Solitaire Games On Your Table - February 2016
Kyle
United States
Up Nort' Der
Wisconsin
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DV: Anakin Skywalker was weak. I destroyed him.                 AT: Then I will avenge his death.             DV: Revenge is not the Jedi way.         AT: I am no Jedi.
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Welcome to
Solitaire Games On Your Table
February 2016

"Together, we game alone."


If you've arrived here via the subscription thread, welcome back! You know what to do, and probably won't even bother reading the rest of this header.

If you've just discovered this list through the front page, through a subscription to a game that has been posted, from subscribing to another user, or through any other means, WELCOME! We're glad to have you here! Take a look around, make yourself at home, and join in on the fun! Feel free to post your own games, comment on the games posted by others, and even join the general discussion at the bottom of the page.



Microbadges you might like:
mb - Solitaire Gamer
mb - Solitaire Wargamer
mb - Solitaire Games on Your Table
mb - Gaming is best solo
mb - 1 Player Guild Member
mb - Solitaire Gamer
mb - Gaming is best solo
mb - I'm my own worst enemy, I play multiplayer games solo.
mb - SoloCon attendee
mb - I love solo gaming!
mb - 1 Player Podcast
mb - Box of Delights video playthroughs
mb - Low Player Count Podcast
mb - Challenge accepted.
mbmbmb - Play Logging Stuff
mbmbmb - Game Ratings and Comments

Whether you're new or old, here are several links you may find useful:

1) 1 Player guild
Home Base for solitaire gaming.
Whether you join up or not, you won't find a better place to discuss solo gaming (aside from these monthly lists).

2) Solitaire Games on Your Table Monthly Geeklist SUBSCRIPTION THREAD
Subscribe to make sure you never miss a month.

3) 2016 Solo Challenges SUBSCRIPTION
Just because you're playing solo, doesn't mean you only have to play with yourself.

4) SGOYT made me buy this!
A "support group" for the "unfortunate" "victims" of these monthly lists.
If this list costs you money, go here to tell us all about it.

5) 1 Player Guild / SGOYT - 2016 Solitaire Goals
Do you have any plans for your solo gaming this year?
Here's a great place to tell us everyone about them, and see what others are doing too.

6) The Solo Games Chain of Generosity
An ongoing list where you can give and get games.

7) Solitaire Recommendations For Your Table
Got some money burning a hole in your pocket and need some good recommendations?

8) 2015 People's Choice Top 100 Solo Games
2014 People's Choice Top 100 Solo Games
The best of the best in solo gaming.

9) Solitaire Games on Your Table Spreadsheet
An ongoing spreadsheet that tracks everyone and everything posted to the SGOYT lists.

10) Monthly "Get To Know You" Discussion Topic - February - Occupation(s) / Career
Monthly "Get To Know You" Discussion Topic - Subscription Thread
An series of threads for members of the 1-Player Guild to get to know each other better.

11) SGOYT Aggregator
A powerful tool for searching and sorting the monthly SGOYT lists. (Direct Link)

12) Something that isn't listed here but should be.
Let me know!


------------------------------------------


Game Ratings:
It's somewhat of a custom to give a brief set of ratings for any game that gets posted here, to give others an idea of what to expect. It would be really great to see that continue!

Not sure what to do? Just give a quick set of comments, as little as a single sentence each, telling us one thing that you like thumbsup about the game and two things that you dislike thumbsdownthumbsdown.

Can't think of anything you dislike about the game? Try to to come up with at least something that others might not like about it.

Want to list more than just three things? Go nuts!
Don't want to list anything at all? Go nuts!

Monthly Challenges:
There will be a few different small challenges throughout the month, so keep an eye out for them!
(Or simply subscribe to the first four items in this list...)

Challenge #1: Find and post an image of a game component with a HEART.
Challenge #2: #HeartABoardGame
Challenge #3: Share Your Heart Stories
Challenge #4: I heart [______]



BONUS!
There's an entire extra day at the end of February this year! Gaming can only happen on that day once every four years, so make it count!

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1. Board Game: The Challenge [Average Rating:5.84 Overall Rank:12892]
Kyle
United States
Up Nort' Der
Wisconsin
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VAST:                The Crystal Caverns The Fearsome Foes The Mysterious Manor
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DV: Anakin Skywalker was weak. I destroyed him.                 AT: Then I will avenge his death.             DV: Revenge is not the Jedi way.         AT: I am no Jedi.
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Challenge #1: Scavenger Hunt!

Find and post an image of a game component with a HEART.

[CHALLENGE CLOSED]

It could be component shaped like a heart, a component with a heart pictured on it, or the board or a box with a heart shown, or even a picture of the band Heart.

Those of you that have been around SGOYT for a long time may remember this from a list a few years back, but for those of you that are newer or anyone that needs a refresher, here are the rules:

1) All images must be from BGG. (No external links are allowed.)
2) All images must be pre-existing on BGG. (In other words, all images posted must be from January 2016 or earlier. You can't take a picture and upload it yourself to avoid having to search.)
3) Each GAME can be posted only once. (If someone else has already posted a Heart-shaped item from a game, you have to find something from another game, even if there are multiple different hearts in that first game. For the sake of argument, all expansions are counted with their base game even if the hearts weren't part of the base game.)
4) One successful entry per user. (Some of your might have an easier time finding images than others, but to keep it fair please just post one each. If you post something that gets denied because someone else beat you to it, you can of course try again.)
5) Please post your finds as a reply to this item. (Feel free to post images of hearts along with your postings elsewhere in this list, but you'll only get credit for them if they're here.)


This challenge runs until Midnight (BGG/Central/GMT-6) on Sunday, February 7th. You can of course continue posting images after that (even if you've previously posted), but you won't get credit for them.




To make it easier for everyone (especially me) to keep track, here's the list of all of the games that have been claimed so far:
(But still double-check the latest posts, just in case something new has been added.)

Anything using a standard deck of cards.
Ambush! Purple Heart!
Arcadian Quest
Arkham Horror
Ashes: Rise of the Phoenixborn
Be my Valentine
Boss Monster
Candamir: The First Settlers
Carcassonne
Concept
Descent 2.0
Diamonds
Dixit Odyssey
Dragonheart
Dream Date
Duel of Ages
Dungeon in a Tin
Dungeonquest
Elder Sign
Eldritch Horror
Epic Resort
Euphoria: Build a Better Dystopia
Firefly
Flick 'em Up
Fluxx
Fluxx: The Board Game
Fury of Dracula
Galaxy Defenders
Gloom of Kilforth: A Fantasy Quest Game
Healthy Heart Hospital
Heartcatchers
Heart Patient
Hearts
Hearts of Attraction
Heartthrob
Heart to Heart
Hoplomachus
Jason Donovan Straight From The Heart
King of Tokyo
Legendary Encounters: Alien
Legendary Encounters: Predator
Legendary Encounters: [Anything else]
Level 7 [Escape]
Lord of the Rings (2000)
Love Letter
Mansions of Madness
Maria
Men are from Mars, Women are from Venus
Mice and Mystics
Munchkin (Star Munchkin)
Operation
The Others: 7 Sins
Perfection
Popeye
Portal: The Uncooperative Cake Acquisition Game
Potion Explosion
Relationship Tightrope
Robinson Crusoe
Runebound (Twice - Oops!)
Scythe
Shadows of Malice
Sleeping Queens
Spot It!
Super Fantasy: Ugly Snouts Assault
Tanto Cuore
T.I.M.E. Stories
Tiny Epic Defenders
Tragedy Looper
Wing Leader: Victories 1940-1942
Wings of War/Wings of Glory
Wipers Salient
Yomi
...and then, we held hands.
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2. Board Game: The Challenge [Average Rating:5.84 Overall Rank:12892]
Kyle
United States
Up Nort' Der
Wisconsin
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VAST:                The Crystal Caverns The Fearsome Foes The Mysterious Manor
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DV: Anakin Skywalker was weak. I destroyed him.                 AT: Then I will avenge his death.             DV: Revenge is not the Jedi way.         AT: I am no Jedi.
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Challenge #2: Hashtag Wars

In the style of the hilarious show @Midnight, the goal of this challenge will be:
#HeartABoardGame.


How do you play? Simply post the title of a board game, but with a twist to the wording that somehow includes a heart, references hearts, or has at least something vaguely to do with hearts in some way. It's wide open to interpretation and pretty much anything goes, but the idea is to be as funny and/or clever as possible. (Please keep it tasteful.)


Some examples include: Heartem Horror (Arkham Horror), Hearts of War (Gears of War), At the Valves of Loyang (At the Gates of Loyang). These are all terrible, but should give you the right idea. YOU CAN DO BETTER!


Quick Rules:
1) One entry per person, per day. I'm sure there are plenty of you that could come up with a dozen great ideas right off the top of your heads, but you have to give everyone else a chance too.
2) One entry per reply. If you post five at once, we won't know which one is actually getting the thumbs. Plus this spaces them out a bit to give more chances to everyone.
3) Check back frequently and thumb any and all entries that you enjoy.


This Challenge runs until Midnight (BGG/Central/GMT-6) on Sunday, February 14th.

The Most-Thumbed entry at that time will earn bag 20 GeekGold bag!

Discretionary will be handed out in between.

[CHALLENGE CLOSED!]

The winner is...

Steve N
United Kingdom
Macclesfield
Cheshire
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...With his entry "Zulus on the Ramphearts" (Link to Item) which collected 16 thumbsup.




The big pot has been claimed, but discretionary GG is still readily available, so if any of you have been saving up ideas go ahead and post as many as you want now without restriction.


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3. Board Game: The Challenge [Average Rating:5.84 Overall Rank:12892]
Kyle
United States
Up Nort' Der
Wisconsin
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VAST:                The Crystal Caverns The Fearsome Foes The Mysterious Manor
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DV: Anakin Skywalker was weak. I destroyed him.                 AT: Then I will avenge his death.             DV: Revenge is not the Jedi way.         AT: I am no Jedi.
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Challenge #3: Heart Stories

As the header to this list indicates, February is Heart Month, which is intended to bring awareness of all sorts of heart-related issues, whether it's heart disease, heart defects, heart surgery, blood-donations, or anything else along those lines.

Most if not all of us have had some experience with at least one of those at some point in our lives, either directly ourselves, or indirectly through a loved one, a close friend, or some other acquaintance.

So, for this "challenge", which isn't really a challenge at all, I invite everyone to share your stories.
Have you or someone you loved had heart surgery? Have you lost someone close to you to heart disease or a heart attack? Have you given blood lately? Have you recently fallen in love and/or suffered a broken heart? Anything you wish to share at all that's related to the heart.






Why is Batman the image for this entry? Why not? HE'S BATMAN.
Na-na na-na na-na na-na...
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4. Board Game: The Challenge [Average Rating:5.84 Overall Rank:12892]
Kyle
United States
Up Nort' Der
Wisconsin
flag msg tools
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VAST:                The Crystal Caverns The Fearsome Foes The Mysterious Manor
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DV: Anakin Skywalker was weak. I destroyed him.                 AT: Then I will avenge his death.             DV: Revenge is not the Jedi way.         AT: I am no Jedi.
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Challenge #4: I heart [______]

Now for something a bit lighter...

There are tons of Microbadges out there for people that are famous or notable in some way. For example, the legendary Abe Vigoda, who recently passed away at the ripe old age of 94 due to natural causes, appears as the "patron saint of wargamer requests" (whatever that means??): mb

For this "challenge", post a link to a Microbadge depicting someone famous that means something to you, and then tell us a little about why you're a fan of that person. The Microbadge Database is loaded with a wide variety of people, including actors, musicians, authors, athletes, scientists, and more. Maybe the person has inspired you in some way, maybe you really enjoy a role they've played or a book they wrote, maybe they're the star player from your favorite team, perhaps they invented or discovered something awesome, maybe you just really like how they look (even a crush, perhaps?), or any number of other reasons.

-If you can't narrow it down to just one, go ahead and list several at once.
-If you don't already own the Microbadge for some reason, let us know why not.
-If there's someone that you think needs to have a Microbadge but doesn't have one (or you can't find it), let us know too and maybe someone else with the talent for MB creation will offer to make it.
-No worries about duplication in this one - you can add a person even if they've already been posted by someone else.


-To promote a bit more variety, please avoid posting anyone that's directly involved with board games, whether it's a designer, publisher, reviewer, podcaster, 1P Guild member, etc., unless they've achieved some level of fame outside of board gaming.
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5. Board Game: Blankety Blank [Average Rating:5.40 Unranked]
Kyle
United States
Up Nort' Der
Wisconsin
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VAST:                The Crystal Caverns The Fearsome Foes The Mysterious Manor
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DV: Anakin Skywalker was weak. I destroyed him.                 AT: Then I will avenge his death.             DV: Revenge is not the Jedi way.         AT: I am no Jedi.
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Reserved for future use.

...and that use is now.




This isn't a challenge, but a reminder that because of the Leap Year, we've got an entire extra day this month on the 29th!


Tell us a little about what you've got planned for that day and what (if anything) you're hoping to play. Then of course when you do play something, whether it's what you planned or not, remember to post it normally at the other end of this Geeklist!
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6. Board Game: Empire of the Sun [Average Rating:8.01 Overall Rank:783]
Judd Vance
United States
Wichita
Kansas
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"Just get that sucka to the designated place at the designated time and I will gladly designate his ass...for dismemberment!" - Sho Nuff.
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I'm trying out the solitaire rules. The ongoing AAR is located here:

http://thegamebox.gamesontables.com/index.php?topic=3815.0

I took a pause because I got sick and this is a game that requires a lot of thought on my part. Also, I'm finishing up a Vassal module for friend whose game just came out. Here is the photo at the end of Turn 2:

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7. Board Game: Mage Knight Board Game [Average Rating:8.11 Overall Rank:24]
Kevin Eastwood
United States
Windham
New Hampshire
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Chaos is a ladder
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I'm going to start off Feb with Mage Knight - since I have my Broken Token insert I don't need a ton of time to set it up anymore. So on the table it goes for tomorrow night!

A hard fought battle tonight but ended with a score of 167 during my solo conquest.
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8. Board Game: Hornet Leader: Carrier Air Operations [Average Rating:7.90 Overall Rank:1298] [Average Rating:7.90 Unranked]
Suzy Vitale
United States
Silver Spring
Maryland
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This will be my main play for February. I'll be trying out some new campaign cards, and giving a Marine Corps campaign a try.

IRAN 2014
Long Campaign, 9 days
Marine Corps

**Planning**

Turnip / G / AV-88 Harrier
Crispy / G / AV-88 Harrier
Thor / G / F-35B/C Lightning II
Kong / A / AV-88 Harrier
Mystic / A / AV-88 Harrier
Dino / A / AV-88 Harrier
Animal / A / AV-88 Harrier
Pyro / A / F-35B/C Lightning II
Salsa / S / F-35B/C Lightning II
Burger / S / F-35B/C Lightning II
Meatball / S / AV-88 Harrier
Big Time / Ace / AV-88 Harrier

I started with 40 SOs and the Harriers gave me an additional +60. I spent 54 to promote three pilots - Big Time to Ace, Turnip to Green, Salsa to Skilled - leaving me with 46.

Though some of my guys have some pretty hilarious names (Salsa, Burger, Meatball, Turnip and Crispy have me feeling pretty hungry), I actually used my intelligence to select pilots for this mission. Now that I understand the game better, this was a ton of fun. It took me over an hour to pick the pilots, and choose which level they would start at, and who would get promoted.

I'm feeling pretty good about this line up for this campaign. It will be strange to not have any F-14s this time around, but I'm sure I'll find the strengths the Harriers and F-35s have to offer soon enough.

**Planning, Round 2**
Oops, I missed reading the date on the F-35, they are 2014-present so I'm going to have to redo my planning for 1984. Thanks, Scarge, for catching that.

**Planning, Round 3**
Oops, I apparently can't read at all. Harriers are 1985-present so they aren't legit for Libya 1984. Time for a different campaign card.

**Planning, Round 4**
New campaign card is Iran 2014 which starts with 70 SO's. After adjustments, I'll be starting the campaign with 76 SO's! Looking forward to using a lot of JDAM this campaign. The first 8 SO's every day are free, so that's pretty sweet too. I've been away from this for over a week what with business travel and coming down with a horrible chest cold. Hopefully I'll get a few missions in this weekend. One can only lay in bed for so long....

Day 1
I drew the Missile Boat Fleet target, a scramble, so off we went. Big Time, Meatball, Kong, Crispy, and Dino. This target was very interesting: Scramble, Small, Dispersed, Vehicle, and a nasty Improvement that increased the WP penalty of all Targets by 1. Yuck. I loaded the boys up with AGM-65 Maverick's. They are immune to the Dispersed trait and the give a +3 DRM against vehicles. I took a couple Mk 20's as they are lighter. I also spread around some AIM-120 AMRAAMs.

Though I was missing my F-14s and their lovely Phoenix missiles, both Big Time and Meatball had situational awareness. Big Time has 3 (!) and he's the Flight Leader so he can share. Aw, thanks, Big Time. So, I had Meatball, Big Time and Kong attack as fast pilots with the AMRAAMs and took down all three MiGs. That was sweet. On turn 2, when we were within 2 range of the target, we unloaded the Maverick's on the Target. The Target only needed 4 hits to be destroyed, and it was pretty easy to do. Good dice rolling plus good stats is a lucky combo. Target destroyed on Turn 2! Great start!

Big Time's 3 situational awareness, plus he'll likely always be flight leader as the resident Ace, was really nice. I don't have a lot of fast pilots, but the situational awareness flexibility should not be underestimated. It made this mission feel easy. Thanks to the Mavericks and the fact that the Target was a vehicle made this feel easy too. I'm not complaining though!

Getting used to the Harriers is going to take awhile. They are very WP limited. I'm used to loading up those A-6s with a ton of AtG, and I'm not going to be able to do that this campaign. Also, when the Harriers fly low, they have Nap of the Earth which means that any site/target damage is given as stress instead. So, maybe I should scrap the ECM pods? Every WP counts...

Recon: 2
Intel: 0
Infra: 1
Total VPs: 3

**Update**
I had to move this game off the main gaming table (dining room table) and set it up in the office upstairs. I'm glad I did this, I was able to grab several quick missions in over the weekend and weekday evenings this week. Unfortunately, I didn't take the time to write up Day by Day reports as I did in my last campaign, and started doing here.

Anyway, I ended up with an Adequate rating. I think you really need to run Secondary missions in order to get a higher rating. There just aren't enough VPs available at one mission per day. The Harriers were fun to play and the Nap of Earth came in handy a few times. The systematic way you play missions (in order of distance from carrier) was interesting, but I think I enjoyed the randomness of the Navy missions better. Also, I have to be honest, I missed my F-14s and their sweet, sweet Phoenix missiles. I think I'll play another Navy campaign next.

I still can't say enough about this game. It's so great. The way you get attached to your pilots, the careful planning, seeing how the mission unfolds, the drama of Search and Rescue, seeing your pilots improve over time...it plays like you're reading a book as each mission feels like a chapter in the longer "story" of the campaign. And don't even get me started on replayability... Well, it definitely will be in my Top 20 this year.
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Jesse Hickle
United States
Colorado Springs
Colorado
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I'll be working on my solo 10x10 during the month. I've been randomly choosing what gets played each week, and am trying to get in two games a week, so I expect to get eight games in during February. I'll be tracking them on the GeekList (I was 5-5 in January), but I'll put some updates here as well.

d10-1 Legendary: A Marvel Deck Building Game: Defeated Magneto, the Brotherhood, the Sentinels, and the Midtown Bank Robbery with 56 points. I ended up rescuing 23 Bystanders, with six left in the Villain deck and one more still out in the City. Next time, I think I need to play with the advanced rules.
d10-2 Utopia Engine: Lost on the very last connection I had to make. I had two days left and was making the connection between the Seal of Balance and the Golden Chassis when I got a negative result, knocking me unconscious. I ran out of days as I recovered, but at least I was asleep for the end of the world.
d10-2.5db Bowling Solitaire: Not on my 10x10, but I wanted to try out this Sid Sackson solitaire game. I scored 110 on my first try. Interesting - I'd play that again.
d10-3 Forbidden Island: I played on Elite (first time I've ever played that level) with the Pilot and Diver. I won!
d10-4 Onirim: Victory on the basic version. I got the last three doors with keys in my hand, and there were still three Nightmares left in the deck, so I did pretty well.
d10-5 Friday: I had eight life left at the end of phase one, but I hadn't really added anything good. Phase two ended with one life, and then I had no life while needing four more fighting points just two hazards from the pirates. Oh well.
d10-6 The d6 Shooters: The dice were very kind to me, and I was able to make it to Reno in 39 days. I almost lost it on Day 25 with no food, but I was able to bring in two more with four 2s, and managed to make it through with 34 points.
d10-7 Race for the Galaxy: The Gathering Storm: I had Earth's Lost Colony and lost to Epsilon Eridani 43-21. The robot rolled a x2 entirely too many times.
d10-8 Castellion: Victory! I was on the Introductory level, and was able to pass all three Exams.

My 5-3 record this month puts me at 10-8 for the year.
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10. Board Game: Descent: Journeys in the Dark (Second Edition) – Forgotten Souls [Average Rating:7.86 Unranked] [Average Rating:7.86 Unranked]
Jay
United States
Bronson
Michigan
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Ok, first edit- since February is Valentines day and about lovey dovey stuff gulp I've decided to complete one of the stars on my personal "game playing list and goals for 2016" with one of the first board games I ever fell in love with. Decent 2nd might not be the same as she once was but, neither am I and we've both grown, aged, and gained new quirks but we still love one another!

Will have the materials set aside by this weekend and have my 3 heroes posted up. Once I get it played I will return here with a session report and MANY more pictures for everyone's enjoyment!



Heroes assemble!


For my next trick I will sort out what I need to actually play, then I'll get some weekend dungeon crawling in!
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11. Board Game: Sentinels of the Multiverse [Average Rating:7.27 Overall Rank:315] [Average Rating:7.27 Unranked]
Ava Jarvis
United States
Bainbridge Island
Washington
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Crossposted from Ava's Soloable Games in 2016:

My first game of Sentinels ever since I fell in love with it again late in 2014 last year. Today's random mashup was the Infinitor (level 2) versus Bunker, Tempest, Nightmist, and Wraith. I managed to get the Infinitor down to 20-odd health, but it wasn't enough, due to gross miscalculations in exactly how much damage would be coming from where. This is a bit dangerous when one of your characters (Nightmist) damages herself often.

Plus Infinitor's default reduction of all damage to Villain targets by 1 meant that Tempest's many powers were ineffective, so the fight was probably a lot harder than it might otherwise be.

Still, the joy of the game is seeing how powers interact. And while I definitely am capable of keeping track of everything in this game, when I'm mentally stretched out is probably not the time to do it. One of the things I want to do is to pull a set of random heroes, then go up against a level 1 villain, then level 2, then level 3, just to get the hang of it all.

Sentinels is not a game for people who will only play it once a year, that's for certain. I should probably replace Imperial Settlers with Sentinels on my 10x10, or make up a 5x20 challenge, or something.
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12. Board Game: Pathfinder Adventure Card Game: Wrath of the Righteous – Base Set [Average Rating:7.52 Overall Rank:1302]
Ronster Zero
United States
California
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Still working though the first adventure path. I am enjoy the complexity and new concepts introduced in this version. For the most part, I have been able to find the henchmen and villains fairly quickly and haven not had to retreat or have a character die on me (I'm playing two characters solo.)
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13. Board Game: Baseball Highlights: 2045 [Average Rating:7.59 Overall Rank:401]
Koinsky
France
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This game is so hard to find for a decent price here, I haven't bought a hard copy of it... yet.

Last week, iOS released the app version made by
Peter Kossits
Canada
Montreal
Quebec
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I've been playing it for hours, since I got it. Although, my understanding of baseball rules is certainly very thin, it's not a problem to play this excellent game.

When I mentioned the app, in a comment last week, Peter asked for favor...

peterk1 wrote:
koinskyz wrote:
I finally had the opportunity to taste BBH2045, on my iPad.

Can I ask a favor? Can you take a picture of the app surrounded by the Alps, or some ancient ruins somewhere like you do for all the boardgames!


That was harder to do than I thought at first; taking a picture of an iPad mini "in action" under the sun isn't that easy. I finally spent the weekend taking pictures on my iPad in different locations (even in a stadium where I went to see a rugby match) which felt like a rather silly activity...



Thank you for the app Peter!
It's a true pleasure to have finally access to this great game. It will ease the reading of the numerous posts that will inevitably appear in the geeklist
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14. Board Game: Silent War [Average Rating:7.36 Overall Rank:2104]
Damo
Australia
Hobart
Tasmania
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I'm starting off with an old favourite/nemesis.

I have a love/hate relationship with this game. I have not gotten past War Phase 1 yet, but I keep coming back for more.

Plus, I'm setting up a vertical magnetic board using Orisek Counter Holders and an old metal table top.

Should be fun.
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15. Board Game: Nations [Average Rating:7.67 Overall Rank:110]
Israel Waldrom
New Zealand
Dunedin
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First game for the month, which I had been trying to get to the table again for the past few days, and finally managed today I received the Dynasties expansion last week, and have gone through and got them all sorted in as well as making a comparative list of all the factions - there are some very interesting ones which I am quite keen to try.

However, I do want to have a go at all the B sides, as well as the new factions, so for this game I went with Rome from the base game, with their Dynasty cards to the side. The addition of the expansion means that I will have to go back and replay all the factions that I've done so far (actually only 2 ^^), but that's not a bad thing The Dynasty cards also add some more variety to the factions, subtely changing the way that they work when you put their new cards into play and on the same foot upgrading/changing their ability. 2 Military is good at the start, but by late game it's not so useful.



Trying to play to their strengths I did an early focus (sorta ^^) on military, and grabbed a antiquity colony, but unfortunately I didn't get another for a while - as is its nature the shadow player had the habit of wiping the columns that I still wanted. Not as bad as other sessions I've had, but it is all down to the dice after all. Late game picked up, especially once I was able to grab another colony (but not the third alas that I was after), a couple more wonders that helped stabilise my nation, and one of the new dynasty progress cards that gave decent VP but only let you put one worker on it, but it was too little too late for my score (42, my lowest yet). It was a fun session, and I look forward to playing it more

Edit: Oh yeah, ratings
thumbsup The new dynasty cards add more flexibility/variety to the nations.
thumbsup building up a civ is as fun as ever.
thumbsup Abraham Lincoln is an awesome advisor!
thumbsdown Didn't end up putting the dynasties into play in this session. I couldn't quite work in the direction that I wanted to, so I kept on holding onto the default +2 Military, and didn't really need the other abilities. It will vary from session to session tho.
thumbsdown The shadow player is as annoying as ever. It's a feature, and part of the solo game is working around and with that nature, but it's not for all.
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16. Board Game: Unpublished Prototype [Average Rating:6.96 Overall Rank:2407]
Keith Wynn
United States
Collierville
Tennessee
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Sniper: Eyes on Target
Stage of Development: Ruleset (first draft)

I'll begin this month posting something I love to do:

I've been working on a puzzle quite a bit recently. It's really a solo game unto itself, and I think I enjoy this sort of thing as much as playing anything solo. As many of you already know so well, it's called game design, and I'm at that stage where ideas are beginning to either reject one another or come together nicely.

For this WIP, the pieces of ideas have fallen into place rather naturally. But, there's a point in most of my previous design attempts where it's realized the game won't work as imagined in my head. Then the wheels come off, and I lose all interest. I'm worried that point might be approaching fast.

I'm a graphics guy. it's what really draws me to games initially. So, this time as I collect ideas, I draw them out in Illustrator or Inkscape - drawing all the pieces and describing how they work in the context of the game. Ten counters become a hundred and twenty counters. a chart here. A display there. And an 11x17 map that continues to grow... and after printing all the components and making all the counters (that I know will see many changes), I'm finally working through the setup and sequence of play. As I do that, I'm writing/rewriting rules and editing graphics on the fly. It's a really enjoyable process when everything fits together like they have so far! So, now that I've totally jinxed the design, here's the prelim. blurb...

Sniper: Eyes on Target is a cooperative game for 1-2 players. Each person plays a sniper or data-collecting spotter working as a team in Afghanistan. Together, players attempt to secure a hostile combat zone by eliminating high value targets while remaining undetected. As the sniper, you’ll have to collect targeting info from your spotter to avoid civilians, ensure the scope is “dialed-in” correctly, and make the long ranged kill shot. Sound-mask your shot and clear a path for friendly ground forces to advance and verify your kills & secure locations. Additionally, The spotter can direct squad movement, laser-mark locations for Close Air Support, or recon for hidden enemy sniper & mortar teams.

Your mission objectives will vary, but as a highly skilled team of long-range marksmen, the fundamental goal remains: Terminate high value & immediate threat targets while avoiding detection!

or just stay low!
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17. Board Game: Elder Sign: Gates of Arkham [Average Rating:7.86 Unranked] [Average Rating:7.86 Unranked]
Andrew P
Canada
Kitchener
Ontario
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First play of this game for my 10×10 Challenge.

Decided to try the Gate To The Museum variant. Takes a little extra work to set-up, but I really like the concept. How good is the variant? Well...I never once actually managed to get a gate to the Museum to open, so I can't say. I'll have to try it again!

"Skids" O'Toole and Jenny Barnes investigated the mystery of Chatanothoa. Skids managed to pick up a Sheldon Gang membership right away and was by far the MVP of the game. Jenny had a much harder time of it, although she managed to eventually acquire a Silver Lodge membership. While they never managed to gain entry to Arkham Museum, they did manage to resolve several portals, while avoiding being devoured by The Great Old One.


Final Score:

Elder Signs 10/10
Doom Tokens: 2/9



EDIT 1 goo
Took another stab at the Gate To The Museum variant tonight.

Carolyn Fern and Darrell Simmons investigated the mystery of Yibb-Tstll. It was fairly touch-and-go the whole adventure, but near the end they stumbled upon an otherworldly gate that led into Arkham Museum and they were able to finish the ritual to seal the Great Old One away forever.


Final Score:

Elder Signs: 12/12
Doom Tokens: 6/12
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18. Board Game: Galaxy Command [Average Rating:5.74 Overall Rank:13799]
Ava Jarvis
United States
Bainbridge Island
Washington
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This should have been sold as a microgame at a much lower price point, a la Love Letter. This should not have been expanded to a deck of fifty-some cards, not because things are necessarily unbalanced (although now it is entirely possible to get a tableau of near planets that produce no wealth, spiking your game into the ground and you won't even know it for a while) but because the game now costs too much for the amount of game play in it.

I find it unfortunate that it arrives with too few cubes in each color to cover (buy) all the technologies while tracking your metal, wealth, and military.

And the words "Year one: remove one event card, Year two: remove two event cards" on the technology mat isn't even relevant unless you're stripping the game down to its original 18 cards, which most people won't do. That the text was left there is inexplicable to me.

I would have enjoyed this at a price point of $10 than at the MSRP of $35. As it was, the money not only could have gone into a game that was worth more to me as a gamer, but this game is such that I'm unlikely to be able to sell it or trade it.

I've essentially paid $35 for 50-some card backers and cubes for some other PnP I create. Disappointing to say the very least.
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19. Board Game: Liberty or Death: The American Insurrection [Average Rating:7.89 Overall Rank:858]
Dave Capozzi
United States
Andover
Connecticut
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“Here’s to long life and a merry one. A quick death and an easy one. A pretty girl and an honest one. A cold beer — and another one!”
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First COIN game I've played. Still climbing the steep slope of the learning curve, but enjoying every step.
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20. Board Game: Zaibatsu [Average Rating:7.17 Overall Rank:8505]
Douglas Rees
South Korea
Daegu
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My first SGOYT item

When I first saw this game I knew I had to make it. Sleek visuals, cyberpunk theme, plenty of nods to great works, and free (as in both beer and freedom).

I built it several months ago, and it's pretty much been sitting around.

I have a fair bit of downtime at work at the moment, so I was able to set it up. This is the first time in a long time that I've played both sides of a multiplayer, but it isn't so bad. I just don't look at the hand once the cards been re-dealt at the end of the turn.

The game seems to have a lot of luck, both in drawing the coveted Icebreaker cards, and in rolling dice, but I've found I've been having fun. I wish the designer gave us the sequel he was developing, that looked k-rad.

The game's still going (I'll finish tomorrow), and orange is looking pretty strong, though pink has picked up a few pawns to control, so it will be fun to see how it plays out.

Here's a pic from relatively early in



You may notice Uluru (aka Pelican Cove) in the background. I'm thinking about possibly running a solo challenge if anyone is interested.


Edit...

Finished the game this morning, Pink had a surprising resurgence, and managed to get the right cards (not to mention being able to use her cleaner to cause some havoc on orange. Orange just didn't seem to get many good cards, a few turns were pretty much just spent recycling cards hoping that the next turn would have some icebreakers

Here's a pic at game end:

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21. Board Game: Through the Ages: A New Story of Civilization [Average Rating:8.53 Overall Rank:3]
Adam Garbett
United Kingdom
Walsall
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Last night I played Tom's solo variant that I found on the forums for the original version of TtA.

Tom's solo rules

This may well have helped keep the game in my collection. The SoloPlay variant is good, but requires a lot of set up and Tom's is simpler to manage. Using this variant, you turn over 4 random Age III events (plus Impact of Strength) which are used for the end game scoring. Then you manage just Culture and strength for the AI through the game. Military cards are handled by dealing a number to the AI and acting on what is drawn. It's a teeny teeny bit like the robot from RftG because it's abstracted away from managing a second player (and you need to keep it out of a produce loop!).

There are varying difficulty levels which manage how quickly the AI 'produces' Culture. Last night I played the Medium difficulty and won 202-175, so next up is Hard which will make it militarily stronger and produce more culture per 'Production' action.

The only negative I can see is I need to learn to play quicker - I ended up going to bed much later than I planned, but I needed to finish the game!
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22. Board Game: The Front Nine [Average Rating:7.05 Overall Rank:6487]
They call me Mister...
Ireland
Donegal
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Another good game of this tricky little card drafting, economic, spatial puzzle, golf course building game using the fan made but designer approved solo variant.

Basically you purchase resources (sand, water, forestry), draft to your hand: the designs for holes (Pars 3,4,5)/VP cards/income boosting cards and then pay to develop the course before the deck cycles through.

The spatial element comes in placing your tee cards so that the entry exit areas line up and that the loop back around to join the club house. Once a card has been placed, it can never be moved.

I cocked up a bit on this part and ended up way too far from the club house, it cost me a decent score. Scored 26 (Sultan of Swing) by the rules as written but my personal variant it was only an 8 (Bogey Man) - basically I additionally deduct the distance the last hole ends away from the club house (I was 18 golf balls away). The usual rule is a sliding scale of only adding points (i.e. +3 VPs if you are at distance 1-5, +0 VPS if over distance 10).



thumbsup Fun, quick, and a tiny box
thumbsdown High score only but I would consider a completed course reaching the clubhouse as a massive WIN, if it ever happened shake
thumbsupthumbsdown I would love to see a complete graphic re-design of this
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23. Board Game: The Game [Average Rating:6.71 Overall Rank:936]
Tom H
United Kingdom
Manchester
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Off work with the lurgy today yuk but I've been cheered up by the arrival of a box of goodies from amazon.de, including this quick little card game. Had 3 attempts, and almost managed a win on my 3rd attempt:


Nice little game. It gave me a feeling similar to playing Habe fertig and games like that, where you set up a move and get to go 'I'll play this, then this, then go back 10, play this and then this'. You essentially have 4 stacks, 2 ascending from 1 and 2 descending from 100. If you play a number exactly 10 away you can push the descent/ascent back by 10 which makes it easier to play future cards, and the idea is to finish all 4 pies with the minimum number of cards left in your hand/the stack. Don't know how often I'll crack it out solo but it was a balm to my lurgy-addled brain this morning. I think it should be a nice little filler that I can get out with non-gamers

thumbsup Dead cheap and plays quick
thumbsupthumbsdown Push your luck to some extent, but short enough that it's hard to mind
thumbsdown Theme is thinner than the card it's printed on (I've got no idea what's going on, there's skulls and sinister font all over the shop but it's literally just a numbers game)
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24. Board Game: Imperial Settlers [Average Rating:7.47 Overall Rank:156]
Marc Maier
United States
Darien
Connecticut
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Session 1
(Egypt Campaign, session 5)

Score: 62
Conquered Province: Great Plains

Event: Disturbances

Achievements:
University
Travelling Circus
Coliseum
Free Trade

Provinces:
Islands
Misty Mtns
Ancient Ruins
Coastal Shores

I’d started this Egyptian campaign months ago and then somehow never got the game back to the table. Fortunately, I had everything tracked on a spreadsheet and I was able to jump right back in. This would be the fifth session of the campaign; the first four had gone extraordinarily well.

The event this time was a doozy, however: “Disturbances” which added 15 “disturbance points” for every raze token used. At game’s end, the player must have more VPs than disturbance points, or lose a province. In practice, this meant I had to be very cautious about using raze tokens in the early going. As it turned out, I only used two for the entire game. I could have used at least one more, but I frankly kind of put razing out of my mind as a tool for the entire session.

Upkeep for my conquered provinces slowed me down in this session; it’s starting to add up even with the improvement modifications I’ve picked up. The steady resource drain prevent the construction of a few additional cards I could otherwise have completed.

I was helped immensely by drawing two pyramids in my starting hand, and pulling the third in round two. Having these up for most of the session is the primary reason I was able to do so well without razing. I think my score of 62 is pretty respectable given the event effect.

My peoples conquered the Great Plains as a reward, which province lets me start each future game with +1 common card. This very nice benefit comes with steep cost of 10 VP, though. I had just enough VP remaining after paying the ongoing cost to purchase a wood warehouse — the Egyptians are always short of wood, so I thought this would help, particularly since two of my provinces require wood for per turn upkeep.


Session 2:

(Egypt campaign, session 6)

Score: 50
Event: Quarantine
Conquered Province: Old Forest

Achievements:
University
Travelling Circus
Coliseum
Free Trade
Wood Warehouse

Provinces:
Islands
Misty Mtns
Ancient Ruins
Coastal Shores
Great Plains

For this second session of the night, I continued my Egyptian campaign with a sixth go-round. While the Quarantine event was not a huge deal in the game (with Egypt, I’m usually spending gold to make deals anyway), and failure to complete the quest simply means doing without border faction cards in the next session. I decided this was something I could live with since I don’t make more than one or two deals in these campaign sessions anyway.

I got no pyramids at all for the entire session, and I missed them. I could not get an efficient production engine going and was thus more dependent on deals that I otherwise prefer. Province upkeep was also a bigger problem with fewer resources coming in. I did get a deal for raze tokens and razed more than I usually do to make up the production shortfall. But this cut down on potential foundations for faction cards, which had a domino effect on my construction. 50 points was not a very good score, and after paying province costs, did not leave me with enough to purchase an improvement.

I did conquer the Old Forest, however, which produces much-needed wood without any per turn upkeep. This should help me get going in future sessions.
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25. Board Game: Hoplomachus: Rise of Rome [Average Rating:8.11 Overall Rank:2699] [Average Rating:8.11 Unranked]
Jonathan
United States
Minneapolis
Minnesota
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I have to admit, after playing The Lost Cities 5+ times, I was starting to have a bit of buyer's remorse. I like it but the game felt too repetitive. At the advise of others I opened up Rise of Rome and played the easiest Titan, Menoetius. Wow!!! Now this is the game I was looking for with my investment. The Titans are much more interesting than facing off with the bosses. I love how the crowd favor works and how exciting is it to actually be able to earn the CF Gladiator! Fantastic game. If you are wondering, I was able to take down the Titan on my first try. Although, I mistakenly cheated initially having the Titan moving to an inactive shard rather than the champion. Then somehow there were 4 straight rounds that the Titan could not move or attack due to die rolls. What are the odds of that black die rolling a blank 4 times in a row (1/1296)?



thumbsup Crowd favor system is so much better than TLC.
thumbsup non-health chips are a delight to handle. I'm tempted to buy the premium replacements.
thumbsdown box size does not make for easy storage on the shelf.
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