Building the Kingdom Builder - Wrath of the Autarch Design Influences
- Phil(cloudboy)United States
Wrath of the Autarch is a kingdom building game I’ve been working on in earnest for about three years now, although many of the ideas for the game stretch back much farther than that. No game is designed in a vacuum, and Wrath of the Autarch is no exception!Recommend
This list describes the games I played which had an impact on my thinking and affected Wrath of the Autarch. For each game, I try to describe how it had an impact, what pieces of the game can be seen in the DNA of Wrath of the Autarch. This list is partly a design journal and partly a nostalgic reflection on games I’m fond of.
I’m a big believer in the idea that if you want to design games, you need to play games! Most importantly, find and play games like the one you wish to design. What about those games do you like? What don’t you like?
Even more than that, though, spend a smaller amount of time trying a wider variety of games. Even games which don’t completely click can have elegant systems and ideas embedded in them. There are role-playing games, boardgames, and video games in this list. They’ve all had an impact!
I’m leaving off a very important part of game design - playtesting and networking, but I just want to focus on influential games. Suffice to say, playtest early and playtest often. Fail fast!
I remember when I first became enamored with kingdom building games. The year was...
- [+] Dice rolls