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Gen KAHN! My 14th Gen Con: Perhaps the BEST ever?
A. B. West
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Beech Grove
Indiana
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Hey Howdy Ho! GEN-KAHN 2016 is over and now the wait begins for the next one - which will be a biggie since it marks the 50th Gen Con. Unlike last year which was by and large a listing of disappointments, this year proved to be full of really good games - at least, according to me.



This year I researched the entire listing for The KAHN in detail - and kept it up to date for about a month. I had a complete prioritized list ready to go. And that lasted about 15 minutes after I hit the front doors of the Indy Convention Center. I was thinking through the listing and reflecting on my thoughts - but also reacting to several twitter feeds broadcasting the status inside the Vendor Hall prior to the opening bell at 10:00 AM on Thursday. Nonetheless, for consistency, I'll list all the games from my listing and some reflections along the way.

Ready? Here we go!
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1. Board Game: A Handful of Stars [Average Rating:7.38 Overall Rank:2006]
A. B. West
United States
Beech Grove
Indiana
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Before I dive into the official days of Gen Con, I should say I take off the entire week of work and game on what I now call Day -2, Day -1 and Day 0. I used to only go on Day 0, but over the years, I'm backing up more and more to get some additional gaming in. I've gotten to know folks over the years and it's great to see them and game a bit before the "real" Gen Con begins.

One of the things I enjoy doing is playing prototypes! Being a designer myself, I love to take the time and demo games and see what's happening, how I can possibly help (?) and just get to know how designers work. This year on Day -2 I was amazingly invited to game with none other than Martin Wallace (thanks, Max!). And we played Handful of Stars. I understand that it's based on some early games from Martin - but I haven't played them (not even the well respected A Few Acres of Snow).

I enjoyed Handful very much. I was playing very aggressive as seemed to fit my starting race and the intent of the game. In the end, I didn't win but came in a close second. As an added bonus, this event took place in a new game spot (at least for me!) in Indianapolis. It was an eclectic book/game/pub place. So that was fun in itself.

I spoke with Martin a bit and offered a few touches to the graphic design of Handful (being color blind, I'm very sensitive to color choices). I could tell how he had thought out every aspect, but still he listened and nodded and might even make a few more touches to the design here and there. But honestly, it's a very solid game! And so cool to hear the thoughts of such an amazing designer.
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2. Board Game: Roll For It! Deluxe Edition [Average Rating:6.66 Overall Rank:1813]
A. B. West
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Beech Grove
Indiana
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On Day -1, I found myself wandering the empty halls with my oldest college aged daughter, Megan, stopping by various sites (including the new signage) and just drinking in the pre-show vibe. It used to be that Wednesday was empty (Day 0), but as I was saying the entire week, Tuesday is the new Wednesday. Can one get some gaming done? Yes one can! You just have to pester folks whistle or find some generous gamers who will sit and take time to have some fun. There are loads of vendors around of course - and that can prove interesting in itself as you'll see below.

By the way, I should mention that Megan and Rachel (my two gaming daughters) were quite put out when folks would ask "Is this your first Gen Con?" which they *never* asked me. Megan would reply with something like, "I'm here on Tuesday. What do you think?" or "Is this your first Gen Con?" This is Megan's 11th Gen Con by the way and she regularly trounces me at games. So yeah, not her first rodeo.
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3. Board Game: Via Nebula [Average Rating:7.14 Overall Rank:689]
A. B. West
United States
Beech Grove
Indiana
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I've known Jeremy for a number of years now and we chat a bit throughout the year. He promised to play a game with me at Gen Con this year and we eventually did. But he's also friends with David Waybright who together are now known as the hosts of Man vs Meeple - an up and coming boardgame review show (if you haven't watched them yet, you definitely need to). Anyhow, David is very generous with his time which is terrific because I wanted to play games! He taught my daughter Megan and I Via Nebula - which I believe I won (?). The game revolves around route building like Steam, but dramatically (and smartly) simplified to be a recipe building experience - you have a few private ones and several public ones. Like Steam, you can share routes (which are depicted as open grass) but unlike Steam, the scoring system is dramatically simplified.

I quite liked it and talked about picking it up on and off during The KAHN. But never could pull the trigger on it. Megan was luke-warm preferring a heavier game experience.

But thank you, David, for teaching it to us!

Jeremy Salinas
United States
Carmel
Indiana
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4. Board Game: Unfair [Average Rating:7.43 Overall Rank:657]
A. B. West
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Beech Grove
Indiana
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Sitting with David and watching Jeremy edit his latest video review lead to a chance meeting with a couple of wonderful chaps from across the pond (and down under): Paul Grogan and the owner of Good Games Publishing, Kim Brebach. Paul was quite nice to meet, and Kim was chatting with Jeremy - and offered to take all of us (!) to see the new store he was opening. A new gaming store in downtown Indianapolis! Awesome news!

Not only did we get to see inside the beautiful building, but then he offered to show us Unfair. We had a terrific time with it - I loved the art and design over all. It is quite mean (dare I say it?), but I found it to be in a very fun loving way. The game is based on creating a tableau of cards (attractions) and then modifying the heck out of them with additional cards to generate coins and prestige (attendance). The heart of the game however is all in the event cards that you can use to hassle your opponents (yes, this game is *unfair*) all the while trying to keep your own park up and running and full of money. The spirit of the game is what I celebrate - it is a *very* fun experience if you're up for take-that and humours park combos. For example, Jeremy pretty much ran away with the win because of the special card called "Gen Con" (how fun!) which let the owner rake in money until it was closed - at which time it moved to a new city. Perfect! This is just one example of how these guys know gaming and how to generate fun on the table. I'll be backing this one when it appears on Kickstarter soon.

Paul Grogan
United Kingdom
Cullompton
Devon
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5. Board Game: Deadline [Average Rating:6.95 Overall Rank:3001]
A. B. West
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Beech Grove
Indiana
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Day 0 was me trying to get some copies of Wizards of the Wild into the dealer hall (which eventually did work out). But I was also looking for gaming. Thankfully Adam Daulton said he did want to play a prototype of mine, and the only one I had with me was Deadline. I knew he wasn't fond of co-op games and neither was Sean Johnson who was also at the table. Annie was there to play as well and Brian too. So a table of four - at least 2 of which would very likely not like the experience. But we went for it anyhow! They played along kindly and we had a pretty bad play I would say. This was entirely my making - they asked for a medium level difficulty and I gave them instead the hardest mystery we had - I wanted to break this thing! And of course, we did with malice. I discovered some more weaknesses in some of the cards (not a surprise, but wanted to see it play out). Unfortunately, this made for a pretty rough play for all involved. I did thank everyone very much - these bad plays have to be had as well to get the corners worked out.

I ran Deadline another 5 times during Gen Con - all of those were more deliberate with the 'right' set of cards which guaranteed a better experience. We received loads of positive feedback for those plays which was very nice to hear. Still some tweaks to do for sure, but it's getting close.

I really can't thank Adam, Sean, Annie and Brian enough. Brave souls for sure!
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6. Board Game: Biblios [Average Rating:7.22 Overall Rank:299]
A. B. West
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Beech Grove
Indiana
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Adam also offered up a short game of Biblios which I had never played. Brian and Megan continued at the table and we all had a very good time with this classic bidding filler. We all get to draw cards in turn, decide which to keep, which to offer up and which to hide for the second round bidding. I really liked it alot - the system of two-phase bidding reminds me of the classic For Sale. The manipulation of dice was a neat way to track the value. The various card values was also smartly done. Over all, I can see why this one is admired. I lost miserably, but no matter - I had quite a bit of fun!
 
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7. Board Game: Blood Rage [Average Rating:8.05 Overall Rank:27]
A. B. West
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Beech Grove
Indiana
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Next up was a more heavy affair: the Gen Con winner last year, Eric Lang's Blood Rage. Adam D puts this at the top of his favorites (he painted the miniatures!) and I can see why. I had played the progenitor, Midgard some years ago. I recall that one fairly well and at the time I played it (and I think I may have played it twice?), I remarked that it was very well designed - tight with several interesting decision points. Yet on BGG, it is rated a lowly 6.6. - a crime I think! But then comes Blood Rage and folks rave about it. Yes, there are some significant refinements - I'd call it Midgard 2.0 for sure. But Blood Rage is an 8.2 and Ranks #18. Why? I gotta call it like I see it: it's the production values from Cool Mini. That pushes this game to the top for sure. Yes, I know it has some very smart refinements, but the bones were from the earlier game which was *also* very well designed. So it's the mini's folks!

Anyhow, stepping down from my soapbox, I want to say this game is really great. I loved it! You draft cards (which I usually find annoying but not so here) and then smash into each other with area control, viking style. Die for glory and get sent to Valhalla - no matter! That can score as many points as winning a battle (or even more). Call in a monster you've acquired - it's all done through spending (and managing) your rage. We played with the gods expansion and the 5th player expansion. Wow - so fun! Very much enjoyed it. And so did my daughter Megan. We both got trounced (well, it was our first time playing) but still had fun. So much so that we bought it! Yep, it was readily available this year at the Cool Mini Booth where I found myself on opening day. As a bonus, we got a couple of booth points to spend and picked up two of the miniatures for Blood Rage too. Awesome! I'm very happy to have this one in my collection now.
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8. Board Game: Star Trek: Ascendancy [Average Rating:7.80 Overall Rank:607] [Average Rating:7.80 Unranked]
A. B. West
United States
Beech Grove
Indiana
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This was my Bum's Rush for 2016. As it turns out, (1) I pre-ordered it and so was guaranteed a copy and (2) there were stacks and stacks of it available at The KAHN. So no rush was needed - and when the opening bell sounded, I focused on a few other games that I thought would be in short supply (more below). I've yet to play this one, but it was being demo'd on a very large number of tables in the board game hall. I'm listening to the early reports, but I am fairly sure I'll like this one alot.

Now the Gale Force 9 booth. A disaster. I had pre-ordered, but the booth was a mess in organization. Folks were cranky, the line was all over the place and things were basically in disarray. Early in the day I walked away - knowing again that I could pick it up later. And I did - eventually. It took several hours for the line to die down. I also took a peek at the play mat for the game, but it was priced at $40 and I felt that was too salty for what you got.

The other let down were the promos for pre-ordered. It consisted of 'resin' figures to use for the space stations and such. They were terrible figs, with loads of flange from the sprus after detaching - just terrible really. I nearly threw them away. And to add insult to injury, you had to *buy* a completed set for $20 - they didn't even give you enough pieces to replace the components in the game. So I said nope, I'll take the free ones only. Maybe I'll e-Bay them?

Setting all that aside, still excited to play this one. It seems like a throwback game from the 1980's.
 
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9. Board Game: Bloodborne: The Card Game [Average Rating:6.97 Overall Rank:1244]
A. B. West
United States
Beech Grove
Indiana
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This was my second Bum's Rush game - and again, there was plenty in stock so no worries. This one wasn't on my list - I only bought it for a friend at work who couldn't come to The KAHN. I know nothing about it actually. But the cool part is Eric Lang was at Cool Mini signing anything - and he signed the copy I bought. So very cool! Plus bonus cards - cooler still!

This booth was run pretty efficiently even though it was *crazy* busy the first day. The folks at Cool Mini were bright and cheerful and very helpful. Enjoyable experience there. Like I said above, I picked up Blood Rage and the bonus mini's here too. Great!
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10. Board Game: Arcane Academy [Average Rating:6.90 Overall Rank:2133]
A. B. West
United States
Beech Grove
Indiana
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This was the second game for my work friend and it was rather hard to get. The first day, there were only 25 available. When I visited the booth on Thursday, they said they'd have another 25 on the next day. So I put that to the top of my Bum's Rush listing, got in line on Day #2 early (waiting in line is quite fun in itself actually - since you're surrounded by gamers, you are practically guaranteed to have something in common!).

I rushed very quickly directly to the booth and was #3 in line. So yes, I snagged a copy. It's off to my friend for fun (hopefully!). Again, not a game I was interested in myself. The bonus for buying at Gen Con was they would take your e-mail address and mail you (?) bonus cards later. We'll see!
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11. Board Game: Lotus [Average Rating:6.83 Overall Rank:1313]
A. B. West
United States
Beech Grove
Indiana
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This game was on my list because it was *so* beautiful to look at! And you know, I could have picked it up for sure. The booth was very crowded every time I walked past it during The KAHN and the stack drained over the first few days. But in the end, I didn't pick Lotus up. I had *alot* of other games to buy and had heard this one would be a bit too simple for my gaming tastes. Did I miss out? Maybe I'll get a play of it at some point.
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12. Board Game: 7 Ronin [Average Rating:7.07 Overall Rank:2197]
A. B. West
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Beech Grove
Indiana
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I had heard this release would have tiny shurikens for the ninja markers - and it does! Insta-buy for me (and I think they ran out of stock later that same day). But as it turns out, the shuriken cubes are *too* small - very difficult to pick up. I think I might just replace them with Ninjeeples because, well, they are NINJA MEEPLES! We'll have to see if it is worth it, I haven't played it and I need to give it a few plays for starters before spending more money on it. But I am very excited about this one! It has several qualities I enjoy.
 
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13. Board Game: Covert [Average Rating:7.25 Overall Rank:1239]
A. B. West
United States
Beech Grove
Indiana
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Next up, Covert! And I have to say, so far (!), this is my favorite game of The KAHN. It delivered just what it promised. It has a very clean look to it, great rulebook and wonderful components (ok, just a bit of stickiness with the cubes and cards - but no damage). The game is based around rolling your dice, placing them out - in most of the areas, if you are not the first to place, you have to place a die numbered +1/-1 to a the dice already placed. This is an interesting decision at times - but not brain burny at all. There's also a 'code breaking' area where you can swap some tiles around and then place your dice to match your card. That gives you equipment (or points if you don't use it by the end of the game). Then you have agent meeples on a map that you can move around. When you move, you drop cubes of your color which opponents can pick up to again exchange for agent cards. Equipment and agent cards are used to complete missions - essentially recipes: a combination of equipment, places (your meeples have to be in the right spot for the mission) and occasionally a discard. It all works quite well together I think - the idea of getting all you need to complete a mission (worth points) is fun and takes some time to manipulate. First player to a number of missions wins - after adding up points. The agent cards can be used in several ways, so that makes hand management interesting too. I liked it!

Now all of that should be tempered a bit with the place where I played Covert: the BGG Hot Games Room! This was a *wonderful* experience - a highlight for me. The chairs were *amazing*, the checkout process - they treated us as adults (keep the game neat, bring it back when you're done)! The lighting was perfect. The tables had a non-slide table cloth. And a library FULL of (I think?) every Hot Game released at Gen Con - multiple copies. Perfect! I will definitely be going back next year - hopefully it will still be running in the same place - away from The KAHN a bit (in was in a hotel conference room), quiet, glorious. Loved it!
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14. Board Game: Vast: The Crystal Caverns [Average Rating:7.32 Overall Rank:507] [Average Rating:7.32 Unranked]
A. B. West
United States
Beech Grove
Indiana
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I picked this one up a *bit* late and was surprised that I could get it. I intended to get this one played on Day -1, but it just didn't work out for us. Alas! So that was the only reason I needed to buy it myself . At the booth, the artist was there - and he really should be congratulated for the look and feel of this amazing feat of gaming. Here we have a game with FIVE different *completely* asymmetric sides - essentially you have to learn a different game for each side. Does it work? Is it balanced? Do I care too much! No! I only want to experience the audaciousness of this design idea.

Very anxious to play it!
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15. Board Game: Dead Last [Average Rating:6.49 Overall Rank:2136]
A. B. West
United States
Beech Grove
Indiana
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Didn't buy it. Why not? Well, there was plenty of supply, but the price point of $25 was just a bit too much for what I thought the game delivered: basically a deck of cards. And it probably could have been just a tuckbox too - why have a box at all? Sell it for $15 I would have picked it up.

I do have regrets just the same. I like this game in concept and execution. But I talked myself out of getting a social game since I generally don't like to play them. Although a lot of folks I play with certainly do.
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16. Board Game: Imhotep [Average Rating:7.24 Overall Rank:365]
A. B. West
United States
Beech Grove
Indiana
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This one I bought. I was under the impression it would be in limited supply, but if so, it never seemed to be out of stock. So easy to get - it was a few bucks off too, so that was nice. No regrets here! This is a very easy (too easy?) game of Coloretto - fill it up until you can't wait any more! Then drive to some spot and get the scoring benefits. I like the different areas in the game on the A side well enough - and the B side looks to offer a bit more thinkiness. It is winner for me because the rules are easy - I'd even call this a super filler given the weight and design. It's very pretty too. So all in all, a very solid game - happy to have it in the collection.
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17. Board Game: Rolling Stock [Average Rating:7.50 Overall Rank:3400]
A. B. West
United States
Beech Grove
Indiana
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The next four games: Schotten Totten, Karuba, Star Trek Panic and Ekö did not make it into The KHAN Bag (tm). Some were out of stock (Schotten Totten didn't make it to Gen Con), some were well priced, but I just couldn't bring myself to bring it home (Star Trek Panic) and the last one was vetoed by my wife. I took her over to look at Eko and although I thought it looked quite pretty, an abstract game just isn't appealing to her. She'll play anything to be sure, but some games are more appealing than others. Eko just didn't get there - and more so because of the high price (understandable given the luxurious components).

I should say that this was the first year my wife went all day on Saturday to Gen Con. She had a great time and it added so much to The KAHN for me having my entire family there.
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18. Board Game: Clank!: A Deck-Building Adventure [Average Rating:7.83 Overall Rank:61]
A. B. West
United States
Beech Grove
Indiana
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This surprisingly jumped to the top for me - because I was so intent on getting Covert that I picked this up at the same time - both being in the Renegade booth.

Another surprise hit for me. I had no idea if it would be good or not - there was very little information behind it when I first put it on The KAHN list. It's a traditional deck builder, but with some very good twists. First, there's a game board shared by all players. Your knight meeple (who looks like a cleric I think) is trying to move down the board into the depths to pull out at least one artifact and make their way back to the top again. This feels a bit like DungeonQuest to me - because if you *don't* get out of the depths (the lower half of the board) and you die, you're out of the game. Player elimination! No worries from me - it's really your own fault if it happens.

Second, some cards generate 'clank' (title drop!) - which are cubes set off to the side. When the display of buy cards show a dragon, the clank cubes get put into a bag mixed with your opponent's cubes and dragon cubes (that do nothing). You reach in and pull out a few depending on how that dragon is feeling (he gets more angry as you take artifacts and his eggs). Cubes of your color are 'hits' on your health. Get too many and you're dead. You can remove cubes with healing and such. There are all the trappings of great deck building here too - with three resources: skill to buy most cards, swords to whack monsters for instant benefits (a bit like Ascension) or boots to move around the board. See? It has several really great concepts in a deck builder. Again, this game knows how to generate fun - at least, it does so in my opinion. It gets off the table quickly as well. We all enjoyed it and I really look forward to playing again!
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19. Board Game: Terraforming Mars [Average Rating:8.39 Overall Rank:4]
A. B. West
United States
Beech Grove
Indiana
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I demo'd this one as I wanted to know if it would work for me. I was very tempted to purchase before the demo by the way - being in a KAHN mood, I tend to impulse buy (often this is filled with regrets). Anyhow, there was a chair open and my daughter Megan sat in for an explanation and a shortened game. I was over her shoulder helping out and learning.

This game *might* be good, but wow, it has some definite issues. First, it has that overwhelming learning curve problem - in that you really have far too many choices at the start which have lasting effects of which you have no idea if they are a good idea or a bad idea. In that situation, you just play rather randomly. I suspect any first time player would approach it this way - I think our entire demo table did. Second, it has a very large number of icons - and then sees fit to reprint what the icon means on every card - adding to clutter and confusion. Third, it has cubes for money and cubes for resource markers - why would you do that? This plus the over all graphic design left me wanting. Last, it has an enormous number of complex and unique cards. Some might find this appealing, but I find it off putting. Again, mainly because it would take several plays to 'get it' and even more to be efficient at it. This makes first time players at a very large disadvantage no doubt - and means it is hard to get to the table. It plays long and arduous I think.

All of this adds up to a pass for me. It did sell out during Gen Con - so there you go. And I will say The KAHN had a rather small showing of heavier Euros (maybe a half dozen?) - so I can see the appeal of this.
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20. Board Game: Cry Havoc [Average Rating:7.36 Overall Rank:410]
A. B. West
United States
Beech Grove
Indiana
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It sold out - surprise! It was in play in the Portal booth constantly. Ignacy was always around as well talking to folks, signing copies, getting pictures taken - a truly great example of vendor support. This is really a terrific part of being at The KAHN where you can meet and greet and just really enjoy our gaming culture and environment.

I don't think I need to say any more about this one - it is destined to be talked about and rated highly.

Cry Havoc might be in my future.... but not yet.
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21. Board Game: Demo [Average Rating:6.49 Unranked]
A. B. West
United States
Beech Grove
Indiana
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I wanted to try out more games, but the demo tables were very busy everywhere. Lacking that, I did stop into a few demos just to try things out a bit. Here's some quick impressions.

Valley of the Kings is from a few years back and was demo'd at the AEG booth. The game explainer was pretty bad and I was left wondering if they vet folks before letting them into the booth? But we did get the idea behind it - my wife and I played a few rounds. Not a game for me really. It is basically a straight up deck builder - handling deck thinning by just letting you bank a card - and added a bit of display manipulation by a 'pyramid' of cards - you can only buy from the bottom three. Ok - a few ideas, but nothing remarkable in my opinion. The demo person destroyed us in the game by the way - another bad idea when selling a game, don't you think? So a pass for me for sure - wasn't on my list anyhow.

Ticket to Ride: First Journey (U.S.) was a quick game played with my daughter. It is designed for kids, but really all it has done is take away the in game scoring when placing trains, and made the board much smaller. The game ends when someone gets I think 6 (?) tickets completed. That's it. So why is this a kids version? I don't think it is at all. If you have a small child, they aren't going to understand the ticket idea very well. The color matching is exactly like Ticket to Ride. In my opinion, this game doesn't need to exist.

Histrio is a game that *looks* like a kids game - with charming artwork and a fun cardboard stage. But it is *not* a kids game in that the card play is crafty and the bidding can be brutal. So where does this game fit? I think it is a well designed game with several interesting decisions. There's a display of 8 (?) cards and each player has cards numbered 1 to 8. So you play a card face down that is your choice of where to play your ship. If you are the only one that choose it, you get all the cards there. If not, nobody does - but you each get a consolation card that amounts to additional scoring. Then you can discard a card - that impacts what will score at the end of the round: either 'comedy' or 'tragedy'. Those match the theme of the type of play the King wishes to see. I enjoyed it - until I heard it was priced at $60. Wow! So I passed. And what's with the name of this one? I know, I know. It's an anachronism for an actor. But it's confusing.
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22. Board Game: Dwar7s Fall [Average Rating:6.84 Overall Rank:3153] [Average Rating:6.84 Unranked]
A. B. West
United States
Beech Grove
Indiana
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I bought this one after a pitch from the booth. They said it was limited release and wouldn't be available until Essen. It looked pretty cute to me - lay down tiles, place dwarf meeples to get some gems and turn them in to score. But when I played it later, it fell flat with me and my daughter. It could be we were just too tired at that point to 'get it' but on the other hand, the manual was pretty bad - one of those cases where they just don't explain things in the right sequence. Anyhow, I might give it a go again - maybe. Or maybe it goes immediately to the trade pile. In any event, it was the only real clunker for me this year which is pretty amazing.
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23. Board Game: Royals [Average Rating:7.20 Overall Rank:872]
A. B. West
United States
Beech Grove
Indiana
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This was one of my late buys on Saturday. I had oogled this one at ORIGINS 2016 and couldn't bring myself to buy it even though I was pretty certain it would be good game. The folks at Game Night (here on our beloved BGG) gave it a good showing. Now that I've played it once, I can say it certainly is a very good game. I *really* liked it. My wife is a monster in this one - she is the master of rummy-based games (too fierce at Ticket to Ride for example). And although this has area control all over the place (layers of it in fact), it is in the main a rummy game. She rocked it out. But I loved it just the same as it proved to be challenging to think through the scoring options and stay focused which I believe is key here. Good buy, glad to have it in my collection.
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24. Board Game: Medici [Average Rating:7.15 Overall Rank:465]
A. B. West
United States
Beech Grove
Indiana
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This was the very last game I bought at The KAHN: the venerable (and now beautifully reskined) Medici. It is so very clean and neat in all ways now: the auction system is perfected here. It plays from 2 to 6 (the new version gives you a valid 2-player game now) and you can teach it in just a few minutes. So it's great as a super-filler auction game that I'm very happy to finally own. Played it once and look forward to additional filler-moment plays!
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25. Board Game: Game Over: Remix [Average Rating:8.00 Unranked]
A. B. West
United States
Beech Grove
Indiana
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I have to say this was maybe the best Gen Con I've ever attended. Everything was amazing - from Day -2 to Day 4. The crowds were enormous! The food trucks were packed. The games were flowing! The cosplayer was cosplaying. The friends and fun were wonderful!

As a last note, I sold our game Wizards of the Wild from the IGA booth. We did pretty well I think - considering we were one game among millions. I was in the booth for an hour and sold 10 copies myself. And it was great to see people get the game and then decide to buy. So fun! I might be a vendor again in a future KAHN.

But for now, that's it! I'm looking forward to next year with great anticipation. This year was amazing and is going to be hard to top!
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