Steven's BGG.CON Spring 2017 Games and Thoughts
Steven Sheasby
United States
Plano
Texas
flag msg tools
badge
Avatar
mbmbmbmbmb
Recommend
33 
 Thumb up
 tip
 Hide
During this past Memorial Day weekend, I attended the third annual BGG.CON Spring. And as usual, It was a great time. And perhaps we also saw a BGG.CON Spring in transition.

One of the many reasons that I like BGG.CON Spring is that you have that feel of the original BGG.CONs over a decade a go. This year's attendance was 1200+. And it showed. There was a long (but managable) line for registration on Friday morning. The main ballroom was packed on a Friday afternoon (a day earlier than I thought). It felt big again.

Now, the side rooms still had that quiet feel to it. You could almost have a room to yourself. Even the 16+ room (Aviators) still had room. But, there is a sense (at least to me) that this convention is growing and reaching a level change. It will be interesting to see that transition as it occurs and how fast (or slow) that tranisition happens.

Fist bumps to everyone involved!!

In terms of games played, the list turns out to be a bit ecletic. The original "plan" was to play some of the games that I missed during the fall event. That really didn't happen. So plan "B" is to play a number of the Spiel des Jahres (and Kennerspiel des Jahres) nominees that we already haven't played. Play some new games (which is happening more and more every year). And play some old classics.

And at least one wargame!

Again, another great weekend at BGG.CON Spring.

And now, for the list ...
Your Tags: Add tags
Popular Tags: [View All]
  • [+] Dice rolls
1. Board Game: Word Slam [Average Rating:7.11 Overall Rank:2329] [Average Rating:7.11 Unranked]
Steven Sheasby
United States
Plano
Texas
flag msg tools
badge
Avatar
mbmbmbmbmb
During those first hours of BGG.CON Spring, Aldie grabbed us to play this new word game. Well, new to the BGG.CON library (as in arriving right before the con).

Word Slam. It's a fun word game in which two teams are trying to guess words using pre-printed cards with nouns, verbs and adjectives. And those cards are the only clues that can be used. There is silence from the clue giver. At most, the clue giver can emphasize (by pointing) to certain words. Of course, the other team is trying to guess the clue as well with perhaps a player or two with an ear to the other side of the table (hoping to gleam an extra clue or two).

I normally don't like word games. Not my thing. There are epic (well, bad epic) stories with me and word games. I would like to think that Codenames changed that. And I actually liked this game. I may not be good at this game, but I did like it.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
2. Board Game: The Quest for El Dorado [Average Rating:7.56 Overall Rank:428]
Steven Sheasby
United States
Plano
Texas
flag msg tools
badge
Avatar
mbmbmbmbmb
Nominated for the 2017 Spiel des Jahres.

Our second game (and third and ...) of the con was this 2017 SdJ Nominee. El Dorado is a card-drafting race game. And we had fun playing this game. In fact, we played it a number of times during the weekend.

During those first number of plays, we did get a few things wrong. Eric Martin stopped by as we played and noticed that we did one or two things wrong (one little, one not so little). And a hilarious discussion ensued. In fact, I was trying to market the turn of events as the 2017 BGG.CON Spring Great El Dorado Incident (mentioned in Eric Martin's post on 2017 BGG.CON Spring (link)). No is with me on that story. So, we move on.

After we were corrected, we found that made the game play even better. And made sense of the reason that some of the expedition cards existed (and why you want to buy them).

All of our games were with the Starting Game Setup for the board layout. None of our games were with the Cave Variant.

There was a near universal opinion on the game after those plays - When is this game arriving in the United States for purchase!
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
3. Board Game: Yamataï [Average Rating:7.32 Overall Rank:559]
Steven Sheasby
United States
Plano
Texas
flag msg tools
badge
Avatar
mbmbmbmbmb
I played Yamatai at last year's fall event. And I had a blast playing the game. It was huge plus that Bruno Cathala was there teaching the game. The artwork in this game is wonderful (especially on the specialists counters, player mats and game box). This was going to be a sure thing purchase.

With a copy in the BGG.CON library, we gave it a try on Friday. A full four player game.

And ... meh.

I would like to think that this is unusual for me. Usually, I'm spot on when it comes to games after a first play. This is probably the third or fourth example of a game in which I might need to rethink my opinion.

That first game I played was a three player game and this game was with four players. That shouldn't make a difference. Did I have just a one off play or is there something else about this game that I missed? I'll need to try the game again when it finally arrives in the United States.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
4. Board Game: Sagrada [Average Rating:7.66 Overall Rank:168]
Steven Sheasby
United States
Plano
Texas
flag msg tools
badge
Avatar
mbmbmbmbmb
Sagrada was one of those new games that had everyone wanting to play it during the con. A dice game in which your are building stain-glassed windows for victory points. The game certainly seemed to generate some buzz.

For me, it's a decent game. It's basically a puzzle game with dice on a fixed scoring mechanism.

I don't think it's a great game. But that's just my opinion. The copies of Sagrada were checked from the library quite a bit during the con, so a pretty good portion of the crowd wanted to play it. A decent light to middle weight game, but just meh for me at the moment.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
5. Board Game: Century: Spice Road [Average Rating:7.47 Overall Rank:219] [Average Rating:7.47 Unranked]
Steven Sheasby
United States
Plano
Texas
flag msg tools
badge
Avatar
mbmbmbmbmb
This was our second try at playing Century: Spice Road (with the BGG.CON library's copy). Our first play was with Aldie a few weeks ago. This time, we explained the game to new folks.

It's basically a set-collection game with cards as the game engine. One uses cards to acquire goods (of four types). The other cards are manipulators. They manipulate one set of goods to become another set of goods. Sometimes lower valued goods become higher values goods. Other times, one or two goods become many more goods. And with those goods, you acquire victory point cards.

It's not a bad little game. It doesn't hurt that the BGG.CON library's copy of the game has the very nice play mat with it. Play mats shouldn't matter. But in this case, it makes a small but useful difference.
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
6. Board Game: Mystic Vale [Average Rating:7.31 Overall Rank:385]
Steven Sheasby
United States
Plano
Texas
flag msg tools
badge
Avatar
mbmbmbmbmb
One of the very good games from last year was Mystic Vale. One of the first of the Card Crafting System. We've played it at our local FLGS many times (Madness Games and Comics - the best place to play games in North Texas!). This time, my friend John was able to teach it to new folks to the game.

The first game we played included the Vale of Magic expansion. (One copy of the game in the library has that first expansion in it). The first expansion adds a few interesting cards to it. Nothing major (IMHO).

The second game we played included both the Vale of Magic and Vale of the Wild expansions (via the other copy in the library). The second expansion adds some interesting cards to the mix. Real interesting. Perhaps a bit too interesting.

I didn't know that a third major expansion in on the way. Looks like this game series has legs.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
7. Board Game: NMBR 9 [Average Rating:7.03 Overall Rank:815]
Steven Sheasby
United States
Plano
Texas
flag msg tools
badge
Avatar
mbmbmbmbmb
This was our second play of another game that Aldie showed us a couple of weeks ago.

Nmbr 9 (what's up with the spelling?) is a puzzle building in 3D type game. A type of game that for some unknown reason, I'm not good at. I should be but I'm not.

(Unless it is troops hiding under camouflage in between a mountain range. Then it makes perfect sense.)

Twenty rounds in the game by adding shapes of the 10 numbers (0-9) to a growing stack of numbers. With some fun rules regarding legal vs. illegal placements.

Scoring is the level of the number (with the first level as level 0) times the value of the number.

For some incredulous reason, I actually won the game. I'm still rather shocked by the event after all of this time.

This was the type of game that I could see being a SdJ type game in the future.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
8. Board Game Publisher: Czech Games Edition
Steven Sheasby
United States
Plano
Texas
flag msg tools
badge
Avatar
mbmbmbmbmb
We stopped by the Czech Games Booth on Saturday and got a preview of the upcoming game from Vladimír Suchý - Pulsar 2849 (that's the working title). I like many of his other games, including Last Will and Shipyard. Given that, we decided we needed to get a preview of this new game (hopefully released right around SPIEL '17 time frame).

I wish I had taken a picture of the setup, it was pretty big (and took up one of the two tables at the CGE booth).

This is a game that I am looking forward to as we get closer to SPIEL '17.

Here is a link to an image that Eric Martin captured for BoardGameGeek News (link).
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
9. Board Game: Honshū [Average Rating:7.08 Overall Rank:744]
Steven Sheasby
United States
Plano
Texas
flag msg tools
badge
Avatar
mbmbmbmbmb
My friend John wanted to try Honshu, so we gave it a try as a four player game.

This game reminded me of The Hanging Gardens. Like that game, Honshu is about building your area of the country using cards as the base. The cards are played on the top of the others (with a few rules to watch for). You put out a card to be acquired during the game turn. Each card has a unique number on it (1-60). After all players have done that, adjust turn order by card values (with some adjustments). Then pick up one of the those cards. So, there is a very good chance you won't get the same card you put out there.

Twelve rounds and perform scoring. It's that simple.

In a few ways, it is a simpler The Hanging Gardens. It's not a bad little game. Not sure if will enter the rotation of games.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
10. Board Game: Kreus [Average Rating:6.87 Overall Rank:3714]
Steven Sheasby
United States
Plano
Texas
flag msg tools
badge
Avatar
mbmbmbmbmb
We tried to play this game based on the recommendation of the Great and Powerful Aldie. It's another cooperative game with limited communication during game play.

It looks like we are the phase of game design in which cooperative games have some sort of hindrance. In this case, verbal communications.

(You should see our plays of Magic Maze. At times they are hysterical! Hysterical!!)

We tried it with three and didn't perform well on that first play. We played the Planet card, but with only element on it at the end of the game. I suspect that a team playing this game for the first time is meant to lose horribly.

We also communicated way too much during the game, so I count this play as only as a practice game.

The game also served as a reminder that many games are not designed for color blind folks. One of our long-time gaming friends was having a terrible time trying to decipher the cards. The green and orange element symbols looked so much alike, it was awful. When you saw the smaller versions on the cards, it was indecipherable for him. He will not play this game again under any circumstances. And I don't blame him.

The artwork is very good, very cosmic. But sometimes graphic artists go a bit overboard making gameplay harder than it should. Sure, it's beautiful. But if you can't play it, what's the point?! (See the reference to the new edition of Ra below).

Not sure we'll see this card game again in our group's future. But some in our group are open to a second try.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
11. Board Game: Conquest of Paradise [Average Rating:6.88 Overall Rank:1484]
Steven Sheasby
United States
Plano
Texas
flag msg tools
badge
Avatar
mbmbmbmbmb
My goal at each of the BGG.CONs is to play at least one wargame. I decided to try a scheduled game for this con. The game - Conquest of Paradise from GMT Games. And yes, GMT is my favorite wargame publisher!

Conquest of Paradise (CoP) is a multiplayer 4X type game. In this particular case, you are expanding your South Pacific empire. There is the usual exploring of the oceans to see if new islands exist. You use build points (based on the number of villages and islands you have in your chain) to build new boats, colonies and other technologies (or card draws). You sail the oceans to settle those newly discovered islands and generate more build points and (more importantly) Victory Points. And there will be the usual military action in the game (whether it's player vs. player or player vs. local populations).

We played with the Second Deluxe Edition of CoP from the BGG.CON library. The second edition has the Event Cards that were originally published in a C3i magazine (link). And they are pretty wild. From some good events (I turned an atoll into a island with a village!) to bad events. Such as the typhoon that hit my island chain ... twice. Did I mention twice?! Twice!!

I think CoP doesn't quite receive the positive buzz in the wargame community that it deserves. Enough folks liked it to get a second printing (and a deluxe printing at that.) All I know is that I like the game. And I love the improved components in this second deluxe edition. GMT is constantly raising the production standards in their games (and they have to given the environment). And the new edition of CoP is a wonderful looking good that is a great play.

In our game, all four players ended up within three points of each other (22-20-20-19). It was close and John M won the game. And he was mad at me early in the game when all he found was empty ocean spaces in his neck of the Pacific!

I haven't tried the solitaire scenario yet. I might try later in the summer.

BTW, it's also important to check out the wargames from the BGG.CON library. They have them, let's use them!
6 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
12. Board Game: Noch mal! [Average Rating:7.00 Overall Rank:1700]
Steven Sheasby
United States
Plano
Texas
flag msg tools
badge
Avatar
mbmbmbmbmb
One of the reasons that I like playing at any of the BGG.CONs is the chance to play games with other folks. Not that I don't like playing with the locals, but playing with a larger group of friends is a good thing. In fact, I wish BGG would somehow incentivize that. But that's a discussion for another day.

Noch Mal! is another recent (as in right before the con) arrival to the BGG.CON library. In this particular game, you are rolling dice in order to scratch off colors on a grid that is used for scoring. Scratching off complete columns is good for points (first is better). Scratching off complete colors is worth more points (first is better again). And completing colors acts as the timer in the game. Not using wildcards is worth a few points (though probably not a good idea as I can attest).

For me, it's a simple dice game that is easy to teach, easy to learn and quick to play. Not a bad little game.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
13. Board Game: The Flow of History [Average Rating:7.03 Overall Rank:1832]
Steven Sheasby
United States
Plano
Texas
flag msg tools
badge
Avatar
mbmbmbmbmb
The BGG.CON library has a first edition copy of The Flow of History. As a number of folks wanted to try the game while the second edition kickstarter is ongoing, we played a five player version of the game.

This civilization game is a card-based civ game, that relies a lot on symbol matching. Cards are acquired during the five eras of the game all in attempt to setup the victory points at the end of the game. Of course, there are military-type cards that attack other players or all players. There is a definite back (and front) stabbing that occurs. After all, it's a civilization game.

I'm usually a fan of civilization games. I always like the build up the civilization aspect of a civ game (see the entry for Conquest of Paradise above). And for some reason, I didn't like this game. I'm not sure why since everyone else liked it (or really liked it). As noted above in another game, I'm wondering what the reason was. Too much "take that" in a game? Doesn't feel like enough control (due to the sniping mechanism in the game)? Is five players too much? Was I just tired at the time? (A small percentage of yes goes to that last question.)

I think I need to try it again. (Perhaps with a bit less folks ... and a bit more rest.) I should like it.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
14. Board Game: Tobago [Average Rating:7.13 Overall Rank:388]
Steven Sheasby
United States
Plano
Texas
flag msg tools
badge
Avatar
mbmbmbmbmb
2010 Spiel des Jahres Recommended.

An old favorite was brought out right before the awards ceremony. And we were able to show this very good game to a new player.
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
15. Board Game: New York Slice [Average Rating:6.90 Overall Rank:1303]
Steven Sheasby
United States
Plano
Texas
flag msg tools
badge
Avatar
mbmbmbmbmb
We tried this game right after the awards ceremony (the very long awards ceremony). It was our first play of this game. I'm not sure what to think about this one.

I'm not a big fan of divide and distribute games. San Marco is the prime example of that mechanism. I have a hard time with valuing the portions in those types of games. In this case, you are dividing a pizza into a number of smaller divisions based on the number of players. Each slice of pizza has a value or special markings. Sometimes it comes with a bonus tile. At the end of the game, you score if you have the most pieces of pizza of that value - in that value (so higher values are better). There are bonus points for eating pepperoni slices from pizza slices.

Again, I'm not sure what to think of this. I probably should try this game again in the near future.

I will give the game one credit. I was very hungry after playing the game!
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
16. Board Game: Ra [Average Rating:7.47 Overall Rank:135]
Steven Sheasby
United States
Plano
Texas
flag msg tools
badge
Avatar
mbmbmbmbmb
After pizza (the board game kind, not the actual kind), we played a five-player Ra on Saturday night. Ra is one of old (classic) but continuing favorites in our group.

My copy of Ra is the original Rio Grande Games edition. With the wooden bidding tiles and no bag. We used almost anything to house the tiles during the game including box top lids and whisky containers.

I was glad to see Ra get republished as it's a great game. And we introduced new players to the fun of Ra.

But ...

What's with the artwork??? I sat at one of table and couldn't tell some of the components apart. I'm used to the visually basic but easy recognizable graphics of that original Rio Grande edition. The new edition is fancier with larger tiles, but it's much harder to tell stuff apart. And cardboard for the numbers, ugh!

The scarab on the permanent tiles is a good idea. But the rest of the art?

Hopefully my first edition will last a lot longer.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
17. Board Game: Raiders of the North Sea [Average Rating:7.82 Overall Rank:142] [Average Rating:7.82 Unranked]
Steven Sheasby
United States
Plano
Texas
flag msg tools
badge
Avatar
mbmbmbmbmb
Nominated for the 2017 Kennerspiel des Jahres.

The last game played at BGG.CON Spring was a game that we tried to get into all weekend long. And on the last (Monday) morning of the con, four of us played this fine game.

The first play in the "North Seas" series was Shipwrights of the North Sea (played at the BGG spring convention two years ago). And I found that particular game was ... meh. Actually, a bit less than meh. So I was very hesitant to try the other games in the series.

I have fixed that mistake on Monday. I liked this game. We had three new players in this game and we were all on the same opinion that Raiders of the North Sea is a very good game.

And that was the last game played at 2017 BGG.CON Spring. Another fine weekend. Thanks to everyone. Hopefully, I'll see most of you at BGG.CON 2017 in November!
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.