SPIEL 2016 Preview
W. Eric Martin
United States
Apex
North Carolina
flag msg tools
admin
designer
badge
Avatar
Recommend
1677 
 Thumb up
144
 tip
 Hide
SPIEL, held in the town of Essen each October, is one of Germany's two major game conventions, the other being the International Toy Fair in Nürnberg each February. While Spielwarenmesse is a business-only trade show, SPIEL is open to the public, drawing roughly 150,000 people over four days. Hundreds of new games will be introduced at SPIEL 2016, which takes place October 13-16. This preview covers games that publishers plan to release at SPIEL or in the months leading up to it; listings for some smaller publishers show all titles released since SPIEL 2015.

Details about the SPIEL 2016 Preview:

-----• This Preview is organized alphabetically by publisher, with games ordered alphabetically under a publisher's heading. In most cases, if a game appears in multiple versions, typically due to it being released in multiple languages, each version will appear under its own publisher.

-----• If you subscribe to this Preview, you'll receive update notices whenever an item is added or edited.

-----• If you don't care to read about a game and are logged in, click the red X to hide the game listing for both now and future visits. Choose "Personal" for the reason when doing so. You cannot hide a publisher due to this Preview's special set-up.

-----Please refrain from posting "Which booth?", "What's the price?" type of comments since they trigger subscription notices. Publisher booth numbers, preorder information, game designer and artist signings, and more will be added as that info comes available.

Note that this information has been cobbled together from dozens, nay, hundreds of sources, so inaccuracies may have crept in despite my best efforts. I will update game pages as I receive additional information, and your fellow BGG users will undoubtedly do the same, thereby keeping this Preview as up-to-date as the BGG database itself.

If you're a designer or publisher with information to share – or if you have details about an upcoming SPIEL 2016 release – please send me email (wericmartin @ gmail.com). I'll respond as best as I can given the tidal wave of data flowing through the game world in anticipation of the most exciting game convention in the world: SPIEL!
Your Tags: Add tags
Popular Tags: Essen-2016 [+] Essen16 [+] Essen2016 [+] SPIEL16 [+] [View All]
  • [+] Dice rolls
[1]  Prev «  1 , 2 , 3 , 4 , 5  Next »  [32]  |  
Board Game Publisher: Alderac Entertainment Group
• Booth 3-K107
51. Board Game: Dice City: By Royal Decree [Average Rating:7.36 Unranked] [Average Rating:7.36 Unranked]
Designed by:
Published by:
Number of players: 1 − 4
Playing time: 45 minutes
Suggested ages: 14 and up
Categories:
Mechanics:
Expands:
Language:
English
Description:

Description from the publisher:

The Queen is taking a personal interest in the development of your cities. The type of locations you construct, where you build them, and even your capacity to gather resources or build armies may all come under her scrutiny. Trade is also high on the royal priorities. Winning the prize, and becoming the next great capital just got more interesting, exciting, and challenging!

Dice City: By Royal Decree comes with a new and separate trade board, extra dice for that board, and new strategies with Queen's Plans cards. New locations require you to be very specific about when you use them. Victory is in your grasp if you can just roll, build, and win!

Other Information: • Price €25
45 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
52. Board Game: Doomtown: Reloaded – Blood Moon Rising [Average Rating:8.02 Unranked] [Average Rating:8.02 Unranked]
Designed by:
Published by:
Categories:
Mechanics:
Expands:
Language:
English
Description:

Description from the publisher:

Following the epic battle against the Fourth Ring, the town of Gamorra is recovering from Hawley's plague as well as Pasteur's cure. Believing the danger over, Sheriff Grothe leaves town on a mission, allowing a new menace to fill the vacuum, the new leader of the Sloane Gang.

Doomtown: Reloaded is a fast‑paced expandable card game set in the Deadlands universe of gun slingin', spell slingin' and mudslingin'! Use poker hands and card pulls for everything from gunfights to summoning abominations.

With 34 new cards, and four copies of each, along with six new outfit cards, Pine Box expansions give you new ways to customize your Doomtown decks. Whether you're looking to be shootin', spell castin' or just trying to show that you have more money and influence than the next person, Doomtown: Blood Moon Rising expands your options for takin' over Gomorra!

Other Information: • Price €15
13 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
53. Board Game: Eight Epics [Average Rating:5.95 Overall Rank:6584]
Designed by:
Published by:
Number of players: 1 − 8
Playing time: 15 − 60 minutes
Suggested ages: 10 and up
Categories:
Mechanics:
Language:
English
Description:

Eight Epics is a cooperative dice game in which the heroic players must overcome unprecedented crises through the powers available to them and the ability to roll dice. A hero's capacity for heroics is finite, however, so you need to prevent the disaster before you run out of life.

Other Information: • Price €15
41 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
54. Board Game: Fantahzee: Hordes & Heroes [Average Rating:6.29 Overall Rank:5938]
Designed by:
Published by:
Number of players: 2 − 5
Playing time: 30 − 40 minutes
Suggested ages: 14 and up
Categories:
Mechanics:
Language:
English
Description:

Description from the publisher:

Gather up a team of heroes in Fantahzee: Hordes & Heroes to defend the town, roll the combinations to activate their awesome abilities, and fight your way through the monsters to the bosses. Defeat three of the five bosses, then tally up your trophies from the day. Collect the most VP to win!

"Mages, warriors, dwarves, and their fantastical contraptions, all call Devil's Burden home. But in a town with that name, you know trouble can't be far away, and today things just got serious! Hordes of monsters have attacked. The Town needs leaders to bring its heroes together to defeat the dread generals and their armies.
Play your cards right, and roll with the luck of the dice, and you may be hailed as the savior of the town in this game of cards and combinations for 2-5 players brought to life throughthe art of J Hause."

Other Information: • Price €30

14 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
55. Board Game: Love Letter Premium [Average Rating:7.53 Overall Rank:484]
Designed by:
Published by:
Number of players: 2 − 8
Playing time: 20 − 30 minutes
Suggested ages: 8 and up
Categories:
Mechanics:
Language:
English
Description:

Love Letter Premium takes the familiar Love Letter game and enhances it in two different ways. First, the cards are supersized and much thicker than normal, the hearts that players claim are large and wooden, and the hard-sided box has a magnetic closure.

Second, the game now plays with up to eight players thanks to the inclusion of an additional set of cards, such as the Assassin (0) which eliminates an opponent if that opponent forces you to reveal it and the Sycophant (4) who must be the target of a played card until it's covered on the next turn. The rules for Love Letter Premium dictate which cards to use depending on the player count.

Other Information: • Price €25

57 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
56. Board Game: Mystic Vale: Vale of Magic [Average Rating:7.63 Unranked] [Average Rating:7.63 Unranked]
Designed by:
Published by:
Number of players: 2 − 4
Playing time: 45 − 60 minutes
Suggested ages: 14 and up
Categories:
Mechanics:
Expands:
Language:
English
Description:

Mystic Vale: Vale of Magic introduces 54 new advancement cards and 18 vale cards to the Mystic Vale base game, expanding player’s options and opening up new crafting combinations. This expansion is designed to be mixed straight into the base game, introduces effects that trigger "when bought" on some of the vale cards, and has a slight emphasis on Guardian power on the card advancements.

Other Information: • Price €25
57 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
57. Board Game: Siege [Average Rating:5.39 Overall Rank:15343]
Designed by:
Published by:
Number of players: 2 − 6
Playing time: 5 − 15 minutes
Categories:
Mechanics:
Language:
English
Description:

Siege is a quick game of strategy and deduction for 2-6 players in which you must use brains and brawn to survive.

As a would-be King, you control a castle of brave warriors and crafty subjects. To win, you must move your forces wisely, deduce your opponent's plans, and strike when the opportunity presents.
Lose your King and your opportunity to rule dissolves. Defeat your foes and your place in history will be remembered forever.

Other Information: • Price €20
14 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
58. Board Game: Treasure Lair [Average Rating:6.86 Overall Rank:5713]
Designed by:
Published by:
Number of players: 2 − 4
Playing time: 30 minutes
Suggested ages: 14 and up
Categories:
Mechanics:
Language:
English
Description:

Description from the publisher:

Lairs with vast treasure await heroes who have the endurance to travel through treacherous locations, are clever enough to overcome encounters with dangerous charlatans, and are brave enough to defeat the fearsome monsters that lurk within.

In Treasure Lair, you must form a party of heroes in order to face the many challenges during your quest — but choose wisely, for each quest requires different skills and abilities. Brute strength may be enough to smash your way into the treasure lair, but stealth and wilderness lore may be vital to your quest for the greatest treasure. Win the most treasure and lead your heroes to victory!

Other Information: • Price €20
16 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
Board Game Publisher: alea
• Booth 3-H110
59. Board Game: Las Vegas: The Card Game [Average Rating:6.26 Overall Rank:6330]
Designed by:
Published by:
Number of players: 2 − 5
Playing time: 15 − 30 minutes
Suggested ages: 8 and up
Categories:
Mechanics:
Language:
English
French
German
Description:

Gambling continues in the glamorous world of Las Vegas, but now with cards instead of dice — and while you might now be somewhat better able to estimate your possibilities of success, many surprises are inevitable in Las Vegas: The Card Game.

Additional Comment

This game is #3 in the Alea very small box series. It includes an expansion for the Alea medium box series game Las Vegas.

Other Information: • MSRP €13
31 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
Board Game Publisher: AMIGO
• Booth 3-H103
60. Board Game: Bohnanza: Das Duell [Average Rating:7.02 Overall Rank:1916]
Designed by:
Published by:
Number of players: 2
Playing time: 45 minutes
Suggested ages: 12 and up
Categories:
Mechanics:
Language:
German
Description:

Bohnanza – Das Duell: Give as good as you get!

What was that thing about the gift horse? In this two-player variant of Bohnanza, both bean farmers give each other gifts of beans they can‘t use themselves – to make life harder for their opponent, if possible. Trying to fulfill their secret “bo(h)nus” requirements, they both need to keep a vigilant eye on the other player’s bean fields. Give as good as you get in Bohnanza – Das Duell, there can be only one winner!

How to play Bohnanza – Das Duell:
Both duelists have bean field mats in front of themselves to plant their beans on. Between them, there is a row of eight gift cards. Each player holds five hand cards and three “bo(h)nus cards” with secret objectives. Playing the bean duel, you have the option of planting more than one type of bean in the same field, but when you plant a different bean than the one you’ve planted before, it has to have the next highest number than the one before. When harvesting your beans, it’s the beanometer of the last card you’ve planted that counts.
At the start of each turn, the active player plants two beans from their hand and turns over bean cards as usual. Instead of trading, however, they offer their opponent one bean as a gift by pushing this bean type’s gift card in their direction. The other player can accept the gift or decline it, but if they don’t take it, they have to offer a gift in return. You are allowed to bluff, but it may cost you if your bluff is called! Important: Only the first player to accept a gift actually receives the bean card in question. After this exchange, plant all beans you have received and turned over, then draw new cards.
“Bo(h)nus” cards can be fulfilled at any time when the required combination of beans printed on the card can be found in any bean field. Fulfilling an objective earns you bean dollars and the brand new bean cents. When the draw pile is used up, the player with the most bean dollars wins the game.

Bohnanza – Das Duell is a variant of the popular bean trading game Bohnanza designed exclusively for two players. The gifting rules and “bo(h)nus” cards facilitate interaction between the two players and give fans something new to try out.

(source: press information from AMIGO)

Other Information: • MSRP €10

83 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
61. Board Game: Bohnedikt (2016 Edition) [Average Rating:7.03 Unranked] [Average Rating:7.03 Unranked]
Designed by:
Published by:
Number of players: 3 − 5
Playing time: 45 − 60 minutes
Suggested ages: 12 and up
Categories:
Mechanics:
Expands:
Language:
German
Description:

With Bohnedikt, an expansion for Bohnanza first released in 2009 by Lookout Games, players now have two specialized fields in which to plant their beans: The Monastery Garden and "Gottesacker" (or "God's Acre", a colloquial name for a graveyard).

The name "Bohnedikt" is derived from Pope Benedikt, and this expansion introduces Bohn-edict cards that can be planted solely in the Monastery Garden. This expansion also has "victim" cards that depict two types of beans. Shuffle the Bohn-edict cards with the regular Bohnanza cards, then deal everyone starting hands. Players then each take one victim card and place it at the back of their hand.

Gameplay changes as follows: Bohn-edict cards serve as a joker and can be played onto either of your bean fields, but they have no beanometer, so if you must harvest a field with a Bohn-edict on top, you earn no gold! If a Bohn-edict is flipped during the trading phase, then the rule on the card comes into effect, changing the trading phase solely for that turn.

If you have the two bean cards in hand — or in the hand and in trade — that match your victim card, you can discard the victim card and plant both of those beans in your graveyard. You can plant cards in the graveyard only if they match the top card on your graveyard, and when you harvest, you use the beanometer of the graveyard's top card and convert the most recently played cards into coins.

The AMIGO version of Bohnedikt features more victim cards than in the Lookout Games version.

Other Information: • MSRP €8

25 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
62. Board Game: Brain Storm [Average Rating:5.71 Overall Rank:13721]
Designed by:
Published by:
Number of players: 2 − 10
Playing time: 15 minutes
Suggested ages: 12 and up
Categories:
Mechanics:
Language:
German
Description:

Are you ready to think fast? You'll need to do so in Eye Sea — probably in unexpected ways.

At the start of play, nine of 120 cards are placed face up on the table. Whoever can first give a word or phrase that combines two of the cards — say, "Sun King" when a sun and a crown are visible — claims those two cards, then replaces them from the deck. When the deck runs out, whoever has collected the most cards wins!

Other Information: • MSRP €10
23 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
63. Board Game: Expedition: Abenteurer, Entdecker, Mythen [Average Rating:6.84 Overall Rank:1871]
Designed by:
Published by:
Number of players: 2 − 6
Playing time: 90 minutes
Suggested ages: 10 and up
Categories:
Mechanics:
Language:
German
Description:

Based on his earlier effort, Wildlife Adventure, Expedition is a game about moving three commonly held expeditions around the world in search of various archaeological sites. The board is a map of the world with many different branching paths, and players advance the expeditions by placing plastic arrows. When an expedition arrives at a location that matches one of your cards, you score that card. The first player to score all of his cards ends the game, and the highest total score takes the day.

Reimplements

Reimplemented as

Other Information: • MSRP €20
46 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
64. Board Game: Freaky [Average Rating:5.65 Overall Rank:14547]
Designed by:
Published by:
Number of players: 2 − 5
Playing time: 15 minutes
Suggested ages: 8 and up
Categories:
Mechanics:
Language:
German
Description:

In Freaky, you want to grab all the cards that you can, but to grab them, you need to play the right cards!

Each card in Freaky features three characteristics: number, number color, and background color. Each player starts with three cards in hand, and three cards are placed face up on the table.

On a turn, a player plays 1-3 cards onto the table, and each card played must match at least one characteristic of the card on which it is being played. If a pile now has at least four cards in a row with a matching characteristic, e.g., four yellow number circles, that player claims all of the cards in that pile. A player refills their hand to three cards at the end of their turn.

When the deck runs out, the game ends and whoever has collected the most cards wins!

Other Information: • MSRP €8
18 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
65. Board Game: ICECOOL [Average Rating:6.87 Overall Rank:804] [Average Rating:6.87 Unranked]
Designed by:
Published by:
Number of players: 2 − 4
Playing time: 30 minutes
Suggested ages: 6 and up
Categories:
Mechanics:
Language:
German
Description:

The lunch break is almost there and all of the young penguins would finally get the fish they’ve been craving. However, some rascals think they are quick enough to snatch some of the fish before the lunch break starts, but they have forgotten one thing – the Hall Monitor! Each school day one of the penguins is designated to watch over the school, and this is his moment to shine – for each rascal penguin he catches he would get additional fish!

A fun run takes place – the rascals are running everywhere and trying to snatch some fish on their way, but the Hall Monitor is trying to catch each and one of them to have some order in the school. Who will be more successful?

ICECOOL is a flicking game in which each round one of the players takes the role of the Hall Monitor (also called "the Catcher") – his aim will be to catch each other penguin and get points for that. The others (also known as "Runners") will try to run through several doors, thus gaining fish (that give them points) on their way. When either the Hall Monitor has caught each other penguin once or any of the others has gone through all 3 doors that have fish on them, the round is over. Each player will take the role of the Hall Monitor once and at the end of the game the winner will be the one with the most points on their fish cards.

The penguins can be flicked in a straight line, make curves and even jump over the walls! Each player will have to use the best of their skills in order to get the most points in this fun and exciting game. It's not just cool, it's ICECOOL!

Other Information: • MSRP €30; note that the game will be available in English through originating publisher Brain Games.
145 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
66. Board Game: Mino & Tauri [Average Rating:6.61 Overall Rank:6916]
Designed by:
Published by:
Number of players: 2 − 4
Playing time: 15 minutes
Suggested ages: 6 and up
Categories:
Mechanics:
Language:
German
Description:

Mino & Tauri are aliens who have crashed on Earth and need to recover twelve items from the cornfield for their spaceship so that they can head home. Time to lend them a hand!

The game is set up with one of four magnetic game boards being placed vertically between the two active players. (With more than two players, you play in turns based on colored team cards.) The Mino and Tauri characters are placed on opposite sides of the game board, and players take turns leading them through the cornfield, trying not to step out of bounds along the way. Can you collect all twelve items before the sandtimer runs out?

Other Information: • MSRP €30

50 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
67. Board Game: Naova [Average Rating:5.11 Overall Rank:15431]
Designed by:
Published by:
Number of players: 2 − 6
Playing time: 20 minutes
Suggested ages: 10 and up
Categories:
Mechanics:
Language:
German
Description:

Players in Naova use their cards to fight one another, but the challenge comes in knowing what to play when.

Each round, each player starts with a hand of six cards with values 0-4; some of the cards have special powers that take effect if the card is played during the proper phase in the round.

To start the round, each player simultaneously reveals one card of their choice. If only a single player has the highest card, then that player collects all of the cards played; if not, then all tied players reveal two cards of their choice from their hand. Once again, a clear winner collects of the cards that have been played, while tied players play their final three cards to see who wins the whole shebang.

The game ends when the deck runs out. Each card collected is worth one point, while the Naova card is worth 10 extra points. Whoever has the most points wins!

Other Information: • MSRP €8

14 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
68. Board Game: Privacy Numbers [Average Rating:7.33 Unranked]
Designed by:
Published by:
Number of players: 5 − 12
Playing time: 45 minutes
Suggested ages: 16 and up
Categories:
Mechanics:
Language:
German
Description:

Everyone hides secrets, even from their friends, but in Privacy Numbers you get to discover some of those hidden secrets — you just might not know to whom that secret belongs!

In the game, players are presented with a question that has a numerical answer, e.g., how many hours each day do you surf the internet? Everyone secretly writes their answer on an "I" token, then each player guesses what the sum of all these answers are with their "We" token. Whoever is closest to this sum advances three spaces on the scoring track, while the second- and third-closest answerers advance two and one spaces.

Whoever first reaches the scoring line on the game board wins!

Other Information: • MSRP €35
16 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
69. Board Game: Schwupps [Average Rating:5.82 Overall Rank:12871]
Designed by:
Published by:
Number of players: 2 − 5
Playing time: 20 minutes
Suggested ages: 8 and up
Categories:
Mechanics:
Language:
German
Description:

In Schwupps, you want to rid yourself of cards before anyone else, but sometimes you might find it difficult to dump cards from your hand — even with four discard piles in play!

Each player in Schwupps starts with a deck of face-down cards and four cards in hand. Four discard piles are started on the table with a card in each pile, and next to each pile is a rule dictating which card(s) may be discarded on this pile, e.g., cards of the same color or cards exactly two higher than the current top card of the discard pile.

If possible, a player can lay down all four cards in hand, and what can hopefully help you (and pain others) are trouble cards that move the rule cards in play and introduce a new rule at the same time.

Whoever first rids themselves of cards wins!

Other Information: • MSRP €10

14 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
70. Board Game: X nimmt! [Average Rating:6.80 Overall Rank:2989]
Designed by:
Published by:
Number of players: 2 − 4
Playing time: 25 minutes
Suggested ages: 8 and up
Categories:
Mechanics:
Language:
German
Description:

It's time to run from the bulls once again in X nimmt!

This card game starts with the same premise as the well-known 6 nimmt!: Each turn, players all simultaneously reveal one card from their hand, then these cards are placed into existing rows one at a time, starting with the lowest-valued card. If a row is full, then whoever played that final card takes all of the cards already in the row, scoring negative points for all of the bullheads on those cards.

X nimmt! changes these rules a few ways. Each player starts with eight cards in hand and a personal X row. Played cards will be placed into three rows, with those rows being able to hold three, four or five cards. Whenever someone takes cards from a row, those cards go into the player's hand, then the player must play one card into their personal X row.

All cards in this X row must also be played in ascending order! If you can't do this, then you place all of those X cards aside in order to start a new X row, with the value of those set-aside cards now being doubled.

A round ends after someone plays the final card in their hand, and whoever has the fewest negative points after two rounds wins.

This game was called Take A Number when included in the two game set Take 5 & Take A Number.

Other Information: • MSRP €8

84 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
Board Game Publisher: apauling games
• Booth 6-E114
71. Board Game: Nothing To Declare [Average Rating:5.41 Overall Rank:15659]
Designed by:
Published by:
Number of players: 2 − 6
Suggested ages: 8 and up
Categories:
Mechanics:
Language:
English
Description:

That feeling when you manage to smuggle that stuffed armadillo wearing a cowboy hat in your baggage past customs to take home and show off to your cousin Danny...

In Nothing To Declare, players take on the role of holiday makers returning home, trying to smuggle the weirdest items through customs to impress their family. The game is played across five rounds, with each round representing a different connecting flight. For each flight, the player poses as a stereotypical passenger in order to try to disguise themselves and get the weirdest items through.

Nothing To Declare is a light family game that balances luck and strategy. Remember where are the high value items hiding, and plan to play the right passenger card at the right time to maximum effect. Whatever you do, don't reveal an inspection card!

Other Information: • Available for demo games at SPIEL 2016 ahead of a Kickstarter funding campaign in Q4 2016.
12 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
Board Game Publisher: Aporta Games
• Booth 1-D109
72. Board Game: Avenue [Average Rating:6.95 Overall Rank:1613]
Designed by:
Published by:
Number of players: 1 − 10
Playing time: 15 minutes
Suggested ages: 8 and up
Categories:
Mechanics:
Language:
English
German
Description:

Avenue is a quick and exciting family game that can be played with up to ten players with very little downtime. Players draw a network of roads on their player sheet, trying to connect their farms and castles to grapes. Each round, a card is drawn that shows which type of road the players must draw. Some cards are marked as scoring cards, and when the fourth scoring card is drawn, a new farm is scored. The order in which the farms are scored is revealed one-by-one throughout the game, so players must constantly adapt their strategies.

When a scoring takes place, you score points for every grape that your farm is connected to — but you shouldn't be too greedy because if a farm is not connected to more grapes than your previous farm, you lose points! Scoring many points early will therefore make things difficult later. This keeps the game exciting until the end.

description from the publisher

Other Information: • Price €15, with any two of the new-for-2016 Aporta Games titles for €25, or all three for €35; what's more, if you reserve copies for pick up at SPIEL 2016 through the Aporta Games website, those bundle prices fall to €20 for two games and €30 for all three games.
35 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
73. Board Game: Capital Lux [Average Rating:7.09 Overall Rank:1227]
Designed by:
Published by:
Number of players: 2 − 4
Playing time: 30 minutes
Suggested ages: 10 and up
Categories:
Mechanics:
Language:
English
French
Description:

Description from the publisher:

Will you play citizens into your hometown for points, or contribute them to the capital and benefit from their special abilities? In Capital Lux, you always balance on a razor's edge, so will you take risks? Bluff? Or follow a carefully laid plan? The choice is yours in this clever card game, featuring beautiful art by American painter Kwanchai Moriya.

Each round begins with the players drafting a hand of five or six character cards. On your turn, you must play a card either in front of you (your hometown) or in the middle of the table (the capital). When you play a card into the capital, you benefit from the card's special ability. Each character belongs to one of four professions, and their special abilities are:

  • Merchant: Take 1 gold coin. Gold coins can be used at the end of a round to increase your own limit for one of the four professions.
  • Agent: Draw a secret modifier card and add it (face down) to one of the four professions in the capital. This will affect the limit of the chosen profession at round's end.
  • Scholar: Draw a card from the deck into your hand.
  • Cleric: Move the lowest valued card of any profession from the capital into your hometown

At the end of a round, for each profession, you are not allowed to have a higher total value in your hometown than the current total value in the capital. If you break the limit for one of the professions, you lose all cards of that profession from your hometown. At the end of the third round, all characters remaining in a player's hometown are worth points.

This means that for every card there's a dilemma of whether to add it to your hometown for possible points, or to the capital which not only gives you the benefit from a special ability, but also increases the potential points for all players. Since every player is dealt only five or six cards at the beginning of a round, every card play is crucial...

Other Information: • Price €15, with any two of the new-for-2016 Aporta Games titles for €25, or all three for €35; what's more, if you reserve copies for pick up at SPIEL 2016 through the Aporta Games website, those bundle prices fall to €20 for two games and €30 for all three games.

57 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
74. Board Game: Doodle China [Average Rating:6.54 Overall Rank:9034]
Designed by:
Published by:
Number of players: 1 − 5
Playing time: 20 − 40 minutes
Suggested ages: 8 and up
Categories:
Mechanics:
Language:
Chinese
English
Description:

Doodle China (游画小镇) reimplements Doodle City and includes two playable cities: "Suzhou" and "Shanghai".

  • "Suzhou" plays like Doodle City. Players draft dice that indicate where on their sheets they may draw. Players try to draw a network of canals that connect houses, parks, markets and ships.
  • "Shanghai" uses the same basic mechanisms for dice drafting, but is played on a 6x6 grid and introduces completely new rules for scoring. One new building is the skyscraper. When activated, you either add another floor to the skyscraper, or finalize the building by drawing a road in its space. You then score 1 point per floor multiplied by the number of connected parks. When you score points, all other players must cross out this point value on their sheets, so each value can be scored by only one player throughout the game.

Shanghai also has hotels, with which you score points for the length of the road passing through the hotel (as in Doodle City), but again, each value can be scored by only one player.

There are no "wildcard dice" in Shanghai. Instead, when you choose dice that activate a park, you can draw in any space in that park's row; doing so costs you a tree.

At game's end, players score points for having made a large network of taxis and buses.

Other Information: • Price €15, with any two of the new-for-2016 Aporta Games titles for €25, or all three for €35; what's more, if you reserve copies for pick up at SPIEL 2016 through the Aporta Games website, those bundle prices fall to €20 for two games and €30 for all three games.
42 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
Board Game Publisher: Archona Games
• Booth 7-A102
75. Board Game: Small Star Empires [Average Rating:7.24 Overall Rank:2709]
Designed by:
Published by:
Number of players: 2 − 4
Playing time: 10 − 30 minutes
Suggested ages: 13 and up
Categories:
Mechanics:
Language:
English
French
German
Italian
Show More »
Description:

Small Star Empires is a quick area control game for 2-4 players. In this game, players colonize the galaxy using their ships, which they move on a modular board containing hexagonal spaces (systems). The modular board is made up of seven different double-sided sector tiles, which allows for a different map and different experience each time you play the game.

During a turn, a player must move one of their ships on the board. They can move the ship only in a straight line, as far away as they want, but they cannot go over systems controlled by other players. After moving the ship, the player has to choose whether to place a colony or a trade station in that system. Both of these mark control over the system until the end of the game, but the trade station gives the player bonus points for each adjacent system controlled by their opponents. The game ends when either all of the players have placed their colonies and trade stations on the board or until none of the players' ships can move (because they have become blocked by other players' systems).

After the game ends, points are calculated. Each player gets one point for each planet that they have in their systems. (Systems have 1 to 3 planets on the board.) Players also earn points for Nebulae; the more they have from one color, the more points they earn, with bonus points from other special systems such as the Unexplored System Tiles, which are part of a variant in the game. After calculating the points, the player with the most points wins!

Other Information: • Price €30; you can reserve or preorder copies from Archona Games for pick up at SPIEL 2016.
36 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
[1]  Prev «  1 , 2 , 3 , 4 , 5  Next »  [32]  |  
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
[1]  Prev «  1 , 2 , 3 , 4 , 5  Next »  [32]  |