GeekList: Games Played at Epsom Games Club 28.05.15
Gordon Watson
United Kingdom
Banstead
Surrey - United Kingdom
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ASL - other tactical wargames call it Sir.
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Beneath this mask there is an idea.....and ideas are bulletproof.
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Twas the night before Expo and all through the house.......Andrew 007, Andrew B2, T101 James, Yet Another James**, Gordon, Paul, Ali, Mark, Roy, Nameless Steve, Garteh, Jon and Still More*** James - played some games



** Suggestions on a postcard please.
*** Even more suggestions please
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1. Board Game: Tzolk'in: The Mayan Calendar [Average Rating:7.93 Overall Rank:37]
Gordon Watson
United Kingdom
Banstead
Surrey - United Kingdom
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ASL - other tactical wargames call it Sir.
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Played by: Gordon, Paul, Ali and Mark

I'm not a big fan of worker placement but for whatever reason I like this one - it must be the gears.

You really need to play this strategically to have any chance of a win so my 'wander-in-off-the-street-tactically-opportunistic-bit-of-this-bit-of-that' approach was probably always doomed to fail. Ali set off well, considering it was his first play and Paul and Mark looked to be setting up useful engines for resource generation in the latter part of the game whilst I placed a couple of skulls ascended a couple of temples and generally just bimbled about.

Paul's strategy unravelled when Mark beat him to the Monument he wanted and although I scored my late-target monument my temple ascending stalled which reduced my points. Monumentless Ali managed to hold onto second despite Mark roaring past with 33 of his 57 points scored off one monument.

Mark 57
Ali 55
Gordon 50
Paul 40


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2. Board Game: Evolution [Average Rating:7.24 Overall Rank:335]
Gordon Watson
United Kingdom
Banstead
Surrey - United Kingdom
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Played by: Paul, Gordon and Mark

An enjoyable romp in about an hour through evolution aided by intelligent design (well Paul myself and Mark at least).

Paul went off into an early lead when he managed to establish a third species. Mark was then out-carnivored by Paul with my peaceful species hiding in the trees and behind hard shells. With Paul getting more species down and my attempt to get a 3rd species coinciding with a severe food shortage the game was never in doubt. I tried a final turn evolution to carnivore which did successfully eliminate Paul's original species but the damage had already been done.

Paul 77
Gordon 57 (?)
Mark 43 (?)
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3. Board Game: Art Dealer [Average Rating:0.00 Unranked]
Andrew Bond
United Kingdom
Banstead
Surrey
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4. Board Game: Mage Wars Arena [Average Rating:7.73 Overall Rank:146] [Average Rating:7.73 Unranked]
Steve Jones
United Kingdom
Surbiton
Surrey
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We'd played five games before this match-up, with the score 3-2 in Roy's favour. I took my veteran Beastmaster against Roy's untested Warlord.

'You'll probably win this one,' I said, quietly confident that I'd tear his mage apart.

'I doubt it,' Roy lied, right back at me. 'I don't even have a plan.'

Neither of us managed eye contact.

To the game, then. Both mages started by building spawn points in their respective corners. My Beastmaster summoned a huge coterie of foxes and bobcats, but while their numbers might have been great, they turned out to be as fragile as frogspawn. Roy erected a watchtower, installed a dwarf sniper and began picking them off.

Next the big guns came out. My Beastmaster summoned a grizzly bear, a highland stag and some kind of spike-wearing attack dog that looked like it had been enjoying an Iron Maiden concert. He teleported Roy's mage into the centre of this rabble and stood back to watch the fireworks. Unfortunately the dice rolls were unremittingly hideous and the pyrotechnics went off with a damp sizzle.

Roy's Warlord responded with a couple of iron golems, and a handful of goblin slingers who began to pelt the unarmoured Beastmaster with stones. The heavy-metal attack dog destroyed a golem and swallowed as many greenskins as it could, but it was all in vain. My mage fell dead in the centre of the arena, killed by a goblin armed with a pebble and a bit of cloth.

4-2. Sigh.
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