No sooner had my friend Jamie and I landed, then we jumped into an Uber to hit up Hard 8, a great BBQ joint in Dallas. Now, Texas folks will be the first to tell me that Hard 8 is a tourist trap, but to this California boy, it's awesome eats.
We were disappointed to see that the line was out the door, around the corner, and up a tree. I guess everything is bigger in Texas.
We grabbed a place off of Yelp and weren't disappointed. "Uncle Bucks", which was the Bassmaster's restaurant (yes) was great! They didn't bring me the alligator I ordered (yes), but, the steak, beer, and company was great.
I had rated this 3 stars, but, as of creating this list I talked myself into two stars. Although it's real nice to look at, fairly quickly I stopped caring about the game, and pretty much just wanted it to be done. My only criticism would be that it just fell flat with me.
It may be this game that made me distracted with Kanagawa. I saw a couple of guys reading the rules to this, and had the "Need To Be Taught" flag out.
I own the game, and playing with a couple guys I'd never met before was my 9th play. This game really hits with me. It's simple, but yet, there's a deceptive amount of complexity to it. One of those games you could play with gramma and keep light, or play with gamers and take it pretty deep.
The guys I met were great, and didn't mind that I pretty much just sat down and took over the game. Definitely a BGG.Con success story of playing with strangers.
Played this new hot game. Greg Petit called it the "hot game of BGG.Con 2016", I don't know about that, I didn't see it getting played that much, but then again, I don't pay attention to such things very closely. It is a pretty cool game. Unlike other social deduction games, it gives you a task, and therefore, the entire game isn't just staring people down, getting them to confess they're the 'bad guy'.
After Insider, Brett, Lincoln, Scott "Aldie" Alden and I sat around talking about the website. As an Enterprise Architect, it was interesting to hear about the struggles that Scott has running this website. If you think you understand what it must be like, you're Scott, one of his staff, or you're fooling yourself. Scott has no peers in the website world. This is a crazy niche we've got going there, and it presents Scott with a lot of headaches and challenges. The guy is never really on vacation.
Got up at the crack of 11am, after going to bed around 3am the previous day, and yup! Started the day with this. I'd kept it too late (naughty Davebo) and was unable to check it back into the library because I stayed up past the closing time. I should have handed it off to someone I knew would be up earlier than I (naughty Davebo).
This plays 6 quite nicely, btw, so, another good reason to add it to your collection. If you find out [i]how let me know, because, I can't see where to buy it.
I was a bit torn as to how to rate this. It's really not that great of a play, but, Brett, Aaron, Bay and I had a blast just geeking out on the production values of the game. You really gotta get your hands on this game and check out the approach to its graphical design. Really great.
Went to grab Mediterranean food with Bryan, Brett and Aaron. Aaron, being a vegematarian, enjoyed the selection. I was pleasantly surprised with it, being that Dallas isn't know for its Mediterranean food.
Didn't care for this game. It's a game that's got chariot racing, and laying down traps for rivals as well as tossing tridents, but, the dice rolling doesn't really mean you really get that "gotcha!" feeling. It felt more like, "well, I got a trident to toss, and you're the only one around, so I guess, there ya go".
Reverse Charades is one of those tricky games to rate. I appreciate it for its ability to get gamers to do some more broad, outgoing some stuff.
But, as an improvisor, I've done this stuff over and over. And, I've done it with some world-class folks. And amateurs, well, they're not practiced at it. It doesn't mean I feel I'm above it, I'm just used to a higher skill set. The stuff that newbies are discovering is stuff I've discovered long ago, and then did again and again when training new improvisors.
Stephanie runs this every year, and it is certainly great to see people getting up and having fun.
Ah... come to Daddy. If I knew for a fact that Time's Up wasn't going to get played, I don't know if I'd come to BGG.Con. Of my four nights there, three of those were spent playing 3 hours of Time's Up into the wee hours.
Was this the night I met Tiffany and Nic? Perhaps. I just love playing this game, meeting new folks, playing with old experts (Stephanie, Adam, Arnott, Janna, who am I forgetting?), and just wearily and dizzly playing until finally we give in and go to bed. Probably went to my room at 3am after playing this, not sleeping until 4am.
Got up again, I'm sure, at the crack of noon. This is my drill at BGG.Con, any con really. I stay up later and later. It's that late night stuff I enjoy. Time's Up, usually, but also those light night conversations that flow so well because we're dead on our feet.
Anyway, this game wasn't epic, wasn't really even that tiny, but it did certainly have a western theme. Played this with Brett and Aaron, I forget all who else. It's okay, would try again, but, don't think I'd seek it out.
Brian pinged me and said I should really come out to the brew pub trip he, Jamie, DaveO, Ricker, and Chad were going on. Glad I went! Great little brew pub, and a gourmet pizza truck in the parking lot got me a tasty salad for dinner.
I found that I liked Team Play if I wasn't playing with sharky players, you know, the type that get frustrated that I passed a 6 when 3 turns ago they drew a 6.
This game didn't do much for me at all. Played with Brian and Jamie, and I felt like it was just a marginally interesting quick card game with a GoT stuck on. Glad it was short, as I had a "okay, good, that's done" feeling when it was over.
Another late night of playing this! It's interesting that each night we played one round of 'traditional' Time's Up, then went on to "Round Four". Now, this isn't the "statues" Round 4 many of you have heard of. Matter of fact, I'd like to popularize the name "The Look At Me Round!".
We've been playing that we play one side (usually yellow), then we jump straight to blue round 3, never having done rounds 1 and 2. We tweak the rules a bit by abolishing teams and allowing only one pass. It's really just a chance for people to get up, show off, and have a blast playing charades. I encourage and incentivize people to make it about performance other than puzzling. What's the fun in using easy charades to get someone to guess "Owen" (like breaking down Owe and In), when instead I can act out the Act 1 of Star Wars, pretending to be burnt up Uncle Owen?
Got up Day 4 just in time for the Puzzle Hunt. Wei-Hwa did a great job making a real mind-bender. Brett asked me to join Bryan and Tony, and we went bleary-eyed trying to figure out Wei-Hwa's torture fun.