeon-crawling board game, but the method of rolling the die and "hitting" the monsters involve some dexterity.
 
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7. Board Game: Cube Quest [Average Rating:6.86 Overall Rank:1290]
Matthew Gravelyn
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"Bowling" with cubes, special abilities, trying to knock other cubes off the board.
 
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8. Board Game: Catacombs [Average Rating:7.14 Overall Rank:683]
Matthew Gravelyn
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Flicking tokens.
 
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