Solitaire Games On Your Table April 2016
Jonathan Arnold
United States
Medford
Massachusetts
flag msg tools
badge
Avatar
mbmbmbmbmb
Recommend
229 
 Thumb up
91.05
 tip
 Hide


Welcome to
Solitaire Games On Your Table
April 2016

"Together, we game alone."


Those coming from the subscription thread, you know what to do. Get started!

Those new to the lists, though, welcome! Take a look around, post some games, and join the discussion!

Microbadges you might like:
mb - Solitaire Gamer
mb - Solitaire Wargamer
mb - Solitaire Games on Your Table
mb - Gaming is best solo
mb - 1 Player Guild Member
mb - Solitaire Gamer
mb - I'm my own worst enemy, I play multiplayer games solo.
mb - SoloCon attendee
mb - I love solo gaming!
mb - 1 Player Podcast
mb - Box of Delights video playthroughs
mb - Low Player Count Podcast
mb - Challenge accepted.
mbmbmb - Play Logging Stuff
mbmbmb - Game Ratings and Comments

Useful links, shamelessly copied from the previous month:

1) 1 Player guild
Home Base for solitaire gaming.
Whether you join up or not, you won't find a better place to discuss solo gaming (aside from these monthly lists).

2) Solitaire Games on Your Table Monthly Geeklist SUBSCRIPTION THREAD See the header for a complete description of what these lists are and be sure to subscribe to make sure you never miss a month. Also, check out who the future hosts are there as well, and volunteer yourself!

3) 2016 Solo Challenges SUBSCRIPTION
Just because you're playing solo, doesn't mean you only have to play with yourself.

4) SGOYT made me buy this!
A "support group" for the "unfortunate" "victims" of these monthly lists.
If this list costs you money, go here to tell us all about it.

5) 1 Player Guild / SGOYT - 2016 Solitaire Goals
Do you have any plans for your solo gaming this year?
Here's a great place to tell us everyone about them, and see what others are doing too.

6) The Solo Games Chain of Generosity
An ongoing list where you can give and get games.

7) Solitaire Recommendations For Your Table
Got some money burning a hole in your pocket and need some good recommendations?

8) 2015 People's Choice Top 100 Solo Games
2014 People's Choice Top 100 Solo Games
The best of the best in solo gaming.

9) Solitaire Games on Your Table Spreadsheet
An ongoing spreadsheet that tracks everyone and everything posted to the SGOYT lists.

10) Monthly "Get To Know You" Discussion Topic - March - Travel / Places of Interest
Monthly "Get To Know You" Discussion Topic - April - Comics / Cartoons
An series of threads for members of the 1-Player Guild to get to know each other better. This month? Comics & Cartoons!

11) 1 Player Gaming Awards - The Games
The winning games of the yearly 1-Player Awards

12) SGOYT Aggregator
Aggregation of each list's games by Ones Upon a Game

13) Solo RPGs on Your Table Monthly Geeklist SUBSCRIPTION THREAD
Solo RPGs on Your Table - April 2016
Solitaire RPG Games On Your Table Geeklist and Subscription thread.

14) Something that isn't listed here but should be.
Let me know!

------------------------------------------

Easter Egg Hunt!



Well, Easter came early this year, so they weren't for April, but I loved the eggs that my daughter made so much I wanted to use them in this month's SGoYT. So tell us a special "Easter Egg" about the game you are playing that we might not know. Maybe an inside joke somewhere in the rules or on the map (anyone remember all the puns and jokes found in Swords & Sorcery like "Evelyn Woods"...). Maybe an origin story or even something about the subject that shall enlighten us.

Don't forget to share your thumbs up thumbsup and, sad trombone, thumbs down thumbsdown for the game on your table.

Let's have fun out there!
Your Tags: Add tags
Popular Tags: [View All]
  • [+] Dice rolls
1 , 2 , 3 , 4 , 5  Next »  [28]  |  
1. Board Game: Sherlock Holmes Consulting Detective: The Thames Murders & Other Cases [Average Rating:7.79 Overall Rank:68] [Average Rating:7.79 Unranked]
Kristopher
United States
Allentown
Pennsylvania
flag msg tools
Hey, buddy, can you spare a role?
badge
I jotted it down in my Risk campaign book. I always used to do that so I could replay my moments of glory over a glass of brandy in the sleeping quarters. --Arnold J. Rimmer--
Avatar
mb
FIRST!? REALLY? (of course, I realize it still in only March. So I guess I'm not legit.)

This belongs on the Solitaire Games on My Table List Made Me Buy This, I think. I remembering seeing it on the lists occasionally, and since I am a big fan of Marco Arnaudo's reviews, watched his review of it, so when I saw it for a steal on the Guild flea market, I snagged it.

I've only played the first case so far, but I REALLY REALLY REALLY like this game.

So I my thoughts (and some gathered from non-spoiler reviews and such:

thumbsdown Trying to beat Sherlock Holmes is ludicrous so don't even bother. Apparently he makes HUGE leaps in logic in some of the later cases, so... The best advice I had read was keep track of the number of leads you followed until you think you've solved the case, then go and finish up reading everything else that you can.

thumbsup With that, why would you want to read as LITTLE of the case as you possibly could in order to beat him? This is wonderfully thematic and really gives you the sense of being a Detective and trying to solve a case. You are given clues and people to go talk to, which leads you to other clues and people to follow up on. And it's basically a Choose Your own Adventure sandbox game because you are not given any direction other than - here's the stuff, go solve it. So it's really up to you to go about it as you would like.

thumbsdown Replayability I believe it ZILTCH. Yeah, maybe after a couple of years or so you MIGHT be able to replay the cases, but I would think because you are spending so much time involved with it, the solutions would be hard to forget. But I just got it so...


Again, these are all just based on the first case so....


EASTER EGG
In the directory of names and places in London, I noticed Prof. Henry Higgins's name, and was actually able to visit him in the first case. Yes, this is the same "'Enry 'Iggins" of GBShaw's Pygmalion (and subsequent source material for the musical My Fair Lady.)

50 
 Thumb up
1.00
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
2. Board Game: The Omega Virus [Average Rating:6.36 Overall Rank:3233]
Kyle
United States
Up Nort' Der
Wisconsin
flag msg tools
designer
Pepsi
badge
Me Grimlock?
Avatar
mbmbmb
It's technically not April yet, but close enough.

The rest of the family was still at Grandma & Grandpa's house, so I that the rare opportunity of a quiet house all to myself (plus the cats). Naturally that meant pulling out the loudest game I own, because there's no one to wake up.

I set it up for a quick solo at difficulty level 2, and won with a couple minutes to spare. No jumpy virus this time, which was a good thing because it took four attempts to actually kill the Virus once it had been found.

thumbsup Early '90s classic
thumbsup Designed as a semi-coop (everyone kinda working together, but only one winner), but plays really well as a solo too.
thumbsup Massively overproduced - The player pieces are huge plastic figures with weapons that attach to their backpacks, plus there's the big electronic device in the center.

thumbsdown Long, long out of print, so good luck finding it outside of a thrift store or ebay. Hopefully it still works too.
thumbsdown Single-player solo is relatively easy even at the highest difficulty. Adding players helps because there's less time per player.
thumbsdown The computer and the Virus can both get pretty annoying at times, especially since the buttons don't function while they're talking.



EASTER EGG: There's a secret difficulty mode you can access by hitting the "R" key three times in a row when it asks you to "Enter Skill". After the third time it laughs at you to let you know it worked. What it does is cause the Virus to reset its location if you attack it and miss. Given the time constraints, that makes the game ridiculously difficult to win unless you manage to hit it on your first attempt. If you're really lucky you might get a second try, but anything beyond that is virtually impossible.
37 
 Thumb up
0.25
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
3. Board Game: Gears of War: The Board Game [Average Rating:7.47 Overall Rank:408]
Greg Austin
United States
Wisconsin
flag msg tools
Avatar
mbmbmbmbmb
My family bought this for me for Father's Day 2014 and up until now I've still only managed three or four trips through the first scenario Emergence, mainly because each time I pull it out I've forgotten a majority of the rules. So this week, being on spring break, I got it out with the goal of re-absorbing rules, playing Emergence with better accuracy regarding the rules, and moving on to China Shop.

We only have a couple of surfaces in the house for eating and games, so I commandeered one of those for three days before I felt it was enough and packed it all up again.
I did achieve the re-read, a successful Emergence run (I believe I did start over once) with two COGs, and two attempts at China Shop with three COGs. The first attempt I didn't make it past the first level (only three map tiles) before giving up with two bleeding out and a feeling that I didn't quite get all of the steps quite right.

The second attempt I actually made it to level 2 I think with a much better adherence to the details and I stuck it out all the way to seeing my three COGs to their bitter end, buried in a pile of Locusts on the first tile. I feel like I generally made some good decisions, and a couple of better dice rolls would perhaps have turned my fortune around. It was neat finally seeing more of the map laid out, and I could see it was going to be a looooong journey getting that Berserker through all of those level 2 room twists and turns.

Difficult scenario!
41 
 Thumb up
0.25
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
4. Board Game: Burgle Bros. [Average Rating:7.60 Overall Rank:204]
Koinsky
France
flag msg tools
badge
Avatar
mbmbmb
This game has been a pleasant solitaire surprise...

----------------

For those who missed the numerous posts that appeared in SGOYT when the KS copies reached their recipients (some months ago), I'll recap the main story.

You're a group of thieves (2 to 4), searching a huge building (made of different rooms through tiles laying) with several floors. Your goal : find the safes (at least one per floor), break their combinations and escape, through the roof, with your loots.

Sounds easy? Well, not that much...

On each floor, a guard is patrolling. There are plenty of alarms (thermo, motion, etc...) that can catch his attention. The more alerted he is, the faster he will move. You've got an inside of the main direction he will follow. Thus, you can anticipate. However, in many circumstances, you are not aware of the exact final room. There is a recurrent gamble in your prediction. Simple and efficient.

Like in an old video game, each character has 3 'lives', i.e. he can hide 3 times from a guard without being caught. On the 4th mistake, it's "GAME OVER" for the entire group.

---------------

When I read posts on the game, I found the theme fun, the pictures of the components looked good and the promise of easy rules (plus few instructions in English on the cards) made it a perfect family game. That was the main purpose to buy the game when it appeared in my 'local' dealer.

I wasn't expecting I would play it solo and enjoyed it this way. However, it has such a delicious puzzle aspect, it works extremely well solo.

You can play from 1 to 4 characters. I never played a single character: it doesn't make much sense, the co-op aspect is part of the game (such as voluntarily trigger an alarm to attract a guard and give your distant partner a short relief). On the opposite, it's not cumbersome to play up to 4 characters together. It doesn't add a lot of things to keep track of. Not necessary (it works well with 2) but not cumbersome, either.



thumbsup There are several levels of difficulty, either due to the height of the building or the surface covered by each floor. It's very easy to modulate the challenge and the length of playtime by changing the setup without changing a single rule.
Likewise, each character card has two sides and the ability is slightly different depending on the side (i.e. level). Once again easy and efficient mechanic.

thumbsdown Since it's a face-down tile laying game, rooms locations are random. Furthermore, many rooms are separated from the others by impassable walls, randomly placed. Therefore, the luck factor, due to setup, is present.
Few configurations seems simply impossible to beat (adjacent rooms that just don't work well together, safe in the middle of the main patrol path is a major handicap). But, for the most part, you can manage, the discovery process is repeatable and each game is a new challenge.

thumbsup The theme is everywhere. Hollywood movie. Ocean 11 like. Up to the splendid thematic box. Humor... It's an entertaining - shall I say silly ? - story with loots such as a Chihuahua that may bark while you are carrying it, attracting the guard into your room... Hush! Shhh!



By the end of the game, in the silence of the night (therefore, it's actually April here), we made it to the roof, despite the barking dog. Yes!

-----------

I'm usually more into playing 'deep / dense' solo games. So, I'm missing serious expertise with this kind of light games. With this in mind, you may want to take my enthusiasm with a grain of salt. Anyway, I find it very refreshing to play.
55 
 Thumb up
0.25
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
5. Board Game: Patchwork [Average Rating:7.70 Overall Rank:65]
Jian W
Malaysia
flag msg tools
badge
Avatar
mbmbmbmbmb
"There're two parcels waiting for you at home." Ain't that the sweetest news you can get at work? Wait, my wife's not pulling my leg is it? It's a little too early for April Fool, but it might be some sort of preemptive strike.

Thankfully, it's not a prank. Two boxes ARE waiting for me, sweet little brown packages.



Within minutes of frantic tearing, this is what I unearthed.



Thank You. SGOYT made me buy ALL THESE! (Most of these)

On to the first game of the month. I tried Patchwork with the Patchmaster variant and got whooped. It seemed that he kept jumping ahead and all I was doing was jumping in front to earn buttons that never seemed sufficient for my needs. Gotta swallow my pride and try the Beginner level first.

56 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
6. Board Game: Labyrinth: The War on Terror, 2001 – ? [Average Rating:7.59 Overall Rank:326]
Rick Smith
United States
Sealy
Texas
flag msg tools
Can has more pinball?
badge
1986 Honda Goldwing lumbering through the Tail of the Dragon...Good Times
Avatar
mbmbmbmbmb
So I've had this set up on my table for about a month now as I went through the rules and playbook learning the game. I kept having trouble getting right in my head what me and the AI were really supposed to be fighting over as the victory conditions just didn't 'click' with my brain.

In the meantime, I got in a game of Liberty or Death with my gaming friends (my friend taught it) and, although I know the games are different, playing through that game gave my brain whatever it needed to have Labyrinth 'click'.

So, I've be re-reading the rules, watching play-throughs, and preparing for a full-on game. I'm really looking forward to the first playthrough, which will be tomorrow night I think.
39 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
7. Board Game: Galactic Strike Force [Average Rating:5.74 Overall Rank:8668]
J F

Maryland
msg tools
mbmbmbmbmb
Played a few turns of this tonight to get a hang of the flow. I liked the feeling of building up the ships with some interesting tactics becoming apparent. It is a bit fiddly with tokens like Sentinels (without the awesome sidekick app) but nothing too crazy. I look forward to playing a whole game at some point to form better impressions.

23 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
8. Board Game: Valeria: Card Kingdoms [Average Rating:7.46 Overall Rank:506]
Uwe and Feld
United States
Connecticut
flag msg tools
badge
Avatar
mbmbmbmbmb
So I think I may have broken this game for solo play. Either that or it's just that easy to defeat the enemy AI Duke. Or maybe I just had a phenomenal game. Not sure.

In any case, the final score was 161-42. I won.

The breakdown was as follows:

Me: Hrothgar the Conqueror
62 - VP from monsters
13 - VP from domains (ended with 4)
53 - VP from Duke bonus (+2/monster and +1/titan)
27 - VP from Duke resource bonus (108 total resources, 1 VP/every 4)
6 - VP from tokens
161 = Total

AI: Node, Master of Swords
22 - VP from monsters left in stack
20 - VP from Duke Bonus
42 - Total

My tableau was really nothing too special. In the end I had 2 Clerics, 1 Blacksmith, 1 Wizard, 2 Peasants, 4 Knights, 2 Warlords, 1 Priestess, and 1 Butcher, which I eventually traded back for 3 VP about 2/3 of the way through. I never purchased the 3-roll Alchemist, nor the 7-roll Rogue. I had two domains that let me alter die rolls; one I could -1 from a die roll for free (cost 11 to buy), and the other let me pay 1 gold per Holy citizen in my tableau (so 3 gold) to change a roll to a 1. I used them a handful of times, but honestly I don't think I needed them. Maybe my score wouldn't have been quite so high w/o them, but still...not necessary.

In any case, was fun racking up the resources and the points. At one point, I had over 60 gold. My only mistake was about halfway through, when I used all my strength instead of supplementing some with magic. The next turn or two I couldn't fight any monsters. But it was no biggie, since I had so much gold to spend!

Overall, it's a fun game, but the solo rules might need some tweaking to actually produce a challenging game. Great game regardless, though. I do play it multiplayer as well, which is always fun and a bit more of a challenge. <<GASP>> I know - blasphemy shake
27 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
9. Board Game: Lock 'n Load Tactical: Heroes of Normandy [Average Rating:8.43 Unranked] [Average Rating:8.43 Unranked] [Average Rating:8.43 Unranked]
Kevin L. Kitchens
United States
Gainesville
Georgia
flag msg tools
designer
Snowflakes Melt
badge
Snowflakes Melt
Avatar
mbmbmbmbmb
Continuing from March. Actually got to the point of pushing some counters around.

And loving it. In spite of the rules -- which will apply to all the pre-1960 themed titles -- being a little complex if you read them right through, getting right to the scenario and looking up stuff as I go has proved a good solution.

The story that plays out is pretty cool really.

For SGOYT Aggregator:
<summary>Cool system with lots of great stories. Learn the system and you have many scenarios at your fingertips!</summary>

REVIEW: We Can Be Heroes, Just for One Day - A Ones Upon a Game Review
31 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
10. Board Game: March of the Ants [Average Rating:7.14 Overall Rank:1768]
Reverend Uncle Bastard
Canada
Windsor
Ontario
flag msg tools
badge
Unapologetic Continual Troublemaker!
Avatar
mbmbmbmbmb
Broke this out tonight in anticipation of the upcoming expansion. As always I played on hard mode, which means starting with a hand of only 2 cards instead of 4.

The early game went really well, I was well resourced and had evolved my head and abdomen. Unfortunately by turn 3 the centipedes were rapidly catching up.

They almost wiped me out on the final turn, my only hope was to evolve my thorax to gain the three points for a full body evolution.



I pulled off the evolution, but the centipedes had almost completely taken over the meadow.



Final tally:



Centipedes 18 Reverend 17

So close!

thumbsup Amazing game solo (and multiplayer too if you care about such things)
thumbsup Unique theme
thumbsup Tight gameplay
thumbsup Expansion coming soon!

<summary>Great game... you should buy it!</summary>
44 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
11. Board Game: Dice Brewing [Average Rating:6.19 Overall Rank:4739]
Etien
United States
Thibodaux
Louisiana
flag msg tools
1/114th Air Assault
badge
Huey's Forward
Avatar
mbmbmbmbmb
Played solo on two boards (Player-X versus Player-Y) without the screwage to each other, just to try to get a feel for the game. I do like dice games and there are lots of yellow (light malt), black (dark malt), green (hops), and blue (brewing skills) in this one. Its dice management 101 in trying to complete recipes on a card ahead of your opponent. Player-Y ran away with the game at 40 to 17 points (11-5 completed recipes). Not a true solo experinece here, but hey, I had fun.


EDIT: Here's to Filip Głowacz and Ireneusz Huszcza for their design.
- - - - - - - - - - - - - -
09APR16 -- Dice Brewing -- Part II. Working on my Brewmaster Badge: 3rd Class (so I'm tackling this game once again)

Having been inspired by designers Filip Głowacz and Ireneusz Huszcza, I developed a solo variant for Dice Brewing that is simple, quick to play, and fun. It uses a 2-player system (Human vs. A.I.) in which the A.I. gains brew cards based on dice rolls, while the Human player plays pretty much as normal. There was a slight adjustment to the Action Tokens to allow for attacks against or protection from the A.I.; the A.I. does not use the Marketplace nor the Black Market but can eliminate tokens from the Black Market. Link is here: https://boardgamegeek.com/thread/1557067/etiens-solo-variant

If you are wondering, I am play-testing my solo variant on a 1975 Strategy & Tactics #49 Frederick the Great map. I am just noticing that the Kingdom of Poland is in the upper right hand side just outside of picture frame, guys. Check it out!



Etien's Solo Variant:

Game 1: Human (19) vs A.I. (19); Tie Breaker - Human Brew Cards (6) vs A.I. Brew Cards (5). -- wow, that was close! Playtime: 30 minutes

Game 2: Human (19) vs A.I. (24) -- darn thing got an early lead; I made a late comeback but fell short by 5 points. Playtime: 30 minutes


PLAY-TESTING SOLO VARIANT (tweaking as I go)

UPDATE: 16 March 2016
Game 3: Human (16) vs AI (27). Playtime: 15 minutes
Game 4: Human (26) vs AI (21). Playtime: 15 minutes
Game 5: Human (28) vs AI (21). Playtime: 30 minutes
Game 6: Human (31) vs AI (15). Playtime: 60 minutes (due to filming)
Game 7: Human (24) vs AI (18). filming
Game 8: Human (31) vs AI (15). filming
UPDATE: 17 March 2016
Game 9: Human (11) vs AI (30). Playtime: 20 minutes
Game 10: Human (31) vs AI (6). Playtime: 30 minutes
Game 11: Human (26) vs AI (23). Playtime: 20 minutes
Game 12: Human (26) vs AI (13). Playtime: 30 minutes
UPDATE: 18 March 2016
Game 13: Human (21) vs AI (22). Playtime: 20 minutes
Game 14: Human (27) vs AI (20). Playtime: 24 minutes
Game 15: Human (28) vs AI (17). Playtime: 20 minutes
Game 16: Human (7) vs AI (30). Playtime: filiming

33 
 Thumb up
1.00
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
12. Board Game: Elder Sign [Average Rating:7.00 Overall Rank:511]
John Splittist
Switzerland
flag msg tools
Avatar
mbmbmbmbmb
So I happened to be passing the FLGS (which is doing a good job in picking up the latest GMT stuff now, so I might hold off on P500s for a time; I had worried when they seemed to reconfigure into what was becoming a WarHammer and Monopoly (!) shop...) and saw this. Which I must have seen many times before, but I could never remember the difference between Arkham Sign, Elder Eldritch and the Horror thingy. I vaguely remembered this as a dice fest, but picked it up anyway. (What I should have done is look it up on the Aggregator!)

Having set it up last night I played this morning. And won! I put this down to playing four characters (I thought this would make remembering how the clock worked easier), some lucky rolls and a series of benign monster draws.

Fun!
36 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
13. Board Game: Carcassonne: Gold Rush [Average Rating:7.19 Overall Rank:1354]
Israel Waldrom
New Zealand
Dunedin
flag msg tools
and Solo Playtester too ^^
badge
Avatar
mbmbmbmbmb
Carc Island is still my go to Solo filler, and rising steadily in my play logs. Have been using Hunters & Gatherers mostly, and I think I've played it more in the last month than I had since I brought it. However, since I own more than one version of Carcassonne, I thought it was time to give another one a whirl.

The tile distribution for Gold Rush is very different from Hunters & Gatherers (which I do consider to be the best version of Carcassonne), and having played H&G so much, I did very poorly at my first few attempts (really missing those mmmm tiles!), having not adapted properly to the new tile set. Once I sat down and adapted my play style to the different tile mix though I did much better, fairing about as well as I normally do. It is much easier to score higher in Gold Rush than it is in H&G, but it does require average luck with the gold tokens, and effort to collect as many as possible.


Best score thus far for Carc Island: 172 with Gold Rush.

I will likely cycle between Gold Rush & H&G (which is easier to setup and play), and am thinking of giving it a go with South Seas. I suspect though for South Seas that the scoring may need to be adapted, given how it works for that version. We shall see.

thumbsup Still a solid solo filler...
thumbsdown ...but does rely a bit on luck...
thumbsup ...but, part of the skill of the game is trying to mitigate and balance that luck as best possible.
<summary> Solid and quick solo filler. Plenty of variety with the different versions </summary>
29 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
14. Board Game: Star Realms [Average Rating:7.60 Overall Rank:96] [Average Rating:7.60 Unranked]
I might be Brain though
United Kingdom
Gateshead
Tyne and Wear
flag msg tools
badge
That tickles...
Avatar
mbmbmbmbmb
On April Fools Day the only fool was me.

I was a fool to think I could beat the Nemesis Beast.

I was a fool to try 3 times.

I was a fool to think I could get close to doing it (the lowest I reduced it's authority to was 22).

I was a fool to think my solo gaming would get off to a winning start in April. Now I'm 0-3. shake

I am a fool to think it will get any better.

thumbsup Best 15 min solo deck builder IMO. Love the theme and art too.

thumbsdown The app is so good this doesn't get played enough.
46 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
15. Board Game: Dungeon Crawler [Average Rating:6.79 Overall Rank:7049]
Kevin Eastwood
United States
Windham
New Hampshire
flag msg tools
badge
Chaos is a ladder
Avatar
mbmbmbmbmb
Well, it's sort of on my table at the moment... you see I got the Broken Token "Box for Humanity" which they produced for CaH, but instead I'm using it to get rid of the pretty awful box that DC comes in. I was busy staining it last night and assembly will begin today...

Ok... so here's my final product, with plenty of room for new expansions, unofficial expansions, or to stash another game.




37 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
16. Board Game: Imperial Settlers [Average Rating:7.46 Overall Rank:168]
Kevin Eastwood
United States
Windham
New Hampshire
flag msg tools
badge
Chaos is a ladder
Avatar
mbmbmbmbmb
While I am waiting to assemble my new box for Dungeon Crawler, I played some Imperial Settlers. I decided to stay with the Barbarians again to see if I can actually start to get my score up to something that is respectable... and well, it still hasn't happened. I really like the game, but for some reason I just can't get the cards/resources I need to get a really long chain going. Don't get me wrong, it happens occasionally, but nothing that I've been able to consistently repeat.

EASTERblankEGG
Spoiler (click to reveal)
Underneath the base game insert there's a few hiding Ninjas... "you found us!!!"
37 
 Thumb up
2.25
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
17. Board Game: Eldritch Horror: Mountains of Madness [Average Rating:8.21 Unranked] [Average Rating:8.21 Unranked]
Sean
United States
flag msg tools
badge
Avatar
mbmbmbmbmb
I am going mad..... or am I? Currently playing through Eldritch Horror and the Mountains of Madness. So far so good, but my first Mystery Card location also contains an Epic Monster.

I also purchased a basic desk organizer and stuffed each area with foam for a card holder.... so far it works great.






Next from the Moutains of Madness to the Under the Pyramids of the Ancient Ones.....




44 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
18. Board Game: Star Realms [Average Rating:7.60 Overall Rank:96] [Average Rating:7.60 Unranked]
Julien Regnard
Poland
Kraków
flag msg tools
Avatar
mbmbmbmbmb
Stole the game from my child. I am a monster.
I was playing against the Pirates of the Dark Star, 25 authority for them seemed very little.
Quickly I got a nice deck with Trade Federation and Blobs all over the place, but only one outpost.
I added 25 authority to the Pirates on the way to make them last a bit longer but I managed to beat them with 12 authority left.

Next Nemesis Beast!
Finally I took a watchable picture! Double victory!


thumbsup Great little game, kids love it for the explosive ending.
thumbsup Beautiful illustrations, vivid colors.
thumbsup Software version to learn the game in depth, with campaign and expansions (colony wars not on software yet).
41 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
19. Board Game: Wipers Salient [Average Rating:7.24 Overall Rank:8049]
Chuck Hughes
United States
Dist of Columbia
flag msg tools
badge
Avatar
mbmbmbmbmb
This a fun little game by

F H
United Kingdom
UK
flag msg tools
designer
badge
Avatar
mbmbmbmbmb


that sets up and plays very quickly. I haven't played it since last September; it got lost on my board game shelf (I've got it in an unlabeled Deck Box, so it's been overlooked).

Here's how my game plays went at lunch today:

Game One:
I got DESTROYED!!! Hahahaha. Worst score I've ever had with this game, 18 points. Pitiful. Managed not to get any cards with special abilities, which really hurt me.

Game Two:
This game went much better and even though I didn't get any cards with special abilities again, I was able to manage the enemy line a little better and got some good attack cards. 33 points; which is a bit less than my average score for this game.

Game Three:
VICTORY!!! Killed all the enemy cards. This game I managed to get several cards with special abilities and I got the card that allows you to put enemies back on top of the enemy draw deck with my first purchase of the game. IMO, this made all the difference in the game. I was able to slowly build up my deck without worrying about the enemies attacks mounting up on me. Plus, I got some cards that allowed me to cull my deck, which was nice. This is the second time I've beat this game in 10 tries, so 20% win percentage is pretty good, IMO. But, as Felbrigg says in the rules, yeah, you beat all the enemies, but there are no real winners in war. True, but I beat the game!

<summary>Again, fun game and very quick. I do feel like you HAVE to get cards into your deck that have special abilities, and if you can't (i.e. they just aren't coming up for you to purchase), there's no way to win, merely see how long you can last; which thematically is pretty cool!</summary>
33 
 Thumb up
0.05
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
20. Board Game: Warhammer 40,000: Conquest [Average Rating:7.38 Overall Rank:703]
Andreas
Germany
flag msg tools
DAKKA DAKKA
badge
WAAAGH!!!
Avatar
mbmbmbmbmb


Just finished the decks for every faction. Took me quite some time but my Space Marines will have some good opponents to face the next few weeks.

The deck which took the most time to built was the one from the Warhammer 40,000: Conquest – The Great Devourer expansion. So many good cards!



But it was a lot of fun! I limited each deck to 50 cards. I prefer deckbuilding before the game over deckbuilding during the game like you do it in Star Realms or Legendary Encounters: An Alien Deck Building Game. Always loved that part of the game to plan stuff before you actually play. This might be more fun against a human player, because you don't know what's in the other deck until the cards are on the table and with an AI you have to build that deck too. But still, I really like this.
28 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
21. Board Game: Thunderbirds [Average Rating:7.59 Overall Rank:906]
Stefan Schneider
Germany
Stockstadt
flag msg tools
badge
always injured...
Avatar
Been meaning to play this one for a while now, really wanted to get this back on the table.

I even found two easter eggs in the game:


After a snack, I was ready to thwart the Hoods plans and save the world!

The theme is really great with this one and its a coop game, so I'm hoping to covince some friends to give it a try. But its also great solo and I think I might prefer this as a solo game.

In the solo game, you choose three of the Tracy brothers. You keep the other characters on the side and if you want or need to, you can even switch characters. That takes up your complete turn but at least it doesn't advance the Hood.
Of course you can also just play four characters as in a four player game.

I decided to draw three random characters for this game and went with standard difficulty.



Alan, Scott and Virgil were ready to answer the call for International Rescue. And they did a great job. They were always ready when the Hood was trying another scheme, creating mischief and havoc, always ready to stop him before his plans could cause lots of harm.

In the end, it was close. The Hood kept advancing and I wasn't sure I would be able to stop him.
Maybe the three brothers were getting tired, maybe I made a few choices that were less than perfect. Probably my fault, the Tracy brothers usually know what they are doing! But I just couldn't get all the markers I needed in one place and a few turns earlier I used one of the markers for something else. So I had to get another one, which promptly advanced the Hood once more.
Moving him one more space would've meant loosing the game. But finally I had all the needed markers together and had every brother in the location where he needed to be. World saved!

That should've been a lot easier I wasn't paying attention midgame for a while I think. It's really a great thematic puzzle! You really need to pay attention on where the brothers are and if they are able to use every action during their turn. I managed to get one stranded and had to waste a whole turn to pick him up and bring him into a position where he would be useful. Next time it was his turn...


thumbsup ...5
thumbsup ...4
thumbsup ...3
thumbsup ...2
thumbsup ...1
thumbsup Thunderbirds are go!

thumbsdown Very puzzly and not sure I would like it as a multiplayer game. I already dread the decisions until everyone else just gives in while one player is managing everything. I imagine it worse here than in Pandemic.

<Summary>Amazing thematic coop with great components which is a lot of fun. Very puzzly</Summary>
40 
 Thumb up
0.25
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
22. Board Game: Liberty or Death: The American Insurrection [Average Rating:7.87 Overall Rank:872]
George Pattison
United States
Odenton
Maryland
flag msg tools
badge
Avatar
mbmbmbmbmb
Still working LOD as the patriots. I am in my fifth game, and I haven't won yet. I kept having problems with getting the insurrection to spread beyond New England. It also took my three of those to execute the rules and the bots correctly. I wish they'd write up the bots strategic intent in plain English, so that you could at least get an idea when things might be going awry.

Well, finally on the fifth try I am out of New England. The secret was to focus practically on politics. Pushing the political score up above the British has the effect of suppressing infrastructure building for both the British and Indian sides which has long term implications for their ability to stockpile resources which in turn places limits on their mobility.

Of course, this also has to be coupled with strict limits on training continentals. One of those can be an express pass for the French to get in fights everywhere, so I have been only building those where they can be immediately killed by the British or go against the Indians. That can be useful to move the casualty ratio toward something more favorable for the British. Besides, the French regulars become little more the security police for the rebel controlled areas without a continental to guide them which turns out to be pretty useful for when the British regulars and their Tory lackeys invade your rear areas.

The danger of this approach is that one has to be very careful of the french after the Treaty of Alliance. The French Navy can easily swoop in and blockade a few cities and switch the politics in their favor by as much as 8 points, so one has to keep it close unless one can get the rebel casualties to be greater than the British casualties which seems to be pretty challenging. If that were to happen, I could run away with it by rabble rousing everywhere and burning Indian villages.

Update:
Well, the 5th one was the charm. I won one as the patriots. Here's how it played out.

Set Up


The 1st Campaign
The patriots used their positions in Massachusetts and Virginia to fund the recruitment of militia everywhere possible taking advantage of the lack of organized forces in the area. Meanwhile, the British landed in Maryland, secured their lines of supply in the cities driving the militia in Philadelphia into to New Jersey, and invaded Connecticut/Rhode Island. The French and Indians spent the campaign building up their forces.

Beginning of Winter Quarters 1775


The 2nd Campaign
Thoroughly unimpressed with General Gage's performance, the British replaced him with Howe. The British got all the early reinforcement cards and used those forces to invade New York and build a fortification. But, they were not fast enough to keep the flame of liberty from spreading to all those colonies and cities that the patriots had organized in in the last campaign. That provoked the Indians to put aside their dreams of expansion and start raiding and plundering the frontier. The French just kept organizing and giving the patriots small sums of money. Somewhere in there, the British suffered some causalities from an event which pushed the French awfully close to winning numbers if the Treaty of Alliance had been in effect.

Beginning of Winter Quarters 1776

The 3rd Campaign
After getting organized, the British and the Indians coordinated the marching and raiding to put a substantial amount of patriot occupied territory back under British control and reduce the opposition to British governance. However, the British efforts to convert much larger portions of the population over to support were thwarted by the fact that they can't seem to recruit Tories. Toward the end of this campaign, the French the Treaty of Alliance went into effect. The French quickly built up an army in Massachusetts using their "Brilliant Stroke" and besieged Boston just as the winter storms rolled in. They also managed to defeat the British in the West Indies.

Beginning of Winter Quarters 1777

The 4th Campaign
After spending the long winter in Boston starving, the British forces capitulated to the French when the ships that they spotted on the horizon turned out to be the French navy. After that debacle, the British replaced Howe with Clinton. Clinton quickly went on the offensive and strengthened British positions in New Hampshire, Pennsylvania, North Carolina, and Georgia. But, just like his predecessor, he had limited success winning the hearts of the people. At the same time, the Indians kept up their support of the British by continuing the raids.

Meanwhile, the Patriots were busy dealing with their new "friend." They pressed the only Continental in theater into building a fort in Boston which basically curbed Rochembeau's offensive intentions and turned the French Army in the Massachusetts area into a security force. In response, the French landed another force in Virginia and scrubbed the area around a new British fort in North Carolina. That little action pushed up the difference between British and Rebel casualties to four.

The Patriots also managed to sucker the Indians into wasting their "Brilliant Stroke" on a gather.

Beginning of Winter Quarters 1778

The 5th Campaign
After the winter storms cleared, the campaign began with the Patriots trying to build up a base in Virginia to use against the Indians in the Northwest under the direction of General Washington who had transferred from Massachusetts. In the process, they managed to lose control of Pennsylvania and influence in New Hampshire when they roughed out the British "Brilliant Stroke." That moved influence into Royalist favor for the first time and switched the Indians to trying to build up their nation.

But the Indians were never going to get the chance, the Patriots used their "Brilliant Stroke" to muster a large force of continentals in Virginia which invaded the Northwest and burned the villages there. However, the rebel casualties that they incurred were offset by the British casualties the French inflicted when they rampaged through Maryland.

Beginning of Winter Quarters 1779

The 6th Campaign
The final campaign began with the Patriots up by 4 over the French which was a stalemate. The plan was to try draw the British to one of the Patriot Forts and let British skirmish with the Continentals until the French lost while rabble rousing everywhere possible.

Of course, reality never cooperates. The French landed in New Jersey, so they had to be lured away from the forts in New Jersey and Massachusetts. The Patriots recruited militia in New York and Pennsylvania to lure them to the British forts there which were casualty neutral situations.

It worked, but then the Indians moved into New York from Quebec, the British did something unexpected. They mustered in Massachusetts which was hoped for and New York which was face to face with the entire French army. Luckily in the battle that followed, the British only lost one more than the French, and a skirmish in Massachusetts restored casualty differential. The French also blockaded New York City.

But it was still plus 4 to the French with 6 cards to go. Then, "Waxhaus Massacre" came up. Knowing that the Indians would choose to play the unshaded side which killed 2 Continentals in Massachusetts and moved the space one level toward Active Support provided the Opposition was greater than Support, the Patriots rabble roused in enough spaces to 8 above the British in influence. That would make it nearly impossible for the British and Indians to roll it back, and the French would not able to get an instant win by placing another blockade.

The Patriots made the play fully expecting that the game would go on and the French would march back into Massachusetts and steal victory from them, and.....Winter Quarters.

Beginning of Winter Quarters 1780

Final Positions
The British were only able reduce the influence gap by one to +7 Rebels, so that left the it between the French and Patriot secondary victory conditions, Patriots +6, Victory.

Final

Here's how the victory margin tracked throughout the game.
48 
 Thumb up
1.25
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
23. Board Game: Hornet Leader: Carrier Air Operations [Average Rating:7.89 Overall Rank:1327] [Average Rating:7.89 Unranked]
Jesus Berjano
Sweden
Göteborg
flag msg tools
badge
Avatar
mbmbmbmbmb
Started my second campaign. Still in Iraq '91, but this time I chose a medium one. Night missions and random squadron.

Tomorrow I'll keep updating and I'll post a couple of pics

Edit: Today I kept playing and I didn't notice the day just flew by and finished the campaign laugh

I reorganised the first day of the mission too, so this is the complete report.

Campaign: IRAQ '91
6 day operation ((medium)


Optional rules: Night missions, +/-1 aircraft, random squadron.

Regarding the +/-1 aircraft, I did it wrongly, I thought I could chose one more plane for 6SO, plus value of the aircraft, or I would gain 6 So if I started with one less plane... apparently is for the target missions, no the campaign whistle. When I discovered this I was halfway through and just kept playing like this, next time I'll do it correctly, although I don't know if having 11 aircrafts instead of 10 made much difference.

Pilots that reported for duty in operation "Furious Cat":
Kermit - F-14 - Green
Chili - A-6 - Green
Bison - F-14 - Green
Wedge - F/A-18C - Average
Raider - F/A-18C - Average
Raven - A-7 - Average
Buzz - A-7 - Average
Banzai - F/A-18C - Skilled
Pluto - A-7 - Skilled
Maverick - F-14 - Veteran
Extra - A-6 - Average (the name for this extra pilot is just pure coincidence)

DAY 1
Mission #01 (P): Target 53, command post
Objective status: Operational (7/8 hits)
Kermit shot down and MIA.

Mission #02 (S): Target 57, fighter sweep
Objective status: Destroyed

DAY 2
Mission #03 (P): Target 1, minor airfield
Objective status: Destroyed
Raven promoted to skilled.
Special commendation to Maverick for finishing the target with the canon in the last moment.

Mission #04 (S): Target 21, convoy
Objective status: Destroyed

DAY 3
Mission #05 (P): Target 20, radar installation
Objective status: Destroyed
Bison promoted to average.

DAY 4
Mission #06 (P): Target 47, central command
Objective status: Destroyed
Night mission.
Buzz promoted to skilled.
Extra promoted to skilled.

Mission #07 (S): Target 56, fighter sweep
Objective status: SCUD launchers
Objective status: Destroyed
Enemy had Kermit hostage in location, pilot recuperated. cool

DAY 5
Mission #08 (P): Target 32, government building
Objective status: Operational (0 hits)
Political limitations in place, prevented us to attack sites in approach areas.
Chili shot down and MIA.
Extra shot down but recovered under fire.
Raven's aircraft damaged.
Mission aborted by leaving objective area.

DAY 6
Mission #09 (P): Target 12, enemy tanks
Objective status: Destroyed
Pluto promoted to veteran.
maverick promoted to ace.

END OF CAMPAIGN
Total: 7 missions accomplished. 2 missions failed. 1 pilot MIA. 3 aircrafts shot down.
11VP - Adequate victory







Final thoughts:
I had a lot of fun playing this. Once you get the hang of it while preparing the aircrafts goes quite fast, and is easy to keep organised in the box mid-campaign if you don't have a place to keep the game set up. I needed up getting attached a bit to my pilots and I like the promotion during campaign aspect of the game. When shit hits the fan... well it can get you in trouble quickly laugh, the game is not easy, you have to be very lucky to get the 19+ Vp for scoring a great campaign, and being my first game I'm still surprised that I managed 11VP. Some of the missions where decided in the last bomb, or even firing with the canons shake
Excellent game.
43 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
24. Board Game: Liberty or Death: The American Insurrection [Average Rating:7.87 Overall Rank:872]
Robert Bruder
United States
Rocky River
Ohio
flag msg tools
Avatar
mbmbmb
This game - no photos as this isn't much of a session report - more a cry for help!! I've had this game hogging up my main gaming table for more than a month and I am about done with it. I've read and re-read the rules and the tutorial, set up and started several "God Mode" 4-player games, tried the tutorial several times...


AND.....

I just don't get what the hell I am supposed to be doing with this game. It seams like it should be AWESOME. The board alone is a thing of beauty and I LOVE this time period. I just can't get my puny brain wrapped around the concepts in this game (Yes, it is my first COIN game). I understand that I am supposed to be doing things - Rabble Rousing, etc...but why?!?

At this point I've shelved it...not sure if I should hang on to it until someone can create some tutorial videos; or should I sell it or trade it away - I REALLY want REBELLION and could use the cash to fund that purchase, or maybe it'll serve as trade bait.
42 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
1 , 2 , 3 , 4 , 5  Next »  [28]  |  
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
1 , 2 , 3 , 4 , 5  Next »  [28]  |