NBW XIII - Getting Stopped at the Canadian Border with a Backseat Full of Board Games
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Niagara Boardgaming Weekend is my favorite board game convention.
https://www.niagaraboardgaming.com/

I was there in 2007: https://boardgamegeek.com/geeklist/19597/nbw-more-fun-barrel...

And in 2009: https://boardgamegeek.com/geeklist/39504/nbw-better-casinos-...


For lots of reasons, real life responsibilities, excuses, excuses, excuses, etc., I haven't been back since then.

This past weekend was my third NBW. I had a blast. See below.
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1. Board Game: Tigris & Euphrates [Average Rating:7.70 Overall Rank:96]
Board Game: Tigris & Euphrates
I drove up from the Binghamton, NY area to Niagara Falls, ON on Thursday, arriving at the Ramada on Lundy's Lane around 3pm. I got checked in and settled in my room, then went scouting for games around 4pm.

The game room was open. It was good to see a lot of wargaming going on. I was there to try new-to-me Euros, but I also love wargaming. This year, the con had a separate room for wargamers on Friday and Saturday. It was a little weird when all of the wargamers seemed to vanish (I found the overflow room on Saturday, but I never was completely clear on where the wargame room was!). But they were definitely there fully in the mix on Thursday and it was good to see! Maybe one of these years when I return to NBW, I'll join their ranks for at least a little while.

Besides the wargaming going on, there were tables playing Terraforming Mars and Great Western Trail (neither of which game I had the chance to try) and I'm not sure what else. After watching games for ten minutes or so, I found another gamer, Jim, looking for a game; I offered to teach Tigris & Euphrates and he accepted. We were soon joined by another, Justin.

Tigris & Euphrates is one of my favorite games. I used to play it 2-player often with my brother-in-law. A teaching game is never as satisfying as a competitive game with someone who knows the rules well, but I was at least satisfied that I introduced the game to two new players. I don't think either one was fully converted to full-fledged T&E fandom, but they were both positive when the game was over.

Final scores:
Me: 8
Justin: 7
Jim: 5

New to me? No.
Already own.
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2. Board Game: Unpublished Prototype [Average Rating:6.87 Overall Rank:2950]
Board Game: Unpublished Prototype
It was still me, Jim, and Justin. Justin asked if we'd try his own design, Toji Sake Brewmaster, a game about running a sake brewery that plays quickly. Hey, why not? We did so.

I think that there were only three turns of buying equipment, hiring workers, making batches of brew, and selling those batches off, making money. The sale portion of the game included a bit of a press your luck element in which you roll a number of d4s equal to your prestige or production potentials (you decide how to build to affect both rolls). There was a little too much luck and swinginess for me, but there also were real choices to be made. I enjoyed the game because its length (no more than 30 minutes) was just right for a game of this weight. I didn't write down the final scores, but Justin crushed us, scoring double what either one of us scored. This was a combination of obviously knowing the game better and making better choices, but there was also luck involved and possibly a broken card.

New to me? Yes.
Would I play it again? I'd play this as a filler if someone else requested it.
Would I buy a copy? No.
 
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3. Board Game: Fabled Fruit [Average Rating:7.02 Overall Rank:813]
Board Game: Fabled Fruit
Justin left. Jim stayed. Canadian Joe (distinguished from my friend Buffalo Joe below) came by looking for a game and offered to teach Fabled Fruit. Gerry and Eric joined us.

We played three rounds. It was relaxing and fun and just fine. I may buy a copy to play through with my kids.

I definitely don't think that "Legacy" is the right word for the game. It's really just a giant sequential deck that you play through. It's a neat idea and it does keep the game fresh and interesting. I wouldn't mind playing through the whole deck once.

I didn't write down who won. I think that it was Eric, which is funny because he was half asleep and unenthusiastic while playing.

New to me? Yes.
Would I play it again? Yes, I'm looking forward to playing this with my kids. I'm pretty sure they'll love it.
Would I buy a copy? Yes, I'll probably put it in my next order, whenever that is.
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4. Board Game: Unpublished Prototype [Average Rating:6.87 Overall Rank:2950]
Board Game: Unpublished Prototype
Gerry took the near-dead Eric home at this point. That left me, Jim, and Joe. Justin came back over and convinced us to try his short and "zany" card game It's Not Your Turn!, a simple card game of playing a cycle of colors and numbers in order with the twist of having a 5 second time pressure on each turn, with a penalty for taking too long.

The kindest thing that I can say about it is that with a few tweaks, it could potentially be a successful mass market card game.

I hated it.

New to me? Yes.
Would I play it again? No. (It's quick enough that I could be talked into it, but I would protest.)
Would I buy a copy? No.
 
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5. Board Game: Santorini [Average Rating:7.45 Overall Rank:182]
Board Game: Santorini
Jim had to leave for the day. Justin left to look for others to playtest with. That left Joe and I alone. I'm a big abstract fan, so of course I had a bin full of 2-player games. I taught Joe Santorini and we played three times. I can't remember who won. I think that it was 2-1 either way, but can't remember who won the tie.

I haven't yet met anyone who doesn't like this. I'm sure they are out there. I just haven't met them yet.

New to me? No.
Already own.
 
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6. Board Game: Tak [Average Rating:7.63 Overall Rank:846]
Board Game: Tak
Joe saw that I had Tak. We talked a bit about Rothfuss and the Kingkiller books and I told him that I consider Tak James Ernest's masterpiece. Ernest has made solid designs in the past, but nothing close to this (at least to the satisfaction of an abstract fan like myself).

Tak has a higher learning curve than Santorini. We played three games. Joe played well and won one game when I made a stupid blunder. I won the other two games.

I called it a night around 11ish, hoping to get a good start the next day.

New to me? No.
Already own.
 
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7. Board Game: A Feast for Odin [Average Rating:8.20 Overall Rank:22]
Board Game: A Feast for Odin
I slept in on Friday, then made a supermarket run. I got down to the gaming area around 10am. It just so happened that Canadian Joe from the previous night was looking for a game the same time I got there. We had talked about a few games the evening before. So we were both happy to play A Feast for Odin, which was new to me but he was familiar with and taught. Another fine Canadian, David, came around at this time and joined us.

I really enjoyed the worker placement part though there wasn't ever a ton of tension there. I was less thrilled by the puzzle board aspect, which I thought worked really well in Patchwork, but suffered here due to the thematic disconnect (especially since the rest of the game is deeply thematic for a Euro).

I also obviously sucked at the game, though I think that it's mostly because I stupidly misunderstood the blue tiles, thinking that they had extra vp value at the end (I must have just made that up myself), which of course they didn't, instead only mattering for tile placement.

Final scores:
David: 77
Joe: 74
Me: 43

New to me? Yes.
Would I play it again? Yes. I don't think I'd ever turn this down.
Would I buy a copy? No. I don't need it. Agricola is still the only Rosenberg I need in my life.
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8. Board Game: Concordia [Average Rating:8.12 Overall Rank:18]
Board Game: Concordia
David had a bag of games with him and offered to teach. I swung the vote toward Concordia, another new-to-me game. Ralph and Jane joined us. We played with the Salsa expansion (only the salt city portion of it).

I screwed up in the early turns as not every part of the game had fully clicked together in my head yet.

I'd love to play it a few more times and get a better feel for it. I'm a big fan of Antike. I dislike Imperial. This is the third Gerdts game I've played. It might be the best.

Only David and Ralph had played before. I always take it as a good sign when players who are experienced in a game do better than inexperienced players. That is how it should be.

Final scores:
David: 95
Ralph: 77
Me: 71
Joe: 68
Jane: 65

New to me? Yes.
Would I play it again? Yes. I'm eager to try this some more.
Would I buy a copy? I'm on the fence about it. My local friend Mark likes Antike as much as I do and likes Imperial more than I do. I'm pretty sure that I could get this played. I should actually check to see if he already owns a copy of this.
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9. Board Game: Chicago Express [Average Rating:7.24 Overall Rank:477]
Board Game: Chicago Express
It was mid-afternoon by now. At some point, my friend Joe from Buffalo (who I hadn't seen since 2009 and hadn't had much contact with since) arrived. I'm not sure what he played before this, but his previous game ended around the same time my game of Concordia wrapped up.

I had expressed interest in Chicago Express and Joe wasted no time in getting it on the table.

There's a lot of game in a small, quick package with Chicago Express. At about an hour, this is a train gamer's filler game. I've played a few Winsome titles and AoS, but I still haven't plunged into 18xx. As a casual train gamer, I found Chicago Express a friendly and fun trains and shares game. It zips along and keeps everyone engaged. I liked it a lot.

In the game were me, Joe, Ralph, David, and Justin.

Final scores:
Me: 60
Ralph: 49
David: 47
Joe: 43 (didn't even get his green track to Buffalo!)
Justin: 24

New to me? Yes.
Would I play it again? Yes. I can't see ever turning this down. It was the perfect shorter game in between longer games at the con.
Would I buy a copy? Yes. I'm kicking myself for not picking this up all the times I've seen it on sale for dirt cheap. Then again, I'm proud of myself for controlling my game spending and not jumping on every sale. I'll be looking to snag a deal on this one now.
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10. Board Game: Bladder [Average Rating:6.38 Overall Rank:11563]
Board Game: Bladder
Joe had requested that I bring Bladder. Even if he hadn't, I would have brought it anyhow. It's still my favorite game, probably partly because of the nostalgia attached to it, but also because it's a solid game. I always feel tense playing it and love the feinting and positioning that eventually leads to the bloodbath that clears the board and leads to the second half of the game. For a review, see the first thing I ever wrote on this site: https://boardgamegeek.com/thread/91801/1st-bladder-review-un...

Joe has joked that I'm the only one in America that owns a copy. Well, actually I own two backup copies in addition to my original beat-up 2000 copy. :-) But I also just checked the database here and counted. There are 14 other copies listed as owned in the US. So, yeah, I guess I'm 1 of 15 people in the country who owns a copy. There are probably a few more non-BGG users with copies, but it's safe to say that this was never even a hobby hit in the States.

We played two games. Joe put up a good fight.

New to me? No.
Already own.
 
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11. Board Game: Santorini [Average Rating:7.45 Overall Rank:182]
Board Game: Santorini
David came back from taking a break and joined Joe and I in a 3-player game of Santorini. 3-player is definitely still fun. My only complaint is that kingmaking situations can come up pretty often. That would bother me in a longer game. It's not such a fatal flaw in a ten minute game with ridiculous god powers. David was the Minotaur and I was Poseidon (maybe? I was the guy who allows the non-moved piece to build three spots after the main move/build). Joe was Zeus, king of the gods, and the game quickly became about stopping him from popping buildings under himself for an easy victory. In the end, we failed. Who can resist the will of Zeus?

New to me? No.
Already own.
 
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12. Board Game: Viticulture Essential Edition [Average Rating:8.07 Overall Rank:24]
Board Game: Viticulture Essential Edition
Joe left for supper and an escape room (they escaped) and I joined a game of Viticulture with David teaching. This was another game from his bag which I had requested as I hadn't yet played it. Randy, Michael, and Clark joined us.

I liked the theme and I liked the worker placement and wine production. I hated the cards. As noted above, I'm a big fan of abstracts and love open information. I don't mind some luck in games, but this one pushed the bounds of decency for me.

Randy pushed the blue cards hard by the middle of the game and played them to good effect. I had a mix of blue and yellow cards and didn't accomplish half of what he did, maybe because I was enjoying the actual process of planting, harvesting, and making wine instead of playing every card. But I also don't think that I got cards that were as useful. It might sound like sour grapes (wine pun?) to complain, but I think that I would have been just as bummed on the game if I had been the one to get the great run of cards. I just hate random card draws in an otherwise strategic game. Then again, maybe it does most adequately reflect the reality of the wine business, which can be subjected to cruel whims of nature and the folly of the market.

Final scores:
Randy: 22
David: 11
Me: 7
Clark: 6
Michael: 6

New to me? Yes.
Would I play it again? I could be talked into it. I know what to expect and think that I could enjoy it going in with lower expectations.
Would I buy a copy? No.
 
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13. Board Game: Secret Hitler [Average Rating:7.56 Overall Rank:194]
Board Game: Secret Hitler
It was getting late. The night ended for me with a round of Secret Hitler. I met a couple of the Buffalo guys, Paul and Andrew. Joe played. Randy stayed on and played. And we were joined by Jen and Chris. No one there had played before so there was about ten minutes of muddling through rules.

Andrew, Joe, and I were Fascists. Joe, who had done such wonders as Zeus earlier in the night, this time played a man grasping at power. The rest were Liberals.

There was some decent back and forth and it played out like just about every other social deduction game. It was fine, I guess just the right sort of light thing to finish off a night.

Hitler was killed by Paul and the Liberals won.

New to me? Yes.
Would I play it again? Sure, I'd play this again under similar late night circumstances.
Would I buy a copy? No.
 
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14. Board Game: Cheaty Mages! [Average Rating:6.26 Overall Rank:3009]
Board Game: Cheaty Mages!
I was the first one in the game room, walking in around the same time that Lembit opened it up, about quarter to 8. Others slowly arrived over the next hour. As I was helping tidy up, I got drafted into playing a game of Cheaty Mages with Devin and David (a different David than the day before).

This is a simple betting game that played in about 15 minutes. Seiji Kanai is a master of packing a solid game punch in small packages. I would have hated this game if it had lasted longer. It's the perfect length for what it is. I really enjoyed it.

New to me? Yes.
Would I play it again? Yes. My kids are big fans of Kanai (mostly Love Letter, but also BraveRats). I think that they'll also enjoy this one.
Would I buy a copy? Yes.
 
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15. Board Game: Tsuro of the Seas [Average Rating:6.54 Overall Rank:1540]
Board Game: Tsuro of the Seas
Right after Cheaty Mages, I played this with the same Devin and David.

It's fine. I hadn't played it before, but I knew what I was getting in for and it delivered exactly what I expected.

New to me? Yes.
Would I play it again? Sure, it's light and blessedly quick and mostly harmless. I wouldn't play with the dragons.
Would I buy a copy? No.
 
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16. Board Game: Scythe [Average Rating:8.22 Overall Rank:14] [Average Rating:8.22 Unranked]
Board Game: Scythe
At this point, I was fortunate to run into John and got plugged into a game of Scythe with John, Alain, Heather, and Stephen. Alain did a terrific job teaching the rules. There are a lot of moving parts to this game, but the underlying action selection system is simple.

Did Scythe live up the hype? Yes.

This is the sort of big, rich, Dudes on a Map game that I wish had been available when I was in Junior High/High School, when I had all the time in the world to play games with friends. It gave a pretty satisfying feeling of having built something up without taking too long. I'm not even sure how long it took. Maybe 2 hours. 2.5 with rules explanation? Maybe it was even over 3 and I didn't realize it. I'm not sure. But it flew by and I was engaged the whole time.

Final Scores:
John (not me): 81
Me: 55
Stephen: 52
Heather: 35
Alain: 27

New to me? Yes.
Would I play it again? Yes. I'd play it again right now. I'm still undecided about how much I like the game, but I'm excited to find out, which is always a good sign.
Would I buy a copy? I'm seriously considering it.
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17. Board Game: Sovrano [Average Rating:7.60 Unranked]
Board Game: Sovrano
I had a little bit of time to kill while waiting for my next scheduled game. Joe was in between games. I took the opportunity to teach him Sovrano. Sovrano is an outstanding abstract game that is criminally neglected and underrated. It failed to fund on Kickstarter twice. Part of this was surely the cost of the project. The designer's vision was always to produce handmade boards and pieces and not to go the commercial mass production route. I love my beautiful handmade board and support his vision, but I also think that Sovrano could potentially gain a larger audience if it were at a $30 price point instead of double that.

I'd encourage everyone to read the rules (and/or watch the rules video) and consider supporting Nick. I can tell you that he was always kind and generous in all of the interactions that I had with him. Check it out here: http://cambiumgames.com/

Once again, Joe put up a good fight.

New to me? No.
Already own.

---

It was around this time that I got to say hi to my friend Jenna from Buffalo (and later meet her husband), who I also hadn't seen in eight years. Probably my only regret of the con is that the timing didn't work out for us to get in a game together.
 
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18. Board Game: Unpublished Prototype [Average Rating:6.87 Overall Rank:2950]
Board Game: Unpublished Prototype
I had previously agreed to playtest Trading on the Tigris (I think that's the official name now), the trading game designed by Ryan Sturm and Geoff Engelstein; the time to play had now come around.

We had a full table of six with me, Richard, Ryan, Rob, Jodi, and Paul.

I'll say up front that this style of game is not something that I would seek out. I think that if I had been told about the 5 minute free-for-all trade phase, I wouldn't have been so quick to agree to play. But if I had passed on it, I would have missed out on the most raucously fun game I played the entire con. It was a very good time of bad religion and worse governments, always afraid of the barbarians at the gates (though Richard seemed to love warmly inviting them in each turn almost as much as Rob later gained a taste for sending them out to raid others). Jodi's massive last turn hand may not have worked out for her, but it was certainly amusing to watch her manage that fistful of stolen cards.

Though I enjoyed playing other games at the con more, this is the one that I may be telling stories about when reminiscing about NBW 2017 some day off in the future.

Final scores:
Raider Rob: 90
Jaded-by-trade Jodi: 84
Peaceful Paul: 78
Ruined Richard: 70
Mardukified Me: 69
Religionless Ryan: 66

New to me? Yes.
Would I play it again? Yes. This is still not the sort of game that I would ever reach for first (I'm just not the extroverted party guy), but I would never turn it down if someone else wanted to play it.
Would I buy a copy? Yes, I'll probably buy a copy. I go "camping" (staying in a cabin and drinking beer is really roughing it) with old (we really are getting old) friends once a year. I think that we'd have a good time with this.
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19. Board Game: Caylus [Average Rating:7.76 Overall Rank:82]
Board Game: Caylus
Beyond the fun of the game itself, getting into that Trading prototype playtest was the best thing I did all day because it led directly to a play of Caylus.

Mr. Caylus himself, Ryan Sturm, humbled us all.

I have not come close to taming this beautiful beast of a game. I was punished for having thought that I had attained any level of proficiency beyond base noob.

Well, I guess I'll just have to play more to get better.

Good thing that Caylubration V is happening this year. If you're reading this, you have no excuse. Make your Caylubration plans now. Caylubration V, the International Celebratory Week of Caylus Play is happening May 15-21, 2017. You know you can do it. Play more Caylus. Resolve now to play the game at least once this year, any time during the week of May 15-21. Caylubrate good times, come on.

Final scores:
Ryan: 81
Paul: 46
Richard: 43
Me: 41

New to me? No.
Already own.
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20. Board Game: Age of Steam Expansion: California Gold Rush & Underground Railroad [Average Rating:7.69 Unranked] [Average Rating:7.69 Unranked]
Board Game: Age of Steam Expansion: California Gold Rush & Underground Railroad
Paul had to run off as soon as Caylus was finished.

Ryan, Richard, and grabbed some delicious food (my first time trying tripe) at a pho restaurant a block away from the hotel. (Great suggestion, Richard.)

What could be better after refreshing ourselves than Age of Steam?

Nothing. That's right. Nothing could be better than Age of Steam.

So, that's what we did. Richard got in touch with Derek and Derek came over to join us. Ryan gave me a quick rules refresher since I hadn't played the game since 2008. I had a decent handle on the rules, but I do thank these guys for putting up with me asking some questions during the game, including just affirming that I was on the right track (pun intended) and that I wasn't going to be bankrupt after the first turn.

Oh man, did I need some affirmation. The California Gold Rush map was brutal right from the start. It was painful (hurts so good). There was much swearing and gnashing of teeth.

The end scores were close. Well, except for Richard. Poor Richard bankrupted himself digging for gold too early, before he had the infrastructure in place to process that gold and move it along for a profit. I'm pretty sure he was last seen in the mountains, bottle of whiskey in hand, rambling on about the time he had discovered the gold in these here parts and how it had all (both gold and glory) been stolen from him by three other ruthless rail barons who had no pity at all on him as he hit rock bottom.

It was a wonderful game to end the con on and I'm so glad I got a chance to play it. I enjoyed playing other games; I loved being crushed by AoS nastiness. I really need to resolve to get AoS played more regularly. Nine years between games is just criminally wrong.

Final scores:
Ryan: 144
Me: 133
Derek: 131

New to me? Game - no. Map - yes.
Would I play it again? I'd play it again right now.
Would I buy a copy? Of the map, yes. I haven't purchased many AoS maps, mostly because I couldn't ever even seem to get the base game played. I am a proud owner of an original Warfrog pink box base game.
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21. Board Game: The Long Road South [Average Rating:7.67 Unranked] [Average Rating:7.67 Unranked]
Board Game: The Long Road South
After that AoS high note, there was nothing to do but retire for the evening. I had the great pleasure of joining Richard and Rob at the bar for a couple of beers before heading to bed. It was really great to see those guys again and get reacquainted after eight years of no contact. Hopefully, it won't be that long until the next time.

I got to bed late, woke up early, and started driving South.

So long, Canada. Thanks for all the games.
 
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22. Board Game: Terraforming Mars [Average Rating:8.42 Overall Rank:4]
Board Game: Terraforming Mars
Kyle
Canada
Toronto
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The 2016 hotness, the game itself, my Con opener. I had not played, and sat down with some excellent folks (Joe and Daniel - who taught the game) ad we had a role at it. My wife sharked it, took the game, but she tends to do that (her con record was 4/7...)

Overall, I can see why it is so popular, accessible, mid weight, very mild interaction, lots of navel gazing. Not really my style, but it is well done.

The company made it a worthwhile opener, and really served to set the tone for the con as a whole, which was open, relaxed, fun.
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23. Board Game: Cyclades: Titans [Average Rating:8.08 Unranked] [Average Rating:8.08 Unranked]
Board Game: Cyclades: Titans
Kyle
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Toronto
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The only game at the Con I played twice. Cyclades has been on my shelf for damned near 1 year, and I've never gotten to play it. So When Alain said he was bringing a copy I jumped in w/ wife and we decided to go murder our buddies. In a surprising turn of events I ran into Devin and Dave, who I know from previous TABS gatherings, and we filled out the 5 man table.

There was some good back and forth, I literally flew across the map with the gift of Hermes to prevent Devin from winning. And napped one of my 2 (of 16, much less great performance record than my wife ) of the con.

Game 2 was with Clark, Nathan, and Daryl. Gaming with Clark is always hilarious as he is an animated fellow, who took that round.

This game is nasty, in your face, and measured. I really enjoyed it, to the extent Titans has found a purchase to my shelf to compound Cyclades already. This game is not going anywhere.
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24. Board Game: Here I Stand [Average Rating:7.91 Overall Rank:297]
Board Game: Here I Stand
Kyle
Canada
Toronto
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The monster, the game my wife has wanted to play since my first experience with it, effectively Dune meets card driven wargame. Visceral, intelligent, and sweeping. I tracked down a used copy in September at a TABScon, and forked over my hard earned cash in hopes to play it here, after teaching my wife the 2p game as a 'limited learning experience', so to speak.

The table made this one though. We ended up getting hits for it from a bunch of folks from all over (Jeff, Jeromey, Michael, and Jeff), ranging from the South of the US to Nova Scotia. They are also sharks (in the best possible way), playing in the yearly WBC tournaments as well. If I recall at least one of them has won it there, maybe one was the current reigning champ.

Thing is, these guys were absolutely excellent. They took the time to give my wife a great overview in advance, give pointers, and help us improve our game overall. There was also the rich experience only a game like this with free form diplomacy can provide.

Pope swung hard. Really hard. His dice were hot and my Protestants, not so much. So when he almost nabbed victory turn 5 with 5! protestant debaters reduced to ash (Only Cramner was in England), the board sort of swung back. Europe in a coup against the Pope settled differences with the Ottomans, who not only stood around and witnessed the sack of Rome by France, but sacked (not literally) again, taking the game through piracy and involuntary conversion to their one true faith.

My wife wants to play again some time, so this was a huge success. She was also the only woman in the 'war room', and was accepted openly, which some also consider a huge win. She considers Anne Boleyn giving birth to a healthy Edward a moral victory, as she (Henry) didn't have to kill any wives in the path to an heir.

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25. Board Game: Santorini [Average Rating:7.45 Overall Rank:182]
Board Game: Santorini
Kyle
Canada
Toronto
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Met a guy named Michael, who after pitching Legendary (a co-op deck builder apparently, and me being curmudgeonly about not cooperating, ever), offered a quaint wooden abstract called Santorini.

We played 5 rounds in rapid succession, and I was mostly getting absolutely crushed as I learned the ropes (seeing is my best way to learn). I did snag one victory against him though, in the most drawn out and interesting match of the 5 imo.

Aphrodite vs Limbos (sp?).

He had to remain touching my pieces if they started touching them on my turn. I could not build beside his pieces. If I failed to move then build, I lost instantly. After about 10 domes, worrying about running out of pieces, and a whole lot of denial through selective movement, I set a double threat and managed the 1/5 wins I took from him. All other were horrid defeat, in the best possible way.

This game is seriously fun, quick, and thought provoking. A modern abstract on the same levels, or higher, than Hive. Not as grandiose as the abstracts of old, given it plays quickly, which is all to its benefit I feel. I love getting crushed by experienced, friendly players. It is how you up your game.
 
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