My Anti-Wishlist
Scott Yavorski
United States
Kannapolis
North Carolina
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I've been putting games that I wanted at one point or another, but since got to play and decided I didn't like on my wishlist as 5's "Do Not Buy." But it turns out people (especially those not from BGG natively) don't follow that. So I'm gonna move them here for my reference (and anyone else that might like to read about stuff that I didn't care for).
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1. Board Game: Dominion [Average Rating:7.67 Overall Rank:72] [Average Rating:7.67 Unranked]
Scott Yavorski
United States
Kannapolis
North Carolina
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All flavors. Interesting concept and mechanics. The theme nearly put me to sleep. Didn't feel like there was enough depth there with what you could do from turn to turn. You either buy cards or take actions, and the actions just let you buy more cards / give you more money. meh. I'm sure it was great in it's day / time, but I was immediately over it.
 
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2. Board Game: Pandemic [Average Rating:7.66 Overall Rank:73]
Scott Yavorski
United States
Kannapolis
North Carolina
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I've since realized that I just do NOT care for puzzles that involve moving cubes with limited movement. I just don't find it fun. Really dig the Cure dice version though.
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3. Board Game: Jaipur [Average Rating:7.53 Overall Rank:106]
Scott Yavorski
United States
Kannapolis
North Carolina
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Got to play this on BGA and maybe it's just the way 2 player games work, but there wasn't much strategy to it. From what I got to play, it was just "hold out for the gem cards and make your opponent take the crappy stuff". Whoever could manage to do that better or first, won the round. So many other things I'd like to have.
 
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4. Board Game: Neuroshima Hex! [Average Rating:7.43 Overall Rank:212] [Average Rating:7.43 Unranked]
Scott Yavorski
United States
Kannapolis
North Carolina
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Plays a lot faster than I thought it would. Lots left to luck of the draw, even if you have a better strategy. Just not what I thought it would be - though I'm not sure what I expected. It did play quickly, but at that player count (max of 4), there's just a LOT out there I'd rather play slash own.
 
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5. Board Game: 7 Wonders [Average Rating:7.81 Overall Rank:41]
Scott Yavorski
United States
Kannapolis
North Carolina
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Might have just been my teachers, but it felt like there was far too much to do and most of it with very little consequence. Just fell kind of flat. They started to score it and I just walked away to use the restroom. Came back to hear that I lost. Oh noes *sarcasm*.
 
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6. Board Game: Zpocalypse [Average Rating:6.20 Overall Rank:4003]
Scott Yavorski
United States
Kannapolis
North Carolina
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Very long and drawn out without being interesting at all to me.
 
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7. Board Game: Trains [Average Rating:7.22 Overall Rank:367] [Average Rating:7.22 Unranked]
Scott Yavorski
United States
Kannapolis
North Carolina
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Was super excited to try it, deck building with map placement and path building, awesome right? Got to play it and maybe it was the people I was playing with, but the stuff you did with your deck didn't feel that special or planned. Just left me VERY "meh".
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8. Board Game: Hive [Average Rating:7.32 Overall Rank:203]
Scott Yavorski
United States
Kannapolis
North Carolina
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So I am VERY interested in this, but my arachnophobia is so bad that I can't even SAY the name of the things I'm afraid of without shuddering intensely. I can play this game on BGA but I've borrowed the physical copy from a friend and can't bring myself to put my hand on those tiles. =/
 
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9. Board Game: Planes [Average Rating:6.00 Overall Rank:4527]
Scott Yavorski
United States
Kannapolis
North Carolina
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The mancala thing, I just either didn't "get" it, or it wasn't as deep and interesting as I thought it would be. It was neat, just wasn't enough to base the whole game around. Very meh.
 
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10. Board Game: The King's Armory [Average Rating:7.19 Overall Rank:3721]
Scott Yavorski
United States
Kannapolis
North Carolina
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got to play this at ITTD 2016 and its fun but SO many other games do this same kind of thing but more streamlined and easily stop-and-startable without taking an entire half day (for the SHORT version). it does what it does well, but i still don't think its for me
 
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11. Board Game: Above and Below [Average Rating:7.59 Overall Rank:157] [Average Rating:7.59 Unranked]
Scott Yavorski
United States
Kannapolis
North Carolina
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I liked the story-driven nature, very choose-your-own-adventure-y. However, the worker placement aspect of it left a LOT to be desired. Everything ultimately revolved around getting beds to get more workers. If you can't get beds, you're completely hamstrung to do anything else. blech.
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12. Board Game: Mexican Train [Average Rating:5.58 Overall Rank:10729]
Scott Yavorski
United States
Kannapolis
North Carolina
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Simple, but way too long for its own good. Also suffers from "dealt a winning or losing hand" syndrome. Since you're stuck with what you've got, you can only do so much with what you're dealt.
 
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13. Board Game: Defenders of the Realm [Average Rating:7.36 Overall Rank:364]
Scott Yavorski
United States
Kannapolis
North Carolina
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Very expensive and super lengthy to setup and play. For the money, I'd rather just play pandemic (which i don't particularly care for either). This offered very little to differ itself from that.
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14. Board Game: Dungeon of Fortune [Average Rating:6.23 Overall Rank:4852]
Scott Yavorski
United States
Kannapolis
North Carolina
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Very random. Neat push your luck mechanic, but far too many "you're screwed" cards in the way of dragons that can't be defeated unless you have a very specific set of heroes. Whole thing felt a little too random and not dependent on skill or choice.
 
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15. Board Game: Spyfall [Average Rating:7.08 Overall Rank:386] [Average Rating:7.08 Unranked]
Scott Yavorski
United States
Kannapolis
North Carolina
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An exercise in being coy. Fun once, then never again. Might be fun to watch drunk people play.
 
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16. Board Game: Killer Bunnies and the Quest for the Magic Carrot [Average Rating:5.49 Overall Rank:15078] [Average Rating:5.49 Unranked]
Scott Yavorski
United States
Kannapolis
North Carolina
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Neat mechanics and interesting decisions ruined by lots of random chance that mars any consequences of those actions and mechanics.
 
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17. Board Game: Going, Going, GONE! [Average Rating:6.24 Overall Rank:2644]
Scott Yavorski
United States
Kannapolis
North Carolina
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Got to play this at ITTD 2016. Its cute and exactly what i thought it would be, but i didn't think through all of what i thought it would be. i like dex games that don't require everyone to go at once. You have to find a balance between being considerate and trying to win, esp when the auctioneer decides to be an ass and do it superfast. It's almost not the superfast, but the not knowing that it will be superfast; like running a race as a kid and the other kid is the one to decide when to start.
 
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