School Game Club (mainly 8yr-10yr) Age 8-12
Carmen
New Zealand
Whangarei
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This club is run through winter lunch periods in the school library.

Approx. 30 mins to play and often having children arriving (and leaving) at various times through that period presents a challenge.

I use helpers to run each game in different areas in the same open space.

As it is the library often younger ones (5yrs+) watch and on occasion will be allowed to play certain games if spots are available.

I am adding to the list, the games I have tried, and games I will introduce as the term continues. Although there is an enthusiasm ranking, it will change over the term as new games are introduced and favourites begin to emerge.
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1. Board Game: Ticket to Ride: First Journey (U.S.) [Average Rating:7.05 Overall Rank:2014]
Carmen
New Zealand
Whangarei
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Successful.

This version of TTR is easily picked up and plays within the lunch period without need to modify rules.

Had an issue with trains running out for all the players. Perhaps an unusual situation of all players drawing evenly on routes?

The board draws attention and interest and the kids like the trains. Routes are easy to see.

Pro. Reading skills not required. Even the cities have symbols for matching.
 
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2. Board Game: Forbidden Island [Average Rating:6.84 Overall Rank:584]
Carmen
New Zealand
Whangarei
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Worked well. Draws a lot of attention when set up.

At first the group tended to zone out when it wasn't their turn. Eventually they got into the swing on how a collaborative game works and got more involved.

One player had the power to give cards without being in same spot. Although they were a large part of why the game was defeated, it felt empty since they never got to collect any treasures. In future I would have the treasures go to one area as 'team trophies' rather than in front of the player who picked it up. (treasures tend to end up in hands anyhow)

For purposes of time I made a house rule that only four identical cards needed to be collected to grab a treasure.

Next time, from the start I would delegate game management tasks to individuals. Handling turning cards at end of turn; finding and turning tiles and handling water rising. This will keep them engaged and keep the game moving.

- Pro. reading not essential so great for kids who struggle in this area.
 
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3. Board Game: Port Royal [Average Rating:7.17 Overall Rank:407] [Average Rating:7.17 Unranked]
Carmen
New Zealand
Whangarei
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Successful.

Good push your luck game without all the reading needed with Captain Carcass.

The cards also being currency was a new concept. Doesn't tend to take up too much table space.

Pro. Offers a few different strategies to explore - replayable.
 
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4. Board Game: Timeline: Diversity [Average Rating:6.83 Overall Rank:963] [Average Rating:6.83 Unranked]
Carmen
New Zealand
Whangarei
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Enjoyed by the ones who have played it.

Can take longer than expected as the challenge is more difficult and they first anticipate. However, players do tend to stick it out as they are always curious about the next one.

Some use the pictures as visual clues to help gauge position (often to their peril). Some have question cards ie. Four seasons - the band or the naming of the seasons?
 
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5. Board Game: Exploding Kittens [Average Rating:5.89 Overall Rank:3894] [Average Rating:5.89 Unranked]
Carmen
New Zealand
Whangarei
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This game generated the most noise. The anticipation when turning up the cards raised up the energy which then was pushed higher with special card functions, and then again with 'nope' cards and diffusers.

If that wasn't enough, throw in all the hilarious one liners and illustrations. Most of the other games came to a halt because everyone had to find out what was creating such raucous behaviour!

Con: Knock 'em out game so players can be out fairly early on in the game. Still entertaining to watch.
 
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6. Board Game: Sleeping Queens [Average Rating:6.42 Overall Rank:1936]
Carmen
New Zealand
Whangarei
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Very successful with boys and girls.

Found it best to dive in quickly and explain as played as going through the rules and cards before play tends to lose players before you start!

SLEEVE the queens. Marking the highest scoring queen by bending etc. has been a problem.
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7. Board Game: Blokus Trigon [Average Rating:6.93 Overall Rank:894]
Carmen
New Zealand
Whangarei
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Players instantly drawn to this game. Must be very careful about pieces being lost, recommend each player does a piece count after each game.

Great for all ages, the 5-7 year olds that sneak in can get involved too.

Sometimes it was used just to make patterns, rather than play.

Pro. Very colourful and tactile.
 
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8. Board Game: Cloud 9 [Average Rating:6.47 Overall Rank:1647]
Carmen
New Zealand
Whangarei
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Instant appeal with the hot air balloon basket. No reading or numbers - just colours so I do allow the 5 year olds in on this game.

Find this often goes from one strategy extreme to another - push, push, push, push and after a few knock backs it goes to the safe +1 playing. Both can make the game slow. Seems time restrictions and losing interest is stopping some from figuring out their optimal play.

Made the win at 25 instead of 50. Allowed players to leave when they wanted and allowed new comers to begin at the same point as the last player.

Cards already have a film on them that helps with wear and tear.

This continued to be requested.
 
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9. Board Game: Okiya [Average Rating:6.66 Overall Rank:1803]
Carmen
New Zealand
Whangarei
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2 player game for a quiet corner. Easy and quick to teach. Great as a little filler while waiting for larger groups to begin other games.
 
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10. Board Game: Batik [Average Rating:5.96 Overall Rank:5021]
Carmen
New Zealand
Whangarei
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2player game.

Just about teaches itself. Good for short games before, between or after bigger games. Also great to set up younger players on, when they venture in and want to play with the big kids.

Pro. Easy to teach, tactile, fast.
 
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11. Board Game: Super Farmer [Average Rating:5.63 Overall Rank:9338]
Carmen
New Zealand
Whangarei
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Seems to generate more noise that the other games. Being a farmer attracted a lot of attention because of being a country school perhaps?

Game lends itself to players coming and going as they please. I take the horse of the win. So all animals up to cow.

NOTE: I added a black marker dot on wolf and fox. Play on ground but use box for dice as these dice tend to roll, and roll and roll!

The box has the trading value for the large dog and small dog around the wrong way argh! This is often noticed and debated hotly. I explain that a little dog like a Fox Terrier would be able to chase away a fox but would a big dog like a Rottweiler to scare a big wolf. Instant agreement and game carries on.
 
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12. Board Game: Temple Run: Speed Sprint Card Game [Average Rating:5.21 Overall Rank:13586]
Carmen
New Zealand
Whangarei
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This game creates a humorous atmosphere of high energy squeals and thumps to total silence Even watching 4 heads ducking in and out, just about connecting is a wonder to watch - all this because the idol is too quiet.

Problem with this game is that there is always one kid that is never quick enough - they tend to get discouraged.

Con: As numerous games are being played at once in a relatively small area, the idol got very difficult to hear. Tried having one player listen and yell out instructions but this cuts into action time. Got too hard.
 
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13. Board Game: For Sale [Average Rating:7.22 Overall Rank:261]
Carmen
New Zealand
Whangarei
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Played once by a group of 10 year olds who spent all their money in the first few auctions. I was called over as they reached and impasse. At this point, time fleeting, I dealt out the rest of the properties evenly and walked them through the selling stage.

Great conversations about how expensive a toilet was etc. Overall enjoyed.

Pulled out again a couple of times. Would probably have been played more it if there weren't new games to try each session.
 
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14. Board Game: Frog Rush [Average Rating:5.20 Overall Rank:13688]
Carmen
New Zealand
Whangarei
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Being a Lego game makes it an instant win for some.

The game is very compact and can play up to four players. It is easy to understand the them and what the aim of the game is. The stork element, which eats an opponents frog is a dice roll. This does have the potential to stack up against one player.

Con. Very small board for 4 players. Since players are trying to get to the opposite it does tend to play more like 2 games being played simultaneously on the same tiny board.
 
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15. Board Game: Friday the 13th [Average Rating:6.46 Overall Rank:1432]
Carmen
New Zealand
Whangarei
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The donut cards and the box itself had table appeal. Game played well playing one complete round then doing the tally up to find the winner.

Con. Some don't like the effort in counting again or keeping track of count but usually someone at the table is quick at giving out the info.

Pro. Suits well kids that are great with numbers. Gives confidence as they are often asked to 'help' with the adding up for others ... usually because of players being lazy.
 
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16. Board Game: Dead Man's Draw [Average Rating:6.87 Overall Rank:928]
Carmen
New Zealand
Whangarei
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Only had 2 mats so shared them around. The boys loved it. Played with no special powers.

Con. Too much reading as it was difficult to keep in mind what all the actions were.
 
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17. Board Game: Bad Beets [Average Rating:5.81 Overall Rank:9654]
Carmen
New Zealand
Whangarei
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to be played

Take out icecreams. Play round by round allowing players to come and go as they please. Will possibly need to explain the importance of bluffing.

As much as you say about bluffing being necessary and the reasons why, most tend to play straight for a while. I think this is okay as they are getting to grips with the games actions first and the bluffing tends to come on quietly and often can get them a sneaky win.

Con: Alot to get your head around, player can't seek help from other players so lack of confidence in what they are doing can take away any fun factor.
 
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18. Board Game: Dutch Blitz [Average Rating:6.59 Overall Rank:1772] [Average Rating:6.59 Unranked]
Carmen
New Zealand
Whangarei
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Takes space and needs to be played on floor. Instead of reaching a score to win, after each round highest card tally wins.

Placing 3 cards down at once so you only reveal top card as option to play - presents a challenge for some. In these situation I allow single card play from deck. I DON'T ALLOW fanning out cards to pick what you want.

Everyone gets so catch up in their own game that there is always genuine shock and noises of disapproval when someone shouts Blitz! hehe.

Con. Can tend to take up a bit of room. I have the extension pack for up to 8 players but haven't used this yet.
 
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19. Board Game: Love Letter [Average Rating:7.28 Overall Rank:213]
Carmen
New Zealand
Whangarei
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Left out the cubes and played hand by hand to win.

Cards need to be sleeved to counter marking.

Worked well with the small group that played it so will keep presenting it as an option.

This tended to be ignored after initial play. I think the theme may have lost the boys? I do have Batman Love Letter but feel the graphics may be a too much for some.
 
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20. Board Game: Oz Fluxx [Average Rating:6.28 Overall Rank:3364]
Carmen
New Zealand
Whangarei
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The setting may make this tough to teach but on the list to try
 
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21. Board Game: Odin's Ravens [Average Rating:6.68 Overall Rank:1065]
Carmen
New Zealand
Whangarei
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Will attempt to introduce a few 2 player games with the aim of the players teaching other new players to the table.
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22. Board Game: The Twits Card Game [Average Rating:5.00 Unranked]
Carmen
New Zealand
Whangarei
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May try this game but the concept of -+, -- may be too difficult to teach with the noise level, attention spans and time restraints.
 
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23. Board Game: Dixit: Odyssey [Average Rating:7.50 Overall Rank:163] [Average Rating:7.50 Unranked]
Carmen
New Zealand
Whangarei
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When this is introduced I will make half way the win.
 
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24. Board Game: Codenames [Average Rating:7.80 Overall Rank:43] [Average Rating:7.80 Unranked]
Carmen
New Zealand
Whangarei
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to be played ...

Picking the right codemasters will be important. Challenge will be moving past 1 clue per turn.
 
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25. Board Game: Wildlife Safari [Average Rating:6.61 Overall Rank:1298]
Carmen
New Zealand
Whangarei
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to be played
 
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