Solitaire New To You A Year Ago May 2017 => Has It Stood The Test of Time?
Moe45673
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Martin G
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amazing New To You A Year Ago lists. His header is great so I will quote it directly

The new-to-me list is inevitably full of first impressions. I'm interested in hearing how those games that seemed so great at the time stood up to multiple plays. Did you actually play them that much after the first month? Did a game you dismissed at the time turn out to be better in retrospect?

Add an entry with the same game you chose for the Solitaire New To You May 16 geeklist. Link to your entry in that geeklist, then write down your thoughts on the game you chose a year on. If your impression of some of the other games you wrote up that month have changed, let us know about that too.



I have decided to make this geeklist not show up on the frontpage for two reasons:
1) To keep it to the Guild as much as possible
2) To not step on Qwertymartin's toes with a confusingly similar title

Subscribe to the metalist to be notified when each new month is posted: Solitaire New To You A Year Ago 2017 Metalist

Subscribe to the metametalist to be notified when each new year is posted: Solitaire New To You a Year Ago MetaMetalist

Subscribe to the metametametalist to be notified when a new variation on the N2U geeklists are added!

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1. Board Game: Navajo Wars [Average Rating:7.96 Overall Rank:1107]
Moe45673
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Item for Geeklist "New to You May 2016 => Best New Solitaire Boardgame"


Last Year - Plays: 1

Since - Plays: 0
Last year I stated that the game is incredible, but it is complex and long. After getting through the playthrough, I was still very foggy on the rules and how things tie together.

About 3 weeks after I played this, my wife gave birth and I quickly realized that my freedom to play games like this was on hold indefinitely. I love playing complex games but NW is a "this is your only game for a protracted period of time" game. I really liked what it did but not enough to overcome the considerably complexity of the rules,
not to mention the difficulty of achieving victory even once one is clear on the rules and has a foundational grasp of how the various pieces all tie together.

I don't want to give off the impression that I no longer play big/complex games. I do! I love Mage Knight; I own DDay At Omaha Beach which, while complex, at least is a simulation so things make sense on an intuitive level. NW is an awesome game that, IMO, falls a bit short on the rewards of overcoming the learning curve, all at the expense of playtime of other awesome games.



Last Year - Plays: 2

Since - 0
(although one play with the expansion)
My opinion on LE is nearly identical to how it was last year. I've only played once since (a 5 hour play with the expansion) and it was a bit anti-climactic as I realized I didn't need to touch any of the outer planets to achieve victory. This meant no mid-game missions popping up and surprising me which, IMO, is the main draw of the expansion. I do think there are house-rules one can implement to avoid such awful disappointment. My idea is to only allow scientists (a new astronaut in the expansion) to do their ability (achieve "Bring Sample from X Back to Earth" mission just by reaching the planet) on the outer planets and their moons, not on the base game locations.

I have setup LE twice in recent memory; one time I tore it down after setting up and another time I calculated all the math and then tore it down.

As a game, there is a tiny something lacking. The real draw of this game is that it is the grownup version of kids using their imaginations to play NASA (or whatever space agency you choose). You have your viewpoint of being on the Earth and the vastness of space in front of you. You need to build working spaceships to conquer the hostile map. You have a very unique funding method that models Gov't funding. It somehow evokes a terribly nerdy narrative that manages to immerse me (as a child of the 80s, who wasn't fascinated by space?).

I bought this game from the Reverend since I am so drawn to it. It's a tough one to break out but I know I will have sporadic cravings for it and I am happy the game will be there when it does
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