SPIEL 2016 Preview
W. Eric Martin
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SPIEL, held in the town of Essen each October, is one of Germany's two major game conventions, the other being the International Toy Fair in Nürnberg each February. While Spielwarenmesse is a business-only trade show, SPIEL is open to the public, drawing roughly 150,000 people over four days. Hundreds of new games will be introduced at SPIEL 2016, which takes place October 13-16. This preview covers games that publishers plan to release at SPIEL or in the months leading up to it; listings for some smaller publishers show all titles released since SPIEL 2015.

Details about the SPIEL 2016 Preview:

-----• This Preview is organized alphabetically by publisher, with games ordered alphabetically under a publisher's heading. In most cases, if a game appears in multiple versions, typically due to it being released in multiple languages, each version will appear under its own publisher.

-----• If you subscribe to this Preview, you'll receive update notices whenever an item is added or edited.

-----• If you don't care to read about a game and are logged in, click the red X to hide the game listing for both now and future visits. Choose "Personal" for the reason when doing so. You cannot hide a publisher due to this Preview's special set-up.

-----Please refrain from posting "Which booth?", "What's the price?" type of comments since they trigger subscription notices. Publisher booth numbers, preorder information, game designer and artist signings, and more will be added as that info comes available.

Note that this information has been cobbled together from dozens, nay, hundreds of sources, so inaccuracies may have crept in despite my best efforts. I will update game pages as I receive additional information, and your fellow BGG users will undoubtedly do the same, thereby keeping this Preview as up-to-date as the BGG database itself.

If you're a designer or publisher with information to share – or if you have details about an upcoming SPIEL 2016 release – please send me email (wericmartin @ gmail.com). I'll respond as best as I can given the tidal wave of data flowing through the game world in anticipation of the most exciting game convention in the world: SPIEL!
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Board Game Publisher: Bézier Games
• Booth 1-G139

• In addition to what's listed below, at SPIEL 2016 Bézier Games will have One Night Ultimate Werewolf: Bonus Pack 2, which was first released in late 2015 to Kickstarter backers after that year's SPIEL event.
101. Board Game: America [Average Rating:6.85 Overall Rank:2732]
Designed by:
Published by:
Number of players: 2 − 6
Playing time: 45 minutes
Suggested ages: 13 and up
Categories:
Mechanics:
Language:
English
Description:

• In which year was Close Encounters first in theaters?
• Which state gets the most snow each year?
• How many albums has Madonna sold?

It's likely that you don't know any of these facts, but you might have a rough idea, and that's good enough because America is a party game in which being close counts. And what if you have absolutely no idea what the answer is? Take advantage of your friends who do know. And if you realize that no one (including you) seems to know what the answer is, you can bet against everyone!

In America, each player uses their knowledge of pop culture, food, products, games, sports, and United States history to score more points than their opponents. If your opponents know something that you don't, you can leverage their knowledge to your advantage, scoring more than them with clever play. The cards have full color clues to help you, as well as interesting factoids for every question in the game. With almost one thousand questions covering more than three hundred topics, America will be a favorite for family and friends for a long time!

Other Information: • Available for preorder through Bézier Games in U.S. dollars with a pick-up option at SPIEL 2016.
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102. Board Game: Colony [Average Rating:6.67 Overall Rank:1822]
Designed by:
N2
Published by:
Number of players: 1 − 4
Playing time: 45 − 60 minutes
Suggested ages: 13 and up
Categories:
Mechanics:
Language:
English
Description:

In Colony, each player constructs and upgrades buildings, while managing resources to grow their fledgling colony. In a clever twist, dice are used as resources, with each side/number representing a different resource. Some resources are stable, allowing them to be stored between turns, while others must be used right away. Buildings provide new capabilities, such as increased production, resource manipulation, and additional victory points. Using dice-as-resources facilitates a dynamic, ever-changing resources management mini-game while players work to earn victory points by adding building to their tableau on their way to victory.

Colony includes 28 different building card types, of which only seven are used each game in addition to the fixed buildings that are used each time that you play.

Other Information: • Available for preorder through Bézier Games in U.S. dollars with a pick-up option at SPIEL 2016.

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Board Game Publisher: Big Fun Games (Board Game)
• Booth 7-D102/103
103. Board Game: The Perfumer [Average Rating:6.42 Overall Rank:7702]
Designed by:
Published by:
Number of players: 2 − 5
Playing time: 60 − 90 minutes
Suggested ages: 12 and up
Categories:
Mechanics:
Language:
English
Description:

Sniff to win! The Perfumer is a board game played by your nose, a game of real fragrance thanks to a new board game concept that integrates the "sense of smell" into the game rules. With a special printing technology, real fragrances are "printed" onto cards. Get ready for a brand new gaming experience!

A good perfumer needs to have a keen knowledge of fragrance ingredients and be able to distinguish each of the ingredients by smelling their odors. Drawing on their wide range of knowledge about fragrance, players explore all over the world to collect ingredients, then try to fulfill clients' orders of unique perfumes. The secret recipe passed down by the century-old perfumers is another challenge that awaits players as you must identify the specific ingredients used in the secret formula by smelling.

So let the journey began — smell all the way around the world to earn the most honors, and become the most celebrated perfumer of all!

Other Information: • MSRP €50, discount to €48 for SPIEL 2016, with preorder available for pick up at SPIEL 2016 or shipping to your door.

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Board Game Publisher: Big Potato
• Booth 7-D120
104. Board Game: OK Play [Average Rating:6.62 Overall Rank:5356]
Designed by:
Published by:
Number of players: 2 − 4
Playing time: 5 − 15 minutes
Suggested ages: 8 and up
Categories:
Mechanics:
Language:
English
Description:

With nothing but four stacks of colored tiles, it's no wonder why Cinco Linko — a.k.a. OK Play — is regarded as the world's easiest to understand game. Don't let that fool you though - whilst this game takes minutes to learn, it takes ages to master. The rules are simple: using your stack of tiles, you try to make a line of five before any of your opponents can. Each tile must line up with the flat side of another (no placing corners on corners) and your line of five can go orthogonally or diagonally. If you manage to use all of your tiles and there's still no winner, you can reposition them one at a time. Whether you're from Albania or Zambia, speaking in Urdu or Zulu or playing against a rabbi or a Jedi, OK Play can go anywhere and be played by anyone, with anyone (even if you can't understand a word the other person is saying).

description from the publisher

Other Information: • Price €20
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105. Board Game: Rainbow Rage [Average Rating:6.02 Overall Rank:11878]
Designed by:
Published by:
Number of players: 2 − 8
Playing time: 30 minutes
Suggested ages: 8 and up
Categories:
Mechanics:
Language:
English
Description:

Game description from the publisher:

Red, orange, yellow, green, blue, indigo, violet — the colors of the rainbow. Easy, right?

Better think again because this isn't your average rainbow. Big Potato are excited to present their most tense, all-or-nothing game to date: Rainbow Rage. The rules are simple: flip a rainbow card, spot the difference and race to grab the two colors that have swapped places. Spot a perfect rainbow card (with all the colors in the right order) and shout "Rainbow!" to pick up a color of your choice. Once you've collected every color and built your own perfect rainbow to victory, you're declared the winner. Doesn't sound too stressful? Well watch out, keeping hold of your colors isn't as easy as you might think. Grab the wrong color? Return one to the middle. Grab both wrong colors? Return two to the middle. Over excitedly yell "Rainbow!" at the wrong moment? Return all of your colors to the middle. Strap yourself in and get ready to tame some rainbows!

Other Information: • Price €20
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106. Board Game: Scrawl [Average Rating:7.05 Overall Rank:4116]
Designed by:
Published by:
Number of players: 4 − 8
Playing time: 30 minutes
Suggested ages: 17 and up
Categories:
Mechanics:
Language:
English
Description:

Revealing the terrible artist in all of us, players in Scrawl start off with a loaded phrase, doodle it, then pass it on. By the time your masterpiece of an "OAP Conga Line" passes through your friends' weird minds and wonky pens — and makes it back to you — things will have gone horribly wrong. Points are awarded for the most disastrous doodles and godawful guesses. Most grins wins.

Other Information: • Price €25
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Board Game Publisher: Black Box Adventures
• Booth 6-A125
107. Board Game: Revenge of the Dictators [Average Rating:6.08 Overall Rank:12384]
Designed by:
Published by:
Number of players: 2 − 5
Playing time: 45 − 105 minutes
Suggested ages: 13 and up
Categories:
Mechanics:
Language:
Dutch
English
Description:

Welcome to your favorite holiday destination: Hawaii! Hawaii is a place to relax, drink lots of cocktails, and do nothing all day — except, of course, if you're a dictator. So what are dictators doing during their holidays? The same thing they do every day: Trying to take over the world! And what is a better place to start then that pesky "Ol' Murica"?

Revenge of the Dictators is a way too competitive board game for 2-5 players. For the course of the game (yes, only during the game) each player becomes a vicious self-loving dictator. The ultimate goal of the game is easy: race across the map of North America, confront the President, take over the USA, and by doing so gain absolute control of America's forces and therefore the world! The only thing the dictators have to do to avoid eminent repercussions is disarm some nuclear facilities in order to remove the nuclear threat targeting their home countries. Sounds simple, right? The only thing is that dictators aren't used to working together — and in the end there can be only one Grandmaster Über Dictator of the world!

In more detail, each player receives a dictator passport with a special ability unique to that dictator. The board shows a map of North America and is divided into four "Nuclear Zones"; each zone consists of several states, of which some include a nuclear facility. Every player receives a unique nuclear facility card for each nuclear zone.

The game is divided into turns, and each turn consists of any possible combination of the following three actions: draw a Command card, play a Command card and Travel (maximum of once per turn). Players start in Hawaii and race across the map towards the White House in Washington DC. During the game, players can disarm any number of the nuclear facilities they received by rolling a die. In the end, the players have to confront the President at the White House and convince him to give up control of the U.S. by rolling a die. The chance of success drastically increases with each individually disarmed nuclear facility. Players are able to gain bonuses by disarming nuclear facilities of Nuclear Zone 4 (Canada and Mexico). In the meantime, the U.S. — that is, the game system itself — fights back by increasing the DEFCON level (with various effects) and with the use of random Founding Father cards which are included in the Command deck.

Other Information:
• Price €45 for the base game, €18 for the Revenge of the Dictators: the American Agent aka "Bob" expansion, and €55 for both items as a package. Here's what the expansion adds to the game:

Quote:
With Revenge of the Dictators: The American Agent aka Bob, an additional player can play the role of Bob, an American agent trying to stop the dictators from taking over the world.

The ultimate goal of the American agent is easy: Make it to DEFCON 1 so that the dictators automatically lose. This will make you win the game. To do this, you need to try to spot as many dictators as possible as spotting a dictator gives the American agent certain tactical advantages, e.g., increasing the DEFCON level. The American agent can go undercover, which removes their meeple from the game board so that nobody knows where Bob will move to next.
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Board Game Publisher: Blackrock Games
• Booth 3-O104/O111
108. Board Game: Booo! [Average Rating:6.50 Overall Rank:10304]
Designed by:
Published by:
Number of players: 2 − 6
Playing time: 30 minutes
Suggested ages: 7 and up
Categories:
Mechanics:
Language:
English
French
Description:

You are attending the great ghost apprentice competition in "Blackrock Castle" in northern Scotland. In this tournament, you have to scare as many visitors as possible in order to win the disputed "Ghost Master" title. Who is going to be the fastest ghost?

In Booo!, you want to take the corridors and the secret passages, pass through the walls, and change colors to find the right path and scare Blackrock Castle's visitors before anyone else.

Other Information: • Available for demo games at SPIEL 2016.

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109. Board Game: Eternity [Average Rating:6.64 Overall Rank:4873]
Designed by:
Published by:
Number of players: 3 − 5
Playing time: 20 − 40 minutes
Suggested ages: 10 and up
Categories:
Mechanics:
Language:
English
French
Description:

For all eternity, the Trees of life have rooted the harmony between Sky, Earth and Sea. But the Trees are dying.
The time has come: they must be planted atop the sacred peninsulas.
The cards are in your hands!
Will you be able to achieve harmony by honouring your pledges?

In this strategy card game, you will yourself determine, in the course of the game, the number of tricks (all cards played in a turn and won by a player) that you must win. In addition, your opponents and yourself can alter the trump suit(the family that overrides the others) at any time; but this will cost you, so will you do it?
It is up to you to constantly decide on the best option and to adapt to situations combining uncertainty, tension and risk-taking!

Eternity is an original trick-taking game that revisits the classic card games like Whist or Belote.

Other Information: • MSRP €15, but discounted to €14 if preordered through the Blackrock Games website.

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110. Board Game: Haru Ichiban [Average Rating:6.74 Overall Rank:2358]
Designed by:
Published by:
Number of players: 2
Playing time: 20 minutes
Suggested ages: 8 and up
Categories:
Mechanics: Show More »
Language:
Dutch
English
French
Description:

In Haru Ichiban, or "The Wind of Spring", two apprentice gardeners compete to use this wind to their advantage to create harmonious patterns of their blossoms upon the lilypads.

Each gardener has eight flower buds numbered 1-8, with three of those buds being in hand at the start of a round. Sixteen lilypads are placed in the 5x5 pond, with one of them turned to its dark side.

Each gardener simultaneously chooses a reveals a bud, with the player with the lower number becoming the Little Gardener and the other becoming the Grand Gardener. In order:

  • The Little Gardener places one of his colored blossoms on the dark lilypad.
  • The Grand Gardener places one of his colored blossoms on the lilypad of his choice.
  • The Little Gardener moves one lilypad to an adjacent space, possibly moving other lilypads at the same time.
  • The Grand Gardener flips one unoccupied lilypad to its dark side.
  • Each gardener takes a new bud.

As soon as a gardener creates a specific pattern with blossoms of his color, he scores points: 1 point for a 2x2 square, 2 points for a horizontal or vertical row of four blossoms, 3 points for a diagonal row of four blossoms, and 5 points for a row of five blossoms. If the gardener has fewer than five points, the gardeners reset the board and start a new round with three buds of their eight; if the gardener has five or more points, the game ends and he wins!

Other Information: Haru Ichiban was stuck on a train heading in the wrong direction and missed out on SPIEL 2015, so here it is again.

• MSRP €18
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Board Game Publisher: BLAM !
• Booth 3-O104/O111 in space shared with the publisher's French distributor, Blackrock Games.
111. Board Game: Celestia: A Little Help [Average Rating:7.32 Unranked] [Average Rating:7.32 Unranked]
Designed by:
Published by:
Number of players: 2 − 6
Playing time: 30 minutes
Suggested ages: 8 and up
Categories:
Mechanics:
Expands:
Language:
English
French
Description:

A captain never abandons his ship, but he does sometimes require a helping hand...

Celestia: A Little Help allows passengers to give the captain a hand, but bluffing and dirty tricks will still show their hand as well!

Other Information: • MSRP €8, but discounted to €7 if preordered through the Blackrock Games website.
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112. Board Game: Edenia [Average Rating:6.52 Overall Rank:7563]
Designed by:
Published by:
Number of players: 2 − 4
Playing time: 30 minutes
Suggested ages: 8 and up
Categories:
Mechanics:
Language:
English
French
Description:

Description from the publisher:

“In space, no one can hear you bleat.”
Edenia, a sheep-racing game for guaranteed cosmic effects!
This is the hour of great start to Edenia, a legendary planet of infinite pastures. Explore space, visit the wonderful planets, discover the forgotten artifacts and find the fastest route to be the big winner on Edenia.

Other Information: • MSRP €35, but discounted to €32 if preordered through the Blackrock Games website.
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Board Game Publisher: Blood 'n Brain
• Booth 6-A109
113. Board Game: Totenstadt [Average Rating:6.70 Unranked]
Designed by:
Published by:
Number of players: 1 − 6
Playing time: 45 − 60 minutes
Suggested ages: 16 and up
Categories: Show More »
Mechanics:
Language:
German
Description:

Totenstadt is a hack & slay card game that takes the zombie apocalypse into a German city setting!

Totenstadt allows you take control of many different mercenaries like a firefighter, biker, priest, soldier, hitman, doctor, scientists and more — each with their own set of abilities — to defeat the gruesome hordes and fight for the survival of mankind!
But beware because zombies are not the only problems you have to face in the dark streets as crazy people and even mutants will stand in your way!

On your way through the city, you will make some friends, too. Soldiers, adventurers, merchants and more will help you to fulfill your mission, grant you helping abilities, or give you equipment. It's all fun and games until you run into one of the events and all hell breaks loose!
Are you ready to clean up the town and find out what really goes on behind the scenes?

Other Information: • Price €60

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Board Game Publisher: Blue Cocker Games
• Booth 6-E125

• In addition to what's listed below, at SPIEL 2016 Blue Cocker Games will have its earlier releases Medieval Academy (€30) and Casting (€25) as well as discount packages for those who want to pick up the older games with the new: Meeple War + Yesss! + Casting for €60 (instead of €72) and all four games for €80 (instead of €102).
114. Board Game: Meeple War [Average Rating:6.72 Overall Rank:2664]
Designed by:
Published by:
Number of players: 2 − 4
Playing time: 30 − 60 minutes
Suggested ages: 10 and up
Categories:
Mechanics:
Language:
English
French
Description:

Before these elegant little wooden figures served faithfully in Carcassonne City and many other playful treasures, did you know that the meeples were originally battle vehicles for the four kingdoms of Lilliput? Embody yourself as one of the leaders of those kingdoms and re-enact (in actual size!) those tremendous battles of history. Develop your city, claim new territories, fight for glory, and destroy enemy cities: It’s time for meeple war!

To win Meeple War, gain six victory points by fighting enemy armies, destroying enemy cities, and gaining control of areas. Over the course of the game, you develop your city, build powerful armies, fight and destroy buildings. In this game of timing and strategy, anticipation and diplomatic skill — or perhaps crying — is key to victory.

Other Information: • Price €30
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115. Board Game: Yesss! [Average Rating:6.98 Overall Rank:6226]
Designed by:
Published by:
Number of players: 2 − 7
Playing time: 5 − 30 minutes
Suggested ages: 8 and up
Categories:
Mechanics:
Language:
English
French
Description:

Yesss! is a party game, one in which communication is the key to saving humanity against itself! Professor Emmet BLUE, a brilliant though slightly mad scientist, is sure about this, and he and his students have developed an experiment to increase our mutual comprehension skills: Translating an association of two pictures into one single concept that must be understood by others.

Can you be Professor BLUE’s most brilliant disciple? Yesss!

Yesss! features two play modes — co-op & versus — and in both you're trying to make others guess a pair of objects by giving them only a single word as a clue. In the versus mode, you win by having the most brain tokens; in the co-op mode, you're trying to identify as many pairs as possible in three minutes.

Other Information: • Price €17, with promo goodies being included with purchase.

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Board Game Publisher: Blue Orange (EU)
• Booth 3-N107

• In addition to what's listed below, at SPIEL 2016 Blue Orange will have copies of József Dorsonczky's Sixth, with rules in eight languages and a €30 MSRP. I've raved about this game since 2014 when first published by the author's own Mind Fitness Games, and I won't pass up the opportunity to do so yet again because the game is just that good.

116. Board Game: Bluff You! [Average Rating:4.96 Overall Rank:15575]
Designed by:
Published by:
Number of players: 2 − 5
Playing time: 5 − 20 minutes
Suggested ages: 13 and up
Categories:
Mechanics:
Language:
Dutch
English
French
German
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Description:

Get ready to serve up a hot cup of bluff! Players take turns rolling the dice, and then bluffing about their true value. If you are able to trick your opponents, you score a chip as your reward. But if they can see past your bluff, your opponents will take the chip instead.

Other Information: • MSRP €15; you can reserve copies for purchase at SPIEL 2016 on the Blue Orange website.

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117. Board Game: Brix [Average Rating:6.15 Overall Rank:9537]
Designed by:
Published by:
Number of players: 2
Playing time: 10 minutes
Suggested ages: 7 and up
Categories:
Mechanics:
Language:
Dutch
English
French
German
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Description:

Brix brings a new dimension to tic-tac-toe, with players building a wall of X and O bricks by stacking their pieces on top of each other. The first player to align four of their symbol or color in a row wins the game.

In more detail, the bricks are effectively two cubes pushed together, with half the brick being orange and the other half blue; when an orange face shows an X, the blue face shows an O and vice versa. Each turn the active player adds one brick to the wall either vertically or horizontally, with each new brick connecting to existing bricks on at least one face and at most eight symbols in a horizontal row. If no one has won by the time that all bricks are in the wall, then on their turn players remove one brick and place it in a new location; if you knock the wall over on your turn, you lose.

The winning condition can be changed depending on how challenging you want the game to be: (1) Connecting four squares of your color OR four of your symbol; (2) Connecting four squares of your color AND four of your symbol; or (3) Connecting four squares of any color AND four of any symbol.

Other Information: • MSRP €20; you can reserve copies for purchase at SPIEL 2016 on the Blue Orange website.

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118. Board Game: Captive [Average Rating:7.21 Overall Rank:3122]
Designed by:
Published by:
Number of players: 1
Playing time: 30 − 130 minutes
Suggested ages: 10 and up
Categories:
Mechanics:
Language:
French
Description:

Why would someone attack a policeman? It's one of many questions you've been obsessing about since you received this ransom demand following your daughter's kidnapping.

As you begin walking toward the front door of a manor house deep in the woods in Captive, your hand cramping above your weapon, your spirit satiated with fear, you anticipate that things will turn out badly. Your intuition will not betray you — even if you were far from imagining what was actually in reserve for you on the most horrifying evening of your entire existence.

Captive is a comic combined with a game, one title in a series subtitled "The comic in which you are the hero". You embody a character in a immersive story in which your choices guide your progress. You have a character sheet akin to those used in role-playing games that tracks your possessions, your special abilities, your coins, and your victory points. In general, gameplay consists in following the comic's panels — which contain clues, riddles and traps — and making choices about where to go and what to do, while using your visual perception to collect clues and be smart enough to resolve the riddles. As in any game, you can lose — sometimes really badly!

Other Information: • Available in separate English and French editions.

• Price €18
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119. Board Game: Copy or Not Copy? [Average Rating:5.78 Unranked]
Designed by:
Published by:
Number of players: 2 − 6
Playing time: 15 minutes
Suggested ages: 6 and up
Categories:
Mechanics:
Language:
Dutch
English
French
German
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Description:

PinPoint! puts a twist on the familiar "spot the differences" challenge as now you're trying to find the original image from which all other images differ.

In the game, all players are presented with a card that shows four or five images on it. One of those images is the original source, while all of the other images differ from that source in one way (and thus in two ways for each other). The first player to spot the original image claims the card, and whoever collects the most cards wins!

Other Information: • MSRP €15; you can reserve copies for purchase at SPIEL 2016 on the Blue Orange website.
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120. Board Game: Fast Flip [Average Rating:6.04 Overall Rank:10702]
Designed by:
Published by:
Number of players: 2 − 8
Playing time: 15 minutes
Suggested ages: 7 and up
Categories:
Mechanics:
Language:
Dutch
English
French
German
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Description:

Players in Fast Flip need to react quickly to the fruit flying past them.

To set up, players shuffle a deck of cards, with each card showing five types of fruit and with each type of fruit appearing 1-5 times on the card; the back of each card shows either a type of fruit or a number from 1-5.

On a turn, someone flips over a card to reveal the fruit/number on the back of the top card as well as the front of a new card. If a fruit is revealed, whoever first yells out how many of that fruit are on the revealed card claims the flipped card; if a number, players compete to yell out whichever fruit appears that number of times. Once you flip through the entire deck, whoever has collected the most cards wins.

Alternatively, you can play with five fruit tokens and five number tokens. When you yell out an answer correctly, you claim the token that shows that answer, whether from the center of the table or from another player. Whoever first has five tokens in front of them wins.

Other Information: • MSRP €15; you can reserve copies for purchase at SPIEL 2016 on the Blue Orange website.

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121. Board Game: Kingdomino [Average Rating:7.38 Overall Rank:203] [Average Rating:7.38 Unranked]
Designed by:
Published by:
Number of players: 2 − 4
Playing time: 15 − 20 minutes
Suggested ages: 8 and up
Categories:
Mechanics:
Language:
Dutch
English
French
German
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Description:

In Kingdomino, you are a lord seeking new lands in which to expand your kingdom. You must explore all the lands, including wheat fields, lakes, and mountains, in order to spot the best plots, while competing with other lords to acquire them first.

The game uses tiles with two sections, similar to Dominoes. Each turn, each player will select a new domino to connect to their existing kingdom, making sure at least one of its sides connects to a matching terrain type already in play. The order of who picks first depends on which tile was previously chosen, with better tiles forcing players to pick later in the next round. The game ends when each player has completed a 5x5 grid (or failed to do so), and points are counted based on number of connecting tiles and valuable crown symbols.

Other Information: Kingdomino designer Bruno Cathala will be on hand at SPIEL 2016 to demo and sign copies of the game.

• MSRP €20, with a Kingdomino: Dark Castle figure being packaged with the base game in case you want to pimp out your kingdom. You can reserve copies for purchase at SPIEL 2016 on the Blue Orange website.
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122. Board Game: New York 1901: Goons of New York [Average Rating:7.08 Unranked] [Average Rating:7.08 Unranked]
Designed by:
Published by:
Number of players: 2 − 4
Categories:
Mechanics:
Expands:
Language:
English
French
Description:

Description from the publisher:

New York 1901: Goons of New York is a promotional expansion pack for New York 1901 that adds five new "Boss" cards that give special powers to the players who control each district on the game board.

Once all players in the game have reached the Silver Age, you look to see who controls the most territory of each color on the game board (with pink being excluded in two-player games).

Whoever controls the most of a color takes control of that boss, and at the start of each of your subsequent turns, you can use the "goon power" of one of your bosses to place a goon in a particular location, such as on a street or on a specific Bronze Age skyscraper. You'll score points for this goon based on certain conditions, but if someone ever controls more territory of this color than you, that player takes control of the boss and you have to say goodbye to those goons.

Goons of New York was made in conjunction with the Brooklyn Game Lab, an afterschool program in which children learn to play today's best board games, then discuss the strategies and tactics used to play them. For this project, hundreds of children worked together — in a month-long game-jam — to design and playtest this promotional content for New York 1901, which is currently planned to be made available solely at trade shows and game conventions.

Other Information: • MSRP €1, or included free with the purchase of the New York 1901 base game.

• Aside from the mini-expansion described above, at SPIEL 2016 Blue Orange will have the New York 1901: Painted Figures accessory/expansion available for €10. You can reserve copies for purchase at SPIEL 2016 on the Blue Orange website, with the New York 1901 base game, Goons, and painted figures being sold as a package for €40.

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123. Board Game: Single Card Game [Average Rating:3.72 Overall Rank:17211]
Designed by:
Published by:
Number of players: 2 − 8
Playing time: 5 minutes
Suggested ages: 5 and up
Categories:
Mechanics:
Language:
Dutch
English
French
German
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Description:

Single Card Game is the most minimalist card game ever, consisting of only a single card.

At a players turn you put the card in front of your mouth without looking. So the other people see if you're frowning or laughing. Now you have to guess your mood of the moment. Other players can give you clues with thumbs up or down.
When you guess the right mood, you stay in the game.

Other Information: • MSRP €0
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124. Board Game: Top That! [Average Rating:6.11 Overall Rank:7665]
Designed by:
Published by:
Number of players: 2 − 4
Playing time: 15 minutes
Suggested ages: 6 and up
Categories:
Mechanics:
Language:
Dutch
English
French
German
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Description:

Each player in Top That! has five wooden bits before them: a black hat, orange tube, red goblet, green coin, and white rabbit. Shuffle the deck of sixty challenge cards, then reveal one of them. Players race to stack their pieces following two rules:

  • Whichever pieces on the revealed card are in their original color must be visible in the stack.
  • Whichever pieces are shown in grey must be hidden somewhere within the stack.

Whoever does this first claims the card, and whoever first claims a certain number of cards wins the game!

Other Information: • MSRP €25; you can reserve copies for purchase at SPIEL 2016 on the Blue Orange website.

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125. Board Game: Vikings on Board [Average Rating:6.16 Overall Rank:4476]
Designed by:
Published by:
Number of players: 2 − 4
Playing time: 30 − 60 minutes
Suggested ages: 8 and up
Categories:
Mechanics:
Language:
Dutch
English
French
German
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Description:

Vikings on Board is a family-strategy/worker-placement game in which your objective is to set sail with your clan of Vikings on board the ships best supplied for a successful voyage, while simultaneously placing bets on which clan you think will control each ship as they set sail.

Ships are divided into three sections: the front (bow), the middle (body), and the end (stern). During the course of the game, you will place supplies on the ships’ bows, while moving around their body pieces so that your clan has majority control of a ship when it sets sail. Stern pieces are used to show which ships have already set sail.

Each turn, the active player will perform one of the remaining available actions. Actions include: taking first pick of actions next round, rearranging ships' pieces (x4), placing bets on ships (x2), adding supplies to a ship (x2), increasing the value of supplies in the market, or setting sail.

When a ship sets sail, players will share its supplies in order of how many times their clan's shield appears on the body pieces of that ship. Starting with the player with the most shields, players will claim a supply token of their choice from the bow of the ship and place it facedown on their scoring circle. These supply tokens will score points based on their value in the market at the end of the game. Additionally, if a player placed a bet on the clan that had majority control of the ship, then they take their winning bet and place it facedown on their scoring circle.

The game ends after seven ships have set sail. Players calculate their final scores by adding together the value of their supply tokens with the value of their winning bets. The player with the most points wins.

Other Information: Vikings on Board co-designer Charles Chevallier will be at SPIEL 2016 to demo the game and sign copies.

• MSRP €40, with the base game being packaged with Vikings on Board: Barrels (16 wooden barrels that replace the tokens in the base game) and a double-sided beer mat that features the clans that appear in the game. You can reserve copies for purchase at SPIEL 2016 on the Blue Orange website.
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