2017 Geekway Trade Table
- Jeff HiattUnited States
UPDATE UPDATE UPDATE
Technology and some changes to the picking times enable us to return to essentially the same format as before. Sorry the late change in format, but it will work out best for the most people.
Submission: 9am to 9pm on Friday
9am to 10am Saturday (please try to check in on Friday)
Trade Table Event: 11am to 5pm Saturday
Smart phone with service. Communication of the next pick will be handled via text. Each person entering the Trade Table will provide a number we can use to send a text indicating you need to come and make a selection. We can support ATT, Sprint, Verison, T-Mobile, MetroPCS, Boost Mobile, Cricket, US Cellular. At check in time your number will be entered into the spreadsheet along with Carrier and a test text sent to verify connectivity.
Quality games to Trade. Up to 5. No bundling, but expansions can be bundled with the base game. Some leeway on bundling games from the same family such as two versions of Ticket to Ride will be permitted. It will be determined on a case by case basis.
This year we will be much more stringent on keeping out games that will not get picked. So..no party games, copies of Geekway free games, Munchkin, decks of cards. If you are trying to trade your game because no one likes it, then its not going to make it into the Trade Table.
There will be 4 first picks. These will be sent out via text about 10 minutes before the start of picking at 11am. We will run 4 pick threads in parallel to offset the increased travel time for people to get to the room to make their pick.
Each pick made will determine the next person to pick. When a game is picked, the person who submitted the game will get the next pick. A text will be sent out when the current picker makes a choice and the next person will have 3 minutes to get to the room to make their pick.
This means you can sit anywhere at the convention, BUT, it would be best to find a table nearest to room 101 as you can to minimize your travel time. Be sure you have service where ever you sit.
If the texted persona fails to show up in 3 minutes, a programmed choice will be made for them. The method under consideration is to choose a game from the person who submitted first. Once that happens, the next programmed pick would come from the second person who submitted games...and so on. If modelling indicates that method appears too error prone it will be replaced with a random game chosen by dice roll.
When 5pm approaches, each pick will have the chance to end one of the 4 pick threads. Once all 4 threads are closed the trade table is over. The last 4 games piked whose owners did not get a pick will get a prize from Geekway.
Last Point: Ignore the list below, its obsolete.
- [+] Dice rolls